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mvfst/quic/state/test/QuicStateFunctionsTest.cpp
Yang Chi 62cfa01091 Remove canBePaced API from CongestionController
Summary: Centralize this logic into the pacer interface. But instead of having an explicit canBePaced() function (and we already have a dozen other canBePaced functions or boolean flags in other layers), the pacer just use 0us and default write batch size per loop to answer pacing rate queries when it doesn't meet the condition to properly pace the transport writes.

Reviewed By: mjoras

Differential Revision: D16912631

fbshipit-source-id: 0343b126ca5de315af6823067316526b1004cc6c
2019-08-30 15:10:55 -07:00

570 lines
22 KiB
C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*/
#include <gmock/gmock.h>
#include <gtest/gtest.h>
#include <quic/common/test/TestUtils.h>
#include <quic/server/state/ServerStateMachine.h>
#include <quic/state/QuicStateFunctions.h>
#include <quic/state/test/Mocks.h>
using namespace testing;
namespace quic {
namespace test {
bool verifyToAckImmediately(
const QuicConnectionStateBase& conn,
const AckState& ackState) {
return !conn.pendingEvents.scheduleAckTimeout &&
ackState.needsToSendAckImmediately && ackState.numRxPacketsRecvd == 0 &&
ackState.numNonRxPacketsRecvd == 0;
}
bool verifyToScheduleAckTimeout(const QuicConnectionStateBase& conn) {
return conn.pendingEvents.scheduleAckTimeout;
}
RegularQuicWritePacket makeTestShortPacket() {
ShortHeader header(
ProtectionType::KeyPhaseZero, getTestConnectionId(), 2 /* packetNum */);
RegularQuicWritePacket packet(std::move(header));
return packet;
}
RegularQuicWritePacket makeTestLongPacket(LongHeader::Types type) {
LongHeader header(
type,
getTestConnectionId(0),
getTestConnectionId(1),
2 /* packetNum */,
QuicVersion::QUIC_DRAFT);
RegularQuicWritePacket packet(std::move(header));
return packet;
}
class UpdateLargestReceivedPacketNumTest
: public TestWithParam<PacketNumberSpace> {};
TEST_P(UpdateLargestReceivedPacketNumTest, ReceiveNew) {
QuicServerConnectionState conn;
getAckState(conn, GetParam()).largestReceivedPacketNum = 100;
auto currentLargestReceived =
*getAckState(conn, GetParam()).largestReceivedPacketNum;
PacketNum newReceived = currentLargestReceived + 1;
updateLargestReceivedPacketNum(
getAckState(conn, GetParam()), newReceived, Clock::now());
EXPECT_GT(
*getAckState(conn, GetParam()).largestReceivedPacketNum,
currentLargestReceived);
}
TEST_P(UpdateLargestReceivedPacketNumTest, ReceiveOld) {
QuicServerConnectionState conn;
getAckState(conn, GetParam()).largestReceivedPacketNum = 100;
auto currentLargestReceived =
*getAckState(conn, GetParam()).largestReceivedPacketNum;
PacketNum newReceived = currentLargestReceived - 1;
updateLargestReceivedPacketNum(
getAckState(conn, GetParam()), newReceived, Clock::now());
EXPECT_EQ(
*getAckState(conn, GetParam()).largestReceivedPacketNum,
currentLargestReceived);
}
INSTANTIATE_TEST_CASE_P(
UpdateLargestReceivedPacketNumTests,
UpdateLargestReceivedPacketNumTest,
Values(
PacketNumberSpace::Initial,
PacketNumberSpace::Handshake,
PacketNumberSpace::AppData));
class UpdateAckStateTest : public TestWithParam<PacketNumberSpace> {};
TEST_P(UpdateAckStateTest, TestUpdateAckState) {
QuicServerConnectionState conn;
PacketNum nextPacketNum = 0;
auto& ackState = getAckState(conn, GetParam());
updateAckState(conn, GetParam(), nextPacketNum++, true, false, Clock::now());
EXPECT_EQ(ackState.acks.size(), 1);
EXPECT_EQ(ackState.acks.front().start, 0);
EXPECT_EQ(ackState.acks.front().end, 0);
EXPECT_FALSE(ackState.needsToSendAckImmediately);
EXPECT_EQ(ackState.numRxPacketsRecvd, 1);
EXPECT_TRUE(conn.pendingEvents.scheduleAckTimeout);
conn.pendingEvents.scheduleAckTimeout = false;
updateAckState(conn, GetParam(), nextPacketNum++, true, false, Clock::now());
EXPECT_EQ(ackState.acks.size(), 1);
EXPECT_EQ(ackState.acks.front().start, 0);
EXPECT_EQ(ackState.acks.front().end, 1);
EXPECT_FALSE(ackState.needsToSendAckImmediately);
EXPECT_EQ(ackState.numRxPacketsRecvd, 2);
EXPECT_TRUE(conn.pendingEvents.scheduleAckTimeout);
// Have a gap for next packet
nextPacketNum += 2;
conn.pendingEvents.scheduleAckTimeout = false;
updateAckState(conn, GetParam(), nextPacketNum++, true, false, Clock::now());
EXPECT_EQ(ackState.acks.size(), 2);
EXPECT_EQ(ackState.acks.front().start, 0);
EXPECT_EQ(ackState.acks.front().end, 1);
EXPECT_EQ(ackState.acks.back().start, 4);
EXPECT_EQ(ackState.acks.back().end, 4);
EXPECT_TRUE(ackState.needsToSendAckImmediately);
EXPECT_EQ(0, ackState.numRxPacketsRecvd);
EXPECT_FALSE(conn.pendingEvents.scheduleAckTimeout);
ackState.needsToSendAckImmediately = false;
conn.pendingEvents.scheduleAckTimeout = false;
// Reaching retx limit
for (uint8_t i = 0; i < kRxPacketsPendingBeforeAckThresh - 1; ++i) {
updateAckState(
conn, GetParam(), nextPacketNum++, true, false, Clock::now());
EXPECT_FALSE(ackState.needsToSendAckImmediately);
EXPECT_TRUE(conn.pendingEvents.scheduleAckTimeout);
EXPECT_EQ(ackState.numRxPacketsRecvd, i + 1);
}
// Hit the limit
updateAckState(conn, GetParam(), nextPacketNum++, true, false, Clock::now());
// Should send ack immediately once we have kRxPacketsPendingBeforeAckThresh
// retransmittable packets
EXPECT_TRUE(ackState.needsToSendAckImmediately);
EXPECT_FALSE(conn.pendingEvents.scheduleAckTimeout);
ackState.needsToSendAckImmediately = false;
conn.pendingEvents.scheduleAckTimeout = false;
// Nonrx limit
for (uint64_t i = 0; i < kNonRxPacketsPendingBeforeAckThresh; ++i) {
EXPECT_FALSE(ackState.needsToSendAckImmediately);
EXPECT_EQ(ackState.numNonRxPacketsRecvd, i);
updateAckState(
conn, GetParam(), nextPacketNum++, false, false, Clock::now());
}
// Should send ack immediately once we have
// kNonRxPacketsPendingBeforeAckThresh non retransmittable packets
EXPECT_TRUE(ackState.needsToSendAckImmediately);
// Non-rx packets don't turn on Ack timer:
EXPECT_FALSE(conn.pendingEvents.scheduleAckTimeout);
ackState.needsToSendAckImmediately = false;
// Crypto always triggers immediately ack:
updateAckState(conn, GetParam(), nextPacketNum++, true, true, Clock::now());
EXPECT_TRUE(ackState.needsToSendAckImmediately);
EXPECT_FALSE(conn.pendingEvents.scheduleAckTimeout);
}
TEST_F(UpdateAckStateTest, UpdateAckStateOnAckTimeout) {
QuicConnectionStateBase conn(QuicNodeType::Client);
auto& initialAckState = getAckState(conn, PacketNumberSpace::Initial);
auto& handshakeAckState = getAckState(conn, PacketNumberSpace::Handshake);
auto& appDataAckState = getAckState(conn, PacketNumberSpace::AppData);
initialAckState.numRxPacketsRecvd = 1;
handshakeAckState.numRxPacketsRecvd = 2;
appDataAckState.numRxPacketsRecvd = 3;
initialAckState.numNonRxPacketsRecvd = 4;
handshakeAckState.numNonRxPacketsRecvd = 5;
appDataAckState.numNonRxPacketsRecvd = 6;
updateAckStateOnAckTimeout(conn);
EXPECT_TRUE(appDataAckState.needsToSendAckImmediately);
EXPECT_FALSE(conn.pendingEvents.scheduleAckTimeout);
EXPECT_EQ(0, appDataAckState.numRxPacketsRecvd);
EXPECT_EQ(0, appDataAckState.numNonRxPacketsRecvd);
EXPECT_FALSE(initialAckState.needsToSendAckImmediately);
EXPECT_EQ(1, initialAckState.numRxPacketsRecvd);
EXPECT_EQ(4, initialAckState.numNonRxPacketsRecvd);
EXPECT_FALSE(handshakeAckState.needsToSendAckImmediately);
EXPECT_FALSE(conn.pendingEvents.scheduleAckTimeout);
EXPECT_EQ(2, handshakeAckState.numRxPacketsRecvd);
EXPECT_EQ(5, handshakeAckState.numNonRxPacketsRecvd);
}
TEST_P(UpdateAckStateTest, UpdateAckSendStateOnRecvPacketsCrypto) {
// Crypto always leads to immediate ack
QuicConnectionStateBase conn(QuicNodeType::Client);
auto& ackState = getAckState(conn, GetParam());
updateAckSendStateOnRecvPacket(conn, ackState, false, true, true);
EXPECT_TRUE(verifyToAckImmediately(conn, ackState));
EXPECT_FALSE(verifyToScheduleAckTimeout(conn));
}
TEST_P(UpdateAckStateTest, UpdateAckSendStateOnRecvPacketsRxLimit) {
// Retx packets reach thresh
QuicConnectionStateBase conn(QuicNodeType::Client);
auto& ackState = getAckState(conn, GetParam());
for (size_t i = 0; i < kRxPacketsPendingBeforeAckThresh - 1; i++) {
updateAckSendStateOnRecvPacket(conn, ackState, false, true, false);
EXPECT_FALSE(verifyToAckImmediately(conn, ackState));
EXPECT_TRUE(verifyToScheduleAckTimeout(conn));
}
updateAckSendStateOnRecvPacket(conn, ackState, false, true, false);
EXPECT_TRUE(verifyToAckImmediately(conn, ackState));
EXPECT_FALSE(verifyToScheduleAckTimeout(conn));
// Ack one more, we will start counting again
updateAckSendStateOnRecvPacket(conn, ackState, false, true, false);
EXPECT_FALSE(verifyToAckImmediately(conn, ackState));
EXPECT_TRUE(verifyToScheduleAckTimeout(conn));
}
TEST_P(UpdateAckStateTest, UpdateAckSendStateOnRecvPacketsNonRxLimit) {
// Non-rx packets reach thresh
QuicConnectionStateBase conn(QuicNodeType::Client);
auto& ackState = getAckState(conn, GetParam());
for (size_t i = 0; i < kNonRxPacketsPendingBeforeAckThresh - 1; i++) {
updateAckSendStateOnRecvPacket(conn, ackState, false, false, false);
EXPECT_FALSE(verifyToAckImmediately(conn, ackState));
EXPECT_FALSE(verifyToScheduleAckTimeout(conn));
}
updateAckSendStateOnRecvPacket(conn, ackState, false, false, false);
EXPECT_TRUE(verifyToAckImmediately(conn, ackState));
EXPECT_FALSE(verifyToScheduleAckTimeout(conn));
// Ack one more, we will start counting again
updateAckSendStateOnRecvPacket(conn, ackState, false, false, false);
EXPECT_FALSE(verifyToAckImmediately(conn, ackState));
EXPECT_FALSE(verifyToScheduleAckTimeout(conn));
}
TEST_P(
UpdateAckStateTest,
UpdateAckSendStateOnRecvPacketsNonRxLimitWithRxPackets) {
// Non-rx packets reach thresh
QuicConnectionStateBase conn(QuicNodeType::Client);
auto& ackState = getAckState(conn, GetParam());
// use 1 rx packet
updateAckSendStateOnRecvPacket(conn, ackState, false, true, false);
for (size_t i = 0; i < kRxPacketsPendingBeforeAckThresh - 2; i++) {
updateAckSendStateOnRecvPacket(conn, ackState, false, false, false);
EXPECT_FALSE(verifyToAckImmediately(conn, ackState));
EXPECT_TRUE(verifyToScheduleAckTimeout(conn));
}
updateAckSendStateOnRecvPacket(conn, ackState, false, false, false);
EXPECT_TRUE(verifyToAckImmediately(conn, ackState));
EXPECT_FALSE(verifyToScheduleAckTimeout(conn));
// Ack one more, we will start counting again
updateAckSendStateOnRecvPacket(conn, ackState, false, false, false);
EXPECT_FALSE(verifyToAckImmediately(conn, ackState));
EXPECT_FALSE(verifyToScheduleAckTimeout(conn));
}
TEST_P(UpdateAckStateTest, UpdateAckSendStateOnRecvPacketsRxAndNonRxMixed) {
// Rx and non-rx mixed together. We should still just need
// kRxPacketsPendingBeforeAckThresh to trigger an ack
QuicConnectionStateBase conn(QuicNodeType::Client);
auto& ackState = getAckState(conn, GetParam());
for (size_t i = 0; i < kRxPacketsPendingBeforeAckThresh - 1; i++) {
bool isRetransmittable = i % 2;
updateAckSendStateOnRecvPacket(
conn, ackState, false, isRetransmittable, false);
EXPECT_FALSE(verifyToAckImmediately(conn, ackState));
EXPECT_EQ(i >= 1, verifyToScheduleAckTimeout(conn));
}
updateAckSendStateOnRecvPacket(conn, ackState, false, true, false);
EXPECT_TRUE(verifyToAckImmediately(conn, ackState));
EXPECT_FALSE(verifyToScheduleAckTimeout(conn));
// Ack one more, we will start counting again
updateAckSendStateOnRecvPacket(conn, ackState, false, true, false);
EXPECT_FALSE(verifyToAckImmediately(conn, ackState));
EXPECT_TRUE(verifyToScheduleAckTimeout(conn));
}
TEST_P(UpdateAckStateTest, UpdateAckSendStateOnRecvPacketsRxOutOfOrder) {
// Retransmittable & out of order: ack immediately
QuicConnectionStateBase conn(QuicNodeType::Client);
auto& ackState = getAckState(conn, GetParam());
updateAckSendStateOnRecvPacket(conn, ackState, true, true, false);
EXPECT_TRUE(verifyToAckImmediately(conn, ackState));
EXPECT_FALSE(verifyToScheduleAckTimeout(conn));
}
TEST_P(UpdateAckStateTest, UpdateAckSendStateOnRecvPacketsNonRxOutOfOrder) {
// Non-retransmittable & out of order: not ack immediately
QuicConnectionStateBase conn(QuicNodeType::Client);
auto& ackState = getAckState(conn, GetParam());
updateAckSendStateOnRecvPacket(conn, ackState, true, false, false);
EXPECT_FALSE(verifyToAckImmediately(conn, ackState));
EXPECT_FALSE(verifyToScheduleAckTimeout(conn));
}
INSTANTIATE_TEST_CASE_P(
UpdateAckStateTests,
UpdateAckStateTest,
Values(
PacketNumberSpace::Initial,
PacketNumberSpace::Handshake,
PacketNumberSpace::AppData));
class QuicStateFunctionsTest : public TestWithParam<PacketNumberSpace> {};
TEST_F(QuicStateFunctionsTest, RttCalculationNoAckDelay) {
QuicServerConnectionState conn;
auto rttSample = 1100us;
updateRtt(conn, rttSample, 0us);
EXPECT_EQ(1100, conn.lossState.srtt.count());
EXPECT_EQ(1100 / 2, conn.lossState.rttvar.count());
EXPECT_EQ(0us, conn.lossState.maxAckDelay);
}
TEST_F(QuicStateFunctionsTest, RttCalculationWithAckDelay) {
QuicServerConnectionState conn;
auto rttSample = 1000us;
updateRtt(conn, rttSample, 300us);
EXPECT_EQ(1000, conn.lossState.srtt.count());
EXPECT_EQ(500, conn.lossState.rttvar.count());
EXPECT_EQ(300us, conn.lossState.maxAckDelay);
}
TEST_F(QuicStateFunctionsTest, RttCalculationWithMrttAckDelay) {
QuicServerConnectionState conn;
conn.lossState.mrtt = 100us;
auto rttSample = 1000us;
updateRtt(conn, rttSample, 300us);
EXPECT_EQ(700, conn.lossState.srtt.count());
EXPECT_EQ(350, conn.lossState.rttvar.count());
EXPECT_EQ(300us, conn.lossState.maxAckDelay);
}
TEST_F(QuicStateFunctionsTest, TestInvokeStreamStateMachineConnectionError) {
QuicServerConnectionState conn;
QuicStreamState stream(1, conn);
RstStreamFrame rst(1, GenericApplicationErrorCode::UNKNOWN, 100);
stream.finalReadOffset = 1024;
EXPECT_THROW(
invokeStreamReceiveStateMachine(conn, stream, std::move(rst)),
QuicTransportException);
// This doesn't change the send state machine implicitly anymore
bool matches = matchesStates<StreamSendStateData, StreamSendStates::Open>(
stream.send.state);
EXPECT_TRUE(matches);
}
TEST_F(QuicStateFunctionsTest, InvokeResetDoesNotSendFlowControl) {
QuicServerConnectionState conn;
QuicStreamState stream(1, conn);
RstStreamFrame rst(1, GenericApplicationErrorCode::UNKNOWN, 90);
// this would normally trigger a flow control update.
stream.flowControlState.advertisedMaxOffset = 100;
stream.flowControlState.windowSize = 100;
conn.flowControlState.advertisedMaxOffset = 100;
conn.flowControlState.windowSize = 100;
invokeStreamReceiveStateMachine(conn, stream, std::move(rst));
bool matches =
matchesStates<StreamReceiveStateData, StreamReceiveStates::Closed>(
stream.recv.state);
EXPECT_TRUE(matches);
EXPECT_FALSE(conn.streamManager->hasWindowUpdates());
EXPECT_TRUE(conn.pendingEvents.connWindowUpdate);
}
TEST_F(QuicStateFunctionsTest, TestInvokeStreamStateMachineStreamError) {
// We isolate invalid events on streams to affect only the streams. Is that
// a good idea? We'll find out.
QuicServerConnectionState conn;
QuicStreamState stream(1, conn);
RstStreamFrame rst(1, GenericApplicationErrorCode::UNKNOWN, 100);
try {
invokeStreamSendStateMachine(conn, stream, StreamEvents::RstAck(rst));
ADD_FAILURE();
} catch (QuicTransportException& ex) {
EXPECT_EQ(ex.errorCode(), TransportErrorCode::STREAM_STATE_ERROR);
}
bool matches = matchesStates<StreamSendStateData, StreamSendStates::Open>(
stream.send.state);
EXPECT_TRUE(matches);
}
TEST_F(QuicStateFunctionsTest, UpdateMinRtt) {
QuicServerConnectionState conn;
auto qLogger = std::make_shared<FileQLogger>();
conn.qLogger = qLogger;
// First rtt sample, will be assign to both srtt and mrtt
auto rttSample = 100us;
updateRtt(conn, rttSample, 0us);
EXPECT_EQ(100us, conn.lossState.lrtt);
EXPECT_EQ(conn.lossState.lrtt, conn.lossState.mrtt);
EXPECT_EQ(conn.lossState.lrtt, conn.lossState.srtt);
auto oldMrtt = conn.lossState.mrtt;
// Slower packet
rttSample = 550us;
updateRtt(conn, rttSample, 0us);
EXPECT_EQ(oldMrtt, conn.lossState.mrtt);
// Faster packet
rttSample = 20us;
updateRtt(conn, rttSample, 0us);
EXPECT_EQ(20us, conn.lossState.mrtt);
std::vector<int> indices =
getQLogEventIndices(QLogEventType::MetricUpdate, qLogger);
EXPECT_EQ(indices.size(), 3);
std::array<std::chrono::microseconds, 3> rttSampleArr = {100us, 550us, 20us};
std::array<std::chrono::microseconds, 3> mrttArr = {oldMrtt, oldMrtt, 20us};
std::array<std::chrono::microseconds, 3> srttArr = {100us, 155us, 137us};
for (int i = 0; i < 3; ++i) {
auto tmp = std::move(qLogger->logs[indices[i]]);
auto event = dynamic_cast<QLogMetricUpdateEvent*>(tmp.get());
EXPECT_EQ(event->latestRtt, rttSampleArr[i]);
EXPECT_EQ(event->mrtt, mrttArr[i]);
EXPECT_EQ(event->srtt, srttArr[i]);
EXPECT_EQ(event->ackDelay, 0us);
}
}
TEST_F(QuicStateFunctionsTest, UpdateMaxAckDelay) {
QuicServerConnectionState conn;
EXPECT_EQ(0us, conn.lossState.maxAckDelay);
auto rttSample = 100us;
// update maxAckDelay
updateRtt(conn, rttSample, 30us);
EXPECT_EQ(30us, conn.lossState.maxAckDelay);
// smaller ackDelay
updateRtt(conn, rttSample, 3us);
EXPECT_EQ(30us, conn.lossState.maxAckDelay);
}
TEST_F(QuicStateFunctionsTest, IsConnectionPaced) {
QuicConnectionStateBase state(QuicNodeType::Client);
EXPECT_FALSE(isConnectionPaced(state));
state.canBePaced = true;
EXPECT_FALSE(isConnectionPaced(state));
state.transportSettings.pacingEnabled = true;
EXPECT_FALSE(isConnectionPaced(state));
}
TEST_F(QuicStateFunctionsTest, GetOutstandingPackets) {
QuicConnectionStateBase conn(QuicNodeType::Client);
conn.outstandingPackets.emplace_back(
makeTestLongPacket(LongHeader::Types::Initial),
Clock::now(),
135,
false,
false,
0);
conn.outstandingPackets.emplace_back(
makeTestLongPacket(LongHeader::Types::Handshake),
Clock::now(),
1217,
false,
false,
0);
conn.outstandingPackets.emplace_back(
makeTestShortPacket(), Clock::now(), 5556, false, false, 0);
conn.outstandingPackets.emplace_back(
makeTestLongPacket(LongHeader::Types::Initial),
Clock::now(),
56,
false,
false,
0);
conn.outstandingPackets.emplace_back(
makeTestShortPacket(), Clock::now(), 6665, false, false, 0);
EXPECT_EQ(
135,
getFirstOutstandingPacket(conn, PacketNumberSpace::Initial)->encodedSize);
EXPECT_EQ(
56,
getLastOutstandingPacket(conn, PacketNumberSpace::Initial)->encodedSize);
EXPECT_EQ(
1217,
getFirstOutstandingPacket(conn, PacketNumberSpace::Handshake)
->encodedSize);
EXPECT_EQ(
1217,
getFirstOutstandingPacket(conn, PacketNumberSpace::Handshake)
->encodedSize);
EXPECT_EQ(
5556,
getFirstOutstandingPacket(conn, PacketNumberSpace::AppData)->encodedSize);
EXPECT_EQ(
6665,
getLastOutstandingPacket(conn, PacketNumberSpace::AppData)->encodedSize);
}
TEST_F(QuicStateFunctionsTest, UpdateLargestReceivePacketsAtLatCloseSent) {
QuicConnectionStateBase conn(QuicNodeType::Client);
EXPECT_FALSE(conn.ackStates.initialAckState.largestReceivedAtLastCloseSent);
EXPECT_FALSE(conn.ackStates.handshakeAckState.largestReceivedAtLastCloseSent);
EXPECT_FALSE(conn.ackStates.appDataAckState.largestReceivedAtLastCloseSent);
conn.ackStates.initialAckState.largestReceivedPacketNum = 123;
conn.ackStates.handshakeAckState.largestReceivedPacketNum = 654;
conn.ackStates.appDataAckState.largestReceivedPacketNum = 789;
updateLargestReceivedPacketsAtLastCloseSent(conn);
EXPECT_EQ(
123, *conn.ackStates.initialAckState.largestReceivedAtLastCloseSent);
EXPECT_EQ(
654, *conn.ackStates.handshakeAckState.largestReceivedAtLastCloseSent);
EXPECT_EQ(
789, *conn.ackStates.appDataAckState.largestReceivedAtLastCloseSent);
}
TEST_P(QuicStateFunctionsTest, HasReceivedPackets) {
QuicConnectionStateBase conn(QuicNodeType::Server);
EXPECT_FALSE(hasReceivedPackets(conn));
getAckState(conn, GetParam()).largestReceivedPacketNum = 123;
EXPECT_TRUE(hasReceivedPackets(conn));
}
TEST_P(QuicStateFunctionsTest, HasReceivedPacketsAtLastCloseSent) {
QuicConnectionStateBase conn(QuicNodeType::Server);
EXPECT_FALSE(hasReceivedPacketsAtLastCloseSent(conn));
getAckState(conn, GetParam()).largestReceivedAtLastCloseSent = 1;
EXPECT_TRUE(hasReceivedPacketsAtLastCloseSent(conn));
}
TEST_P(QuicStateFunctionsTest, HasNotReceivedNewPacketsSinceLastClose) {
QuicConnectionStateBase conn(QuicNodeType::Server);
EXPECT_TRUE(hasNotReceivedNewPacketsSinceLastCloseSent(conn));
getAckState(conn, GetParam()).largestReceivedPacketNum = 1;
EXPECT_FALSE(hasNotReceivedNewPacketsSinceLastCloseSent(conn));
getAckState(conn, GetParam()).largestReceivedAtLastCloseSent = 1;
EXPECT_TRUE(hasReceivedPacketsAtLastCloseSent(conn));
}
TEST_F(QuicStateFunctionsTest, EarliestLossTimer) {
QuicConnectionStateBase conn(QuicNodeType::Server);
EXPECT_FALSE(earliestLossTimer(conn).first.hasValue());
auto currentTime = Clock::now();
conn.lossState.initialLossTime = currentTime;
EXPECT_EQ(PacketNumberSpace::Initial, earliestLossTimer(conn).second);
EXPECT_EQ(currentTime, earliestLossTimer(conn).first.value());
conn.lossState.appDataLossTime = currentTime - 1s;
EXPECT_EQ(PacketNumberSpace::AppData, earliestLossTimer(conn).second);
EXPECT_EQ(currentTime - 1s, earliestLossTimer(conn).first.value());
conn.lossState.handshakeLossTime = currentTime + 1s;
EXPECT_EQ(PacketNumberSpace::AppData, earliestLossTimer(conn).second);
EXPECT_EQ(currentTime - 1s, earliestLossTimer(conn).first.value());
conn.lossState.appDataLossTime = currentTime + 1s;
EXPECT_EQ(PacketNumberSpace::Initial, earliestLossTimer(conn).second);
EXPECT_EQ(currentTime, earliestLossTimer(conn).first.value());
}
INSTANTIATE_TEST_CASE_P(
QuicStateFunctionsTests,
QuicStateFunctionsTest,
Values(
PacketNumberSpace::Initial,
PacketNumberSpace::Handshake,
PacketNumberSpace::AppData));
} // namespace test
} // namespace quic