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Commit Graph

14 Commits

Author SHA1 Message Date
Kyle Nekritz
364942346a Use ALPN in QUIC tests.
Summary: This is in preparation for enforcing ALPN requirement in the QUIC layer.

Reviewed By: mjoras

Differential Revision: D51285567

fbshipit-source-id: 3cc3c2fbde169ec9603b3309d0abda74aa698602
2024-01-26 10:55:13 -08:00
Joseph Beshay
ead139adef Move all mvfst use-cases to the new Eventbase, Timer, and Socket interfaces
Summary:
This is the major transition that updates mvfst code to use the new interfaces. The new Folly implementations of the interfaces maintain all the existing behavior of folly types so this should not introduce any functional change. The core changes are:
- Update the BatchWriters to use the new interfaces.
- Update the FunctionLooper to use the new interfaces.
- Change QuicServerTransport to take the folly types and wrap them in the new types for use in the QuicTransportBase.

The rest of the diff is for updating all the existing uses of the QuicTrasnport to initialize the necessary types and pass them to the QUIC transport instead of directly passing folly types.

Reviewed By: mjoras

Differential Revision: D51413481

fbshipit-source-id: 5ed607e12b9a52b96148ad9b4f8f43899655d936
2023-12-14 00:24:12 -08:00
Brandon Schlinker
ad3dd0ec01 Cleanup and modularize receive path, improve timestamp support [7/x]
Summary:
This diff:
- Adds `QuicAsyncUDPSocketWrapperImpl` and changes existing instantiatons of `QuicAsyncUDPSocketWrapper` to instead instantiate `QuicAsyncUDPSocketWrapperImpl`. In follow up diffs, pure virtual functions will be added to `QuicAsyncUDPSocketWrapper` and implemented in `QuicAsyncUDPSocketWrapperImpl`. See D48717388 for more information.

--

This diff is part of a larger stack focused on the following:

- **Cleaning up client and server UDP packet receive paths while improving testability.** We currently have multiple receive paths for client and server. Capabilities vary significantly and there are few tests. For instance:
  - The server receive path supports socket RX timestamps, abet incorrectly in that it does not store timestamp per packet. In comparison, the client receive path does not currently support socket RX timestamps, although the code in `QuicClientTransport::recvmsg` and `QuicClientTransport::recvmmsg` makes reference to socket RX timestamps, making it confusing to understand the capabilities available when tracing through the code. This complicates the tests in `QuicTypedTransportTests`, as we have to disable test logic that depends on socket RX timestamps for client tests.
  - The client currently has three receive paths, and none of them are well tested.

- **Modularize and abstract components in the receive path.** This will make it easier to mock/fake the UDP socket and network layers.
  - `QuicClientTransport` and `QuicServerTransport` currently contain UDP socket handling logic that operates over lower layer primitives such `cmsg` and `io_vec` (see `QuicClientTransport::recvmmsg` and `...::recvmsg` as examples).
  - Because this UDP socket handling logic is inside of the mvfst transport implementations, it is difficult to test this logic in isolation and mock/fake the underlying socket and network layers. For instance, injecting a user space network emulator that operates at the socket layer would require faking `folly::AsyncUDPSocket`, which is non-trivial given that `AsyncUDPSocket` does not abstract away intricacies arising from the aforementioned lower layer primitives.
  - By shifting this logic into an intermediate layer between the transport and the underlying UDP socket, it will be easier to mock out the UDP socket layer when testing functionality at higher layers, and inject fake components when we want to emulate the network between a mvfst client and server. It will also be easier for us to have unit tests focused on testing interactions between the UDP socket implementation and this intermediate layer.

- **Improving receive path timestamping.** We only record a single timestamp per `NetworkData` at the moment, but (1) it is possible for a `NetworkData` to have multiple packets, each with their own timestamps, and (2) we should be able to record both userspace and socket timestamps.

Reviewed By: jbeshay, mjoras

Differential Revision: D48717592

fbshipit-source-id: e21368f5c1f3b37608fc1c88617e96b93a02f6e0
2023-09-21 07:57:58 -07:00
Brandon Schlinker
a1445434b0 Cleanup and modularize receive path, improve timestamp support [5/x]
Summary:
This diff changes `QuicAsyncUDPSocketWrapper` so that it is an abstraction layer that inherits from `QuicAsyncUDPSocketType`, instead of simply being a container with aliases.
- Key changes in `QuicAsyncUDPSocketWrapper.h`, the rest of the updates switch us from using `QuicAsyncUDPSocketType` to `QuicAsyncUDPSocketWrapper`.
- It's difficult to mock the UDP socket today given that we expose the entire `folly::AsyncUDPSocket` type to the higher layers of the QUIC stack. This complicates testing and emulation because any mock / fake has to implement low level primitives like `recvmmsg`, and because the `folly::AsyncUDPSocket` interface can change over time.
- Pure virtual functions will be defined in `QuicAsyncUDPSocketWrapper` in a follow up diff to start creating an interface between the higher layers of the mvfst QUIC stack and the UDP socket, and this interface will abstract away lower layer details such as `cmsgs` and `io_vec`, and instead focus on populating higher layer structures such as `NetworkData` and `ReceivedPacket` (D48714615). This will make it easier for us to mock or fake the UDP socket.

This diff relies on changes to `folly::MockAsyncUDPSocket` introduced in D48717389.

--

This diff is part of a larger stack focused on the following:

- **Cleaning up client and server UDP packet receive paths while improving testability.** We currently have multiple receive paths for client and server. Capabilities vary significantly and there are few tests. For instance:
  - The server receive path supports socket RX timestamps, abet incorrectly in that it does not store timestamp per packet. In comparison, the client receive path does not currently support socket RX timestamps, although the code in `QuicClientTransport::recvmsg` and `QuicClientTransport::recvmmsg` makes reference to socket RX timestamps, making it confusing to understand the capabilities available when tracing through the code. This complicates the tests in `QuicTypedTransportTests`, as we have to disable test logic that depends on socket RX timestamps for client tests.
  - The client currently has three receive paths, and none of them are well tested.

- **Modularize and abstract components in the receive path.** This will make it easier to mock/fake the UDP socket and network layers.
  - `QuicClientTransport` and `QuicServerTransport` currently contain UDP socket handling logic that operates over lower layer primitives such `cmsg` and `io_vec` (see `QuicClientTransport::recvmmsg` and `...::recvmsg` as examples).
  - Because this UDP socket handling logic is inside of the mvfst transport implementations, it is difficult to test this logic in isolation and mock/fake the underlying socket and network layers. For instance, injecting a user space network emulator that operates at the socket layer would require faking `folly::AsyncUDPSocket`, which is non-trivial given that `AsyncUDPSocket` does not abstract away intricacies arising from the aforementioned lower layer primitives.
  - By shifting this logic into an intermediate layer between the transport and the underlying UDP socket, it will be easier to mock out the UDP socket layer when testing functionality at higher layers, and inject fake components when we want to emulate the network between a mvfst client and server. It will also be easier for us to have unit tests focused on testing interactions between the UDP socket implementation and this intermediate layer.

- **Improving receive path timestamping.** We only record a single timestamp per `NetworkData` at the moment, but (1) it is possible for a `NetworkData` to have multiple packets, each with their own timestamps, and (2) we should be able to record both userspace and socket timestamps.

Reviewed By: jbeshay, hanidamlaj

Differential Revision: D48717388

fbshipit-source-id: 4f34182a69ab1e619e454da19e357a6a2ee2b9ab
2023-09-21 07:57:58 -07:00
Konstantin Tsoy
4a0dd1e2a4 QuicAsyncUDPSocketWrapper
Reviewed By: jbeshay

Differential Revision: D46379200

fbshipit-source-id: f6a7c1cf68108872e05e6fd8adb7f00aae22b2ed
2023-07-11 15:21:15 -07:00
Hani Damlaj
835f81c30d fix setReadCB behaviour
Summary:
- folly::AsyncTransport::setReadCb(nullptr) is semantically equivalent to QuicSocket::pauseRead(), rather than QuicSocket::setReadCallback(nullptr) which permanently uninstalls the callback

- refactored unit tests a tiny bit

Reviewed By: mjoras

Differential Revision: D45366235

fbshipit-source-id: 76e840ece40741fce8e6cb41b130a524d14d9e55
2023-05-25 16:15:50 -07:00
Alan Frindell
7be403c697 QuicStreamAsyncTransport fixes
Summary:
I was using this for hq-interop testing, and I discovered a couple bugs.

1) readCb_ may not be set initially, so only attempt an initial read if it's non-null

2) When this transport closes, we shouldn't close the underlying QUIC socket.  Instead we should attempt to write a FIN (if we haven't already).  If that doesn't immediately succeed (perhaps queued writes are blocked on flow control), send a reset.

Reviewed By: kvtsoy

Differential Revision: D40741000

fbshipit-source-id: f3f925b884ae30feac0d86cbca13084248566099
2022-11-16 18:25:26 -08:00
Konstantin Tsoy
a70ffbeb29 Rename ConnectionCallbackNew back to ConnectionCallback
Summary: Rename ConnectionCallbackNew back to ConnectionCallback

Reviewed By: mjoras

Differential Revision: D33979956

fbshipit-source-id: 6c133a406c4bf6799838ffc36701267a938cb4a3
2022-02-23 12:57:31 -08:00
Konstantin Tsoy
1ca4c4e66c Move tests to split callbacks
Summary:
Maine change is `MockConnectionCallback` -> `MockConnectionSetupCallback` + `MockConnectionCallbackNew`.
Everything else is changing tests to use the two new classes.

Differential Revision: D33076321

fbshipit-source-id: a938b63ce59f07f549b3e725caad8785348db7ed
2022-02-02 14:03:23 -08:00
Hani Damlaj
00e67c1bf9 mvfst License Header Update
Reviewed By: lnicco

Differential Revision: D33587012

fbshipit-source-id: 972eb440f0156c9c04aa6e8787561b18295c1a97
2022-01-18 13:56:12 -08:00
Hani Damlaj
2660a288b3 Update Company Name
Summary: - as title

Reviewed By: lnicco

Differential Revision: D33513410

fbshipit-source-id: 282b6f512cf83b9abb7990402661135b658f7bd1
2022-01-13 12:07:48 -08:00
Jiangnan Cheng
6323677069 create TestClientUtils for TestCertificateVerifier
Summary: Separate `TestCertificateVerifier` from `TestUtils`.

Reviewed By: mjoras

Differential Revision: D29769297

fbshipit-source-id: 531d277c09a5d16d17afdd18cdac5f8bf27e6766
2021-07-22 14:23:49 -07:00
Andrii Vasylevskyi
7204c8c46e QUIC client and server AsyncTransport wrappers
Summary:
Helper classes for easy experimentation with QUIC in existing code using folly::AsyncSockets, using single QUIC bidi stream.
1) QuicStreamAsyncTransport buffers writes/read callback assignment until stream id is assigned. This similar to AsyncSocket that handles connect() internally and allows consumers to read/write right away after instance creation.
2) Quic(Client|Server)AsyncTransport handle connection level callbacks and update stream id on corresponding stream event
3) QuicAsyncTransportAcceptor and QuicAsyncTransportServer handle wangle::ManagedConnections, which are commonly used with folly::AsyncServerSockets

Reviewed By: yangchi

Differential Revision: D24656620

fbshipit-source-id: 75f9eb66c6cc8b7b1b974912d760c8aae5a5809f
2020-11-30 13:14:24 -08:00
Andrii Vasylevskyi
c1c343d86b Reintroduce QuicStreamAsyncTransport
Summary: Interact with a QUIC stream with the folly transport api you are used to

Reviewed By: mjoras

Differential Revision: D19541969

fbshipit-source-id: 36b8273095638e1e0136502925262c0eab264aa1
2020-06-11 05:21:59 -07:00