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Move happy eyeballs state to client state.
Summary: This doesn't belong in the generic state. Untangling it is a little difficult, but I think this solution is cleaner than having it in the generic state. Reviewed By: JunqiWang Differential Revision: D29856391 fbshipit-source-id: 1042109ed29cd1d20d139e08548d187b469c8398
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@@ -27,7 +27,7 @@ void RunTest(int numBatch) {
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folly::SocketAddress peerAddress{"127.0.0.1", 1234};
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QuicClientConnectionState conn(
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FizzClientQuicHandshakeContext::Builder().build());
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QuicConnectionStateBase::HappyEyeballsState happyEyeballsState;
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QuicClientConnectionState::HappyEyeballsState happyEyeballsState;
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IOBufQuicBatch ioBufBatch(
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std::move(batchWriter),
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@@ -35,7 +35,7 @@ void RunTest(int numBatch) {
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sock,
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peerAddress,
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conn.statsCallback,
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happyEyeballsState);
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nullptr /* happyEyeballsState */);
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std::string strTest("Test");
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