mirror of
https://github.com/facebookincubator/mvfst.git
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Summary: This ensures we have a place to plug things into the connect method that do not depend on the actual handshake implementation. Pull Request resolved: https://github.com/facebookincubator/mvfst/pull/110 Reviewed By: mjoras Differential Revision: D20463305 Pulled By: yangchi fbshipit-source-id: a46c23871ec1021712641fbef98399cd5036001a
189 lines
5.9 KiB
C++
189 lines
5.9 KiB
C++
/*
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*
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*/
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#include <quic/client/handshake/ClientHandshake.h>
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#include <quic/client/handshake/ClientTransportParametersExtension.h>
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#include <quic/client/state/ClientStateMachine.h>
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#include <quic/state/QuicStreamFunctions.h>
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namespace quic {
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ClientHandshake::ClientHandshake(QuicClientConnectionState* conn)
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: conn_(conn) {}
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void ClientHandshake::connect(
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folly::Optional<std::string> hostname,
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folly::Optional<fizz::client::CachedPsk> cachedPsk,
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std::shared_ptr<ClientTransportParametersExtension> transportParams,
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HandshakeCallback* callback) {
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transportParams_ = std::move(transportParams);
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callback_ = callback;
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connectImpl(std::move(hostname), std::move(cachedPsk));
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throwOnError();
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}
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void ClientHandshake::doHandshake(
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std::unique_ptr<folly::IOBuf> data,
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EncryptionLevel encryptionLevel) {
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if (!data) {
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return;
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}
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// TODO: deal with clear text alert messages. It's possible that a MITM who
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// mucks with the finished messages could cause the decryption to be invalid
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// on the server, which would result in a cleartext close or a cleartext
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// alert. We currently switch to 1-rtt ciphers immediately for reads and
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// throw away the cleartext cipher for reads, this would result in us
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// dropping the alert and timing out instead.
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if (phase_ == Phase::Initial) {
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// This could be an HRR or a cleartext alert.
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phase_ = Phase::Handshake;
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}
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// First add it to the right read buffer.
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switch (encryptionLevel) {
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case EncryptionLevel::Initial:
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initialReadBuf_.append(std::move(data));
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break;
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case EncryptionLevel::Handshake:
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handshakeReadBuf_.append(std::move(data));
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break;
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case EncryptionLevel::EarlyData:
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case EncryptionLevel::AppData:
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appDataReadBuf_.append(std::move(data));
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break;
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}
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// Get the current buffer type the transport is accepting.
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waitForData_ = false;
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while (!waitForData_) {
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switch (getReadRecordLayerEncryptionLevel()) {
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case EncryptionLevel::Initial:
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processSocketData(initialReadBuf_);
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break;
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case EncryptionLevel::Handshake:
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processSocketData(handshakeReadBuf_);
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break;
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case EncryptionLevel::EarlyData:
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case EncryptionLevel::AppData:
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processSocketData(appDataReadBuf_);
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break;
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}
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throwOnError();
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}
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}
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/**
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* Notify the crypto layer that we received one rtt protected data.
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* This allows us to know that the peer has implicitly acked the 1-rtt keys.
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*/
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void ClientHandshake::onRecvOneRttProtectedData() {
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if (phase_ != Phase::Established) {
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phase_ = Phase::Established;
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}
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}
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ClientHandshake::Phase ClientHandshake::getPhase() const {
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return phase_;
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}
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folly::Optional<ServerTransportParameters>
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ClientHandshake::getServerTransportParams() {
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return transportParams_->getServerTransportParams();
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}
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folly::Optional<bool> ClientHandshake::getZeroRttRejected() {
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return std::move(zeroRttRejected_);
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}
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void ClientHandshake::computeCiphers(CipherKind kind, folly::ByteRange secret) {
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std::unique_ptr<Aead> aead;
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std::unique_ptr<PacketNumberCipher> packetNumberCipher;
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std::tie(aead, packetNumberCipher) = buildCiphers(kind, secret);
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switch (kind) {
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case CipherKind::HandshakeWrite:
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conn_->handshakeWriteCipher = std::move(aead);
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conn_->handshakeWriteHeaderCipher = std::move(packetNumberCipher);
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break;
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case CipherKind::HandshakeRead:
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conn_->readCodec->setHandshakeReadCipher(std::move(aead));
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conn_->readCodec->setHandshakeHeaderCipher(std::move(packetNumberCipher));
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break;
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case CipherKind::OneRttWrite:
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conn_->oneRttWriteCipher = std::move(aead);
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conn_->oneRttWriteHeaderCipher = std::move(packetNumberCipher);
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break;
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case CipherKind::OneRttRead:
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conn_->readCodec->setOneRttReadCipher(std::move(aead));
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conn_->readCodec->setOneRttHeaderCipher(
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std::move(packetNumberCipher));
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break;
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case CipherKind::ZeroRttWrite:
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conn_->zeroRttWriteCipher = std::move(aead);
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conn_->zeroRttWriteHeaderCipher = std::move(packetNumberCipher);
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break;
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default:
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// Report error?
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break;
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}
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}
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void ClientHandshake::raiseError(folly::exception_wrapper error) {
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error_ = std::move(error);
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}
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void ClientHandshake::throwOnError() {
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if (error_) {
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error_.throw_exception();
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}
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}
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void ClientHandshake::waitForData() {
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waitForData_ = true;
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}
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void ClientHandshake::writeDataToStream(
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EncryptionLevel encryptionLevel,
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Buf data) {
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if (encryptionLevel == EncryptionLevel::AppData) {
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// Don't write 1-rtt handshake data on the client.
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return;
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}
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auto cryptoStream = getCryptoStream(*conn_->cryptoState, encryptionLevel);
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writeDataToQuicStream(*cryptoStream, std::move(data));
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}
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void ClientHandshake::computeZeroRttCipher() {
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VLOG(10) << "Computing Client zero rtt keys";
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earlyDataAttempted_ = true;
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}
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void ClientHandshake::computeOneRttCipher(bool earlyDataAccepted) {
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// The 1-rtt handshake should have succeeded if we know that the early
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// write failed. We currently treat the data as lost.
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// TODO: we need to deal with HRR based rejection as well, however we don't
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// have an API right now.
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if (earlyDataAttempted_ && !earlyDataAccepted) {
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if (matchEarlyParameters()) {
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zeroRttRejected_ = true;
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} else {
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// TODO: support app retry of zero rtt data.
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error_ = folly::make_exception_wrapper<QuicInternalException>(
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"Changing parameters when early data attempted not supported",
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LocalErrorCode::EARLY_DATA_REJECTED);
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return;
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}
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}
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// After a successful handshake we should send packets with the type of
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// ClientCleartext. We assume that by the time we get the data for the QUIC
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// stream, the server would have also acked all the client initial packets.
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phase_ = Phase::OneRttKeysDerived;
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}
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} // namespace quic
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