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Start splitting the fizz specific parts of the server (#160)

Summary:
This is following a similar pattern than what was done for the client side.

Pull Request resolved: https://github.com/facebookincubator/mvfst/pull/160

Reviewed By: yangchi

Differential Revision: D23560951

Pulled By: xttjsn

fbshipit-source-id: 351417cbfa3230112fff4c4de59b307f88389cf6
This commit is contained in:
Amaury Séchet
2020-09-08 17:16:44 -07:00
committed by Facebook GitHub Bot
parent a5619effd6
commit 04c63839e4
29 changed files with 383 additions and 109 deletions

View File

@@ -11,6 +11,7 @@
#include <folly/io/async/test/MockAsyncUDPSocket.h>
#include <quic/api/test/Mocks.h>
#include <quic/common/test/TestUtils.h>
#include <quic/fizz/server/handshake/FizzServerQuicHandshakeContext.h>
#include <quic/logging/FileQLogger.h>
#include <quic/logging/QLoggerConstants.h>
#include <quic/server/state/ServerStateMachine.h>
@@ -149,7 +150,8 @@ class QuicTransportFunctionsTest : public Test {
}
std::unique_ptr<QuicServerConnectionState> createConn() {
auto conn = std::make_unique<QuicServerConnectionState>();
auto conn = std::make_unique<QuicServerConnectionState>(
std::make_shared<FizzServerQuicHandshakeContext>());
conn->serverConnectionId = getTestConnectionId();
conn->clientConnectionId = getTestConnectionId();
conn->version = QuicVersion::MVFST;
@@ -1555,7 +1557,8 @@ TEST_F(QuicTransportFunctionsTest, WriteProbingOldData) {
}
TEST_F(QuicTransportFunctionsTest, WriteProbingCryptoData) {
QuicServerConnectionState conn;
QuicServerConnectionState conn(
std::make_shared<FizzServerQuicHandshakeContext>());
conn.serverConnectionId = getTestConnectionId();
conn.clientConnectionId = getTestConnectionId();
// writeCryptoDataProbesToSocketForTest writes Initial LongHeader, thus it