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Files
mvfst/quic/client/state/ClientStateMachine.cpp
Amaury Séchet 6d19c622b2 Use a factory to create ClientHandshake (#59)
Summary:
This will allow to be able to create different kind of handshake going forward.
Pull Request resolved: https://github.com/facebookincubator/mvfst/pull/59

Reviewed By: siyengar

Differential Revision: D18088574

Pulled By: mjoras

fbshipit-source-id: 0732bb63a9e243fef77cdaf4f76e711fcb09ecdc
2019-11-04 16:06:18 -08:00

185 lines
8.1 KiB
C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*/
#include <quic/client/state/ClientStateMachine.h>
#include <folly/io/async/AsyncSocketException.h>
#include <quic/client/handshake/ClientHandshake.h>
#include <quic/congestion_control/QuicCubic.h>
#include <quic/flowcontrol/QuicFlowController.h>
#include <quic/handshake/TransportParameters.h>
#include <quic/state/QuicStateFunctions.h>
#include <quic/state/StateData.h>
namespace quic {
std::unique_ptr<QuicClientConnectionState> undoAllClientStateCommon(
std::unique_ptr<QuicClientConnectionState> conn) {
// Create a new connection state and copy over properties that don't change
// across stateless retry.
auto newConn = std::make_unique<QuicClientConnectionState>(
std::move(conn->handshakeFactory));
newConn->qLogger = conn->qLogger;
newConn->clientConnectionId = conn->clientConnectionId;
newConn->initialDestinationConnectionId =
conn->initialDestinationConnectionId;
// TODO: don't carry server connection id over to the new connection.
newConn->serverConnectionId = conn->serverConnectionId;
newConn->ackStates.initialAckState.nextPacketNum =
conn->ackStates.initialAckState.nextPacketNum;
newConn->ackStates.handshakeAckState.nextPacketNum =
conn->ackStates.handshakeAckState.nextPacketNum;
newConn->ackStates.appDataAckState.nextPacketNum =
conn->ackStates.appDataAckState.nextPacketNum;
newConn->version = conn->version;
newConn->originalVersion = conn->originalVersion;
newConn->originalPeerAddress = conn->originalPeerAddress;
newConn->peerAddress = conn->peerAddress;
newConn->udpSendPacketLen = conn->udpSendPacketLen;
newConn->supportedVersions = conn->supportedVersions;
newConn->transportSettings = conn->transportSettings;
newConn->initialWriteCipher = std::move(conn->initialWriteCipher);
newConn->readCodec = std::make_unique<QuicReadCodec>(QuicNodeType::Client);
newConn->readCodec->setClientConnectionId(*conn->clientConnectionId);
newConn->readCodec->setCodecParameters(CodecParameters(
conn->peerAckDelayExponent, conn->originalVersion.value()));
return newConn;
}
std::unique_ptr<QuicClientConnectionState> undoAllClientStateForRetry(
std::unique_ptr<QuicClientConnectionState> conn) {
return undoAllClientStateCommon(std::move(conn));
}
void processServerInitialParams(
QuicClientConnectionState& conn,
ServerTransportParameters serverParams,
PacketNum packetNum) {
auto maxData = getIntegerParameter(
TransportParameterId::initial_max_data, serverParams.parameters);
auto maxStreamDataBidiLocal = getIntegerParameter(
TransportParameterId::initial_max_stream_data_bidi_local,
serverParams.parameters);
auto maxStreamDataBidiRemote = getIntegerParameter(
TransportParameterId::initial_max_stream_data_bidi_remote,
serverParams.parameters);
auto maxStreamDataUni = getIntegerParameter(
TransportParameterId::initial_max_stream_data_uni,
serverParams.parameters);
auto idleTimeout = getIntegerParameter(
TransportParameterId::idle_timeout, serverParams.parameters);
auto maxStreamsBidi = getIntegerParameter(
TransportParameterId::initial_max_streams_bidi, serverParams.parameters);
auto maxStreamsUni = getIntegerParameter(
TransportParameterId::initial_max_streams_uni, serverParams.parameters);
auto ackDelayExponent = getIntegerParameter(
TransportParameterId::ack_delay_exponent, serverParams.parameters);
auto packetSize = getIntegerParameter(
TransportParameterId::max_packet_size, serverParams.parameters);
auto statelessResetToken =
getStatelessResetTokenParameter(serverParams.parameters);
auto partialReliability = getIntegerParameter(
static_cast<TransportParameterId>(kPartialReliabilityParameterId),
serverParams.parameters);
auto activeConnectionIdLimit = getIntegerParameter(
TransportParameterId::active_connection_id_limit,
serverParams.parameters);
if (!packetSize || *packetSize == 0) {
packetSize = kDefaultMaxUDPPayload;
}
if (*packetSize < kMinMaxUDPPayload) {
throw QuicTransportException(
folly::to<std::string>(
"Max packet size too small. received max_packetSize = ",
*packetSize),
TransportErrorCode::TRANSPORT_PARAMETER_ERROR);
}
VLOG(10) << "Client advertised flow control ";
VLOG(10) << "conn=" << maxData.value_or(0);
VLOG(10) << " stream bidi local=" << maxStreamDataBidiLocal.value_or(0)
<< " ";
VLOG(10) << " stream bidi remote=" << maxStreamDataBidiRemote.value_or(0)
<< " ";
VLOG(10) << " stream uni=" << maxStreamDataUni.value_or(0) << " ";
VLOG(10) << conn;
conn.flowControlState.peerAdvertisedMaxOffset = maxData.value_or(0);
conn.flowControlState.peerAdvertisedInitialMaxStreamOffsetBidiLocal =
maxStreamDataBidiLocal.value_or(0);
conn.flowControlState.peerAdvertisedInitialMaxStreamOffsetBidiRemote =
maxStreamDataBidiRemote.value_or(0);
conn.flowControlState.peerAdvertisedInitialMaxStreamOffsetUni =
maxStreamDataUni.value_or(0);
// TODO Make idleTimeout disableable via transport parameter.
conn.streamManager->setMaxLocalBidirectionalStreams(
maxStreamsBidi.value_or(0));
conn.peerAdvertisedInitialMaxStreamsBidi = maxStreamsBidi.value_or(0);
conn.streamManager->setMaxLocalUnidirectionalStreams(
maxStreamsUni.value_or(0));
conn.peerAdvertisedInitialMaxStreamsUni = maxStreamsUni.value_or(0);
conn.peerIdleTimeout = std::chrono::milliseconds(idleTimeout.value_or(0));
if (ackDelayExponent && *ackDelayExponent > kMaxAckDelayExponent) {
throw QuicTransportException(
"ack_delay_exponent too large",
TransportErrorCode::TRANSPORT_PARAMETER_ERROR);
}
conn.peerAckDelayExponent =
ackDelayExponent.value_or(kDefaultAckDelayExponent);
// TODO: udpSendPacketLen should also be limited by PMTU
if (conn.transportSettings.canIgnorePathMTU) {
conn.udpSendPacketLen = *packetSize;
}
conn.peerActiveConnectionIdLimit =
activeConnectionIdLimit.value_or(kDefaultConnectionIdLimit);
if (partialReliability && *partialReliability != 0 &&
conn.transportSettings.partialReliabilityEnabled) {
conn.partialReliabilityEnabled = true;
}
VLOG(10) << "conn.partialReliabilityEnabled="
<< conn.partialReliabilityEnabled;
conn.statelessResetToken = std::move(statelessResetToken);
// Update the existing streams, because we allow streams to be created before
// the connection is established.
conn.streamManager->streamStateForEach([&conn,
&packetNum](QuicStreamState& s) {
auto windowSize = isUnidirectionalStream(s.id)
? conn.transportSettings.advertisedInitialUniStreamWindowSize
: isLocalStream(conn.nodeType, s.id)
? conn.transportSettings.advertisedInitialBidiLocalStreamWindowSize
: conn.transportSettings
.advertisedInitialBidiRemoteStreamWindowSize;
handleStreamWindowUpdate(s, windowSize, packetNum);
});
}
void updateTransportParamsFromCachedEarlyParams(
QuicClientConnectionState& conn,
const CachedServerTransportParameters& transportParams) {
conn.peerIdleTimeout = std::chrono::milliseconds(transportParams.idleTimeout);
if (conn.transportSettings.canIgnorePathMTU) {
conn.udpSendPacketLen = transportParams.maxRecvPacketSize;
}
conn.flowControlState.peerAdvertisedMaxOffset =
transportParams.initialMaxData;
conn.flowControlState.peerAdvertisedInitialMaxStreamOffsetBidiLocal =
transportParams.initialMaxStreamDataBidiLocal;
conn.flowControlState.peerAdvertisedInitialMaxStreamOffsetBidiRemote =
transportParams.initialMaxStreamDataBidiRemote;
conn.flowControlState.peerAdvertisedInitialMaxStreamOffsetUni =
transportParams.initialMaxStreamDataUni;
conn.streamManager->setMaxLocalBidirectionalStreams(
transportParams.initialMaxStreamsBidi);
conn.streamManager->setMaxLocalUnidirectionalStreams(
transportParams.initialMaxStreamsUni);
}
} // namespace quic