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Commit Graph

26 Commits

Author SHA1 Message Date
Luca Niccolini
e39bf5f447 parse and write DATAGRAM Frames
Summary: This diff is the encode and decode support of Datagram frame.

Reviewed By: mjoras, yangchi

Differential Revision: D20983883

fbshipit-source-id: 1a72a87e6ce3601b71fececca872a9d20bf7820e
2021-05-04 10:53:00 -07:00
Matt Joras
55e0fa070e Send probes on all spaces take 2.
Summary:
As before we will now aggressively send probes on all spaces with probes available when the PTO timer fires.

This time with more unit tests and some bug fixes.

Reviewed By: yangchi

Differential Revision: D27338523

fbshipit-source-id: 8a9ccb90ed691e996fab4afa2f132c0f99044fbc
2021-04-02 14:59:57 -07:00
Matt Joras
a92a24bdd5 Back out "Send probes for all spaces."
Summary: As in title. There's a bug here somewhere with empty write loops we need to find.

Reviewed By: yangchi

Differential Revision: D27279100

fbshipit-source-id: e1d26fbf8d6df1590d464a6504a8b940b46794e0
2021-03-23 16:10:12 -07:00
Matt Joras
bceb00346b Send probes for all spaces.
Summary:
Previously we would only send probes for the first space which had one available, i.e. Initial before Handshake before AppData. Since we only have one PTO timer this can lead to situations where we perpetually probe with only Initials, which can significantly delay the handshake if we should have probed with Handshakes.

With this diff we will keep the single PTO timer but aggressively write more probes from all spaces if they are available.

Additionally this refactors some counters into EnumArrays

Reviewed By: yangchi

Differential Revision: D27235199

fbshipit-source-id: ef3614a833bf0f02f5806846a1335fa7ac2a4dc8
2021-03-23 12:51:36 -07:00
Matt Joras
382c1cdcc6 Remove partial reliability from mvfst.
Summary: As in title.

Reviewed By: yangchi

Differential Revision: D26701886

fbshipit-source-id: c7b36c616200b17fbf697eff4ba0d18695effb45
2021-03-03 15:30:21 -08:00
Yang Chi
c1223a2f78 Remove trailing _E from QUIC variant type
Summary:
I think this should just work without the trailing `_E`. It was added
when we mixed up our own union based variant and boost::variant. Some compiler
flags didn't like that. Now we no longer have mixed up cases, this should be
fine

Reviewed By: lnicco

Differential Revision: D25589393

fbshipit-source-id: 6430dc20f8e81af0329d89e6990c16826da168b8
2020-12-16 18:03:05 -08:00
Yang Chi
51b917b0b3 PingFrame is not a simple frame
Summary:
The problem with Ping being a simple frame:
(1) All SimpleFrames are in the same scheduler. So sending ping means we may
also send other frames which can be problematic if we send in Initial or
Handshake space
(2) Ping isn't retranmisttable. But other Simple frames are. So we are
certainly setting this wrong when we send pure Ping packet today.

That being said, there are cases where we need to treat Ping as retransmittable.
One is when it comes to update ack state: If peer sends us Ping, we may want to
Ack early rather than late. so it makes sense to treat Ping as retransmittable.
Another place is insertion into OutstandingPackets list. When our API user sends
Ping, then also add a Ping timeout. Without adding pure Ping packets into OP list,
we won't be able to track the acks to our Pings.

Reviewed By: mjoras

Differential Revision: D21763935

fbshipit-source-id: a04e97b50cf4dd4e3974320a4d2cc16eda48eef9
2020-06-18 15:30:44 -07:00
Yang Chi
b8fef40c6d Clone Quic handshake packets
Summary:
On loss timer, currently we knock all handshake packets out of the OP
list and resend everything. This means miss RTT sampling opportunities during
handshake if loss timer fires, and given our initial loss timer is likely not a
good fit for many networks, it probably fires a lot.

This diff keeps handshake packets in the OP list, and add packet cloning
support to handshake packets so we can clone them and send as probes.

With this, the handshake alarm is finally removed. PTO will take care of all
packet number space.

The diff also fixes a bug in the CloningScheduler where we missed cipher
overhead setting. That broke a few unit tests once we started to clone
handshake packets.

The writeProbingDataToSocket API is also changed to support passing a token to
it so when we clone Initial, token is added correctly. This is because during
packet cloning, we only clone frames. Headers are fresh built.

The diff also changed the cloning behavior when there is only one outstanding
packet. Currently we clone it twice and send two packets. There is no point of
doing that. Now when loss timer fires and when there is only one outstanding
packet, we only clone once.

The PacketEvent, which was an alias of PacketNumber, is now a real type that
has both PacketNumber and PacketNumberSpace to support cloning of handshake
packets. I think in the long term we should refactor PacketNumber itself into a
real type.

Reviewed By: mjoras

Differential Revision: D19863693

fbshipit-source-id: e427bb392021445a9388c15e7ea807852ddcbd08
2020-06-18 15:30:44 -07:00
Xiaoting Tang
2d00d56fbd Put outstanding packets, events and associated counters in one class
Summary: ^

Reviewed By: yangchi

Differential Revision: D21956286

fbshipit-source-id: 305b879ad11df23aae8e0c3aac4645c0136b3012
2020-06-10 12:45:28 -07:00
Yang Chi
cd7339e454 Give caller some control over if writeStreamFrameHeader should write length
Summary:
Becuase when we clone an existing packet, the logic inside the current
writetStreamFrameHeader is no longer correct.

Reviewed By: mjoras

Differential Revision: D21383828

fbshipit-source-id: 8e6bbb048eefd97ca7cf17b89edc2f395f274a73
2020-05-07 10:56:26 -07:00
Yang Chi
6f71c2dda6 Quic CloningScheduler uses the correct packet builder to clone old packets
Summary: as title

Reviewed By: mjoras

Differential Revision: D20919831

fbshipit-source-id: 76e264780515bb98c32886d75dedd7902958e71e
2020-04-29 20:36:59 -07:00
Yang Chi
726da8cbf7 Use BufQueue for Quic crypto frame writing as well
Summary:
Other frames have been using the BufQueue version of frame writing.
Change this for Crypto streams as well

Reviewed By: mjoras

Differential Revision: D20947921

fbshipit-source-id: 1cfa0f3806e8d74e8c8a4864498e1c06b55d5292
2020-04-10 09:16:16 -07:00
Yang Chi
c3785a6b08 Stop cloning retranmssion buffer in Quic PacketRebuilder
Summary: use the BufQueue version of writeStreamFrameData for retransmission.

Reviewed By: mjoras

Differential Revision: D20920391

fbshipit-source-id: 5fe7017329f801e0ac5428257b9a61000e26e203
2020-04-10 09:16:15 -07:00
Matt Joras
49d552c3f4 Store unique_ptr<StreamBuffer> in retransmissionBuffer.
Summary:
As it turns out, the extra indirection from storing a unique_ptr is not worse than the gain from using an `F14ValueMap` versus an `F14VectorMap`.

This reduces the `find` cost measurably in profiles, and doesn't appear to have any real negative effects otherwise.

Reviewed By: yangchi

Differential Revision: D20923854

fbshipit-source-id: a75c4649ea3dbf0e6c89ebfe0d31d082bbdc31fd
2020-04-08 14:35:16 -07:00
TJ Yin
a396f62335 Replace folly::Optional::hasValue() by has_value()
Differential Revision: D19882830

fbshipit-source-id: 031217f9890351022bc8d171f0ccd7e045dd6972
2020-02-26 08:40:44 -08:00
Matt Joras
431acc838f Optimize ACK frame writing
Summary:
Previously we stored an `IntervalSet` in each `WriteAckFrame`. We don't need to do this, as by the time we are writing an `ACK` the `IntervalSet` is complete. Instead of bothering with the `IntervalSet` operations, we can simply serialize it to a reverse-sorted `vector.`

Additionally this has some micro-optimizations for filling the ACK frame, with a new function for getting varint size.

Reviewed By: yangchi

Differential Revision: D19397728

fbshipit-source-id: ba6958fb36a4681edaa8394b1bcbbec3472e177d
2020-01-16 10:40:40 -08:00
Matt Joras
b6e134fdee Use F14FastMap as the retranmission buffer.
Summary:
The retransmission buffer tracks stream frame data we have sent that is currently unacked. We keep this as a sorted `deque`. This isn't so bad for performance, but we can do better if we break ourselves of the requirement that it be sorted (removing a binary search on ACK).

To do this we make the buffer a map of offset -> `StreamBuffer`.

There were two places that were dependent on the sorted nature of the list.

1. For partial reliablity we call `shrinkBuffers` to remove all unacked buffers less than an offset. For this we now have to do it with a full traversal of the retransmission buffer instead of only having to do an O(offset) search. In the future we could make this better by only lazily deleting from the retransmission buffer on ACK or packet loss.

2. We used the start of the retransmission buffer to determine if a delivery callback could be fired for a given offset. We need some new state to track this. Instead of tracking unacked buffers, we now track acked ranges using the existing `IntervalSet`. This set should be small for the typical case, as we think most ACKs will come in order and just cause existing ranges to merge.

Reviewed By: yangchi

Differential Revision: D18609467

fbshipit-source-id: 13cd2164352f1183362be9f675c1bdc686426698
2019-11-27 00:25:25 -08:00
Yang Chi
dc27ebf05d Rename ackFrameMatchesRetransmitBuffer to streamFrameMatchesRetransmitBuffer
Summary:
The function indeed compares a Stream frame to a buffer, not an Ack
frame to a buffer.

Reviewed By: sharma95

Differential Revision: D18000632

fbshipit-source-id: fbbc36378404f8f52a199114af48b9020d0569e8
2019-10-18 15:54:26 -07:00
Subodh Iyengar
68c332acb1 Use custom variant type for write frames
Summary:
Use the custom variant type for write frames as well, now that
we use them for read frames.

Reviewed By: mjoras

Differential Revision: D17776862

fbshipit-source-id: 47093146d0f1565c22e5393ed012c70e2e23d279
2019-10-07 22:43:31 -07:00
Subodh Iyengar
04baa15a04 Custom variant type for packetheader
Summary:
Make a custom variant type for PacketHeader. By not relying on boost::variant
this reduces the code size of the implementation.

This uses a combination of a union type as well as a enum type to emulate a variant

Reviewed By: yangchi

Differential Revision: D17187589

fbshipit-source-id: 00c2b9b8dd3f3e73af766d84888b13b9d867165a
2019-09-19 17:31:47 -07:00
Matt Joras
049b512646 Write stream frame header and data separately.
Summary:
Prior to this diff we would clone out an entire flow control's worth of data from the writebuffer and then clone out a smaller portion of that to write into the packet builder. This is extremely wasteful when we have a large flow control window.

Additionally we would always write the stream data length field even when we are going to fill the remainder of the packet with the current stream frame. By first calculating the amount of data that needs to can be written and writing the header, we can now omit the data length field when we can fill the whole packet.

Reviewed By: yangchi

Differential Revision: D15769514

fbshipit-source-id: 95ac74eebcde87dd06de54405d7f69c42362e29c
2019-08-22 15:59:41 -07:00
Yang Chi
75ab1ce6d5 Reset is a unidirectional event
Summary:
Sending a reset shouldn't affect read states. Receiving a reset
shouldn't affect send states.

Reviewed By: afrind

Differential Revision: D15578287

fbshipit-source-id: 65c5e30666fd9e4c295317ba4c3e0653edbb78ff
2019-05-31 13:27:46 -07:00
Konstantin Tsoy
8e2b621f63 Match ack frames to retransmission buffers properly
Summary:
With partial reliability we adjust retransmission queue on skips; we need to account for that when we match buffers in retransmission queue.

In fully reliable mode an ack frame must always match a single buffer from re-tranmission queue (offset, length and eom).
In partially reliable mode we can run into two more scenarios in addition to the above:
* re-transmisison buffer for which the ack frame arrived has been removed fully
* re-transmisison buffer for which the ack frame arrived has been removed partially

If full buffer is missing - ignore the ack.
If part of the buffer is missing, make sure that the adjusted offset and length match to that found in the ack frame.

Reviewed By: yangchi

Differential Revision: D15301304

fbshipit-source-id: f281fa30957c1c13c42c05684984f9a1acaa4e34
2019-05-15 13:00:23 -07:00
Udip Pant
4a9537798e Add correct license headers on some missing files
Summary: ^

Reviewed By: sharma95

Differential Revision: D15172546

fbshipit-source-id: bacc832752a433b86962e77bb19aff4504640e60
2019-05-01 22:42:04 -07:00
Konstantin Tsoy
f5310e174c Retransmission buffer may be empty on ACK frame processing
Summary:
There is a race condition with min data frame (skip) and ack frame when it comes to retransmission buffer.
Sometimes, we receive both min data and ack frames, the min data frame gets processed first and it clears out retransmission buffer (expected), but then we get to process the ack frame and there is that CHECK that expects the retransmission buffer to have at least one unacked buffer in it - there is none and then the app crashes.

Reviewed By: siyengar

Differential Revision: D14908630

fbshipit-source-id: d8bcd70291e1fd3618065fdeb44bedc6ac66bcaa
2019-04-30 11:11:48 -07:00
udippant
50d4939e9e Initial commit of mvfst 2019-04-22 23:42:46 -07:00