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mvfst/quic/state/test/QuicStateFunctionsTest.cpp
Hani Damlaj 4eefa3bebd remove QuicVersion::QUIC_DRAFT
Summary: - as title, deprecate QuicVersion::QUIC_DRAFT

Reviewed By: jbeshay

Differential Revision: D50466992

fbshipit-source-id: 2b2776d142142bc07fd27053a68dd635959a7f31
2023-11-09 19:30:07 -08:00

1250 lines
48 KiB
C++

/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include <gmock/gmock.h>
#include <gtest/gtest.h>
#include <quic/state/OutstandingPacket.h>
#include <quic/codec/Types.h>
#include <quic/common/test/TestUtils.h>
#include <quic/fizz/server/handshake/FizzServerQuicHandshakeContext.h>
#include <quic/server/state/ServerStateMachine.h>
#include <quic/state/QuicStateFunctions.h>
#include <quic/state/stream/StreamReceiveHandlers.h>
#include <quic/state/stream/StreamSendHandlers.h>
#include <quic/state/test/Mocks.h>
#include <chrono>
#include <cstdint>
#include <deque>
using namespace testing;
namespace quic::test {
bool verifyToAckImmediatelyAndZeroPacketsReceived(
const QuicConnectionStateBase& conn,
const AckState& ackState) {
return !conn.pendingEvents.scheduleAckTimeout &&
ackState.needsToSendAckImmediately && ackState.numRxPacketsRecvd == 0 &&
ackState.numNonRxPacketsRecvd == 0;
}
bool verifyToScheduleAckTimeout(const QuicConnectionStateBase& conn) {
return conn.pendingEvents.scheduleAckTimeout;
}
RegularQuicWritePacket makeTestShortPacket() {
ShortHeader header(
ProtectionType::KeyPhaseZero, getTestConnectionId(), 2 /* packetNum */);
RegularQuicWritePacket packet(std::move(header));
return packet;
}
RegularQuicWritePacket makeTestLongPacket(LongHeader::Types type) {
LongHeader header(
type,
getTestConnectionId(0),
getTestConnectionId(1),
2 /* packetNum */,
QuicVersion::MVFST);
RegularQuicWritePacket packet(std::move(header));
return packet;
}
class UpdateLargestReceivedPacketNumTest
: public TestWithParam<PacketNumberSpace> {};
TEST_P(UpdateLargestReceivedPacketNumTest, FirstPacketNotOutOfOrder) {
QuicServerConnectionState conn(
FizzServerQuicHandshakeContext::Builder().build());
/**
* We skip setting the getAckState(conn, GetParam()).largestReceivedPacketNum
* to simulate that we haven't received any packets yet.
* `updateLargestReceivedPacketNum()` should return false for the first packet
* received.
*/
PacketNum firstPacket = folly::Random::rand32(1, 100);
EXPECT_FALSE(updateLargestReceivedPacketNum(
conn, getAckState(conn, GetParam()), firstPacket, Clock::now()));
}
TEST_P(UpdateLargestReceivedPacketNumTest, ReceiveNew) {
QuicServerConnectionState conn(
FizzServerQuicHandshakeContext::Builder().build());
getAckState(conn, GetParam()).largestRecvdPacketNum = 100;
auto currentLargestReceived =
*getAckState(conn, GetParam()).largestRecvdPacketNum;
PacketNum newReceived = currentLargestReceived + 1;
auto distance = updateLargestReceivedPacketNum(
conn, getAckState(conn, GetParam()), newReceived, Clock::now());
EXPECT_EQ(distance, 0);
EXPECT_GT(
*getAckState(conn, GetParam()).largestRecvdPacketNum,
currentLargestReceived);
}
TEST_P(UpdateLargestReceivedPacketNumTest, ReceiveNewWithGap) {
QuicServerConnectionState conn(
FizzServerQuicHandshakeContext::Builder().build());
getAckState(conn, GetParam()).largestRecvdPacketNum = 100;
auto currentLargestReceived =
*getAckState(conn, GetParam()).largestRecvdPacketNum;
PacketNum newReceived = currentLargestReceived + 3;
auto distance = updateLargestReceivedPacketNum(
conn, getAckState(conn, GetParam()), newReceived, Clock::now());
EXPECT_EQ(distance, 2); // newReceived is 2 after the expected pkt num
EXPECT_GT(
*getAckState(conn, GetParam()).largestRecvdPacketNum,
currentLargestReceived);
}
TEST_P(UpdateLargestReceivedPacketNumTest, ReceiveOld) {
QuicServerConnectionState conn(
FizzServerQuicHandshakeContext::Builder().build());
getAckState(conn, GetParam()).largestRecvdPacketNum = 100;
auto currentLargestReceived =
*getAckState(conn, GetParam()).largestRecvdPacketNum;
PacketNum newReceived = currentLargestReceived - 1;
auto distance = updateLargestReceivedPacketNum(
conn, getAckState(conn, GetParam()), newReceived, Clock::now());
EXPECT_EQ(distance, 2); // newReceived is 2 before the expected pkt num
EXPECT_EQ(
*getAckState(conn, GetParam()).largestRecvdPacketNum,
currentLargestReceived);
}
TEST_P(UpdateLargestReceivedPacketNumTest, ReceiveOldWithGap) {
QuicServerConnectionState conn(
FizzServerQuicHandshakeContext::Builder().build());
getAckState(conn, GetParam()).largestRecvdPacketNum = 100;
auto currentLargestReceived =
*getAckState(conn, GetParam()).largestRecvdPacketNum;
PacketNum newReceived = currentLargestReceived - 5;
auto distance = updateLargestReceivedPacketNum(
conn, getAckState(conn, GetParam()), newReceived, Clock::now());
EXPECT_EQ(distance, 6); // newReceived is 6 before the expected pkt num
EXPECT_EQ(
*getAckState(conn, GetParam()).largestRecvdPacketNum,
currentLargestReceived);
}
INSTANTIATE_TEST_SUITE_P(
UpdateLargestReceivedPacketNumTests,
UpdateLargestReceivedPacketNumTest,
Values(
PacketNumberSpace::Initial,
PacketNumberSpace::Handshake,
PacketNumberSpace::AppData));
class UpdateReceivedPacketTimestampsTest
: public TestWithParam<PacketNumberSpace> {};
TEST_P(UpdateReceivedPacketTimestampsTest, TestUpdatePktReceiveTimestamps) {
QuicServerConnectionState conn(
FizzServerQuicHandshakeContext::Builder().build());
PacketNum nextPacketNum = 0;
TimePoint latestTimeStamp = Clock::now();
conn.ackStates = AckStates(nextPacketNum);
for (uint64_t i = 0;
i < conn.transportSettings.maxReceiveTimestampsPerAckStored + 2;
i++) {
updateAckState(
conn,
PacketNumberSpace::AppData,
nextPacketNum++,
true /* pktHasRetransmattableData */,
false /* pktHasCryptoData */,
latestTimeStamp);
latestTimeStamp += 1ms;
}
auto& ackState = getAckState(conn, PacketNumberSpace::AppData);
EXPECT_EQ(
ackState.recvdPacketInfos.size(),
conn.transportSettings.maxReceiveTimestampsPerAckStored);
// First 2 packets (0, 1) should be popped.
EXPECT_EQ(ackState.recvdPacketInfos.front().pktNum, 2);
EXPECT_TRUE(ackState.largestRecvdPacketNum.has_value());
EXPECT_TRUE(ackState.lastRecvdPacketInfo.has_value());
EXPECT_EQ(
ackState.largestRecvdPacketNum.value(),
conn.transportSettings.maxReceiveTimestampsPerAckStored + 1);
EXPECT_EQ(
ackState.lastRecvdPacketInfo.value().pktNum,
conn.transportSettings.maxReceiveTimestampsPerAckStored + 1);
}
TEST_P(
UpdateReceivedPacketTimestampsTest,
TestUpdateOutOfOrderPktReceiveTimestamps) {
QuicServerConnectionState conn(
FizzServerQuicHandshakeContext::Builder().build());
std::vector<PacketNum> receivedPkts = {0, 2, 3, 1, 4, 6, 5};
conn.ackStates = AckStates(receivedPkts.front());
auto recvdTs = Clock::now();
for (auto pktNum : receivedPkts) {
updateAckState(
conn,
PacketNumberSpace::AppData,
pktNum,
true /* pktHasRetransmattableData */,
false /* pktHasCryptoData */,
recvdTs);
}
// Packets 1 and 5 are out of order and will not be stored.
auto& ackState = getAckState(conn, PacketNumberSpace::AppData);
std::deque<RecvdPacketInfo> expectedPktsInfo = {
{0, recvdTs}, {2, recvdTs}, {3, recvdTs}, {4, recvdTs}, {6, recvdTs}};
EXPECT_EQ(expectedPktsInfo.size(), ackState.recvdPacketInfos.size());
for (unsigned long i = 0; i < expectedPktsInfo.size(); i++) {
EXPECT_EQ(expectedPktsInfo[i].pktNum, ackState.recvdPacketInfos[i].pktNum);
EXPECT_EQ(
expectedPktsInfo[i].timeStamp, ackState.recvdPacketInfos[i].timeStamp);
}
EXPECT_EQ(ackState.lastRecvdPacketInfo.value().pktNum, 5);
EXPECT_EQ(ackState.lastRecvdPacketInfo.value().timeStamp, recvdTs);
}
INSTANTIATE_TEST_SUITE_P(
UpdateReceivedPacketTimestampsTests,
UpdateReceivedPacketTimestampsTest,
Values(PacketNumberSpace::AppData));
class UpdateAckStateTest : public TestWithParam<PacketNumberSpace> {};
TEST_P(UpdateAckStateTest, TestUpdateAckState) {
QuicServerConnectionState conn(
FizzServerQuicHandshakeContext::Builder().build());
PacketNum nextPacketNum = 0;
auto& ackState = getAckState(conn, GetParam());
updateAckState(conn, GetParam(), nextPacketNum++, true, false, Clock::now());
EXPECT_EQ(ackState.acks.size(), 1);
EXPECT_EQ(ackState.acks.front().start, 0);
EXPECT_EQ(ackState.acks.front().end, 0);
EXPECT_FALSE(ackState.needsToSendAckImmediately);
EXPECT_EQ(ackState.numRxPacketsRecvd, 1);
EXPECT_TRUE(conn.pendingEvents.scheduleAckTimeout);
conn.pendingEvents.scheduleAckTimeout = false;
updateAckState(conn, GetParam(), nextPacketNum++, true, false, Clock::now());
EXPECT_EQ(ackState.acks.size(), 1);
EXPECT_EQ(ackState.acks.front().start, 0);
EXPECT_EQ(ackState.acks.front().end, 1);
EXPECT_FALSE(ackState.needsToSendAckImmediately);
EXPECT_EQ(ackState.numRxPacketsRecvd, 2);
EXPECT_TRUE(conn.pendingEvents.scheduleAckTimeout);
// Have a gap for next packet
nextPacketNum += 2;
conn.pendingEvents.scheduleAckTimeout = false;
updateAckState(conn, GetParam(), nextPacketNum++, true, false, Clock::now());
EXPECT_EQ(ackState.acks.size(), 2);
EXPECT_EQ(ackState.acks.front().start, 0);
EXPECT_EQ(ackState.acks.front().end, 1);
EXPECT_EQ(ackState.acks.back().start, 4);
EXPECT_EQ(ackState.acks.back().end, 4);
EXPECT_TRUE(ackState.needsToSendAckImmediately);
EXPECT_EQ(0, ackState.numRxPacketsRecvd);
EXPECT_FALSE(conn.pendingEvents.scheduleAckTimeout);
ackState.needsToSendAckImmediately = false;
conn.pendingEvents.scheduleAckTimeout = false;
// Reaching retx limit
for (uint8_t i = 0;
i < conn.transportSettings.rxPacketsBeforeAckBeforeInit - 1;
++i) {
updateAckState(
conn, GetParam(), nextPacketNum++, true, false, Clock::now());
EXPECT_FALSE(ackState.needsToSendAckImmediately);
EXPECT_TRUE(conn.pendingEvents.scheduleAckTimeout);
EXPECT_EQ(ackState.numRxPacketsRecvd, i + 1);
}
// Hit the limit
updateAckState(conn, GetParam(), nextPacketNum++, true, false, Clock::now());
// Should send ack immediately once we have
// conn.transportSettings.rxPacketsBeforeAckBeforeInit retransmittable packets
EXPECT_TRUE(ackState.needsToSendAckImmediately);
EXPECT_FALSE(conn.pendingEvents.scheduleAckTimeout);
ackState.needsToSendAckImmediately = false;
conn.pendingEvents.scheduleAckTimeout = false;
// Nonrx limit
for (uint64_t i = 0; i < kNonRtxRxPacketsPendingBeforeAck; ++i) {
EXPECT_FALSE(ackState.needsToSendAckImmediately);
EXPECT_EQ(ackState.numNonRxPacketsRecvd, i);
updateAckState(
conn, GetParam(), nextPacketNum++, false, false, Clock::now());
}
// Should send ack immediately once we have
// kNonRtxRxPacketsPendingBeforeAck non retransmittable packets
EXPECT_TRUE(ackState.needsToSendAckImmediately);
// Non-rx packets don't turn on Ack timer:
EXPECT_FALSE(conn.pendingEvents.scheduleAckTimeout);
ackState.needsToSendAckImmediately = false;
// Crypto always triggers immediately ack:
updateAckState(conn, GetParam(), nextPacketNum++, true, true, Clock::now());
EXPECT_TRUE(ackState.needsToSendAckImmediately);
EXPECT_FALSE(conn.pendingEvents.scheduleAckTimeout);
}
TEST_P(UpdateAckStateTest, TestUpdateAckStateFrequency) {
QuicServerConnectionState conn(
FizzServerQuicHandshakeContext::Builder().build());
conn.transportSettings.rxPacketsBeforeAckInitThreshold = 20;
conn.transportSettings.rxPacketsBeforeAckBeforeInit = 2;
conn.transportSettings.rxPacketsBeforeAckAfterInit = 10;
PacketNum nextPacketNum = 0;
auto& ackState = getAckState(conn, GetParam());
for (uint8_t i = 0;
i < conn.transportSettings.rxPacketsBeforeAckBeforeInit - 1;
++i) {
updateAckState(
conn, GetParam(), nextPacketNum++, true, false, Clock::now());
EXPECT_FALSE(ackState.needsToSendAckImmediately);
EXPECT_TRUE(conn.pendingEvents.scheduleAckTimeout);
EXPECT_EQ(ackState.numRxPacketsRecvd, i + 1);
}
updateAckState(conn, GetParam(), nextPacketNum++, true, false, Clock::now());
EXPECT_TRUE(ackState.needsToSendAckImmediately);
EXPECT_FALSE(conn.pendingEvents.scheduleAckTimeout);
ackState.needsToSendAckImmediately = false;
conn.pendingEvents.scheduleAckTimeout = false;
for (;
nextPacketNum <= conn.transportSettings.rxPacketsBeforeAckInitThreshold;
nextPacketNum++) {
updateAckState(conn, GetParam(), nextPacketNum, true, false, Clock::now());
}
ASSERT_EQ(
ackState.largestRecvdPacketNum.value(),
conn.transportSettings.rxPacketsBeforeAckInitThreshold);
ackState.needsToSendAckImmediately = false;
conn.pendingEvents.scheduleAckTimeout = false;
ackState.numRxPacketsRecvd = 0;
for (uint8_t i = 0;
i < conn.transportSettings.rxPacketsBeforeAckAfterInit - 1;
++i) {
updateAckState(
conn, GetParam(), nextPacketNum++, true, false, Clock::now());
EXPECT_FALSE(ackState.needsToSendAckImmediately);
EXPECT_TRUE(conn.pendingEvents.scheduleAckTimeout);
EXPECT_EQ(ackState.numRxPacketsRecvd, i + 1);
}
updateAckState(conn, GetParam(), nextPacketNum++, true, false, Clock::now());
EXPECT_TRUE(ackState.needsToSendAckImmediately);
EXPECT_FALSE(conn.pendingEvents.scheduleAckTimeout);
}
TEST_P(UpdateAckStateTest, TestUpdateAckStateFrequencyFromTolerance) {
QuicServerConnectionState conn(
FizzServerQuicHandshakeContext::Builder().build());
PacketNum nextPacketNum = 1;
auto& ackState = getAckState(conn, GetParam());
ackState.largestRecvdPacketNum = nextPacketNum - 1;
ackState.tolerance = 2;
for (; nextPacketNum <= 10; nextPacketNum++) {
updateAckState(conn, GetParam(), nextPacketNum, true, false, Clock::now());
if (nextPacketNum < 2) {
EXPECT_FALSE(ackState.needsToSendAckImmediately);
EXPECT_TRUE(conn.pendingEvents.scheduleAckTimeout);
EXPECT_EQ(nextPacketNum, ackState.numRxPacketsRecvd);
} else {
EXPECT_TRUE(ackState.needsToSendAckImmediately);
EXPECT_FALSE(conn.pendingEvents.scheduleAckTimeout);
EXPECT_EQ(0, ackState.numRxPacketsRecvd);
}
EXPECT_EQ(0, ackState.numNonRxPacketsRecvd);
}
ackState.tolerance = 10;
for (; nextPacketNum <= 40; nextPacketNum++) {
updateAckState(conn, GetParam(), nextPacketNum, true, false, Clock::now());
if (nextPacketNum < 10) {
EXPECT_FALSE(ackState.needsToSendAckImmediately);
EXPECT_TRUE(conn.pendingEvents.scheduleAckTimeout);
EXPECT_EQ(nextPacketNum, ackState.numRxPacketsRecvd);
} else {
EXPECT_TRUE(ackState.needsToSendAckImmediately);
EXPECT_FALSE(conn.pendingEvents.scheduleAckTimeout);
EXPECT_EQ(0, ackState.numRxPacketsRecvd);
}
EXPECT_EQ(0, ackState.numRxPacketsRecvd);
}
}
TEST_F(UpdateAckStateTest, UpdateAckStateOnAckTimeout) {
QuicConnectionStateBase conn(QuicNodeType::Client);
auto& initialAckState = getAckState(conn, PacketNumberSpace::Initial);
auto& handshakeAckState = getAckState(conn, PacketNumberSpace::Handshake);
auto& appDataAckState = getAckState(conn, PacketNumberSpace::AppData);
initialAckState.numRxPacketsRecvd = 1;
handshakeAckState.numRxPacketsRecvd = 2;
appDataAckState.numRxPacketsRecvd = 3;
initialAckState.numNonRxPacketsRecvd = 4;
handshakeAckState.numNonRxPacketsRecvd = 5;
appDataAckState.numNonRxPacketsRecvd = 6;
updateAckStateOnAckTimeout(conn);
EXPECT_TRUE(appDataAckState.needsToSendAckImmediately);
EXPECT_FALSE(conn.pendingEvents.scheduleAckTimeout);
EXPECT_EQ(0, appDataAckState.numRxPacketsRecvd);
EXPECT_EQ(0, appDataAckState.numNonRxPacketsRecvd);
EXPECT_FALSE(initialAckState.needsToSendAckImmediately);
EXPECT_EQ(1, initialAckState.numRxPacketsRecvd);
EXPECT_EQ(4, initialAckState.numNonRxPacketsRecvd);
EXPECT_FALSE(handshakeAckState.needsToSendAckImmediately);
EXPECT_FALSE(conn.pendingEvents.scheduleAckTimeout);
EXPECT_EQ(2, handshakeAckState.numRxPacketsRecvd);
EXPECT_EQ(5, handshakeAckState.numNonRxPacketsRecvd);
}
TEST_P(UpdateAckStateTest, UpdateAckSendStateOnRecvPacketsCrypto) {
// Crypto always leads to immediate ack
QuicConnectionStateBase conn(QuicNodeType::Client);
auto& ackState = getAckState(conn, GetParam());
updateAckSendStateOnRecvPacket(conn, ackState, 0, true, true);
EXPECT_TRUE(verifyToAckImmediatelyAndZeroPacketsReceived(conn, ackState));
EXPECT_FALSE(verifyToScheduleAckTimeout(conn));
}
TEST_P(
UpdateAckStateTest,
UpdateAckSendStateOnRecvPacketsInitCryptoExperimental) {
// Crypto data leads to immediate ack unless init packet space.
QuicConnectionStateBase conn(QuicNodeType::Server);
bool isInitPktNumSpace = GetParam() == PacketNumberSpace::Initial;
auto& ackState = getAckState(conn, GetParam());
updateAckSendStateOnRecvPacket(
conn, ackState, false, true, true, isInitPktNumSpace);
EXPECT_EQ(
verifyToAckImmediatelyAndZeroPacketsReceived(conn, ackState),
!isInitPktNumSpace);
EXPECT_EQ(verifyToScheduleAckTimeout(conn), isInitPktNumSpace);
}
TEST_P(UpdateAckStateTest, UpdateAckSendStateOnRecvPacketsRxLimit) {
// Retx packets reach thresh
QuicConnectionStateBase conn(QuicNodeType::Client);
auto& ackState = getAckState(conn, GetParam());
for (size_t i = 0;
i < conn.transportSettings.rxPacketsBeforeAckBeforeInit - 1;
i++) {
updateAckSendStateOnRecvPacket(conn, ackState, 0, true, false);
EXPECT_FALSE(verifyToAckImmediatelyAndZeroPacketsReceived(conn, ackState));
EXPECT_TRUE(verifyToScheduleAckTimeout(conn));
}
updateAckSendStateOnRecvPacket(conn, ackState, 0, true, false);
EXPECT_TRUE(verifyToAckImmediatelyAndZeroPacketsReceived(conn, ackState));
EXPECT_FALSE(verifyToScheduleAckTimeout(conn));
// Followed by a retx packet, we will still need to ack immediately
updateAckSendStateOnRecvPacket(conn, ackState, 0, true, false);
EXPECT_TRUE(verifyToAckImmediatelyAndZeroPacketsReceived(conn, ackState));
EXPECT_FALSE(verifyToScheduleAckTimeout(conn));
}
TEST_P(UpdateAckStateTest, UpdateAckSendStateOnRecvPacketsNonRxLimit) {
// Non-rx packets reach thresh
QuicConnectionStateBase conn(QuicNodeType::Client);
auto& ackState = getAckState(conn, GetParam());
for (size_t i = 0; i < kNonRtxRxPacketsPendingBeforeAck - 1; i++) {
updateAckSendStateOnRecvPacket(conn, ackState, 0, false, false);
EXPECT_FALSE(verifyToAckImmediatelyAndZeroPacketsReceived(conn, ackState));
EXPECT_FALSE(verifyToScheduleAckTimeout(conn));
}
updateAckSendStateOnRecvPacket(conn, ackState, 0, false, false);
EXPECT_TRUE(verifyToAckImmediatelyAndZeroPacketsReceived(conn, ackState));
EXPECT_FALSE(verifyToScheduleAckTimeout(conn));
// Followed by a non-rx packet, we will still need to ack immediately
updateAckSendStateOnRecvPacket(conn, ackState, 0, false, false);
EXPECT_TRUE(verifyToAckImmediatelyAndZeroPacketsReceived(conn, ackState));
EXPECT_FALSE(verifyToScheduleAckTimeout(conn));
}
TEST_P(
UpdateAckStateTest,
UpdateAckSendStateOnRecvPacketsNonRxLimitWithRxPackets) {
// Non-rx packets reach thresh
QuicConnectionStateBase conn(QuicNodeType::Client);
auto& ackState = getAckState(conn, GetParam());
// use 1 rx packet
updateAckSendStateOnRecvPacket(conn, ackState, 0, true, false);
for (size_t i = 0;
i < conn.transportSettings.rxPacketsBeforeAckBeforeInit - 2;
i++) {
updateAckSendStateOnRecvPacket(conn, ackState, 0, false, false);
EXPECT_FALSE(verifyToAckImmediatelyAndZeroPacketsReceived(conn, ackState));
EXPECT_TRUE(verifyToScheduleAckTimeout(conn));
}
updateAckSendStateOnRecvPacket(conn, ackState, 0, false, false);
EXPECT_TRUE(verifyToAckImmediatelyAndZeroPacketsReceived(conn, ackState));
EXPECT_FALSE(verifyToScheduleAckTimeout(conn));
// Followed by a non-rx packet, we will still need to ack immediately
updateAckSendStateOnRecvPacket(conn, ackState, 0, false, false);
EXPECT_TRUE(verifyToAckImmediatelyAndZeroPacketsReceived(conn, ackState));
EXPECT_FALSE(verifyToScheduleAckTimeout(conn));
}
TEST_P(
UpdateAckStateTest,
UpdateAckSendStateOnRecvPacketsRxLimitFollowedByNonRx) {
// Retx packets reach thresh
QuicConnectionStateBase conn(QuicNodeType::Client);
auto& ackState = getAckState(conn, GetParam());
for (size_t i = 0;
i < conn.transportSettings.rxPacketsBeforeAckBeforeInit - 1;
i++) {
updateAckSendStateOnRecvPacket(conn, ackState, 0, true, false);
EXPECT_FALSE(verifyToAckImmediatelyAndZeroPacketsReceived(conn, ackState));
EXPECT_TRUE(verifyToScheduleAckTimeout(conn));
}
updateAckSendStateOnRecvPacket(conn, ackState, 0, true, false);
EXPECT_TRUE(verifyToAckImmediatelyAndZeroPacketsReceived(conn, ackState));
EXPECT_FALSE(verifyToScheduleAckTimeout(conn));
// Followed by a non-retx packet, we will still need to ack immediately
updateAckSendStateOnRecvPacket(conn, ackState, 0, false, false);
EXPECT_TRUE(verifyToAckImmediatelyAndZeroPacketsReceived(conn, ackState));
EXPECT_FALSE(verifyToScheduleAckTimeout(conn));
}
TEST_P(
UpdateAckStateTest,
UpdateAckSendStateOnRecvPacketsNonRxLimitFollowedByRx) {
// Non-rx packets reach thresh
QuicConnectionStateBase conn(QuicNodeType::Client);
auto& ackState = getAckState(conn, GetParam());
for (size_t i = 0; i < kNonRtxRxPacketsPendingBeforeAck - 1; i++) {
updateAckSendStateOnRecvPacket(conn, ackState, 0, false, false);
EXPECT_FALSE(verifyToAckImmediatelyAndZeroPacketsReceived(conn, ackState));
EXPECT_FALSE(verifyToScheduleAckTimeout(conn));
}
updateAckSendStateOnRecvPacket(conn, ackState, 0, false, false);
EXPECT_TRUE(verifyToAckImmediatelyAndZeroPacketsReceived(conn, ackState));
EXPECT_FALSE(verifyToScheduleAckTimeout(conn));
// Followed by a retx packet, we will still need to ack immediately
updateAckSendStateOnRecvPacket(conn, ackState, 0, true, false);
EXPECT_TRUE(verifyToAckImmediatelyAndZeroPacketsReceived(conn, ackState));
EXPECT_FALSE(verifyToScheduleAckTimeout(conn));
}
TEST_P(UpdateAckStateTest, UpdateAckSendStateOnRecvPacketsRxAndNonRxMixed) {
// Rx and non-rx mixed together. We should still just need
// conn.transportSettings.rxPacketsBeforeAckBeforeInit to trigger an ack
QuicConnectionStateBase conn(QuicNodeType::Client);
auto& ackState = getAckState(conn, GetParam());
for (size_t i = 0;
i < conn.transportSettings.rxPacketsBeforeAckBeforeInit - 1;
i++) {
bool isRetransmittable = i % 2;
updateAckSendStateOnRecvPacket(conn, ackState, 0, isRetransmittable, false);
EXPECT_FALSE(verifyToAckImmediatelyAndZeroPacketsReceived(conn, ackState));
EXPECT_EQ(i >= 1, verifyToScheduleAckTimeout(conn));
}
updateAckSendStateOnRecvPacket(conn, ackState, 0, true, false);
EXPECT_TRUE(verifyToAckImmediatelyAndZeroPacketsReceived(conn, ackState));
EXPECT_FALSE(verifyToScheduleAckTimeout(conn));
// Followed by a retx packet, we will still need to ack immediately
updateAckSendStateOnRecvPacket(conn, ackState, 0, true, false);
EXPECT_TRUE(verifyToAckImmediatelyAndZeroPacketsReceived(conn, ackState));
EXPECT_FALSE(verifyToScheduleAckTimeout(conn));
}
TEST_P(UpdateAckStateTest, UpdateAckSendStateOnRecvPacketsRxOutOfOrder) {
// Retransmittable & out of order: ack immediately
QuicConnectionStateBase conn(QuicNodeType::Client);
auto& ackState = getAckState(conn, GetParam());
updateAckSendStateOnRecvPacket(conn, ackState, 1, true, false);
EXPECT_TRUE(verifyToAckImmediatelyAndZeroPacketsReceived(conn, ackState));
EXPECT_FALSE(verifyToScheduleAckTimeout(conn));
}
TEST_P(
UpdateAckStateTest,
UpdateAckSendStateOnRecvPacketsRxOutOfOrderThresholdNotExceeded) {
// Retransmittable & out of order: don't ack immediately if threshold not
// exceeded.
QuicConnectionStateBase conn(QuicNodeType::Client);
auto& ackState = getAckState(conn, GetParam());
ackState.reorderThreshold = 3;
updateAckSendStateOnRecvPacket(conn, ackState, 3, true, false);
EXPECT_FALSE(verifyToAckImmediatelyAndZeroPacketsReceived(conn, ackState));
EXPECT_TRUE(verifyToScheduleAckTimeout(conn));
}
TEST_P(UpdateAckStateTest, UpdateAckSendStateOnRecvPacketsNonRxOutOfOrder) {
// Non-retransmittable & out of order: not ack immediately
QuicConnectionStateBase conn(QuicNodeType::Client);
auto& ackState = getAckState(conn, GetParam());
updateAckSendStateOnRecvPacket(conn, ackState, 3, false, false);
EXPECT_FALSE(verifyToAckImmediatelyAndZeroPacketsReceived(conn, ackState));
EXPECT_FALSE(verifyToScheduleAckTimeout(conn));
}
TEST_P(
UpdateAckStateTest,
UpdateAckSendStateOnRecvPacketsRxOutOfOrderFollowedByInOrder) {
// Retransmittable & out of order: ack immediately
QuicConnectionStateBase conn(QuicNodeType::Client);
auto& ackState = getAckState(conn, GetParam());
updateAckSendStateOnRecvPacket(conn, ackState, 1, true, false);
EXPECT_TRUE(verifyToAckImmediatelyAndZeroPacketsReceived(conn, ackState));
EXPECT_FALSE(verifyToScheduleAckTimeout(conn));
// Followed by a retransmittable & in order: still ack immediately
updateAckSendStateOnRecvPacket(conn, ackState, 0, true, false);
EXPECT_TRUE(verifyToAckImmediatelyAndZeroPacketsReceived(conn, ackState));
EXPECT_FALSE(verifyToScheduleAckTimeout(conn));
}
TEST_P(
UpdateAckStateTest,
UpdateAckSendStateOnRecvPacketsCryptoFollowedByNonCrypto) {
// Retransmittable & Crypto: ack immediately
QuicConnectionStateBase conn(QuicNodeType::Client);
auto& ackState = getAckState(conn, GetParam());
updateAckSendStateOnRecvPacket(conn, ackState, 0, true, true);
EXPECT_TRUE(verifyToAckImmediatelyAndZeroPacketsReceived(conn, ackState));
EXPECT_FALSE(verifyToScheduleAckTimeout(conn));
// Followed by a retransmittable & non Crypo: still ack immediately
updateAckSendStateOnRecvPacket(conn, ackState, 0, true, false);
EXPECT_TRUE(verifyToAckImmediatelyAndZeroPacketsReceived(conn, ackState));
EXPECT_FALSE(verifyToScheduleAckTimeout(conn));
}
INSTANTIATE_TEST_SUITE_P(
UpdateAckStateTests,
UpdateAckStateTest,
Values(
PacketNumberSpace::Initial,
PacketNumberSpace::Handshake,
PacketNumberSpace::AppData));
class QuicStateFunctionsTest : public TestWithParam<PacketNumberSpace> {};
TEST_F(QuicStateFunctionsTest, RttCalculationZeroAckDelayFirstRtt) {
QuicServerConnectionState conn(
FizzServerQuicHandshakeContext::Builder().build());
const auto rttSample = 1100us;
const auto ackDelay = 0us;
updateRtt(conn, rttSample, ackDelay);
EXPECT_EQ(1100, conn.lossState.srtt.count());
EXPECT_EQ(1100, conn.lossState.lrtt.count());
EXPECT_EQ(1100 / 2, conn.lossState.rttvar.count());
EXPECT_EQ(1100, conn.lossState.mrtt.count());
EXPECT_EQ(0us, conn.lossState.maxAckDelay);
}
TEST_F(QuicStateFunctionsTest, RttCalculationWithAckDelayFirstRtt) {
QuicServerConnectionState conn(
FizzServerQuicHandshakeContext::Builder().build());
const auto rttSample = 1000us;
const auto ackDelay = 300us;
updateRtt(conn, rttSample, ackDelay);
EXPECT_EQ(1000, conn.lossState.srtt.count());
EXPECT_EQ(1000, conn.lossState.lrtt.count());
EXPECT_EQ(1000, conn.lossState.mrtt.count());
EXPECT_EQ(1000 / 2, conn.lossState.rttvar.count());
EXPECT_EQ(300us, conn.lossState.maxAckDelay);
}
TEST_F(QuicStateFunctionsTest, RttCalculationWithExistingMrttNewLower) {
QuicServerConnectionState conn(
FizzServerQuicHandshakeContext::Builder().build());
conn.lossState.mrtt = 100us;
const auto rttSample = 50us;
const auto ackDelay = 100us;
updateRtt(conn, rttSample, ackDelay);
EXPECT_EQ(50, conn.lossState.srtt.count());
EXPECT_EQ(50, conn.lossState.lrtt.count());
EXPECT_EQ(50, conn.lossState.mrtt.count());
EXPECT_EQ(50 / 2, conn.lossState.rttvar.count());
}
TEST_F(QuicStateFunctionsTest, RttCalculationWithExistingMrttStaysSame) {
QuicServerConnectionState conn(
FizzServerQuicHandshakeContext::Builder().build());
conn.lossState.mrtt = 25us;
const auto rttSample = 50us;
const auto ackDelay = 100us;
updateRtt(conn, rttSample, ackDelay);
EXPECT_EQ(50, conn.lossState.srtt.count());
EXPECT_EQ(50, conn.lossState.lrtt.count());
EXPECT_EQ(25, conn.lossState.mrtt.count());
EXPECT_EQ(50 / 2, conn.lossState.rttvar.count());
}
TEST_F(QuicStateFunctionsTest, RttCalculationWithExistingMrttZeroAckDelay) {
QuicServerConnectionState conn(
FizzServerQuicHandshakeContext::Builder().build());
conn.lossState.mrtt = 100us;
conn.lossState.maxAckDelay = 500us;
const auto rttSample = 1100us;
const auto ackDelay = 0us;
updateRtt(conn, rttSample, ackDelay);
EXPECT_EQ(1100, conn.lossState.srtt.count());
EXPECT_EQ(1100, conn.lossState.lrtt.count());
EXPECT_EQ(100, conn.lossState.mrtt.count());
EXPECT_EQ(1100 / 2, conn.lossState.rttvar.count());
EXPECT_EQ(500us, conn.lossState.maxAckDelay);
}
TEST_F(QuicStateFunctionsTest, RttCalculationWithExistingMrttSubtractAckDelay) {
QuicServerConnectionState conn(
FizzServerQuicHandshakeContext::Builder().build());
conn.lossState.mrtt = 100us;
const auto rttSample = 1000us;
const auto ackDelay = 300us;
updateRtt(conn, rttSample, ackDelay);
EXPECT_EQ(700, conn.lossState.srtt.count()); // 700 as ack delay subtracted
EXPECT_EQ(1000, conn.lossState.lrtt.count()); // 1000 as lrtt = rttSample
EXPECT_EQ(100, conn.lossState.mrtt.count());
EXPECT_EQ(
700 / 2, conn.lossState.rttvar.count()); // 700 as ack delay subtracted
EXPECT_EQ(300us, conn.lossState.maxAckDelay);
}
TEST_F(QuicStateFunctionsTest, RttCalculationWithExistingMrttIgnoreAckDelay) {
QuicServerConnectionState conn(
FizzServerQuicHandshakeContext::Builder().build());
conn.lossState.mrtt = 700us;
const auto rttSample = 900us;
const auto ackDelay = 300us;
updateRtt(conn, rttSample, ackDelay);
EXPECT_EQ(900, conn.lossState.srtt.count());
EXPECT_EQ(900, conn.lossState.lrtt.count());
EXPECT_EQ(700, conn.lossState.mrtt.count());
EXPECT_EQ(450, conn.lossState.rttvar.count());
EXPECT_EQ(300us, conn.lossState.maxAckDelay);
}
TEST_F(QuicStateFunctionsTest, RttCalculationWithNewLowerMrttZeroAckDelay) {
QuicServerConnectionState conn(
FizzServerQuicHandshakeContext::Builder().build());
conn.lossState.mrtt = 100us;
conn.lossState.maxAckDelay = 500us;
const auto rttSample = 50us;
const auto ackDelay = 0us;
updateRtt(conn, rttSample, ackDelay);
EXPECT_EQ(50, conn.lossState.srtt.count());
EXPECT_EQ(50, conn.lossState.lrtt.count());
EXPECT_EQ(50, conn.lossState.mrtt.count());
EXPECT_EQ(50 / 2, conn.lossState.rttvar.count());
EXPECT_EQ(500us, conn.lossState.maxAckDelay);
}
TEST_F(QuicStateFunctionsTest, RttCalculationWithNewLowerMrttIgnoreAckDelay) {
QuicServerConnectionState conn(
FizzServerQuicHandshakeContext::Builder().build());
conn.lossState.mrtt = 100us;
const auto rttSample = 50us;
const auto ackDelay = 25us;
updateRtt(conn, rttSample, ackDelay);
EXPECT_EQ(50, conn.lossState.srtt.count());
EXPECT_EQ(50, conn.lossState.lrtt.count());
EXPECT_EQ(50, conn.lossState.mrtt.count());
EXPECT_EQ(50 / 2, conn.lossState.rttvar.count());
EXPECT_EQ(25us, conn.lossState.maxAckDelay);
}
TEST_F(QuicStateFunctionsTest, RttCalculationMaxAckDelayIncreases) {
QuicServerConnectionState conn(
FizzServerQuicHandshakeContext::Builder().build());
conn.lossState.mrtt = 100us;
conn.lossState.maxAckDelay = 50us;
const auto rttSample = 500us;
const auto ackDelay = 100us;
updateRtt(conn, rttSample, ackDelay);
EXPECT_EQ(400, conn.lossState.srtt.count()); // 400 as ack delay subtracted
EXPECT_EQ(500, conn.lossState.lrtt.count()); // 500 as lrtt = rttSample
EXPECT_EQ(100, conn.lossState.mrtt.count());
EXPECT_EQ(400 / 2, conn.lossState.rttvar.count());
EXPECT_EQ(100us, conn.lossState.maxAckDelay);
}
TEST_F(QuicStateFunctionsTest, RttCalculationMaxAckDelayStaysSame) {
QuicServerConnectionState conn(
FizzServerQuicHandshakeContext::Builder().build());
conn.lossState.mrtt = 100us;
conn.lossState.maxAckDelay = 5000us;
const auto rttSample = 500us;
const auto ackDelay = 100us;
updateRtt(conn, rttSample, ackDelay);
EXPECT_EQ(400, conn.lossState.srtt.count()); // 400 as ack delay subtracted
EXPECT_EQ(500, conn.lossState.lrtt.count()); // 500 as lrtt = rttSample
EXPECT_EQ(100, conn.lossState.mrtt.count());
EXPECT_EQ(400 / 2, conn.lossState.rttvar.count());
EXPECT_EQ(5000us, conn.lossState.maxAckDelay);
}
TEST_F(QuicStateFunctionsTest, RttCalculationNewLowerMrttMaxAckDelayIncreases) {
QuicServerConnectionState conn(
FizzServerQuicHandshakeContext::Builder().build());
conn.lossState.mrtt = 100us;
conn.lossState.maxAckDelay = 50us;
const auto rttSample = 50us;
const auto ackDelay = 100us;
updateRtt(conn, rttSample, ackDelay);
EXPECT_EQ(50, conn.lossState.srtt.count());
EXPECT_EQ(50, conn.lossState.lrtt.count());
EXPECT_EQ(50, conn.lossState.mrtt.count());
EXPECT_EQ(50 / 2, conn.lossState.rttvar.count());
EXPECT_EQ(100us, conn.lossState.maxAckDelay);
}
TEST_F(QuicStateFunctionsTest, RttCalculationNewLowerMrttMaxAckDelayStaysSame) {
QuicServerConnectionState conn(
FizzServerQuicHandshakeContext::Builder().build());
conn.lossState.mrtt = 100us;
conn.lossState.maxAckDelay = 5000us;
const auto rttSample = 50us;
const auto ackDelay = 10us;
updateRtt(conn, rttSample, ackDelay);
EXPECT_EQ(50, conn.lossState.srtt.count());
EXPECT_EQ(50, conn.lossState.lrtt.count());
EXPECT_EQ(50, conn.lossState.mrtt.count());
EXPECT_EQ(50 / 2, conn.lossState.rttvar.count());
EXPECT_EQ(5000us, conn.lossState.maxAckDelay);
}
TEST_F(QuicStateFunctionsTest, RttCalculationAckDelayLargerThanSample) {
QuicServerConnectionState conn(
FizzServerQuicHandshakeContext::Builder().build());
const auto rttSample = 10us;
const auto ackDelay = 300us;
updateRtt(conn, rttSample, ackDelay);
EXPECT_EQ(10, conn.lossState.srtt.count());
EXPECT_EQ(10, conn.lossState.lrtt.count());
EXPECT_EQ(10, conn.lossState.mrtt.count());
EXPECT_EQ(5, conn.lossState.rttvar.count());
EXPECT_EQ(300us, conn.lossState.maxAckDelay);
}
TEST_F(
QuicStateFunctionsTest,
RttCalculationWithNewLowerMrttAckDelayLargerThanSample) {
QuicServerConnectionState conn(
FizzServerQuicHandshakeContext::Builder().build());
conn.lossState.mrtt = 100us;
const auto rttSample = 10us;
const auto ackDelay = 300us;
updateRtt(conn, rttSample, ackDelay);
EXPECT_EQ(10, conn.lossState.srtt.count());
EXPECT_EQ(10, conn.lossState.lrtt.count());
EXPECT_EQ(10, conn.lossState.mrtt.count());
EXPECT_EQ(5, conn.lossState.rttvar.count());
EXPECT_EQ(300us, conn.lossState.maxAckDelay);
}
TEST_F(QuicStateFunctionsTest, RttCalculationExtraRttMetricsStoredInLossState) {
QuicServerConnectionState conn(
FizzServerQuicHandshakeContext::Builder().build());
// Test cases
//
// || [ Value Expected ] |
// Case | RTT (delay) | RTT w/o delay || mRTT | w/o ACK delay | Updated
// -----|-------------|---------------||------- |----------------|----------
// 1 | 31ms (5 ms) | 26ms || 31 | 26 | (both)
// 2 | 30ms (3 ms) | 27ms || 30 | 26 | (1)
// 3 | 30ms (8 ms) | 22ms || 30 | 22 | (2)
// 4 | 37ms (8 ms) | 29ms || 30 | 22 | (none)
// 5 | 25ms (0 ms) | 29ms || 25 | 22 | (1)
// 6 | 25ms (4 ms) | 29ms || 25 | 21 | (2)
// 7 | 20ms (0 ms) | 29ms || 20 | 20 | (both)
// 8 | 0ms (0 ms) | 0ms || 0 | 0 | (both)
// 9 | 0ms (10 ms) | 0ms || 0 | 0 | (none)
// case 1
updateRtt(conn, 31ms /* RTT sample */, 5ms /* ack delay */);
EXPECT_EQ(31ms, conn.lossState.mrtt);
EXPECT_EQ(26ms, conn.lossState.maybeMrttNoAckDelay);
EXPECT_EQ(31ms, conn.lossState.maybeLrtt);
EXPECT_EQ(5ms, conn.lossState.maybeLrttAckDelay);
// case 2
updateRtt(conn, 30ms /* RTT sample */, 3ms /* ack delay */);
EXPECT_EQ(30ms, conn.lossState.mrtt);
EXPECT_EQ(26ms, conn.lossState.maybeMrttNoAckDelay);
EXPECT_EQ(30ms, conn.lossState.maybeLrtt);
EXPECT_EQ(3ms, conn.lossState.maybeLrttAckDelay);
// case 3
updateRtt(conn, 30ms /* RTT sample */, 8ms /* ack delay */);
EXPECT_EQ(30ms, conn.lossState.mrtt);
EXPECT_EQ(22ms, conn.lossState.maybeMrttNoAckDelay);
EXPECT_EQ(30ms, conn.lossState.maybeLrtt);
EXPECT_EQ(8ms, conn.lossState.maybeLrttAckDelay);
// case 4
updateRtt(conn, 37ms /* RTT sample */, 8ms /* ack delay */);
EXPECT_EQ(30ms, conn.lossState.mrtt);
EXPECT_EQ(22ms, conn.lossState.maybeMrttNoAckDelay);
EXPECT_EQ(37ms, conn.lossState.maybeLrtt);
EXPECT_EQ(8ms, conn.lossState.maybeLrttAckDelay);
// case 5
updateRtt(conn, 25ms /* RTT sample */, 0ms /* ack delay */);
EXPECT_EQ(25ms, conn.lossState.mrtt);
EXPECT_EQ(22ms, conn.lossState.maybeMrttNoAckDelay);
EXPECT_EQ(25ms, conn.lossState.maybeLrtt);
EXPECT_EQ(0ms, conn.lossState.maybeLrttAckDelay);
// case 6
updateRtt(conn, 25ms /* RTT sample */, 4ms /* ack delay */);
EXPECT_EQ(25ms, conn.lossState.mrtt);
EXPECT_EQ(21ms, conn.lossState.maybeMrttNoAckDelay);
EXPECT_EQ(25ms, conn.lossState.maybeLrtt);
EXPECT_EQ(4ms, conn.lossState.maybeLrttAckDelay);
// case 7
updateRtt(conn, 20ms /* RTT sample */, 0ms /* ack delay */);
EXPECT_EQ(20ms, conn.lossState.mrtt);
EXPECT_EQ(20ms, conn.lossState.maybeMrttNoAckDelay);
EXPECT_EQ(20ms, conn.lossState.maybeLrtt);
EXPECT_EQ(0ms, conn.lossState.maybeLrttAckDelay);
// case 8
updateRtt(conn, 0ms /* RTT sample */, 0ms /* ack delay */);
EXPECT_EQ(0ms, conn.lossState.mrtt);
EXPECT_EQ(0ms, conn.lossState.maybeMrttNoAckDelay);
EXPECT_EQ(0ms, conn.lossState.maybeLrtt);
EXPECT_EQ(0ms, conn.lossState.maybeLrttAckDelay);
// case 9
updateRtt(conn, 0ms /* RTT sample */, 10ms /* ack delay */);
EXPECT_EQ(0ms, conn.lossState.mrtt);
EXPECT_EQ(0ms, conn.lossState.maybeMrttNoAckDelay);
EXPECT_EQ(0ms, conn.lossState.maybeLrtt);
EXPECT_EQ(10ms, conn.lossState.maybeLrttAckDelay);
}
TEST_F(QuicStateFunctionsTest, TestInvokeStreamStateMachineConnectionError) {
QuicServerConnectionState conn(
FizzServerQuicHandshakeContext::Builder().build());
QuicStreamState stream(1, conn);
RstStreamFrame rst(1, GenericApplicationErrorCode::UNKNOWN, 100);
stream.finalReadOffset = 1024;
EXPECT_THROW(
receiveRstStreamSMHandler(stream, std::move(rst)),
QuicTransportException);
// This doesn't change the send state machine implicitly anymore
bool matches = (stream.sendState == StreamSendState::Open);
EXPECT_TRUE(matches);
}
TEST_F(QuicStateFunctionsTest, InvokeResetDoesNotSendFlowControl) {
QuicServerConnectionState conn(
FizzServerQuicHandshakeContext::Builder().build());
QuicStreamState stream(1, conn);
RstStreamFrame rst(1, GenericApplicationErrorCode::UNKNOWN, 90);
// this would normally trigger a flow control update.
stream.flowControlState.advertisedMaxOffset = 100;
stream.flowControlState.windowSize = 100;
conn.flowControlState.advertisedMaxOffset = 100;
conn.flowControlState.windowSize = 100;
receiveRstStreamSMHandler(stream, std::move(rst));
bool matches = (stream.recvState == StreamRecvState::Closed);
EXPECT_TRUE(matches);
EXPECT_FALSE(conn.streamManager->hasWindowUpdates());
EXPECT_TRUE(conn.pendingEvents.connWindowUpdate);
}
TEST_F(QuicStateFunctionsTest, TestInvokeStreamStateMachineStreamError) {
// We isolate invalid events on streams to affect only the streams. Is that
// a good idea? We'll find out.
QuicServerConnectionState conn(
FizzServerQuicHandshakeContext::Builder().build());
QuicStreamState stream(1, conn);
RstStreamFrame rst(1, GenericApplicationErrorCode::UNKNOWN, 100);
try {
sendRstAckSMHandler(stream);
ADD_FAILURE();
} catch (QuicTransportException& ex) {
EXPECT_EQ(ex.errorCode(), TransportErrorCode::STREAM_STATE_ERROR);
}
bool matches = (stream.sendState == StreamSendState::Open);
EXPECT_TRUE(matches);
}
TEST_F(QuicStateFunctionsTest, UpdateMinRtt) {
QuicServerConnectionState conn(
FizzServerQuicHandshakeContext::Builder().build());
auto qLogger = std::make_shared<FileQLogger>(VantagePoint::Server);
conn.qLogger = qLogger;
// First rtt sample, will be assign to both srtt and mrtt
auto rttSample = 100us;
updateRtt(conn, rttSample, 0us);
EXPECT_EQ(100us, conn.lossState.lrtt);
EXPECT_EQ(conn.lossState.lrtt, conn.lossState.mrtt);
EXPECT_EQ(conn.lossState.lrtt, conn.lossState.srtt);
auto oldMrtt = conn.lossState.mrtt;
// Slower packet
rttSample = 550us;
updateRtt(conn, rttSample, 0us);
EXPECT_EQ(oldMrtt, conn.lossState.mrtt);
// Faster packet
rttSample = 20us;
updateRtt(conn, rttSample, 0us);
EXPECT_EQ(20us, conn.lossState.mrtt);
std::vector<int> indices =
getQLogEventIndices(QLogEventType::MetricUpdate, qLogger);
EXPECT_EQ(indices.size(), 3);
std::array<std::chrono::microseconds, 3> rttSampleArr = {100us, 550us, 20us};
std::array<std::chrono::microseconds, 3> mrttArr = {oldMrtt, oldMrtt, 20us};
std::array<std::chrono::microseconds, 3> srttArr = {100us, 155us, 137us};
for (int i = 0; i < 3; ++i) {
auto tmp = std::move(qLogger->logs[indices[i]]);
auto event = dynamic_cast<QLogMetricUpdateEvent*>(tmp.get());
EXPECT_EQ(event->latestRtt, rttSampleArr[i]);
EXPECT_EQ(event->mrtt, mrttArr[i]);
EXPECT_EQ(event->srtt, srttArr[i]);
EXPECT_EQ(event->ackDelay, 0us);
}
}
TEST_F(QuicStateFunctionsTest, UpdateMaxAckDelay) {
QuicServerConnectionState conn(
FizzServerQuicHandshakeContext::Builder().build());
EXPECT_EQ(0us, conn.lossState.maxAckDelay);
auto rttSample = 100us;
// update maxAckDelay
updateRtt(conn, rttSample, 30us);
EXPECT_EQ(30us, conn.lossState.maxAckDelay);
// smaller ackDelay
updateRtt(conn, rttSample, 3us);
EXPECT_EQ(30us, conn.lossState.maxAckDelay);
}
TEST_F(QuicStateFunctionsTest, IsConnectionPaced) {
QuicConnectionStateBase state(QuicNodeType::Client);
EXPECT_FALSE(isConnectionPaced(state));
state.canBePaced = true;
EXPECT_FALSE(isConnectionPaced(state));
state.transportSettings.pacingEnabled = true;
EXPECT_FALSE(isConnectionPaced(state));
}
TEST_F(QuicStateFunctionsTest, GetOutstandingPackets) {
QuicConnectionStateBase conn(QuicNodeType::Client);
conn.outstandings.packets.emplace_back(
makeTestLongPacket(LongHeader::Types::Initial),
Clock::now(),
135,
0,
false,
0,
0,
0,
0,
LossState(),
0,
OutstandingPacketMetadata::DetailsPerStream());
conn.outstandings.packets.emplace_back(
makeTestLongPacket(LongHeader::Types::Handshake),
Clock::now(),
1217,
0,
false,
0,
0,
0,
0,
LossState(),
0,
OutstandingPacketMetadata::DetailsPerStream());
conn.outstandings.packets.emplace_back(
makeTestShortPacket(),
Clock::now(),
5556,
5000,
false,
0,
0,
0,
0,
LossState(),
0,
OutstandingPacketMetadata::DetailsPerStream());
conn.outstandings.packets.emplace_back(
makeTestLongPacket(LongHeader::Types::Initial),
Clock::now(),
56,
0,
false,
0,
0,
0,
0,
LossState(),
0,
OutstandingPacketMetadata::DetailsPerStream());
conn.outstandings.packets.emplace_back(
makeTestShortPacket(),
Clock::now(),
6665,
6000,
false,
0,
0,
0,
0,
LossState(),
0,
OutstandingPacketMetadata::DetailsPerStream());
EXPECT_EQ(
135,
getFirstOutstandingPacket(conn, PacketNumberSpace::Initial)
->metadata.encodedSize);
EXPECT_EQ(
0,
getFirstOutstandingPacket(conn, PacketNumberSpace::Initial)
->metadata.encodedBodySize);
EXPECT_EQ(
56,
getLastOutstandingPacket(conn, PacketNumberSpace::Initial)
->metadata.encodedSize);
EXPECT_EQ(
0,
getLastOutstandingPacket(conn, PacketNumberSpace::Initial)
->metadata.encodedBodySize);
EXPECT_EQ(
1217,
getFirstOutstandingPacket(conn, PacketNumberSpace::Handshake)
->metadata.encodedSize);
EXPECT_EQ(
0,
getFirstOutstandingPacket(conn, PacketNumberSpace::Handshake)
->metadata.encodedBodySize);
EXPECT_EQ(
5556,
getFirstOutstandingPacket(conn, PacketNumberSpace::AppData)
->metadata.encodedSize);
EXPECT_EQ(
5000,
getFirstOutstandingPacket(conn, PacketNumberSpace::AppData)
->metadata.encodedBodySize);
EXPECT_EQ(
6665,
getLastOutstandingPacket(conn, PacketNumberSpace::AppData)
->metadata.encodedSize);
EXPECT_EQ(
6000,
getLastOutstandingPacket(conn, PacketNumberSpace::AppData)
->metadata.encodedBodySize);
}
TEST_F(QuicStateFunctionsTest, UpdateLargestReceivePacketsAtLatCloseSent) {
QuicConnectionStateBase conn(QuicNodeType::Client);
EXPECT_FALSE(conn.ackStates.initialAckState->largestReceivedAtLastCloseSent);
EXPECT_FALSE(
conn.ackStates.handshakeAckState->largestReceivedAtLastCloseSent);
EXPECT_FALSE(conn.ackStates.appDataAckState.largestReceivedAtLastCloseSent);
conn.ackStates.initialAckState->largestRecvdPacketNum = 123;
conn.ackStates.handshakeAckState->largestRecvdPacketNum = 654;
conn.ackStates.appDataAckState.largestRecvdPacketNum = 789;
updateLargestReceivedPacketsAtLastCloseSent(conn);
EXPECT_EQ(
123, *conn.ackStates.initialAckState->largestReceivedAtLastCloseSent);
EXPECT_EQ(
654, *conn.ackStates.handshakeAckState->largestReceivedAtLastCloseSent);
EXPECT_EQ(
789, *conn.ackStates.appDataAckState.largestReceivedAtLastCloseSent);
}
TEST_P(QuicStateFunctionsTest, HasReceivedPackets) {
QuicConnectionStateBase conn(QuicNodeType::Server);
EXPECT_FALSE(hasReceivedPackets(conn));
getAckState(conn, GetParam()).largestRecvdPacketNum = 123;
EXPECT_TRUE(hasReceivedPackets(conn));
}
TEST_P(QuicStateFunctionsTest, HasReceivedPacketsAtLastCloseSent) {
QuicConnectionStateBase conn(QuicNodeType::Server);
EXPECT_FALSE(hasReceivedPacketsAtLastCloseSent(conn));
getAckState(conn, GetParam()).largestReceivedAtLastCloseSent = 1;
EXPECT_TRUE(hasReceivedPacketsAtLastCloseSent(conn));
}
TEST_P(QuicStateFunctionsTest, HasNotReceivedNewPacketsSinceLastClose) {
QuicConnectionStateBase conn(QuicNodeType::Server);
EXPECT_TRUE(hasNotReceivedNewPacketsSinceLastCloseSent(conn));
getAckState(conn, GetParam()).largestRecvdPacketNum = 1;
EXPECT_FALSE(hasNotReceivedNewPacketsSinceLastCloseSent(conn));
getAckState(conn, GetParam()).largestReceivedAtLastCloseSent = 1;
EXPECT_TRUE(hasReceivedPacketsAtLastCloseSent(conn));
}
TEST_F(QuicStateFunctionsTest, EarliestLossTimer) {
QuicConnectionStateBase conn(QuicNodeType::Server);
EXPECT_FALSE(earliestLossTimer(conn).first.has_value());
auto currentTime = Clock::now();
// Before handshake completed
conn.lossState.lossTimes[PacketNumberSpace::Initial] = currentTime;
EXPECT_EQ(PacketNumberSpace::Initial, earliestLossTimer(conn).second);
EXPECT_EQ(currentTime, earliestLossTimer(conn).first.value());
conn.lossState.lossTimes[PacketNumberSpace::AppData] = currentTime - 2s;
EXPECT_EQ(PacketNumberSpace::Initial, earliestLossTimer(conn).second);
EXPECT_EQ(currentTime, earliestLossTimer(conn).first.value());
conn.lossState.lossTimes[PacketNumberSpace::Handshake] = currentTime - 1s;
EXPECT_EQ(PacketNumberSpace::Handshake, earliestLossTimer(conn).second);
EXPECT_EQ(currentTime - 1s, earliestLossTimer(conn).first.value());
conn.oneRttWriteCipher = createNoOpAead();
// After one-rtt cipher is available
EXPECT_EQ(PacketNumberSpace::AppData, earliestLossTimer(conn).second);
EXPECT_EQ(currentTime - 2s, earliestLossTimer(conn).first.value());
conn.lossState.lossTimes[PacketNumberSpace::AppData] = currentTime + 1s;
EXPECT_EQ(PacketNumberSpace::Handshake, earliestLossTimer(conn).second);
EXPECT_EQ(currentTime - 1s, earliestLossTimer(conn).first.value());
}
TEST_P(QuicStateFunctionsTest, CloseTranportStateChange) {
QuicConnectionStateBase conn(QuicNodeType::Server);
getAckState(conn, GetParam()).nextPacketNum = kMaxPacketNumber - 1;
EXPECT_FALSE(conn.pendingEvents.closeTransport);
increaseNextPacketNum(conn, GetParam());
EXPECT_TRUE(conn.pendingEvents.closeTransport);
}
INSTANTIATE_TEST_SUITE_P(
QuicStateFunctionsTests,
QuicStateFunctionsTest,
Values(
PacketNumberSpace::Initial,
PacketNumberSpace::Handshake,
PacketNumberSpace::AppData));
} // namespace quic::test