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Custom variant type for packetheader
Summary: Make a custom variant type for PacketHeader. By not relying on boost::variant this reduces the code size of the implementation. This uses a combination of a union type as well as a enum type to emulate a variant Reviewed By: yangchi Differential Revision: D17187589 fbshipit-source-id: 00c2b9b8dd3f3e73af766d84888b13b9d867165a
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@@ -43,7 +43,7 @@ struct QuicClientConnectionState : public QuicConnectionStateBase {
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folly::Optional<StatelessResetToken> statelessResetToken;
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// The retry token sent by the server.
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Buf retryToken_{nullptr};
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std::string retryToken;
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// Initial destination connection id.
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folly::Optional<ConnectionId> initialDestinationConnectionId;
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