1
0
mirror of https://github.com/facebookincubator/mvfst.git synced 2025-08-09 20:42:44 +03:00
Files
mvfst/quic/state/test/QuicStateFunctionsTest.cpp
Alan Frindell 90e5e1b3f1 Split stream state machine into send and receive state machines
Summary: This is step 1 for removing reset on reset, since the send side may need to transition to waiting for a reset ack while the read side is an any state.

Reviewed By: lnicco

Differential Revision: D15075849

fbshipit-source-id: 1e094942a8a1ca9a01d4161cd6309b4136a9cfbf
2019-05-06 14:05:31 -07:00

544 lines
21 KiB
C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*/
#include <gmock/gmock.h>
#include <gtest/gtest.h>
#include <quic/common/test/TestUtils.h>
#include <quic/server/state/ServerStateMachine.h>
#include <quic/state/QuicStateFunctions.h>
#include <quic/state/test/Mocks.h>
#include <iostream>
using namespace folly;
using namespace testing;
namespace quic {
namespace test {
bool verifyToAckImmediately(
const QuicConnectionStateBase& conn,
const AckState& ackState) {
return !conn.pendingEvents.scheduleAckTimeout &&
ackState.needsToSendAckImmediately && ackState.numRxPacketsRecvd == 0 &&
ackState.numNonRxPacketsRecvd == 0;
}
bool verifyToScheduleAckTimeout(const QuicConnectionStateBase& conn) {
return conn.pendingEvents.scheduleAckTimeout;
}
RegularQuicWritePacket makeTestShortPacket() {
ShortHeader header(
ProtectionType::KeyPhaseZero, getTestConnectionId(), 2 /* packetNum */);
RegularQuicWritePacket packet(std::move(header));
return packet;
}
RegularQuicWritePacket makeTestLongPacket(LongHeader::Types type) {
LongHeader header(
type,
getTestConnectionId(0),
getTestConnectionId(1),
2 /* packetNum */,
QuicVersion::QUIC_DRAFT);
RegularQuicWritePacket packet(std::move(header));
return packet;
}
class UpdateLargestReceivedPacketNumTest
: public TestWithParam<PacketNumberSpace> {};
TEST_P(UpdateLargestReceivedPacketNumTest, ReceiveNew) {
QuicServerConnectionState conn;
getAckState(conn, GetParam()).largestReceivedPacketNum = 100;
auto currentLargestReceived =
*getAckState(conn, GetParam()).largestReceivedPacketNum;
PacketNum newReceived = currentLargestReceived + 1;
updateLargestReceivedPacketNum(
getAckState(conn, GetParam()), newReceived, Clock::now());
EXPECT_GT(
*getAckState(conn, GetParam()).largestReceivedPacketNum,
currentLargestReceived);
}
TEST_P(UpdateLargestReceivedPacketNumTest, ReceiveOld) {
QuicServerConnectionState conn;
getAckState(conn, GetParam()).largestReceivedPacketNum = 100;
auto currentLargestReceived =
*getAckState(conn, GetParam()).largestReceivedPacketNum;
PacketNum newReceived = currentLargestReceived - 1;
updateLargestReceivedPacketNum(
getAckState(conn, GetParam()), newReceived, Clock::now());
EXPECT_EQ(
*getAckState(conn, GetParam()).largestReceivedPacketNum,
currentLargestReceived);
}
INSTANTIATE_TEST_CASE_P(
UpdateLargestReceivedPacketNumTests,
UpdateLargestReceivedPacketNumTest,
Values(
PacketNumberSpace::Initial,
PacketNumberSpace::Handshake,
PacketNumberSpace::AppData));
class UpdateAckStateTest : public TestWithParam<PacketNumberSpace> {};
TEST_P(UpdateAckStateTest, TestUpdateAckState) {
QuicServerConnectionState conn;
PacketNum nextPacketNum = 0;
auto& ackState = getAckState(conn, GetParam());
updateAckState(conn, GetParam(), nextPacketNum++, true, false, Clock::now());
EXPECT_EQ(ackState.acks.size(), 1);
EXPECT_EQ(ackState.acks.front().start, 0);
EXPECT_EQ(ackState.acks.front().end, 0);
EXPECT_FALSE(ackState.needsToSendAckImmediately);
EXPECT_EQ(ackState.numRxPacketsRecvd, 1);
EXPECT_TRUE(conn.pendingEvents.scheduleAckTimeout);
conn.pendingEvents.scheduleAckTimeout = false;
updateAckState(conn, GetParam(), nextPacketNum++, true, false, Clock::now());
EXPECT_EQ(ackState.acks.size(), 1);
EXPECT_EQ(ackState.acks.front().start, 0);
EXPECT_EQ(ackState.acks.front().end, 1);
EXPECT_FALSE(ackState.needsToSendAckImmediately);
EXPECT_EQ(ackState.numRxPacketsRecvd, 2);
EXPECT_TRUE(conn.pendingEvents.scheduleAckTimeout);
// Have a gap for next packet
nextPacketNum += 2;
conn.pendingEvents.scheduleAckTimeout = false;
updateAckState(conn, GetParam(), nextPacketNum++, true, false, Clock::now());
EXPECT_EQ(ackState.acks.size(), 2);
EXPECT_EQ(ackState.acks.front().start, 0);
EXPECT_EQ(ackState.acks.front().end, 1);
EXPECT_EQ(ackState.acks.back().start, 4);
EXPECT_EQ(ackState.acks.back().end, 4);
EXPECT_TRUE(ackState.needsToSendAckImmediately);
EXPECT_EQ(0, ackState.numRxPacketsRecvd);
EXPECT_FALSE(conn.pendingEvents.scheduleAckTimeout);
ackState.needsToSendAckImmediately = false;
conn.pendingEvents.scheduleAckTimeout = false;
// Reaching retx limit
for (uint8_t i = 0; i < kRxPacketsPendingBeforeAckThresh - 1; ++i) {
updateAckState(
conn, GetParam(), nextPacketNum++, true, false, Clock::now());
EXPECT_FALSE(ackState.needsToSendAckImmediately);
EXPECT_TRUE(conn.pendingEvents.scheduleAckTimeout);
EXPECT_EQ(ackState.numRxPacketsRecvd, i + 1);
}
// Hit the limit
updateAckState(conn, GetParam(), nextPacketNum++, true, false, Clock::now());
// Should send ack immediately once we have kRxPacketsPendingBeforeAckThresh
// retransmittable packets
EXPECT_TRUE(ackState.needsToSendAckImmediately);
EXPECT_FALSE(conn.pendingEvents.scheduleAckTimeout);
ackState.needsToSendAckImmediately = false;
conn.pendingEvents.scheduleAckTimeout = false;
// Nonrx limit
for (uint64_t i = 0; i < kNonRxPacketsPendingBeforeAckThresh; ++i) {
EXPECT_FALSE(ackState.needsToSendAckImmediately);
EXPECT_EQ(ackState.numNonRxPacketsRecvd, i);
updateAckState(
conn, GetParam(), nextPacketNum++, false, false, Clock::now());
}
// Should send ack immediately once we have
// kNonRxPacketsPendingBeforeAckThresh non retransmittable packets
EXPECT_TRUE(ackState.needsToSendAckImmediately);
// Non-rx packets don't turn on Ack timer:
EXPECT_FALSE(conn.pendingEvents.scheduleAckTimeout);
ackState.needsToSendAckImmediately = false;
// Crypto always triggers immediately ack:
updateAckState(conn, GetParam(), nextPacketNum++, true, true, Clock::now());
EXPECT_TRUE(ackState.needsToSendAckImmediately);
EXPECT_FALSE(conn.pendingEvents.scheduleAckTimeout);
}
TEST_F(UpdateAckStateTest, UpdateAckStateOnAckTimeout) {
QuicConnectionStateBase conn(QuicNodeType::Client);
auto& initialAckState = getAckState(conn, PacketNumberSpace::Initial);
auto& handshakeAckState = getAckState(conn, PacketNumberSpace::Handshake);
auto& appDataAckState = getAckState(conn, PacketNumberSpace::AppData);
initialAckState.numRxPacketsRecvd = 1;
handshakeAckState.numRxPacketsRecvd = 2;
appDataAckState.numRxPacketsRecvd = 3;
initialAckState.numNonRxPacketsRecvd = 4;
handshakeAckState.numNonRxPacketsRecvd = 5;
appDataAckState.numNonRxPacketsRecvd = 6;
updateAckStateOnAckTimeout(conn);
EXPECT_TRUE(appDataAckState.needsToSendAckImmediately);
EXPECT_FALSE(conn.pendingEvents.scheduleAckTimeout);
EXPECT_EQ(0, appDataAckState.numRxPacketsRecvd);
EXPECT_EQ(0, appDataAckState.numNonRxPacketsRecvd);
EXPECT_FALSE(initialAckState.needsToSendAckImmediately);
EXPECT_EQ(1, initialAckState.numRxPacketsRecvd);
EXPECT_EQ(4, initialAckState.numNonRxPacketsRecvd);
EXPECT_FALSE(handshakeAckState.needsToSendAckImmediately);
EXPECT_FALSE(conn.pendingEvents.scheduleAckTimeout);
EXPECT_EQ(2, handshakeAckState.numRxPacketsRecvd);
EXPECT_EQ(5, handshakeAckState.numNonRxPacketsRecvd);
}
TEST_P(UpdateAckStateTest, UpdateAckSendStateOnRecvPacketsCrypto) {
// Crypto always leads to immediate ack
QuicConnectionStateBase conn(QuicNodeType::Client);
auto& ackState = getAckState(conn, GetParam());
updateAckSendStateOnRecvPacket(conn, ackState, false, true, true);
EXPECT_TRUE(verifyToAckImmediately(conn, ackState));
EXPECT_FALSE(verifyToScheduleAckTimeout(conn));
}
TEST_P(UpdateAckStateTest, UpdateAckSendStateOnRecvPacketsRxLimit) {
// Retx packets reach thresh
QuicConnectionStateBase conn(QuicNodeType::Client);
auto& ackState = getAckState(conn, GetParam());
for (size_t i = 0; i < kRxPacketsPendingBeforeAckThresh - 1; i++) {
updateAckSendStateOnRecvPacket(conn, ackState, false, true, false);
EXPECT_FALSE(verifyToAckImmediately(conn, ackState));
EXPECT_TRUE(verifyToScheduleAckTimeout(conn));
}
updateAckSendStateOnRecvPacket(conn, ackState, false, true, false);
EXPECT_TRUE(verifyToAckImmediately(conn, ackState));
EXPECT_FALSE(verifyToScheduleAckTimeout(conn));
// Ack one more, we will start counting again
updateAckSendStateOnRecvPacket(conn, ackState, false, true, false);
EXPECT_FALSE(verifyToAckImmediately(conn, ackState));
EXPECT_TRUE(verifyToScheduleAckTimeout(conn));
}
TEST_P(UpdateAckStateTest, UpdateAckSendStateOnRecvPacketsNonRxLimit) {
// Non-rx packets reach thresh
QuicConnectionStateBase conn(QuicNodeType::Client);
auto& ackState = getAckState(conn, GetParam());
for (size_t i = 0; i < kNonRxPacketsPendingBeforeAckThresh - 1; i++) {
updateAckSendStateOnRecvPacket(conn, ackState, false, false, false);
EXPECT_FALSE(verifyToAckImmediately(conn, ackState));
EXPECT_FALSE(verifyToScheduleAckTimeout(conn));
}
updateAckSendStateOnRecvPacket(conn, ackState, false, false, false);
EXPECT_TRUE(verifyToAckImmediately(conn, ackState));
EXPECT_FALSE(verifyToScheduleAckTimeout(conn));
// Ack one more, we will start counting again
updateAckSendStateOnRecvPacket(conn, ackState, false, false, false);
EXPECT_FALSE(verifyToAckImmediately(conn, ackState));
EXPECT_FALSE(verifyToScheduleAckTimeout(conn));
}
TEST_P(
UpdateAckStateTest,
UpdateAckSendStateOnRecvPacketsNonRxLimitWithRxPackets) {
// Non-rx packets reach thresh
QuicConnectionStateBase conn(QuicNodeType::Client);
auto& ackState = getAckState(conn, GetParam());
// use 1 rx packet
updateAckSendStateOnRecvPacket(conn, ackState, false, true, false);
for (size_t i = 0; i < kRxPacketsPendingBeforeAckThresh - 2; i++) {
updateAckSendStateOnRecvPacket(conn, ackState, false, false, false);
EXPECT_FALSE(verifyToAckImmediately(conn, ackState));
EXPECT_TRUE(verifyToScheduleAckTimeout(conn));
}
updateAckSendStateOnRecvPacket(conn, ackState, false, false, false);
EXPECT_TRUE(verifyToAckImmediately(conn, ackState));
EXPECT_FALSE(verifyToScheduleAckTimeout(conn));
// Ack one more, we will start counting again
updateAckSendStateOnRecvPacket(conn, ackState, false, false, false);
EXPECT_FALSE(verifyToAckImmediately(conn, ackState));
EXPECT_FALSE(verifyToScheduleAckTimeout(conn));
}
TEST_P(UpdateAckStateTest, UpdateAckSendStateOnRecvPacketsRxAndNonRxMixed) {
// Rx and non-rx mixed together. We should still just need
// kRxPacketsPendingBeforeAckThresh to trigger an ack
QuicConnectionStateBase conn(QuicNodeType::Client);
auto& ackState = getAckState(conn, GetParam());
for (size_t i = 0; i < kRxPacketsPendingBeforeAckThresh - 1; i++) {
bool isRetransmittable = i % 2;
updateAckSendStateOnRecvPacket(
conn, ackState, false, isRetransmittable, false);
EXPECT_FALSE(verifyToAckImmediately(conn, ackState));
EXPECT_EQ(i >= 1, verifyToScheduleAckTimeout(conn));
}
updateAckSendStateOnRecvPacket(conn, ackState, false, true, false);
EXPECT_TRUE(verifyToAckImmediately(conn, ackState));
EXPECT_FALSE(verifyToScheduleAckTimeout(conn));
// Ack one more, we will start counting again
updateAckSendStateOnRecvPacket(conn, ackState, false, true, false);
EXPECT_FALSE(verifyToAckImmediately(conn, ackState));
EXPECT_TRUE(verifyToScheduleAckTimeout(conn));
}
TEST_P(UpdateAckStateTest, UpdateAckSendStateOnRecvPacketsRxOutOfOrder) {
// Retransmittable & out of order: ack immediately
QuicConnectionStateBase conn(QuicNodeType::Client);
auto& ackState = getAckState(conn, GetParam());
updateAckSendStateOnRecvPacket(conn, ackState, true, true, false);
EXPECT_TRUE(verifyToAckImmediately(conn, ackState));
EXPECT_FALSE(verifyToScheduleAckTimeout(conn));
}
TEST_P(UpdateAckStateTest, UpdateAckSendStateOnRecvPacketsNonRxOutOfOrder) {
// Non-retransmittable & out of order: not ack immediately
QuicConnectionStateBase conn(QuicNodeType::Client);
auto& ackState = getAckState(conn, GetParam());
updateAckSendStateOnRecvPacket(conn, ackState, true, false, false);
EXPECT_FALSE(verifyToAckImmediately(conn, ackState));
EXPECT_FALSE(verifyToScheduleAckTimeout(conn));
}
INSTANTIATE_TEST_CASE_P(
UpdateAckStateTests,
UpdateAckStateTest,
Values(
PacketNumberSpace::Initial,
PacketNumberSpace::Handshake,
PacketNumberSpace::AppData));
class QuicStateFunctionsTest : public TestWithParam<PacketNumberSpace> {};
TEST_F(QuicStateFunctionsTest, RttCalculationNoAckDelay) {
QuicServerConnectionState conn;
auto rttSample = std::chrono::microseconds(1100);
updateRtt(conn, rttSample, std::chrono::microseconds::zero());
EXPECT_EQ(1100, conn.lossState.srtt.count());
EXPECT_EQ(1100 / 2, conn.lossState.rttvar.count());
EXPECT_EQ(std::chrono::microseconds(0), conn.lossState.maxAckDelay);
}
TEST_F(QuicStateFunctionsTest, RttCalculationWithAckDelay) {
QuicServerConnectionState conn;
auto rttSample = std::chrono::microseconds(1000);
updateRtt(conn, rttSample, std::chrono::microseconds(300));
EXPECT_EQ(1000, conn.lossState.srtt.count());
EXPECT_EQ(500, conn.lossState.rttvar.count());
EXPECT_EQ(std::chrono::microseconds(300), conn.lossState.maxAckDelay);
}
TEST_F(QuicStateFunctionsTest, RttCalculationWithMrttAckDelay) {
QuicServerConnectionState conn;
conn.lossState.mrtt = std::chrono::microseconds(100);
auto rttSample = std::chrono::microseconds(1000);
updateRtt(conn, rttSample, std::chrono::microseconds(300));
EXPECT_EQ(700, conn.lossState.srtt.count());
EXPECT_EQ(350, conn.lossState.rttvar.count());
EXPECT_EQ(std::chrono::microseconds(300), conn.lossState.maxAckDelay);
}
TEST_F(QuicStateFunctionsTest, TestInvokeStreamStateMachineConnectionError) {
QuicServerConnectionState conn;
QuicStreamState stream(1, conn);
RstStreamFrame rst(1, GenericApplicationErrorCode::UNKNOWN, 100);
stream.finalReadOffset = 1024;
EXPECT_THROW(
invokeStreamReceiveStateMachine(conn, stream, std::move(rst)),
QuicTransportException);
bool matches =
matchesStates<StreamSendStateData, StreamSendStates::ResetSent>(
stream.send.state);
EXPECT_TRUE(matches);
}
TEST_F(QuicStateFunctionsTest, InvokeResetDoesNotSendFlowControl) {
QuicServerConnectionState conn;
QuicStreamState stream(1, conn);
RstStreamFrame rst(1, GenericApplicationErrorCode::UNKNOWN, 90);
// this would normally trigger a flow control update.
stream.flowControlState.advertisedMaxOffset = 100;
stream.flowControlState.windowSize = 100;
conn.flowControlState.advertisedMaxOffset = 100;
conn.flowControlState.windowSize = 100;
invokeStreamReceiveStateMachine(conn, stream, std::move(rst));
bool matches =
matchesStates<StreamSendStateData, StreamSendStates::ResetSent>(
stream.send.state);
EXPECT_TRUE(matches);
EXPECT_FALSE(conn.streamManager->hasWindowUpdates());
EXPECT_TRUE(conn.pendingEvents.connWindowUpdate);
}
TEST_F(QuicStateFunctionsTest, TestInvokeStreamStateMachineStreamError) {
// We isolate invalid events on streams to affect only the streams. Is that
// a good idea? We'll find out.
QuicServerConnectionState conn;
QuicStreamState stream(1, conn);
RstStreamFrame rst(1, GenericApplicationErrorCode::UNKNOWN, 100);
try {
invokeStreamSendStateMachine(conn, stream, StreamEvents::RstAck(rst));
ADD_FAILURE();
} catch (QuicTransportException& ex) {
EXPECT_EQ(ex.errorCode(), TransportErrorCode::STREAM_STATE_ERROR);
}
bool matches = matchesStates<StreamSendStateData, StreamSendStates::Open>(
stream.send.state);
EXPECT_TRUE(matches);
}
TEST_F(QuicStateFunctionsTest, UpdateMinRtt) {
QuicServerConnectionState conn;
// First rtt sample, will be assign to both srtt and mrtt
auto rttSample = std::chrono::microseconds(100);
updateRtt(conn, rttSample, std::chrono::microseconds::zero());
EXPECT_EQ(std::chrono::microseconds(100), conn.lossState.lrtt);
EXPECT_EQ(conn.lossState.lrtt, conn.lossState.mrtt);
EXPECT_EQ(conn.lossState.lrtt, conn.lossState.srtt);
auto oldMrtt = conn.lossState.mrtt;
// Slower packet
rttSample = std::chrono::microseconds(550);
updateRtt(conn, rttSample, std::chrono::microseconds::zero());
EXPECT_EQ(oldMrtt, conn.lossState.mrtt);
// Faster packet
rttSample = std::chrono::microseconds(20);
updateRtt(conn, rttSample, std::chrono::microseconds::zero());
EXPECT_EQ(std::chrono::microseconds(20), conn.lossState.mrtt);
}
TEST_F(QuicStateFunctionsTest, UpdateMaxAckDelay) {
QuicServerConnectionState conn;
EXPECT_EQ(std::chrono::microseconds::zero(), conn.lossState.maxAckDelay);
auto rttSample = std::chrono::microseconds(100);
// update maxAckDelay
updateRtt(conn, rttSample, std::chrono::microseconds(30));
EXPECT_EQ(std::chrono::microseconds(30), conn.lossState.maxAckDelay);
// smaller ackDelay
updateRtt(conn, rttSample, std::chrono::microseconds(3));
EXPECT_EQ(std::chrono::microseconds(30), conn.lossState.maxAckDelay);
}
TEST_F(QuicStateFunctionsTest, IsConnectionPaced) {
QuicConnectionStateBase state(QuicNodeType::Client);
EXPECT_FALSE(isConnectionPaced(state));
state.canBePaced = true;
EXPECT_FALSE(isConnectionPaced(state));
state.transportSettings.pacingEnabled = true;
EXPECT_FALSE(isConnectionPaced(state));
auto mockCongestionController = std::make_unique<MockCongestionController>();
auto rawCongestionController = mockCongestionController.get();
state.congestionController = std::move(mockCongestionController);
EXPECT_CALL(*rawCongestionController, canBePaced()).WillOnce(Return(false));
EXPECT_FALSE(isConnectionPaced(state));
EXPECT_CALL(*rawCongestionController, canBePaced()).WillOnce(Return(true));
EXPECT_TRUE(isConnectionPaced(state));
}
TEST_F(QuicStateFunctionsTest, GetOutstandingPackets) {
QuicConnectionStateBase conn(QuicNodeType::Client);
conn.outstandingPackets.emplace_back(
makeTestLongPacket(LongHeader::Types::Initial),
Clock::now(),
135,
false,
false,
0);
conn.outstandingPackets.emplace_back(
makeTestLongPacket(LongHeader::Types::Handshake),
Clock::now(),
1217,
false,
false,
0);
conn.outstandingPackets.emplace_back(
makeTestShortPacket(), Clock::now(), 5556, false, false, 0);
conn.outstandingPackets.emplace_back(
makeTestLongPacket(LongHeader::Types::Initial),
Clock::now(),
56,
false,
false,
0);
conn.outstandingPackets.emplace_back(
makeTestShortPacket(), Clock::now(), 6665, false, false, 0);
EXPECT_EQ(
135,
getFirstOutstandingPacket(conn, PacketNumberSpace::Initial)->encodedSize);
EXPECT_EQ(
56,
getLastOutstandingPacket(conn, PacketNumberSpace::Initial)->encodedSize);
EXPECT_EQ(
1217,
getFirstOutstandingPacket(conn, PacketNumberSpace::Handshake)
->encodedSize);
EXPECT_EQ(
1217,
getFirstOutstandingPacket(conn, PacketNumberSpace::Handshake)
->encodedSize);
EXPECT_EQ(
5556,
getFirstOutstandingPacket(conn, PacketNumberSpace::AppData)->encodedSize);
EXPECT_EQ(
6665,
getLastOutstandingPacket(conn, PacketNumberSpace::AppData)->encodedSize);
}
TEST_F(QuicStateFunctionsTest, UpdateLargestReceivePacketsAtLatCloseSent) {
QuicConnectionStateBase conn(QuicNodeType::Client);
EXPECT_FALSE(conn.ackStates.initialAckState.largestReceivedAtLastCloseSent);
EXPECT_FALSE(conn.ackStates.handshakeAckState.largestReceivedAtLastCloseSent);
EXPECT_FALSE(conn.ackStates.appDataAckState.largestReceivedAtLastCloseSent);
conn.ackStates.initialAckState.largestReceivedPacketNum = 123;
conn.ackStates.handshakeAckState.largestReceivedPacketNum = 654;
conn.ackStates.appDataAckState.largestReceivedPacketNum = 789;
updateLargestReceivedPacketsAtLastCloseSent(conn);
EXPECT_EQ(
123, *conn.ackStates.initialAckState.largestReceivedAtLastCloseSent);
EXPECT_EQ(
654, *conn.ackStates.handshakeAckState.largestReceivedAtLastCloseSent);
EXPECT_EQ(
789, *conn.ackStates.appDataAckState.largestReceivedAtLastCloseSent);
}
TEST_P(QuicStateFunctionsTest, HasReceivedPackets) {
QuicConnectionStateBase conn(QuicNodeType::Server);
EXPECT_FALSE(hasReceivedPackets(conn));
getAckState(conn, GetParam()).largestReceivedPacketNum = 123;
EXPECT_TRUE(hasReceivedPackets(conn));
}
TEST_P(QuicStateFunctionsTest, HasReceivedPacketsAtLastCloseSent) {
QuicConnectionStateBase conn(QuicNodeType::Server);
EXPECT_FALSE(hasReceivedPacketsAtLastCloseSent(conn));
getAckState(conn, GetParam()).largestReceivedAtLastCloseSent = 1;
EXPECT_TRUE(hasReceivedPacketsAtLastCloseSent(conn));
}
TEST_P(QuicStateFunctionsTest, HasNotReceivedNewPacketsSinceLastClose) {
QuicConnectionStateBase conn(QuicNodeType::Server);
EXPECT_TRUE(hasNotReceivedNewPacketsSinceLastCloseSent(conn));
getAckState(conn, GetParam()).largestReceivedPacketNum = 1;
EXPECT_FALSE(hasNotReceivedNewPacketsSinceLastCloseSent(conn));
getAckState(conn, GetParam()).largestReceivedAtLastCloseSent = 1;
EXPECT_TRUE(hasReceivedPacketsAtLastCloseSent(conn));
}
INSTANTIATE_TEST_CASE_P(
QuicStateFunctionsTests,
QuicStateFunctionsTest,
Values(
PacketNumberSpace::Initial,
PacketNumberSpace::Handshake,
PacketNumberSpace::AppData));
} // namespace test
} // namespace quic