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remove isHandshake
Summary: This is effectively an unused field encoding duplicated information, but it was widespread. Reviewed By: kvtsoy Differential Revision: D57289922 fbshipit-source-id: ca1499e2576e5ae28e3880b865a29c2b8d9a3d1b
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Facebook GitHub Bot
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@ -623,7 +623,6 @@ void updateConnection(
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auto packetNum = packet.header.getPacketSequenceNum();
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// AckFrame, PaddingFrame and Datagrams are not retx-able.
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bool retransmittable = false;
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bool isHandshake = false;
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bool isPing = false;
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uint32_t connWindowUpdateSent = 0;
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uint32_t ackFrameCounter = 0;
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@ -683,9 +682,6 @@ void updateConnection(
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auto protectionType = packet.header.getProtectionType();
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// NewSessionTicket is sent in crypto frame encrypted with 1-rtt key,
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// however, it is not part of handshake
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isHandshake =
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(protectionType == ProtectionType::Initial ||
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protectionType == ProtectionType::Handshake);
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auto encryptionLevel = protectionTypeToEncryptionLevel(protectionType);
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handleStreamWritten(
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conn,
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@ -877,7 +873,6 @@ void updateConnection(
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sentTime,
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encodedSize,
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encodedBodySize,
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isHandshake,
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// these numbers should all _include_ the current packet
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// conn.lossState.inflightBytes isn't updated until below
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// conn.outstandings.numOutstanding() + 1 since we're emplacing here
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