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Less direct Buf access in BufAccessor
Summary: **Context** The `BufAccessor` is used to access a contiguous section of memory. Right now, it works with a `Buf` under the hood. **Overall plan** The plan is to change the `BufAccessor` to use a `uint8_t*` instead. Since we're using section of contiguous memory, there's no need to use a chained buffer abstraction here. This'll move us closer to deprecating the usage `folly::IOBuf`. **What this diff is doing** Most use cases of the `BufAccessor` look like the following: ``` auto buf = bufAccessor.obtain(); // Do something with buf, like calling trimEnd bufAccessor.release(buf) ``` I'm adding APIs to the `BufAccessor` so that there's no need to `obtain()` and `release()` the `Buf`. We'd instead just call an API on the `BufAccessor`, which would call that same API on the underlying `folly::IOBuf`. Later on, we'll change the `BufAccessor` to use a `uint8_t*` under the hood. I'm currently leaving in the `obtain()`, `release()`, and `buf()` APIs because Fizz and the AsyncUDPSocket expect `folly::IOBuf` as inputs in many of their APIs. Once those callsites are migrated off `folly::IOBuf`, we can remove these APIs. Reviewed By: mjoras Differential Revision: D60973166 fbshipit-source-id: 52aa3541d0c4878c7ee8525d70ac280508b61e24
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@ -912,7 +912,7 @@ TEST_F(QuicPacketSchedulerTest, CloningSchedulerWithInplaceBuilder) {
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QuicClientConnectionState conn(
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FizzClientQuicHandshakeContext::Builder().build());
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conn.transportSettings.dataPathType = DataPathType::ContinuousMemory;
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SimpleBufAccessor bufAccessor(2000);
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BufAccessor bufAccessor(2000);
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auto buf = bufAccessor.obtain();
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EXPECT_EQ(buf->length(), 0);
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bufAccessor.release(std::move(buf));
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@ -955,7 +955,7 @@ TEST_F(QuicPacketSchedulerTest, CloningSchedulerWithInplaceBuilderFullPacket) {
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conn.flowControlState.peerAdvertisedMaxOffset = 100000;
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conn.flowControlState.peerAdvertisedInitialMaxStreamOffsetBidiRemote = 100000;
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conn.transportSettings.dataPathType = DataPathType::ContinuousMemory;
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SimpleBufAccessor bufAccessor(2000);
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BufAccessor bufAccessor(2000);
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auto buf = bufAccessor.obtain();
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EXPECT_EQ(buf->length(), 0);
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bufAccessor.release(std::move(buf));
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@ -1818,7 +1818,7 @@ TEST_F(
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QuicClientConnectionState conn(
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FizzClientQuicHandshakeContext::Builder().build());
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conn.transportSettings.dataPathType = DataPathType::ContinuousMemory;
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SimpleBufAccessor bufAccessor(2000);
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BufAccessor bufAccessor(2000);
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auto buf = bufAccessor.obtain();
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EXPECT_EQ(buf->length(), 0);
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bufAccessor.release(std::move(buf));
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@ -1862,7 +1862,7 @@ TEST_F(
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QuicClientConnectionState conn(
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FizzClientQuicHandshakeContext::Builder().build());
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conn.transportSettings.dataPathType = DataPathType::ContinuousMemory;
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SimpleBufAccessor bufAccessor(2000);
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BufAccessor bufAccessor(2000);
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auto buf = bufAccessor.obtain();
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EXPECT_EQ(buf->length(), 0);
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bufAccessor.release(std::move(buf));
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