mirror of
				https://github.com/libssh2/libssh2.git
				synced 2025-11-03 22:13:11 +03:00 
			
		
		
		
	Fix or silence all C compiler warnings discovered with (or without) `PICKY_COMPILER=ON` (in CMake). This means all warnings showing up in CI (gcc, clang, MSVS 2013/2015), in local tests on macOS (clang 14) and Windows cross-builds using gcc (12) and llvm/clang (14/15). Also fix the expression `nread -= nread` in `sftp_RW_nonblock.c`. Cherry-picked from: #846 Closes #861
		
			
				
	
	
		
			378 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			378 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Run it like this:
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 *
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 * $ ./ssh2_echo 127.0.0.1 user password
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 *
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 * The code sends a 'cat' command, and then writes a lot of data to it only to
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 * check that reading the returned data sums up to the same amount.
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 *
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 */
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#ifdef WIN32
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#ifndef _WINSOCK_DEPRECATED_NO_WARNINGS
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#define _WINSOCK_DEPRECATED_NO_WARNINGS
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#endif
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#endif
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#include "libssh2_config.h"
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#include <libssh2.h>
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#ifdef HAVE_WINSOCK2_H
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# include <winsock2.h>
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#endif
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#ifdef HAVE_SYS_SOCKET_H
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# include <sys/socket.h>
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#endif
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#ifdef HAVE_NETINET_IN_H
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# include <netinet/in.h>
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#endif
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#ifdef HAVE_SYS_SELECT_H
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# include <sys/select.h>
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#endif
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# ifdef HAVE_UNISTD_H
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#include <unistd.h>
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#endif
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#ifdef HAVE_ARPA_INET_H
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# include <arpa/inet.h>
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#endif
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#ifdef HAVE_SYS_TIME_H
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#include <sys/time.h>
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#endif
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#include <sys/types.h>
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#ifdef HAVE_STDLIB_H
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#include <stdlib.h>
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#endif
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#include <fcntl.h>
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#include <errno.h>
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#include <stdio.h>
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#include <ctype.h>
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static int waitsocket(libssh2_socket_t socket_fd, LIBSSH2_SESSION *session)
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{
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    struct timeval timeout;
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    int rc;
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    fd_set fd;
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    fd_set *writefd = NULL;
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    fd_set *readfd = NULL;
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    int dir;
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    timeout.tv_sec = 10;
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    timeout.tv_usec = 0;
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    FD_ZERO(&fd);
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    FD_SET(socket_fd, &fd);
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    /* now make sure we wait in the correct direction */
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    dir = libssh2_session_block_directions(session);
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    if(dir & LIBSSH2_SESSION_BLOCK_INBOUND)
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        readfd = &fd;
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    if(dir & LIBSSH2_SESSION_BLOCK_OUTBOUND)
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        writefd = &fd;
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    rc = select((int)(socket_fd + 1), readfd, writefd, NULL, &timeout);
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    return rc;
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}
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#define BUFSIZE 32000
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int main(int argc, char *argv[])
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{
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    const char *hostname = "127.0.0.1";
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    const char *commandline = "cat";
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    const char *username    = "user";
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    const char *password    = "password";
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    uint32_t hostaddr;
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    libssh2_socket_t sock;
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    struct sockaddr_in sin;
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    const char *fingerprint;
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    LIBSSH2_SESSION *session;
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    LIBSSH2_CHANNEL *channel;
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    int rc;
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    int exitcode = 0;
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    char *exitsignal = (char *)"none";
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    size_t len;
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    LIBSSH2_KNOWNHOSTS *nh;
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    int type;
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#ifdef WIN32
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    WSADATA wsadata;
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    int err;
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    err = WSAStartup(MAKEWORD(2, 0), &wsadata);
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    if(err != 0) {
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        fprintf(stderr, "WSAStartup failed with error: %d\n", err);
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        return 1;
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    }
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#endif
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    if(argc > 1)
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        /* must be ip address only */
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        hostname = argv[1];
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    if(argc > 2) {
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        username = argv[2];
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    }
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    if(argc > 3) {
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        password = argv[3];
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    }
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    rc = libssh2_init(0);
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    if(rc != 0) {
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        fprintf(stderr, "libssh2 initialization failed (%d)\n", rc);
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        return 1;
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    }
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    hostaddr = inet_addr(hostname);
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    /* Ultra basic "connect to port 22 on localhost"
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     * Your code is responsible for creating the socket establishing the
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     * connection
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     */
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    sock = socket(AF_INET, SOCK_STREAM, 0);
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    sin.sin_family = AF_INET;
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    sin.sin_port = htons(22);
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    sin.sin_addr.s_addr = hostaddr;
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    if(connect(sock, (struct sockaddr*)(&sin),
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                sizeof(struct sockaddr_in)) != 0) {
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        fprintf(stderr, "failed to connect!\n");
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        return -1;
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    }
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    /* Create a session instance */
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    session = libssh2_session_init();
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    if(!session)
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        return -1;
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    /* tell libssh2 we want it all done non-blocking */
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    libssh2_session_set_blocking(session, 0);
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    /* ... start it up. This will trade welcome banners, exchange keys,
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     * and setup crypto, compression, and MAC layers
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     */
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    while((rc = libssh2_session_handshake(session, sock)) ==
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           LIBSSH2_ERROR_EAGAIN);
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    if(rc) {
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        fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
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        return -1;
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    }
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    nh = libssh2_knownhost_init(session);
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    if(!nh) {
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        /* eeek, do cleanup here */
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        return 2;
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    }
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    /* read all hosts from here */
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    libssh2_knownhost_readfile(nh, "known_hosts",
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                               LIBSSH2_KNOWNHOST_FILE_OPENSSH);
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    /* store all known hosts to here */
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    libssh2_knownhost_writefile(nh, "dumpfile",
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                                LIBSSH2_KNOWNHOST_FILE_OPENSSH);
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    fingerprint = libssh2_session_hostkey(session, &len, &type);
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    if(fingerprint) {
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        struct libssh2_knownhost *host;
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        int check = libssh2_knownhost_checkp(nh, hostname, 22,
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                                             fingerprint, len,
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                                             LIBSSH2_KNOWNHOST_TYPE_PLAIN|
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                                             LIBSSH2_KNOWNHOST_KEYENC_RAW,
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                                             &host);
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        fprintf(stderr, "Host check: %d, key: %s\n", check,
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                (check <= LIBSSH2_KNOWNHOST_CHECK_MISMATCH)?
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                host->key:"<none>");
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        /*****
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         * At this point, we could verify that 'check' tells us the key is
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         * fine or bail out.
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         *****/
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    }
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    else {
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        /* eeek, do cleanup here */
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        return 3;
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    }
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    libssh2_knownhost_free(nh);
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    if(strlen(password) != 0) {
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        /* We could authenticate via password */
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        while((rc = libssh2_userauth_password(session, username, password)) ==
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              LIBSSH2_ERROR_EAGAIN);
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        if(rc) {
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            fprintf(stderr, "Authentication by password failed.\n");
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            exit(1);
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        }
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    }
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    libssh2_trace(session, LIBSSH2_TRACE_SOCKET);
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    /* Exec non-blocking on the remove host */
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    while((channel = libssh2_channel_open_session(session)) == NULL &&
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          libssh2_session_last_error(session, NULL, NULL, 0) ==
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          LIBSSH2_ERROR_EAGAIN) {
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        waitsocket(sock, session);
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    }
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    if(channel == NULL) {
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        fprintf(stderr, "Error\n");
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        exit(1);
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    }
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    while((rc = libssh2_channel_exec(channel, commandline)) ==
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          LIBSSH2_ERROR_EAGAIN)
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        waitsocket(sock, session);
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    if(rc != 0) {
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        fprintf(stderr, "exec error\n");
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        exit(1);
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    }
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    else {
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        LIBSSH2_POLLFD *fds = NULL;
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        int running = 1;
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        ssize_t bufsize = BUFSIZE;
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        char buffer[BUFSIZE];
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        ssize_t totsize = 1500000;
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        ssize_t totwritten = 0;
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        ssize_t totread = 0;
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        int rereads = 0;
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        int rewrites = 0;
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        int i;
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        for(i = 0; i < BUFSIZE; i++)
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            buffer[i] = 'A';
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        fds = malloc(sizeof (LIBSSH2_POLLFD));
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        if(!fds) {
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            fprintf(stderr, "malloc failed\n");
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            exit(1);
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        }
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        fds[0].type = LIBSSH2_POLLFD_CHANNEL;
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        fds[0].fd.channel = channel;
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        fds[0].events = LIBSSH2_POLLFD_POLLIN | LIBSSH2_POLLFD_POLLOUT;
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        do {
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            int act = 0;
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            rc = (libssh2_poll(fds, 1, 10));
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            if(rc < 1)
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                continue;
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            if(fds[0].revents & LIBSSH2_POLLFD_POLLIN) {
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                ssize_t n = libssh2_channel_read(channel,
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                                                 buffer, sizeof(buffer));
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                act++;
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                if(n == LIBSSH2_ERROR_EAGAIN) {
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                    rereads++;
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                    fprintf(stderr, "will read again\n");
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                }
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                else if(n < 0) {
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                    fprintf(stderr, "read failed\n");
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                    exit(1);
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                }
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                else {
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                    totread += n;
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                    fprintf(stderr, "read %d bytes (%d in total)\n",
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                            (int)n, (int)totread);
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                }
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            }
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            if(fds[0].revents & LIBSSH2_POLLFD_POLLOUT) {
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                act++;
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                if(totwritten < totsize) {
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                    /* we have not written all data yet */
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                    ssize_t left = totsize - totwritten;
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                    ssize_t size = (left < bufsize) ? left : bufsize;
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                    ssize_t n = libssh2_channel_write_ex(channel, 0,
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                                                         buffer, size);
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                    if(n == LIBSSH2_ERROR_EAGAIN) {
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                        rewrites++;
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                        fprintf(stderr, "will write again\n");
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                    }
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                    else if(n < 0) {
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                        fprintf(stderr, "write failed\n");
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                        exit(1);
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                    }
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                    else {
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                        totwritten += n;
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                        fprintf(stderr, "wrote %d bytes (%d in total)",
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                                (int)n, (int)totwritten);
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                        if(left >= bufsize && n != bufsize) {
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                            fprintf(stderr, " PARTIAL");
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                        }
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                        fprintf(stderr, "\n");
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                    }
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                }
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                else {
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                    /* all data written, send EOF */
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                    rc = libssh2_channel_send_eof(channel);
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                    if(rc == LIBSSH2_ERROR_EAGAIN) {
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                        fprintf(stderr, "will send eof again\n");
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                    }
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                    else if(rc < 0) {
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                        fprintf(stderr, "send eof failed\n");
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                        exit(1);
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                    }
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                    else {
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                        fprintf(stderr, "sent eof\n");
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                        /* we're done writing, stop listening for OUT events */
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                        fds[0].events &= ~LIBSSH2_POLLFD_POLLOUT;
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                    }
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                }
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            }
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            if(fds[0].revents & LIBSSH2_POLLFD_CHANNEL_CLOSED) {
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                if(!act) /* don't leave loop until we have read all data */
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                    running = 0;
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            }
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        } while(running);
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        exitcode = 127;
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        while((rc = libssh2_channel_close(channel)) == LIBSSH2_ERROR_EAGAIN)
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            waitsocket(sock, session);
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        if(rc == 0) {
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            exitcode = libssh2_channel_get_exit_status(channel);
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            libssh2_channel_get_exit_signal(channel, &exitsignal,
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                                            NULL, NULL, NULL, NULL, NULL);
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        }
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        if(exitsignal)
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            fprintf(stderr, "\nGot signal: %s\n", exitsignal);
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        libssh2_channel_free(channel);
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        channel = NULL;
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        fprintf(stderr, "\nrereads: %d rewrites: %d totwritten %d\n",
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                rereads, rewrites, (int)totwritten);
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        if(totwritten != totread) {
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            fprintf(stderr, "\n*** FAIL bytes written: %d bytes "
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                    "read: %d ***\n", (int)totwritten, (int)totread);
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            exit(1);
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        }
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    }
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    libssh2_session_disconnect(session,
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                               "Normal Shutdown, Thank you for playing");
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    libssh2_session_free(session);
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#ifdef WIN32
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    closesocket(sock);
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#else
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    close(sock);
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#endif
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    fprintf(stderr, "all done\n");
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    libssh2_exit();
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    return exitcode;
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}
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