mirror of
				https://github.com/libssh2/libssh2.git
				synced 2025-10-30 12:05:34 +03:00 
			
		
		
		
	
		
			
				
	
	
		
			261 lines
		
	
	
		
			7.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			261 lines
		
	
	
		
			7.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
 | |
|  * $Id: ssh2.c,v 1.19 2009/04/28 10:35:30 bagder Exp $
 | |
|  *
 | |
|  * Sample showing how to do SSH2 connect.
 | |
|  *
 | |
|  * The sample code has default values for host name, user name, password
 | |
|  * and path to copy, but you can specify them on the command line like:
 | |
|  *
 | |
|  * "ssh2 host user password [-p|-i|-k]"
 | |
|  */
 | |
| 
 | |
| #include "libssh2_config.h"
 | |
| #include <libssh2.h>
 | |
| #include <libssh2_sftp.h>
 | |
| 
 | |
| #ifdef HAVE_WINDOWS_H
 | |
| # include <windows.h>
 | |
| #endif
 | |
| #ifdef HAVE_WINSOCK2_H
 | |
| # include <winsock2.h>
 | |
| #endif
 | |
| #ifdef HAVE_SYS_SOCKET_H
 | |
| # include <sys/socket.h>
 | |
| #endif
 | |
| #ifdef HAVE_NETINET_IN_H
 | |
| # include <netinet/in.h>
 | |
| #endif
 | |
| # ifdef HAVE_UNISTD_H
 | |
| #include <unistd.h>
 | |
| #endif
 | |
| # ifdef HAVE_ARPA_INET_H
 | |
| #include <arpa/inet.h>
 | |
| #endif
 | |
| 
 | |
| #include <sys/types.h>
 | |
| #include <fcntl.h>
 | |
| #include <errno.h>
 | |
| #include <stdio.h>
 | |
| #include <ctype.h>
 | |
| 
 | |
| 
 | |
| const char *keyfile1="~/.ssh/id_rsa.pub";
 | |
| const char *keyfile2="~/.ssh/id_rsa";
 | |
| const char *username="username";
 | |
| const char *password="password";
 | |
| 
 | |
| 
 | |
| static void kbd_callback(const char *name, int name_len,
 | |
|                          const char *instruction, int instruction_len,
 | |
|                          int num_prompts,
 | |
|                          const LIBSSH2_USERAUTH_KBDINT_PROMPT *prompts,
 | |
|                          LIBSSH2_USERAUTH_KBDINT_RESPONSE *responses,
 | |
|                          void **abstract)
 | |
| {
 | |
|     (void)name;
 | |
|     (void)name_len;
 | |
|     (void)instruction;
 | |
|     (void)instruction_len;
 | |
|     if (num_prompts == 1) {
 | |
|         responses[0].text = strdup(password);
 | |
|         responses[0].length = strlen(password);
 | |
|     }
 | |
|     (void)prompts;
 | |
|     (void)abstract;
 | |
| } /* kbd_callback */
 | |
| 
 | |
| 
 | |
| int main(int argc, char *argv[])
 | |
| {
 | |
|     unsigned long hostaddr;
 | |
|     int rc, sock, i, auth_pw = 0;
 | |
|     struct sockaddr_in sin;
 | |
|     const char *fingerprint;
 | |
|     char *userauthlist;
 | |
|     LIBSSH2_SESSION *session;
 | |
|     LIBSSH2_CHANNEL *channel;
 | |
| #ifdef WIN32
 | |
|     WSADATA wsadata;
 | |
| 
 | |
|     WSAStartup(MAKEWORD(2,0), &wsadata);
 | |
| #endif
 | |
| 
 | |
|     if (argc > 1) {
 | |
|         hostaddr = inet_addr(argv[1]);
 | |
|     } else {
 | |
|         hostaddr = htonl(0x7F000001);
 | |
|     }
 | |
| 
 | |
|     if(argc > 2) {
 | |
|         username = argv[2];
 | |
|     }
 | |
|     if(argc > 3) {
 | |
|         password = argv[3];
 | |
|     }
 | |
| 
 | |
|     rc = libssh2_init (0);
 | |
|     if (rc != 0) {
 | |
|         fprintf (stderr, "libssh2 initialization failed (%d)\n", rc);
 | |
|         return 1;
 | |
|     }
 | |
| 
 | |
|     /* Ultra basic "connect to port 22 on localhost".  Your code is
 | |
|      * responsible for creating the socket establishing the connection
 | |
|      */
 | |
|     sock = socket(AF_INET, SOCK_STREAM, 0);
 | |
| 
 | |
|     sin.sin_family = AF_INET;
 | |
|     sin.sin_port = htons(22);
 | |
|     sin.sin_addr.s_addr = hostaddr;
 | |
|     if (connect(sock, (struct sockaddr*)(&sin),
 | |
|                 sizeof(struct sockaddr_in)) != 0) {
 | |
|         fprintf(stderr, "failed to connect!\n");
 | |
|         return -1;
 | |
|     }
 | |
| 
 | |
|     /* Create a session instance and start it up. This will trade welcome
 | |
|      * banners, exchange keys, and setup crypto, compression, and MAC layers
 | |
|      */
 | |
|     session = libssh2_session_init();
 | |
|     if (libssh2_session_startup(session, sock)) {
 | |
|         fprintf(stderr, "Failure establishing SSH session\n");
 | |
|         return -1;
 | |
|     }
 | |
| 
 | |
|     /* At this point we havn't authenticated. The first thing to do is check
 | |
|      * the hostkey's fingerprint against our known hosts Your app may have it
 | |
|      * hard coded, may go to a file, may present it to the user, that's your
 | |
|      * call
 | |
|      */
 | |
|     fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_SHA1);
 | |
|     printf("Fingerprint: ");
 | |
|     for(i = 0; i < 20; i++) {
 | |
|         printf("%02X ", (unsigned char)fingerprint[i]);
 | |
|     }
 | |
|     printf("\n");
 | |
| 
 | |
|     /* check what authentication methods are available */
 | |
|     userauthlist = libssh2_userauth_list(session, username, strlen(username));
 | |
|     printf("Authentication methods: %s\n", userauthlist);
 | |
|     if (strstr(userauthlist, "password") != NULL) {
 | |
|         auth_pw |= 1;
 | |
|     }
 | |
|     if (strstr(userauthlist, "keyboard-interactive") != NULL) {
 | |
|         auth_pw |= 2;
 | |
|     }
 | |
|     if (strstr(userauthlist, "publickey") != NULL) {
 | |
|         auth_pw |= 4;
 | |
|     }
 | |
| 
 | |
|     /* if we got an 4. argument we set this option if supported */
 | |
|     if(argc > 4) {
 | |
|         if ((auth_pw & 1) && !strcasecmp(argv[4], "-p")) {
 | |
|             auth_pw = 1;
 | |
|         }
 | |
|         if ((auth_pw & 2) && !strcasecmp(argv[4], "-i")) {
 | |
|             auth_pw = 2;
 | |
|         }
 | |
|         if ((auth_pw & 4) && !strcasecmp(argv[4], "-k")) {
 | |
|             auth_pw = 4;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     if (auth_pw & 1) {
 | |
|         /* We could authenticate via password */
 | |
|         if (libssh2_userauth_password(session, username, password)) {
 | |
|             printf("\tAuthentication by password failed!\n");
 | |
|             goto shutdown;
 | |
|         } else {
 | |
|             printf("\tAuthentication by password succeeded.\n");
 | |
|         }
 | |
|     } else if (auth_pw & 2) {
 | |
|         /* Or via keyboard-interactive */
 | |
|         if (libssh2_userauth_keyboard_interactive(session, username,
 | |
|                                                   &kbd_callback) ) {
 | |
|             printf("\tAuthentication by keyboard-interactive failed!\n");
 | |
|             goto shutdown;
 | |
|         } else {
 | |
|             printf("\tAuthentication by keyboard-interactive succeeded.\n");
 | |
|         }
 | |
|     } else if (auth_pw & 4) {
 | |
|         /* Or by public key */
 | |
|         if (libssh2_userauth_publickey_fromfile(session, username, keyfile1,
 | |
|                                                 keyfile2, password)) {
 | |
|             printf("\tAuthentication by public key failed!\n");
 | |
|             goto shutdown;
 | |
|         } else {
 | |
|             printf("\tAuthentication by public key succeeded.\n");
 | |
|         }
 | |
|     } else {
 | |
|         printf("No supported authentication methods found!\n");
 | |
|         goto shutdown;
 | |
|     }
 | |
| 
 | |
|     /* Request a shell */
 | |
|     if (!(channel = libssh2_channel_open_session(session))) {
 | |
|         fprintf(stderr, "Unable to open a session\n");
 | |
|         goto shutdown;
 | |
|     }
 | |
| 
 | |
|     /* Some environment variables may be set,
 | |
|      * It's up to the server which ones it'll allow though
 | |
|      */
 | |
|     libssh2_channel_setenv(channel, "FOO", "bar");
 | |
| 
 | |
|     /* Request a terminal with 'vanilla' terminal emulation
 | |
|      * See /etc/termcap for more options
 | |
|      */
 | |
|     if (libssh2_channel_request_pty(channel, "vanilla")) {
 | |
|         fprintf(stderr, "Failed requesting pty\n");
 | |
|         goto skip_shell;
 | |
|     }
 | |
| 
 | |
|     /* Open a SHELL on that pty */
 | |
|     if (libssh2_channel_shell(channel)) {
 | |
|         fprintf(stderr, "Unable to request shell on allocated pty\n");
 | |
|         goto shutdown;
 | |
|     }
 | |
| 
 | |
|     /* At this point the shell can be interacted with using
 | |
|      * libssh2_channel_read()
 | |
|      * libssh2_channel_read_stderr()
 | |
|      * libssh2_channel_write()
 | |
|      * libssh2_channel_write_stderr()
 | |
|      *
 | |
|      * Blocking mode may be (en|dis)abled with: libssh2_channel_set_blocking()
 | |
|      * If the server send EOF, libssh2_channel_eof() will return non-0
 | |
|      * To send EOF to the server use: libssh2_channel_send_eof()
 | |
|      * A channel can be closed with: libssh2_channel_close()
 | |
|      * A channel can be freed with: libssh2_channel_free()
 | |
|      */
 | |
| 
 | |
|   skip_shell:
 | |
|     if (channel) {
 | |
|         libssh2_channel_free(channel);
 | |
|         channel = NULL;
 | |
|     }
 | |
| 
 | |
|     /* Other channel types are supported via:
 | |
|      * libssh2_scp_send()
 | |
|      * libssh2_scp_recv()
 | |
|      * libssh2_channel_direct_tcpip()
 | |
|      */
 | |
| 
 | |
|   shutdown:
 | |
| 
 | |
|     libssh2_session_disconnect(session,
 | |
|                                "Normal Shutdown, Thank you for playing");
 | |
|     libssh2_session_free(session);
 | |
| 
 | |
| #ifdef WIN32
 | |
|     closesocket(sock);
 | |
| #else
 | |
|     close(sock);
 | |
| #endif
 | |
|     printf("all done!\n");
 | |
| 
 | |
|     libssh2_exit();
 | |
| 
 | |
|     return 0;
 | |
| }
 |