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				https://github.com/libssh2/libssh2.git
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	Update from:
5fec927374/scripts/checksrc.pl
- suppress these new checks:
  - EQUALSNULL: 320 warnings
  - NOTEQUALSZERO: 142 warnings
  - TYPEDEFSTRUCT: 16 warnings
  We can enabled them in the future.
- fix all other new ones.
- also fix whitespace in two `NMakefile` files.
		
	
		
			
				
	
	
		
			363 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			363 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Sample showing how to do SSH2 connect.
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 *
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 * The sample code has default values for host name, user name, password
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 * and path to copy, but you can specify them on the command line like:
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 *
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 * Usage: ssh2 hostip user password [[-p|-i|-k] [command]]
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 *  -p authenticate using password
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 *  -i authenticate using keyboard-interactive
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 *  -k authenticate using public key (password argument decrypts keyfile)
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 *  command executes on the remote machine
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 */
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#ifdef WIN32
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#ifndef _WINSOCK_DEPRECATED_NO_WARNINGS
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#define _WINSOCK_DEPRECATED_NO_WARNINGS
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#endif
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#endif
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#include "libssh2_config.h"
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#include <libssh2.h>
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#include <libssh2_sftp.h>
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#ifdef WIN32
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# include <windows.h>
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#endif
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#ifdef HAVE_WINSOCK2_H
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# include <winsock2.h>
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#endif
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#ifdef HAVE_SYS_SOCKET_H
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# include <sys/socket.h>
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#endif
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#ifdef HAVE_NETINET_IN_H
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# include <netinet/in.h>
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#endif
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# ifdef HAVE_UNISTD_H
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#include <unistd.h>
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#endif
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# ifdef HAVE_ARPA_INET_H
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#include <arpa/inet.h>
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#endif
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#include <stdlib.h>
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#include <sys/types.h>
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#include <fcntl.h>
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#include <errno.h>
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#include <stdio.h>
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#include <ctype.h>
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#if defined(_MSC_VER) && _MSC_VER < 1900
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#define snprintf _snprintf
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#endif
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const char *keyfile1 = ".ssh/id_rsa.pub";
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const char *keyfile2 = ".ssh/id_rsa";
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const char *username = "username";
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const char *password = "password";
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static void kbd_callback(const char *name, int name_len,
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                         const char *instruction, int instruction_len,
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                         int num_prompts,
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                         const LIBSSH2_USERAUTH_KBDINT_PROMPT *prompts,
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                         LIBSSH2_USERAUTH_KBDINT_RESPONSE *responses,
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                         void **abstract)
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{
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    (void)name;
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    (void)name_len;
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    (void)instruction;
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    (void)instruction_len;
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    if(num_prompts == 1) {
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        responses[0].text = strdup(password);
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        responses[0].length = (unsigned int)strlen(password);
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    }
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    (void)prompts;
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    (void)abstract;
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} /* kbd_callback */
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int main(int argc, char *argv[])
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{
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    uint32_t hostaddr;
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    libssh2_socket_t sock;
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    int rc, i, auth_pw = 0;
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    struct sockaddr_in sin;
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    const char *fingerprint;
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    char *userauthlist;
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    LIBSSH2_SESSION *session;
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    LIBSSH2_CHANNEL *channel;
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#ifdef WIN32
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    WSADATA wsadata;
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    rc = WSAStartup(MAKEWORD(2, 0), &wsadata);
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    if(rc != 0) {
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        fprintf(stderr, "WSAStartup failed with error: %d\n", rc);
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        return 1;
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    }
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#endif
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    if(argc > 1) {
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        hostaddr = inet_addr(argv[1]);
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    }
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    else {
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        hostaddr = htonl(0x7F000001);
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    }
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    if(argc > 2) {
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        username = argv[2];
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    }
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    if(argc > 3) {
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        password = argv[3];
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    }
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    rc = libssh2_init(0);
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    if(rc != 0) {
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        fprintf(stderr, "libssh2 initialization failed (%d)\n", rc);
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        return 1;
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    }
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    /* Ultra basic "connect to port 22 on localhost".  Your code is
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     * responsible for creating the socket establishing the connection
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     */
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    sock = socket(AF_INET, SOCK_STREAM, 0);
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    sin.sin_family = AF_INET;
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    sin.sin_port = htons(22);
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    sin.sin_addr.s_addr = hostaddr;
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    fprintf(stderr, "Connecting to %s:%d as user %s\n",
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            inet_ntoa(sin.sin_addr), ntohs(sin.sin_port), username);
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    if(connect(sock, (struct sockaddr*)(&sin),
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                sizeof(struct sockaddr_in)) != 0) {
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        fprintf(stderr, "failed to connect!\n");
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        return -1;
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    }
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    /* Create a session instance and start it up. This will trade welcome
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     * banners, exchange keys, and setup crypto, compression, and MAC layers
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     */
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    session = libssh2_session_init();
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    /* Enable all debugging when libssh2 was built with debugging enabled */
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    libssh2_trace(session,
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        LIBSSH2_TRACE_TRANS     |
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        LIBSSH2_TRACE_KEX       |
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        LIBSSH2_TRACE_AUTH      |
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        LIBSSH2_TRACE_CONN      |
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        LIBSSH2_TRACE_SCP       |
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        LIBSSH2_TRACE_SFTP      |
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        LIBSSH2_TRACE_ERROR     |
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        LIBSSH2_TRACE_PUBLICKEY |
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        LIBSSH2_TRACE_SOCKET
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    );
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    if(libssh2_session_handshake(session, sock)) {
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        fprintf(stderr, "Failure establishing SSH session\n");
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        return -1;
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    }
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    /* At this point we have not authenticated. The first thing to do is check
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     * the hostkey's fingerprint against our known hosts Your app may have it
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     * hard coded, may go to a file, may present it to the user, that's your
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     * call
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     */
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    fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_SHA1);
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    fprintf(stderr, "Fingerprint: ");
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    for(i = 0; i < 20; i++) {
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        fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]);
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    }
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    fprintf(stderr, "\n");
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    /* check what authentication methods are available */
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    userauthlist = libssh2_userauth_list(session, username,
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                                         (unsigned int)strlen(username));
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    fprintf(stderr, "Authentication methods: %s\n", userauthlist);
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    if(strstr(userauthlist, "password") != NULL) {
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        auth_pw |= 1;
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    }
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    if(strstr(userauthlist, "keyboard-interactive") != NULL) {
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        auth_pw |= 2;
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    }
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    if(strstr(userauthlist, "publickey") != NULL) {
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        auth_pw |= 4;
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    }
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    /* if we got an 4. argument we set this option if supported */
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    if(argc > 4) {
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        if((auth_pw & 1) && !strcmp(argv[4], "-p")) {
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            auth_pw = 1;
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        }
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        if((auth_pw & 2) && !strcmp(argv[4], "-i")) {
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            auth_pw = 2;
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        }
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        if((auth_pw & 4) && !strcmp(argv[4], "-k")) {
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            auth_pw = 4;
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        }
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    }
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    if(auth_pw & 1) {
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        /* We could authenticate via password */
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        if(libssh2_userauth_password(session, username, password)) {
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            fprintf(stderr, "\tAuthentication by password failed!\n");
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            goto shutdown;
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        }
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        else {
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            fprintf(stderr, "\tAuthentication by password succeeded.\n");
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        }
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    }
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    else if(auth_pw & 2) {
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        /* Or via keyboard-interactive */
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        if(libssh2_userauth_keyboard_interactive(session, username,
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                                                 &kbd_callback) ) {
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            fprintf(stderr,
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                    "\tAuthentication by keyboard-interactive failed!\n");
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            goto shutdown;
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        }
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        else {
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            fprintf(stderr,
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                    "\tAuthentication by keyboard-interactive succeeded.\n");
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        }
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    }
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    else if(auth_pw & 4) {
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        /* Or by public key */
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        size_t fn1sz, fn2sz;
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        char *fn1, *fn2;
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        char const *h = getenv("HOME");
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        if(!h || !*h)
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            h = ".";
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        fn1sz = strlen(h) + strlen(keyfile1) + 2;
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        fn2sz = strlen(h) + strlen(keyfile2) + 2;
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        fn1 = malloc(fn1sz);
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        fn2 = malloc(fn2sz);
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        if(!fn1 || !fn2) {
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            free(fn2);
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            free(fn1);
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            fprintf(stderr, "out of memory\n");
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            goto shutdown;
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        }
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        /* Using asprintf() here would be much cleaner, but less portable */
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        snprintf(fn1, fn1sz, "%s/%s", h, keyfile1);
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        snprintf(fn2, fn2sz, "%s/%s", h, keyfile2);
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        if(libssh2_userauth_publickey_fromfile(session, username, fn1,
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                                               fn2, password)) {
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            fprintf(stderr, "\tAuthentication by public key failed!\n");
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            free(fn2);
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            free(fn1);
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            goto shutdown;
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        }
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        else {
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            fprintf(stderr, "\tAuthentication by public key succeeded.\n");
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        }
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        free(fn2);
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        free(fn1);
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    }
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    else {
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        fprintf(stderr, "No supported authentication methods found!\n");
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        goto shutdown;
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    }
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    /* Request a session channel on which to run a shell */
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    channel = libssh2_channel_open_session(session);
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    if(!channel) {
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        fprintf(stderr, "Unable to open a session\n");
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        goto shutdown;
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    }
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    /* Some environment variables may be set,
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     * It's up to the server which ones it'll allow though
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     */
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    libssh2_channel_setenv(channel, "FOO", "bar");
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    /* Request a terminal with 'vanilla' terminal emulation
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     * See /etc/termcap for more options. This is useful when opening
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     * an interactive shell.
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     */
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    #if 0
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    if(libssh2_channel_request_pty(channel, "vanilla")) {
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        fprintf(stderr, "Failed requesting pty\n");
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    }
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    #endif
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    if(argc > 5) {
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        if(libssh2_channel_exec(channel, argv[5])) {
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            fprintf(stderr, "Unable to request command on channel\n");
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            goto shutdown;
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        }
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        /* Instead of just running a single command with libssh2_channel_exec,
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         * a shell can be opened on the channel instead, for interactive use.
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         * You usually want a pty allocated first in that case (see above). */
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          #if 0
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          if(libssh2_channel_shell(channel)) {
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              fprintf(stderr, "Unable to request shell on allocated pty\n");
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              goto shutdown;
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          }
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          #endif
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/* At this point the shell can be interacted with using
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 * libssh2_channel_read()
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 * libssh2_channel_read_stderr()
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 * libssh2_channel_write()
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 * libssh2_channel_write_stderr()
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 *
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 * Blocking mode may be (en|dis)abled with: libssh2_channel_set_blocking()
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 * If the server send EOF, libssh2_channel_eof() will return non-0
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 * To send EOF to the server use: libssh2_channel_send_eof()
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 * A channel can be closed with: libssh2_channel_close()
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 * A channel can be freed with: libssh2_channel_free()
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 */
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        /* Read and display all the data received on stdout (ignoring stderr)
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         * until the channel closes. This will eventually block if the command
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         * produces too much data on stderr; the loop must be rewritten to use
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         * non-blocking mode and include interspersed calls to
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         * libssh2_channel_read_stderr() to avoid this. See ssh2_echo.c for
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         * an idea of how such a loop might look.
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         */
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        while(!libssh2_channel_eof(channel)) {
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            char buf[1024];
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            ssize_t err = libssh2_channel_read(channel, buf, sizeof(buf));
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            if(err < 0)
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                fprintf(stderr, "Unable to read response: %d\n", (int)err);
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            else {
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                fwrite(buf, 1, err, stdout);
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            }
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        }
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    }
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    rc = libssh2_channel_get_exit_status(channel);
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    if(libssh2_channel_close(channel))
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        fprintf(stderr, "Unable to close channel\n");
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    if(channel) {
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        libssh2_channel_free(channel);
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        channel = NULL;
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    }
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    /* Other channel types are supported via:
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     * libssh2_scp_send()
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     * libssh2_scp_recv2()
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     * libssh2_channel_direct_tcpip()
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     */
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  shutdown:
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    libssh2_session_disconnect(session,
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                               "Normal Shutdown, Thank you for playing");
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    libssh2_session_free(session);
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#ifdef WIN32
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    closesocket(sock);
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#else
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    close(sock);
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#endif
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    fprintf(stderr, "all done!\n");
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    libssh2_exit();
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    return rc;
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}
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