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Use QuicInplacePacketBuilder for write path

Summary: as title

Reviewed By: mjoras

Differential Revision: D21211415

fbshipit-source-id: 15814f951adca2eb4ded8228e2d291a9c1514011
This commit is contained in:
Yang Chi
2020-05-12 07:02:20 -07:00
committed by Facebook GitHub Bot
parent 332a26b85c
commit 7bfeec366a
2 changed files with 356 additions and 1 deletions

View File

@@ -181,6 +181,98 @@ uint64_t writeQuicDataToSocketImpl(
return written; return written;
} }
DataPathResult continuousMemoryBuildScheduleEncrypt(
QuicConnectionStateBase& connection,
PacketHeader header,
PacketNumberSpace pnSpace,
PacketNum packetNum,
uint64_t cipherOverhead,
QuicPacketScheduler& scheduler,
uint64_t writableBytes,
IOBufQuicBatch& ioBufBatch,
const Aead& aead,
const PacketNumberCipher& headerCipher) {
auto buf = connection.bufAccessor->obtain();
auto prevSize = buf->length();
connection.bufAccessor->release(std::move(buf));
auto rollbackBuf = [&]() {
auto buf = connection.bufAccessor->obtain();
buf->trimEnd(buf->length() - prevSize);
connection.bufAccessor->release(std::move(buf));
};
// It's the scheduler's job to invoke encode header
InplaceQuicPacketBuilder pktBuilder(
*connection.bufAccessor,
connection.udpSendPacketLen,
std::move(header),
getAckState(connection, pnSpace).largestAckedByPeer);
pktBuilder.setCipherOverhead(cipherOverhead);
CHECK(scheduler.hasData());
auto result =
scheduler.scheduleFramesForPacket(std::move(pktBuilder), writableBytes);
CHECK(connection.bufAccessor->ownsBuffer());
auto& packet = result.packet;
if (!packet || packet->packet.frames.empty()) {
rollbackBuf();
ioBufBatch.flush();
if (connection.loopDetectorCallback) {
connection.writeDebugState.noWriteReason = NoWriteReason::NO_FRAME;
}
return DataPathResult::makeBuildFailure();
}
if (!packet->body) {
// No more space remaining.
rollbackBuf();
ioBufBatch.flush();
if (connection.loopDetectorCallback) {
connection.writeDebugState.noWriteReason = NoWriteReason::NO_BODY;
}
return DataPathResult::makeBuildFailure();
}
CHECK(!packet->header->isChained());
auto headerLen = packet->header->length();
buf = connection.bufAccessor->obtain();
CHECK(
packet->body->data() > buf->data() &&
packet->body->tail() <= buf->tail());
CHECK(
packet->header->data() >= buf->data() &&
packet->header->tail() < buf->tail());
// Trim off everything before the current packet, and the header length, so
// buf's data starts from the body part of buf.
buf->trimStart(prevSize + headerLen);
// buf and packetBuf is actually the same.
auto packetBuf =
aead.inplaceEncrypt(std::move(buf), packet->header.get(), packetNum);
CHECK(packetBuf->headroom() == headerLen + prevSize);
// Include header back.
packetBuf->prepend(headerLen);
HeaderForm headerForm = packet->packet.header.getHeaderForm();
encryptPacketHeader(
headerForm,
packetBuf->writableData(),
headerLen,
packetBuf->data() + headerLen,
packetBuf->length() - headerLen,
headerCipher);
CHECK(!packetBuf->isChained());
auto encodedSize = packetBuf->length();
// Include previous packets back.
packetBuf->prepend(prevSize);
connection.bufAccessor->release(std::move(packetBuf));
// TODO: I think we should add an API that doesn't need a buffer.
bool ret = ioBufBatch.write(nullptr /* no need to pass buf */, encodedSize);
// update stats and connection
if (ret) {
QUIC_STATS(connection.statsCallback, onWrite, encodedSize);
QUIC_STATS(connection.statsCallback, onPacketSent);
}
return DataPathResult::makeWriteResult(ret, std::move(result), encodedSize);
}
DataPathResult iobufChainBasedBuildScheduleEncrypt( DataPathResult iobufChainBasedBuildScheduleEncrypt(
QuicConnectionStateBase& connection, QuicConnectionStateBase& connection,
PacketHeader header, PacketHeader header,
@@ -1046,7 +1138,10 @@ uint64_t writeConnectionDataToSocket(
} }
// TODO: Select a different DataPathFunc based on TransportSettings // TODO: Select a different DataPathFunc based on TransportSettings
const auto& dataPlainFunc = iobufChainBasedBuildScheduleEncrypt; const auto& dataPlainFunc =
connection.transportSettings.dataPathType == DataPathType::ChainedMemory
? iobufChainBasedBuildScheduleEncrypt
: continuousMemoryBuildScheduleEncrypt;
auto ret = dataPlainFunc( auto ret = dataPlainFunc(
connection, connection,
std::move(header), std::move(header),
@@ -1088,6 +1183,13 @@ uint64_t writeConnectionDataToSocket(
} }
ioBufBatch.flush(); ioBufBatch.flush();
if (connection.transportSettings.dataPathType ==
DataPathType::ContinuousMemory) {
CHECK(connection.bufAccessor->ownsBuffer());
auto buf = connection.bufAccessor->obtain();
CHECK(buf->length() == 0 && buf->headroom() == 0);
connection.bufAccessor->release(std::move(buf));
}
return ioBufBatch.getPktSent(); return ioBufBatch.getPktSent();
} }

View File

@@ -2221,5 +2221,258 @@ TEST_F(QuicTransportFunctionsTest, ProbeWriteNewFunctionalFrames) {
conn->outstandingPackets[1].packet.frames[0].type()); conn->outstandingPackets[1].packet.frames[0].type());
} }
TEST_F(QuicTransportFunctionsTest, WriteWithInplaceBuilder) {
auto conn = createConn();
conn->transportSettings.dataPathType = DataPathType::ContinuousMemory;
auto simpleBufAccessor =
std::make_unique<SimpleBufAccessor>(conn->udpSendPacketLen * 16);
auto outputBuf = simpleBufAccessor->obtain();
auto bufPtr = outputBuf.get();
simpleBufAccessor->release(std::move(outputBuf));
conn->bufAccessor = simpleBufAccessor.get();
conn->transportSettings.batchingMode = QuicBatchingMode::BATCHING_MODE_GSO;
EventBase evb;
folly::test::MockAsyncUDPSocket mockSock(&evb);
EXPECT_CALL(mockSock, getGSO()).WillRepeatedly(Return(true));
auto stream = conn->streamManager->createNextBidirectionalStream().value();
auto buf = folly::IOBuf::copyBuffer("Andante in C minor");
writeDataToQuicStream(*stream, buf->clone(), true);
EXPECT_CALL(mockSock, write(_, _))
.Times(1)
.WillOnce(Invoke([&](const SocketAddress&,
const std::unique_ptr<folly::IOBuf>& sockBuf) {
EXPECT_GT(bufPtr->length(), 0);
EXPECT_GE(sockBuf->length(), buf->length());
EXPECT_EQ(sockBuf.get(), bufPtr);
EXPECT_TRUE(folly::IOBufEqualTo()(*sockBuf, *bufPtr));
EXPECT_FALSE(sockBuf->isChained());
return sockBuf->computeChainDataLength();
}));
writeQuicDataToSocket(
mockSock,
*conn,
*conn->clientConnectionId,
*conn->serverConnectionId,
*aead,
*headerCipher,
getVersion(*conn),
conn->transportSettings.writeConnectionDataPacketsLimit);
EXPECT_EQ(0, bufPtr->length());
EXPECT_EQ(0, bufPtr->headroom());
}
TEST_F(QuicTransportFunctionsTest, WriteWithInplaceBuilderRollbackBuf) {
auto conn = createConn();
conn->transportSettings.dataPathType = DataPathType::ContinuousMemory;
auto simpleBufAccessor =
std::make_unique<SimpleBufAccessor>(conn->udpSendPacketLen * 16);
auto outputBuf = simpleBufAccessor->obtain();
auto bufPtr = outputBuf.get();
simpleBufAccessor->release(std::move(outputBuf));
conn->bufAccessor = simpleBufAccessor.get();
conn->transportSettings.batchingMode = QuicBatchingMode::BATCHING_MODE_GSO;
EventBase evb;
folly::test::MockAsyncUDPSocket mockSock(&evb);
EXPECT_CALL(mockSock, getGSO()).WillRepeatedly(Return(true));
EXPECT_CALL(mockSock, write(_, _)).Times(0);
writeQuicDataToSocket(
mockSock,
*conn,
*conn->clientConnectionId,
*conn->serverConnectionId,
*aead,
*headerCipher,
getVersion(*conn),
conn->transportSettings.writeConnectionDataPacketsLimit);
EXPECT_EQ(0, bufPtr->length());
EXPECT_EQ(0, bufPtr->headroom());
}
TEST_F(QuicTransportFunctionsTest, WriteWithInplaceBuilderGSOMultiplePackets) {
auto conn = createConn();
conn->transportSettings.dataPathType = DataPathType::ContinuousMemory;
auto simpleBufAccessor =
std::make_unique<SimpleBufAccessor>(conn->udpSendPacketLen * 16);
auto outputBuf = simpleBufAccessor->obtain();
auto bufPtr = outputBuf.get();
simpleBufAccessor->release(std::move(outputBuf));
conn->bufAccessor = simpleBufAccessor.get();
conn->transportSettings.batchingMode = QuicBatchingMode::BATCHING_MODE_GSO;
EventBase evb;
folly::test::MockAsyncUDPSocket mockSock(&evb);
EXPECT_CALL(mockSock, getGSO()).WillRepeatedly(Return(true));
auto stream = conn->streamManager->createNextBidirectionalStream().value();
auto buf = buildRandomInputData(conn->udpSendPacketLen * 10);
writeDataToQuicStream(*stream, buf->clone(), true);
EXPECT_CALL(mockSock, writeGSO(_, _, _))
.Times(1)
.WillOnce(Invoke([&](const folly::SocketAddress&,
const std::unique_ptr<folly::IOBuf>& sockBuf,
int gso) {
EXPECT_LE(gso, conn->udpSendPacketLen);
EXPECT_GT(bufPtr->length(), 0);
EXPECT_EQ(sockBuf.get(), bufPtr);
EXPECT_TRUE(folly::IOBufEqualTo()(*sockBuf, *bufPtr));
EXPECT_FALSE(sockBuf->isChained());
return sockBuf->length();
}));
writeQuicDataToSocket(
mockSock,
*conn,
*conn->clientConnectionId,
*conn->serverConnectionId,
*aead,
*headerCipher,
getVersion(*conn),
conn->transportSettings.writeConnectionDataPacketsLimit);
EXPECT_EQ(0, bufPtr->length());
EXPECT_EQ(0, bufPtr->headroom());
}
TEST_F(QuicTransportFunctionsTest, WriteProbingWithInplaceBuilder) {
auto conn = createConn();
conn->transportSettings.dataPathType = DataPathType::ContinuousMemory;
conn->transportSettings.batchingMode = QuicBatchingMode::BATCHING_MODE_GSO;
EventBase evb;
folly::test::MockAsyncUDPSocket mockSock(&evb);
EXPECT_CALL(mockSock, getGSO()).WillRepeatedly(Return(true));
SimpleBufAccessor bufAccessor(
conn->udpSendPacketLen * conn->transportSettings.maxBatchSize);
conn->bufAccessor = &bufAccessor;
auto buf = bufAccessor.obtain();
auto bufPtr = buf.get();
bufAccessor.release(std::move(buf));
auto stream = conn->streamManager->createNextBidirectionalStream().value();
auto inputBuf = buildRandomInputData(
conn->udpSendPacketLen *
conn->transportSettings.writeConnectionDataPacketsLimit);
writeDataToQuicStream(*stream, inputBuf->clone(), true);
EXPECT_CALL(mockSock, writeGSO(_, _, _))
.Times(1)
.WillOnce(Invoke([&](const folly::SocketAddress&,
const std::unique_ptr<folly::IOBuf>& sockBuf,
int gso) {
EXPECT_LE(gso, conn->udpSendPacketLen);
EXPECT_GE(
bufPtr->length(),
conn->udpSendPacketLen *
conn->transportSettings.writeConnectionDataPacketsLimit);
EXPECT_EQ(sockBuf.get(), bufPtr);
EXPECT_TRUE(folly::IOBufEqualTo()(*sockBuf, *bufPtr));
EXPECT_FALSE(sockBuf->isChained());
return sockBuf->length();
}));
writeQuicDataToSocket(
mockSock,
*conn,
*conn->clientConnectionId,
*conn->serverConnectionId,
*aead,
*headerCipher,
getVersion(*conn),
conn->transportSettings.writeConnectionDataPacketsLimit + 1);
ASSERT_EQ(0, bufPtr->length());
ASSERT_EQ(0, bufPtr->headroom());
EXPECT_GE(conn->outstandingPackets.size(), 5);
// Make sure there no more new data to write:
StreamFrameScheduler streamScheduler(*conn);
ASSERT_FALSE(streamScheduler.hasPendingData());
// The last packet may not be a full packet
auto lastPacketSize = conn->outstandingPackets.back().encodedSize;
size_t expectedOutstandingPacketsCount = 5;
if (lastPacketSize < conn->udpSendPacketLen) {
expectedOutstandingPacketsCount++;
}
EXPECT_CALL(mockSock, write(_, _))
.Times(1)
.WillOnce(Invoke([&](const folly::SocketAddress&,
const std::unique_ptr<folly::IOBuf>& buf) {
EXPECT_FALSE(buf->isChained());
// If the last packet isn't full, it may have the stream length field
// but the clone won't have it.
EXPECT_LE(buf->length(), lastPacketSize);
return buf->length();
}));
writeProbingDataToSocketForTest(
mockSock,
*conn,
1 /* probesToSend */,
*aead,
*headerCipher,
getVersion(*conn));
EXPECT_EQ(
conn->outstandingPackets.size(), expectedOutstandingPacketsCount + 1);
EXPECT_EQ(0, bufPtr->length());
EXPECT_EQ(0, bufPtr->headroom());
// Clone again, this time 2 pacckets.
if (lastPacketSize < conn->udpSendPacketLen) {
EXPECT_CALL(mockSock, writeGSO(_, _, _))
.Times(1)
.WillOnce(Invoke([&](const folly::SocketAddress&,
const std::unique_ptr<folly::IOBuf>& buf,
int gso) {
EXPECT_FALSE(buf->isChained());
EXPECT_LE(gso, lastPacketSize);
EXPECT_LE(buf->length(), lastPacketSize * 2);
return buf->length();
}));
} else {
EXPECT_CALL(mockSock, writeGSO(_, _, _))
.Times(1)
.WillOnce(Invoke([&](const folly::SocketAddress&,
const std::unique_ptr<folly::IOBuf>& buf,
int gso) {
EXPECT_FALSE(buf->isChained());
EXPECT_EQ(conn->udpSendPacketLen, gso);
EXPECT_EQ(buf->length(), conn->udpSendPacketLen * 4);
return buf->length();
}));
}
writeProbingDataToSocketForTest(
mockSock,
*conn,
2 /* probesToSend */,
*aead,
*headerCipher,
getVersion(*conn));
EXPECT_EQ(0, bufPtr->length());
EXPECT_EQ(0, bufPtr->headroom());
EXPECT_EQ(
conn->outstandingPackets.size(), expectedOutstandingPacketsCount + 3);
// Clear out all the small packets:
while (conn->outstandingPackets.back().encodedSize < conn->udpSendPacketLen) {
conn->outstandingPackets.pop_back();
}
ASSERT_FALSE(conn->outstandingPackets.empty());
auto currentOutstandingPackets = conn->outstandingPackets.size();
// Clone 2 full size packets
EXPECT_CALL(mockSock, writeGSO(_, _, _))
.Times(1)
.WillOnce(Invoke([&](const folly::SocketAddress&,
const std::unique_ptr<folly::IOBuf>& buf,
int gso) {
EXPECT_FALSE(buf->isChained());
EXPECT_EQ(conn->udpSendPacketLen, gso);
EXPECT_EQ(buf->length(), conn->udpSendPacketLen * 2);
return buf->length();
}));
writeProbingDataToSocketForTest(
mockSock,
*conn,
2 /* probesToSend */,
*aead,
*headerCipher,
getVersion(*conn));
EXPECT_EQ(conn->outstandingPackets.size(), currentOutstandingPackets + 2);
EXPECT_EQ(0, bufPtr->length());
EXPECT_EQ(0, bufPtr->headroom());
}
} // namespace test } // namespace test
} // namespace quic } // namespace quic