1
0
mirror of https://github.com/facebookincubator/mvfst.git synced 2025-04-18 17:24:03 +03:00
mvfst/quic/api/QuicSocket.h
Hani Damlaj 00e67c1bf9 mvfst License Header Update
Reviewed By: lnicco

Differential Revision: D33587012

fbshipit-source-id: 972eb440f0156c9c04aa6e8787561b18295c1a97
2022-01-18 13:56:12 -08:00

1262 lines
40 KiB
C++

/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <folly/Expected.h>
#include <folly/Optional.h>
#include <folly/io/IOBuf.h>
#include <folly/io/async/AsyncTransportCertificate.h>
#include <quic/QuicConstants.h>
#include <quic/api/Observer.h>
#include <quic/codec/Types.h>
#include <quic/common/SmallVec.h>
#include <quic/state/QuicConnectionStats.h>
#include <quic/state/QuicPriorityQueue.h>
#include <quic/state/QuicStreamUtilities.h>
#include <quic/state/StateData.h>
#include <chrono>
#include "folly/Portability.h"
namespace folly {
class EventBase;
}
namespace quic {
class DSRPacketizationRequestSender;
class QuicSocket {
public:
/**
* Callback for connection set up events.
*/
class ConnectionSetupCallback {
public:
virtual ~ConnectionSetupCallback() = default;
/**
* Called after the transport successfully processes the received packet.
*/
virtual void onFirstPeerPacketProcessed() noexcept {}
/**
* Invoked when the connection setup fails.
*/
virtual void onConnectionSetupError(
std::pair<QuicErrorCode, std::string> code) noexcept = 0;
/**
* Called when the transport is ready to send/receive data.
* This can be potentially triggerred immidiately when using 0-RTT.
*/
virtual void onTransportReady() noexcept {}
/**
* Client only.
* Called when the transport becomes replay safe - both crypto keys derived.
* Called after onTransportReady() and in case of 0-RTT, unlike
* onTransportReady(), signifies full crypto handshake finished.
*/
virtual void onReplaySafe() noexcept {}
};
/**
* Callback for connection level events once connection is set up.
* The name is temporary until we phase out the old monolithic callback.
*/
class ConnectionCallbackNew {
public:
virtual ~ConnectionCallbackNew() = default;
/**
* Invoked when stream id's flow control state changes. This is an edge
* triggred API and will be only invoked at the point that the flow control
* changes.
*/
virtual void onFlowControlUpdate(StreamId /*id*/) noexcept {}
/**
* Invoked when the peer creates a new bidirectional stream. The most
* common flow would be to set the ReadCallback from here
*/
virtual void onNewBidirectionalStream(StreamId id) noexcept = 0;
/**
* Invoked when the peer creates a new unidirectional stream. The most
* common flow would be to set the ReadCallback from here
*/
virtual void onNewUnidirectionalStream(StreamId id) noexcept = 0;
/**
* Invoked when a stream receives a StopSending frame from a peer.
* The application should reset the stream as part of this callback.
*/
virtual void onStopSending(
StreamId id,
ApplicationErrorCode error) noexcept = 0;
/**
* Invoked when the transport initiates close. No callbacks will
* be delivered after this
*/
virtual void onConnectionEnd() noexcept = 0;
/**
* Invoked when the connection closed in error
*/
virtual void onConnectionError(
std::pair<QuicErrorCode, std::string> code) noexcept = 0;
/**
* Called when more bidirectional streams become available for creation
* (max local bidirectional stream ID was increased).
*/
virtual void onBidirectionalStreamsAvailable(
uint64_t /*numStreamsAvailable*/) noexcept {}
/**
* Called when more unidirectional streams become available for creation
* (max local unidirectional stream ID was increased).
*/
virtual void onUnidirectionalStreamsAvailable(
uint64_t /*numStreamsAvailable*/) noexcept {}
/**
* Invoked when transport is detected to be app rate limited.
*/
virtual void onAppRateLimited() noexcept {}
/**
* Invoked when we receive a KnobFrame from the peer
*/
virtual void
onKnob(uint64_t /*knobSpace*/, uint64_t /*knobId*/, Buf /*knobBlob*/) {}
};
/**
* Callback for connection level events. This callback must be set at all
* times.
* This callback will be phased out with the two separate callbacks above to
* replace it.
*/
class ConnectionCallback : public ConnectionSetupCallback,
public ConnectionCallbackNew {};
/**
* Information about the transport, similar to what TCP has.
*/
struct TransportInfo {
std::chrono::microseconds srtt{0us};
std::chrono::microseconds rttvar{0us};
std::chrono::microseconds lrtt{0us};
folly::Optional<std::chrono::microseconds> maybeMinRtt;
uint64_t mss{kDefaultUDPSendPacketLen};
CongestionControlType congestionControlType{CongestionControlType::None};
uint64_t writableBytes{0};
uint64_t congestionWindow{0};
uint64_t pacingBurstSize{0};
std::chrono::microseconds pacingInterval{0us};
uint32_t packetsRetransmitted{0};
uint32_t totalPacketsSent{0};
uint32_t totalAckElicitingPacketsSent{0};
uint32_t totalPacketsMarkedLost{0};
uint32_t totalPacketsMarkedLostByPto{0};
uint32_t totalPacketsMarkedLostByReorderingThreshold{0};
uint32_t totalPacketsSpuriouslyMarkedLost{0};
uint32_t timeoutBasedLoss{0};
std::chrono::microseconds pto{0us};
// Number of Bytes (packet header + body) that were sent
uint64_t bytesSent{0};
// Number of Bytes (packet header + body) that were acked
uint64_t bytesAcked{0};
// Number of Bytes (packet header + body) that were received
uint64_t bytesRecvd{0};
// Number of Bytes (packet header + body) that are in-flight
uint64_t bytesInFlight{0};
// Number of Bytes (packet header + body) that were retxed
uint64_t totalBytesRetransmitted{0};
// Number of Bytes (only the encoded packet's body) that were sent
uint64_t bodyBytesSent{0};
// Number of Bytes (only the encoded packet's body) that were acked
uint64_t bodyBytesAcked{0};
// Total number of stream bytes sent on this connection.
// Includes retransmissions of stream bytes.
uint64_t totalStreamBytesSent{0};
// Total number of 'new' stream bytes sent on this connection.
// Does not include retransmissions of stream bytes.
uint64_t totalNewStreamBytesSent{0};
uint32_t ptoCount{0};
uint32_t totalPTOCount{0};
folly::Optional<PacketNum> largestPacketAckedByPeer;
folly::Optional<PacketNum> largestPacketSent;
bool usedZeroRtt;
};
/**
* Information about the stream level transport info. Specific to QUIC.
*/
struct StreamTransportInfo {
// Total time the stream has spent in head-of-line blocked state,
// in microseconds
std::chrono::microseconds totalHeadOfLineBlockedTime{0us};
// How many times the stream has entered the "head-of-line blocked" state
uint32_t holbCount{0};
// Is the stream head-of-line blocked?
bool isHolb{false};
// Number of packets transmitted that carry new STREAM frame for this stream
uint64_t numPacketsTxWithNewData{0};
};
/**
* Sets connection callback, must be set BEFORE using the socket.
*/
virtual void setConnectionCallback(ConnectionCallback* callback) = 0;
/**
* Sets connection setup callback. This callback must be set before using the
* socket.
*/
virtual void setConnectionSetupCallback(
ConnectionSetupCallback* callback) = 0;
/**
* Sets connection streams callback. This callback must be set after
* connection set up is finished and is ready for streams processing.
*/
virtual void setConnectionCallbackNew(ConnectionCallbackNew* callback) = 0;
/**
* Sets the functions that mvfst will invoke to validate early data params
* and encode early data params to NewSessionTicket.
* It's up to the application's responsibility to make sure captured objects
* (if any) are alive when the functions are called.
*
* validator:
* On server side:
* Called during handshake while negotiating early data.
* @param alpn
* The negotiated ALPN. Optional because it may be absent from
* ClientHello.
* @param appParams
* The encoded and encrypted application parameters from PSK.
* @return
* Whether application accepts parameters from resumption state for
* 0-RTT.
* On client side:
* Called when transport is applying psk from cache.
* @param alpn
* The ALPN client is going to use for this connection. Optional
* because client may not set ALPN.
* @param appParams
* The encoded (not encrypted) application parameter from local cache.
* @return
* Whether application will attempt early data based on the cached
* application parameters. This is useful when client updates to use a
* new binary but still reads PSK from an old cache. Client may choose
* to not attempt 0-RTT at all given client thinks server will likely
* reject it.
*
* getter:
* On server side:
* Called when transport is writing NewSessionTicket.
* @return
* The encoded application parameters that will be included in
* NewSessionTicket.
* On client side:
* Called when client receives NewSessionTicket and is going to write to
* cache.
* @return
* Encoded application parameters that will be written to cache.
*/
virtual void setEarlyDataAppParamsFunctions(
folly::Function<
bool(const folly::Optional<std::string>& alpn, const Buf& appParams)
const> validator,
folly::Function<Buf()> getter) = 0;
virtual ~QuicSocket() = default;
/**
* ===== Generic Socket Methods =====
*/
/**
* Get the QUIC Client Connection ID
*/
virtual folly::Optional<ConnectionId> getClientConnectionId() const = 0;
/**
* Get the QUIC Server Connection ID
*/
virtual folly::Optional<ConnectionId> getServerConnectionId() const = 0;
/**
* Get the original Quic Server Connection ID chosen by client
*/
FOLLY_NODISCARD virtual folly::Optional<ConnectionId>
getClientChosenDestConnectionId() const = 0;
/**
* Get the peer socket address
*/
virtual const folly::SocketAddress& getPeerAddress() const = 0;
/**
* Get the original peer socket address
*/
virtual const folly::SocketAddress& getOriginalPeerAddress() const = 0;
/**
* Get the local socket address
*/
virtual const folly::SocketAddress& getLocalAddress() const = 0;
/**
* Get the cert presented by peer
*/
FOLLY_NODISCARD virtual const std::shared_ptr<
const folly::AsyncTransportCertificate>
getPeerCertificate() const {
return nullptr;
}
/**
* Determine if transport is open and ready to read or write.
*
* return true iff the transport is open and ready, false otherwise.
*/
virtual bool good() const = 0;
virtual bool replaySafe() const = 0;
/**
* Determine if an error has occurred with this transport.
*/
virtual bool error() const = 0;
/**
* Close this socket with a drain period. If closing with an error, it may be
* specified.
*/
virtual void close(
folly::Optional<std::pair<QuicErrorCode, std::string>> errorCode) = 0;
/**
* Close this socket gracefully, by waiting for all the streams to be idle
* first.
*/
virtual void closeGracefully() = 0;
/**
* Close this socket without a drain period. If closing with an error, it may
* be specified.
*/
virtual void closeNow(
folly::Optional<std::pair<QuicErrorCode, std::string>> errorCode) = 0;
/**
* Returns the event base associated with this socket
*/
virtual folly::EventBase* getEventBase() const = 0;
/**
* Returns the current offset already read or written by the application on
* the given stream.
*/
virtual folly::Expected<size_t, LocalErrorCode> getStreamReadOffset(
StreamId id) const = 0;
virtual folly::Expected<size_t, LocalErrorCode> getStreamWriteOffset(
StreamId id) const = 0;
/**
* Returns the amount of data buffered by the transport waiting to be written
*/
virtual folly::Expected<size_t, LocalErrorCode> getStreamWriteBufferedBytes(
StreamId id) const = 0;
/**
* Get internal transport info similar to TCP information.
*/
virtual TransportInfo getTransportInfo() const = 0;
/**
* Get internal transport info similar to TCP information.
* Returns LocalErrorCode::STREAM_NOT_EXISTS if the stream is not found
*/
virtual folly::Expected<StreamTransportInfo, LocalErrorCode>
getStreamTransportInfo(StreamId id) const = 0;
/**
* Get the negotiated ALPN. If called before the transport is ready
* returns folly::none
*/
virtual folly::Optional<std::string> getAppProtocol() const = 0;
/**
* Sets the size of the given stream's receive window, or the connection
* receive window if stream id is 0. If the window size increases, a
* window update will be sent to the peer. If it decreases, the transport
* will delay future window updates until the sender's available window is
* <= recvWindowSize.
*/
virtual void setReceiveWindow(StreamId id, size_t recvWindowSize) = 0;
/**
* Set the size of the transport send buffer for the given stream.
* The maximum total amount of buffer space is the sum of maxUnacked and
* maxUnsent. Bytes passed to writeChain count against unsent until the
* transport flushes them to the wire, after which they count against unacked.
*/
virtual void
setSendBuffer(StreamId id, size_t maxUnacked, size_t maxUnsent) = 0;
/**
* Return the amount of transport buffer space available for writing
*/
virtual uint64_t getConnectionBufferAvailable() const = 0;
/**
* Application can invoke this function to signal the transport to
* initiate migration.
* @param socket The new socket that should be used by the transport.
* If this is null then do not replace the underlying socket.
*/
virtual void onNetworkSwitch(std::unique_ptr<folly::AsyncUDPSocket>) {}
/**
* Get the flow control settings for the given stream (or connection flow
* control by passing id=0). Settings include send and receive window
* capacity and available.
*/
struct FlowControlState {
// Number of bytes the peer has allowed me to send.
uint64_t sendWindowAvailable;
// The max offset provided by the peer.
uint64_t sendWindowMaxOffset;
// Number of bytes I have allowed the peer to send.
uint64_t receiveWindowAvailable;
// The max offset I have provided to the peer.
uint64_t receiveWindowMaxOffset;
FlowControlState(
uint64_t sendWindowAvailableIn,
uint64_t sendWindowMaxOffsetIn,
uint64_t receiveWindowAvailableIn,
uint64_t receiveWindowMaxOffsetIn)
: sendWindowAvailable(sendWindowAvailableIn),
sendWindowMaxOffset(sendWindowMaxOffsetIn),
receiveWindowAvailable(receiveWindowAvailableIn),
receiveWindowMaxOffset(receiveWindowMaxOffsetIn) {}
};
/**
* Returns the current flow control windows for the connection.
* Use getStreamFlowControl for stream flow control window.
*/
virtual folly::Expected<FlowControlState, LocalErrorCode>
getConnectionFlowControl() const = 0;
/**
* Returns the current flow control windows for the stream, id != 0.
* Use getConnectionFlowControl for connection flow control window.
*/
virtual folly::Expected<FlowControlState, LocalErrorCode>
getStreamFlowControl(StreamId id) const = 0;
/**
* Sets the flow control window for the connection.
* Use setStreamFlowControlWindow for per Stream flow control.
*/
virtual folly::Expected<folly::Unit, LocalErrorCode>
setConnectionFlowControlWindow(uint64_t windowSize) = 0;
/**
* Sets the flow control window for the stream.
* Use setConnectionFlowControlWindow for connection flow control.
*/
virtual folly::Expected<folly::Unit, LocalErrorCode>
setStreamFlowControlWindow(StreamId id, uint64_t windowSize) = 0;
/**
* Settings for the transport. This takes effect only before the transport
* is connected.
*/
virtual void setTransportSettings(TransportSettings transportSettings) = 0;
virtual const TransportSettings& getTransportSettings() const = 0;
/**
* Sets the maximum pacing rate in Bytes per second to be used
* if pacing is enabled
*/
virtual folly::Expected<folly::Unit, LocalErrorCode> setMaxPacingRate(
uint64_t rateBytesPerSec) = 0;
/**
* Set a "knob". This will emit a knob frame to the peer, which the peer
* application can act on by e.g. changing transport settings during the
* connection.
*/
virtual folly::Expected<folly::Unit, LocalErrorCode>
setKnob(uint64_t knobSpace, uint64_t knobId, Buf knobBlob) = 0;
/**
* Can Knob Frames be exchanged with the peer on this connection?
*/
FOLLY_NODISCARD virtual bool isKnobSupported() const = 0;
/**
* Set stream priority.
* level: can only be in [0, 7].
*/
virtual folly::Expected<folly::Unit, LocalErrorCode>
setStreamPriority(StreamId id, PriorityLevel level, bool incremental) = 0;
/**
* Get stream priority.
*/
virtual folly::Expected<Priority, LocalErrorCode> getStreamPriority(
StreamId id) = 0;
/**
* ===== Read API ====
*/
/**
* Callback class for receiving data on a stream
*/
class ReadCallback {
public:
virtual ~ReadCallback() = default;
/**
* Called from the transport layer when there is data, EOF or an error
* available to read on the given stream ID
*/
virtual void readAvailable(StreamId id) noexcept = 0;
/**
* Called from the transport layer when there is an error on the stream.
*/
virtual void readError(
StreamId id,
std::pair<QuicErrorCode, folly::Optional<folly::StringPiece>>
error) noexcept = 0;
};
/**
* Set the read callback for the given stream. Note that read callback is
* expected to be set all the time. Removing read callback indicates that
* stream is no longer intended to be read again. This will issue a
* StopSending if cb is being set to nullptr after previously being not
* nullptr. The err parameter is used to control the error sent in the
* StopSending. By default when cb is nullptr this function will cause the
* transport to send a StopSending frame with
* GenericApplicationErrorCode::NO_ERROR. If err is specified to be
* folly::none, no StopSending will be sent.
*/
virtual folly::Expected<folly::Unit, LocalErrorCode> setReadCallback(
StreamId id,
ReadCallback* cb,
folly::Optional<ApplicationErrorCode> err =
GenericApplicationErrorCode::NO_ERROR) = 0;
/**
* Convenience function that sets the read callbacks of all streams to be
* nullptr.
*/
virtual void unsetAllReadCallbacks() = 0;
/**
* Convenience function that sets the read callbacks of all streams to be
* nullptr.
*/
virtual void unsetAllPeekCallbacks() = 0;
/**
* Convenience function that cancels delivery callbacks of all streams.
*/
virtual void unsetAllDeliveryCallbacks() = 0;
/**
* Invoke onCanceled on all the delivery callbacks registered for streamId.
*/
virtual void cancelDeliveryCallbacksForStream(StreamId streamId) = 0;
/**
* Invoke onCanceled on all the delivery callbacks registered for streamId for
* offsets lower than the offset provided.
*/
virtual void cancelDeliveryCallbacksForStream(
StreamId streamId,
uint64_t offset) = 0;
/**
* Pause/Resume read callback being triggered when data is available.
*/
virtual folly::Expected<folly::Unit, LocalErrorCode> pauseRead(
StreamId id) = 0;
virtual folly::Expected<folly::Unit, LocalErrorCode> resumeRead(
StreamId id) = 0;
/**
* Initiates sending of a StopSending frame for a given stream to the peer.
* This is called a "solicited reset". On receipt of the StopSending frame
* the peer should, but may not, send a ResetStream frame for the requested
* stream. A caller can use this function when they are no longer processing
* received data on the stream.
*/
virtual folly::Expected<folly::Unit, LocalErrorCode> stopSending(
StreamId id,
ApplicationErrorCode error) = 0;
/**
* Read from the given stream, up to maxLen bytes. If maxLen is 0, transport
* will return all available bytes.
*
* The return value is Expected. If the value hasError(), then a read error
* occured and it can be obtained with error(). If the value hasValue(), then
* value() returns a pair of the data (if any) and the EOF marker.
*
* Calling read() when there is no data/eof to deliver will return an
* EAGAIN-like error code.
*/
virtual folly::Expected<std::pair<Buf, bool>, LocalErrorCode> read(
StreamId id,
size_t maxLen) = 0;
/**
* ===== Peek/Consume API =====
*/
/**
* Usage:
* class Application {
* void onNewBidirectionalStream(StreamId id) {
* socket_->setPeekCallback(id, this);
* }
*
* virtual void onDataAvailable(
* StreamId id,
* const folly::Range<PeekIterator>& peekData) noexcept override
* {
* auto amount = tryInterpret(peekData);
* if (amount) {
* socket_->consume(id, amount);
* }
* }
* };
*/
using PeekIterator = std::deque<StreamBuffer>::const_iterator;
class PeekCallback {
public:
virtual ~PeekCallback() = default;
/**
* Called from the transport layer when there is new data available to
* peek on a given stream.
* Callback can be called multiple times and it is up to application to
* de-dupe already peeked ranges.
*/
virtual void onDataAvailable(
StreamId id,
const folly::Range<PeekIterator>& peekData) noexcept = 0;
/**
* Called from the transport layer during peek time when there is an error
* on the stream.
*/
virtual void peekError(
StreamId id,
std::pair<QuicErrorCode, folly::Optional<folly::StringPiece>>
error) noexcept = 0;
};
virtual folly::Expected<folly::Unit, LocalErrorCode> setPeekCallback(
StreamId id,
PeekCallback* cb) = 0;
/**
* Pause/Resume peek callback being triggered when data is available.
*/
virtual folly::Expected<folly::Unit, LocalErrorCode> pausePeek(
StreamId id) = 0;
virtual folly::Expected<folly::Unit, LocalErrorCode> resumePeek(
StreamId id) = 0;
/**
* Peek at the given stream.
*
* The return value is Expected. If the value hasError(), then a read error
* occured and it can be obtained with error(). If the value hasValue(),
* indicates that peekCallback has been called.
*
* The range that is passed to callback is only valid until callback returns,
* If caller need to preserve data that range points to - that data has to
* be copied.
*
* Calling peek() when there is no data/eof to deliver will return an
* EAGAIN-like error code.
*/
virtual folly::Expected<folly::Unit, LocalErrorCode> peek(
StreamId id,
const folly::Function<void(StreamId id, const folly::Range<PeekIterator>&)
const>& peekCallback) = 0;
/**
* Consumes data on the given stream, starting from currentReadOffset
*
* The return value is Expected. If the value hasError(), then a read error
* occured and it can be obtained with error().
*
* @offset - represents start of consumed range.
* Current implementation returns error and currentReadOffset if offset !=
* currentReadOffset
*
* Calling consume() when there is no data/eof to deliver
* will return an EAGAIN-like error code.
*
*/
virtual folly::Expected<
folly::Unit,
std::pair<LocalErrorCode, folly::Optional<uint64_t>>>
consume(StreamId id, uint64_t offset, size_t amount) = 0;
/**
* Equivalent of calling consume(id, stream->currentReadOffset, amount);
*/
virtual folly::Expected<folly::Unit, LocalErrorCode> consume(
StreamId id,
size_t amount) = 0;
/**
* ===== Write API =====
*/
/**
* Creates a bidirectional stream. This assigns a stream ID but does not
* send anything to the peer.
*
* If replaySafe is false, the transport will buffer (up to the send buffer
* limits) any writes on this stream until the transport is replay safe.
*/
virtual folly::Expected<StreamId, LocalErrorCode> createBidirectionalStream(
bool replaySafe = true) = 0;
/**
* Creates a unidirectional stream. This assigns a stream ID but does not
* send anything to the peer.
*
* If replaySafe is false, the transport will buffer (up to the send buffer
* limits) any writes on this stream until the transport is replay safe.
*/
virtual folly::Expected<StreamId, LocalErrorCode> createUnidirectionalStream(
bool replaySafe = true) = 0;
/**
* Returns the number of bidirectional streams that can be opened.
*/
virtual uint64_t getNumOpenableBidirectionalStreams() const = 0;
/**
* Returns the number of unidirectional streams that can be opened.
*/
virtual uint64_t getNumOpenableUnidirectionalStreams() const = 0;
/**
* Returns whether a stream ID represents a client-initiated stream.
*/
virtual bool isClientStream(StreamId stream) noexcept = 0;
/**
* Returns whether a stream ID represents a server-initiated stream.
*/
virtual bool isServerStream(StreamId stream) noexcept = 0;
/**
* Returns initiator (self or peer) of a stream by ID.
*/
virtual StreamInitiator getStreamInitiator(StreamId stream) noexcept = 0;
/**
* Returns whether a stream ID represents a unidirectional stream.
*/
virtual bool isUnidirectionalStream(StreamId stream) noexcept = 0;
/**
* Returns whether a stream ID represents a bidirectional stream.
*/
virtual bool isBidirectionalStream(StreamId stream) noexcept = 0;
/**
* Returns directionality (unidirectional or bidirectional) of a stream by ID.
*/
virtual StreamDirectionality getStreamDirectionality(
StreamId stream) noexcept = 0;
/**
* Callback class for receiving write readiness notifications
*/
class WriteCallback {
public:
virtual ~WriteCallback() = default;
/**
* Invoked when stream is ready to write after notifyPendingWriteOnStream
* has previously been called.
*
* maxToSend represents the amount of data that the transport layer expects
* to write to the network during this event loop, eg:
* min(remaining flow control, remaining send buffer space)
*/
virtual void onStreamWriteReady(
StreamId /* id */,
uint64_t /* maxToSend */) noexcept {}
/**
* Invoked when connection is ready to write after
* notifyPendingWriteOnConnection has previously been called.
*
* maxToSend represents the amount of data that the transport layer expects
* to write to the network during this event loop, eg:
* min(remaining flow control, remaining send buffer space)
*/
virtual void onConnectionWriteReady(uint64_t /* maxToSend */) noexcept {}
/**
* Invoked when a connection is being torn down after
* notifyPendingWriteOnStream has been called
*/
virtual void onStreamWriteError(
StreamId /* id */,
std::pair<QuicErrorCode, folly::Optional<folly::StringPiece>>
/* error */) noexcept {}
/**
* Invoked when a connection is being torn down after
* notifyPendingWriteOnConnection has been called
*/
virtual void onConnectionWriteError(
std::pair<QuicErrorCode, folly::Optional<folly::StringPiece>>
/* error */) noexcept {}
};
/**
* Inform the transport that there is data to write on this connection
* An app shouldn't mix connection and stream calls to this API
* Use this if the app wants to do prioritization.
*/
virtual folly::Expected<folly::Unit, LocalErrorCode>
notifyPendingWriteOnConnection(WriteCallback* wcb) = 0;
/**
* Inform the transport that there is data to write on a given stream.
* An app shouldn't mix connection and stream calls to this API
* Use the Connection call if the app wants to do prioritization.
*/
virtual folly::Expected<folly::Unit, LocalErrorCode>
notifyPendingWriteOnStream(StreamId id, WriteCallback* wcb) = 0;
virtual folly::Expected<folly::Unit, LocalErrorCode>
unregisterStreamWriteCallback(StreamId) = 0;
/**
* Structure used to communicate TX and ACK/Delivery notifications.
*/
struct ByteEvent {
enum class Type { ACK = 1, TX = 2 };
static constexpr std::array<Type, 2> kByteEventTypes = {
Type::ACK,
Type::TX};
StreamId id{0};
uint64_t offset{0};
Type type;
// sRTT at time of event
// TODO(bschlinker): Deprecate, caller can fetch transport state if
// desired.
std::chrono::microseconds srtt{0us};
};
/**
* Structure used to communicate cancellation of a ByteEvent.
*
* According to Dictionary.com, cancellation is more frequent in American
* English than cancelation. Yet in American English, the preferred style is
* typically not to double the final L, so cancel generally becomes canceled.
*/
using ByteEventCancellation = ByteEvent;
/**
* Callback class for receiving byte event (TX/ACK) notifications.
*/
class ByteEventCallback {
public:
virtual ~ByteEventCallback() = default;
/**
* Invoked when a byte event has been successfully registered.
* Since this is a convenience notification and not a mandatory callback,
* not marking this as pure virtual.
*/
virtual void onByteEventRegistered(ByteEvent /* byteEvent */) {}
/**
* Invoked when the byte event has occurred.
*/
virtual void onByteEvent(ByteEvent byteEvent) = 0;
/**
* Invoked if byte event is canceled due to reset, shutdown, or other error.
*/
virtual void onByteEventCanceled(ByteEventCancellation cancellation) = 0;
};
/**
* Callback class for receiving ack notifications
*/
class DeliveryCallback : public ByteEventCallback {
public:
virtual ~DeliveryCallback() = default;
/**
* Invoked when the peer has acknowledged the receipt of the specified
* offset. rtt is the current RTT estimate for the connection.
*/
virtual void onDeliveryAck(
StreamId id,
uint64_t offset,
std::chrono::microseconds rtt) = 0;
/**
* Invoked on registered delivery callbacks when the bytes will never be
* delivered (due to a reset or other error).
*/
virtual void onCanceled(StreamId id, uint64_t offset) = 0;
private:
// Temporary shim during transition to ByteEvent
void onByteEventRegistered(ByteEvent /* byteEvent */) final {
// Not supported
}
void onByteEvent(ByteEvent byteEvent) final {
CHECK_EQ((int)ByteEvent::Type::ACK, (int)byteEvent.type); // sanity
onDeliveryAck(byteEvent.id, byteEvent.offset, byteEvent.srtt);
}
// Temporary shim during transition to ByteEvent
void onByteEventCanceled(ByteEventCancellation cancellation) final {
CHECK_EQ((int)ByteEvent::Type::ACK, (int)cancellation.type); // sanity
onCanceled(cancellation.id, cancellation.offset);
}
};
/**
* Register a callback to be invoked when the stream offset was transmitted.
*
* Currently, an offset is considered "transmitted" if it has been written to
* to the underlying UDP socket, indicating that it has passed through
* congestion control and pacing. In the future, this callback may be
* triggered by socket/NIC software or hardware timestamps.
*
* If the registration fails, the callback (ByteEventCallback* cb) will NEVER
* be invoked for anything. If the registration succeeds, the callback is
* guaranteed to receive an onByteEventRegistered() notification.
*/
virtual folly::Expected<folly::Unit, LocalErrorCode> registerTxCallback(
const StreamId id,
const uint64_t offset,
ByteEventCallback* cb) = 0;
/**
* Register a byte event to be triggered when specified event type occurs for
* the specified stream and offset.
*
* If the registration fails, the callback (ByteEventCallback* cb) will NEVER
* be invoked for anything. If the registration succeeds, the callback is
* guaranteed to receive an onByteEventRegistered() notification.
*/
virtual folly::Expected<folly::Unit, LocalErrorCode>
registerByteEventCallback(
const ByteEvent::Type type,
const StreamId id,
const uint64_t offset,
ByteEventCallback* cb) = 0;
/**
* Cancel byte event callbacks for given stream.
*
* If an offset is provided, cancels only callbacks with an offset less than
* or equal to the provided offset, otherwise cancels all callbacks.
*/
virtual void cancelByteEventCallbacksForStream(
const StreamId id,
const folly::Optional<uint64_t>& offset = folly::none) = 0;
/**
* Cancel byte event callbacks for given type and stream.
*
* If an offset is provided, cancels only callbacks with an offset less than
* or equal to the provided offset, otherwise cancels all callbacks.
*/
virtual void cancelByteEventCallbacksForStream(
const ByteEvent::Type type,
const StreamId id,
const folly::Optional<uint64_t>& offset = folly::none) = 0;
/**
* Cancel all byte event callbacks of all streams.
*/
virtual void cancelAllByteEventCallbacks() = 0;
/**
* Cancel all byte event callbacks of all streams of the given type.
*/
virtual void cancelByteEventCallbacks(const ByteEvent::Type type) = 0;
/**
* Reset or send a stop sending on all non-control streams. Leaves the
* connection otherwise unmodified. Note this will also trigger the
* onStreamWriteError and readError callbacks immediately.
*/
virtual void resetNonControlStreams(
ApplicationErrorCode error,
folly::StringPiece errorMsg) = 0;
/**
* Get the number of pending byte events for the given stream.
*/
FOLLY_NODISCARD virtual size_t getNumByteEventCallbacksForStream(
const StreamId streamId) const = 0;
/**
* Get the number of pending byte events of specified type for given stream.
*/
FOLLY_NODISCARD virtual size_t getNumByteEventCallbacksForStream(
const ByteEvent::Type type,
const StreamId streamId) const = 0;
/**
* Write data/eof to the given stream.
*
* Passing a delivery callback registers a callback from the transport when
* the peer has acknowledged the receipt of all the data/eof passed to write.
*
* An error code is present if there was an error with the write.
*/
using WriteResult = folly::Expected<folly::Unit, LocalErrorCode>;
virtual WriteResult writeChain(
StreamId id,
Buf data,
bool eof,
ByteEventCallback* cb = nullptr) = 0;
/**
* Write a data representation in the form of BufferMeta to the given stream.
*/
virtual WriteResult writeBufMeta(
StreamId id,
const BufferMeta& data,
bool eof,
ByteEventCallback* cb = nullptr) = 0;
/**
* Set the DSRPacketizationRequestSender for a stream.
*/
virtual WriteResult setDSRPacketizationRequestSender(
StreamId id,
std::unique_ptr<DSRPacketizationRequestSender> sender) = 0;
/**
* Register a callback to be invoked when the peer has acknowledged the
* given offset on the given stream.
*/
virtual folly::Expected<folly::Unit, LocalErrorCode> registerDeliveryCallback(
StreamId id,
uint64_t offset,
ByteEventCallback* cb) = 0;
/**
* Close the stream for writing. Equivalent to writeChain(id, nullptr, true).
*/
virtual folly::Optional<LocalErrorCode> shutdownWrite(StreamId id) = 0;
/**
* Cancel the given stream
*/
virtual folly::Expected<folly::Unit, LocalErrorCode> resetStream(
StreamId id,
ApplicationErrorCode error) = 0;
/**
* Helper method to check a generic error for an Application error, and reset
* the stream with the reciprocal error.
*
* Returns true if the error was an ApplicationErrorCode, and the stream was
* reset.
*/
virtual folly::Expected<folly::Unit, LocalErrorCode>
maybeResetStreamFromReadError(StreamId id, QuicErrorCode error) = 0;
/**
* Callback class for pings
*/
class PingCallback {
public:
virtual ~PingCallback() = default;
/**
* Invoked when the ping is acknowledged
*/
virtual void pingAcknowledged() noexcept = 0;
/**
* Invoked if the ping times out
*/
virtual void pingTimeout() noexcept = 0;
};
/**
* Send a ping to the peer. When the ping is acknowledged by the peer or
* times out, the transport will invoke the callback.
*
* If 'callback' is nullptr, or pingTimeout is 0, no callback is scheduled.
*/
virtual void sendPing(
PingCallback* callback,
std::chrono::milliseconds pingTimeout) = 0;
/**
* Get information on the state of the quic connection. Should only be used
* for logging.
*/
virtual const QuicConnectionStateBase* getState() const = 0;
/**
* Detaches the eventbase from the socket. This must be called from the
* eventbase of socket.
* Normally this is invoked by an app when the connection is idle, i.e.
* there are no "active" streams on the connection, however an app might
* think that all the streams are closed because it wrote the FIN
* to the QuicSocket, however the QuicSocket might not have delivered the FIN
* to the peer yet. Apps SHOULD use the delivery callback to make sure that
* all writes for the closed stream are finished before detaching the
* connection from the eventbase.
*/
virtual void detachEventBase() = 0;
/**
* Attaches an eventbase to the socket. This must be called from the
* eventbase that needs to be attached and the caller must make sure that
* there is no eventbase already attached to the socket.
*/
virtual void attachEventBase(folly::EventBase* evb) = 0;
/**
* Returns whether or not the eventbase can currently be detached from the
* socket.
*/
virtual bool isDetachable() = 0;
/**
* Signal the transport that a certain stream is a control stream.
* A control stream outlives all the other streams in a connection, therefore,
* if the transport knows about it, can enable some optimizations.
* Applications should declare all their control streams after either calling
* createStream() or receiving onNewBidirectionalStream()
*/
virtual folly::Optional<LocalErrorCode> setControlStream(StreamId id) = 0;
/**
* Set congestion control type.
*/
virtual void setCongestionControl(CongestionControlType type) = 0;
/**
* Adds an observer.
*
* Observers can tie their lifetime to aspects of this socket's /
* lifetime and perform inspection at various states.
*
* This enables instrumentation to be added without changing / interfering
* with how the application uses the socket.
*
* @param observer Observer to add (implements Observer).
*/
virtual void addObserver(Observer* observer) = 0;
/**
* Removes an observer.
*
* @param observer Observer to remove.
* @return Whether observer found and removed from list.
*/
virtual bool removeObserver(Observer* observer) = 0;
/**
* Returns installed observers.
*
* @return Reference to const vector with installed observers.
*/
FOLLY_NODISCARD virtual const ObserverVec& getObservers() const = 0;
/**
* Returns varios stats of the connection.
*/
FOLLY_NODISCARD virtual QuicConnectionStats getConnectionsStats() const = 0;
/**
* ===== Datagram API =====
*
* Datagram support is experimental. Currently there isn't delivery callback
* or loss notification support for Datagram.
*/
class DatagramCallback {
public:
virtual ~DatagramCallback() = default;
/**
* Notifies the DatagramCallback that datagrams are available for read.
*/
virtual void onDatagramsAvailable() noexcept = 0;
};
/**
* Set the read callback for Datagrams
*/
virtual folly::Expected<folly::Unit, LocalErrorCode> setDatagramCallback(
DatagramCallback* cb) = 0;
/**
* Returns the maximum allowed Datagram payload size.
* 0 means Datagram is not supported
*/
FOLLY_NODISCARD virtual uint16_t getDatagramSizeLimit() const = 0;
/**
* Writes a Datagram frame. If buf is larger than the size limit returned by
* getDatagramSizeLimit(), or if the write buffer is full, buf will simply be
* dropped, and a LocalErrorCode will be returned to caller.
*/
virtual WriteResult writeDatagram(Buf buf) = 0;
/**
* Returns the currently available received Datagrams.
* Returns all datagrams if atMost is 0.
*/
virtual folly::Expected<std::vector<Buf>, LocalErrorCode> readDatagrams(
size_t atMost = 0) = 0;
};
} // namespace quic