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libssh2/example/sftp_write_sliding.c
Viktor Szakats 59666e03f0 build: hand-crafted config rework & header tidy-up
- introduce the concept of a project level setup header
  `src/libssh2_setup.h`, that is used by `src`, `example` and `tests`
  alike. Move there all common platform/compiler configuration from
  `src/libssh2_priv.h`, individual sources and `CMakeFiles.txt` files.
  Also move there our hand-crafted (= not auto-generated by CMake or
  autotools) configuration `win32/libssh2-config.h`.

- `win32` directory is empty now, delete it.

- `Makefile.mk`: adapt to the above. Build-directory is the target
  triplet, or any custom name set via `BLD_DIR`.

- sync header path order between build systems:
  build/src -> source/src -> source/include

- delete redundant references to `windows.h`, `winsock2.h`,
  `ws2tcpip.h`.

- delete unnecessary #includes, update order (`libssh2_setup.h` first,
  `winsock2.h` first), simplify where possible.

  This makes the code warning-free without `WIN32_LEAN_AND_MEAN`.
  At the same time this patch applies this macro globally, to avoid
  header bloat.

- example: add missing *nix header guards.

- example: fix misindented `HAVE_UNISTD_H` `#ifdef`s.

- set `WIN32` with all build-tools.

- set `HAVE_SYS_PARAM_H` in the hand-crafted config for MinGW.
  To match auto-detection.

- move a source-specific macro to `misc.c` from `libssh2_priv.h`.

See the PR's individual commits for step-by-step updates.

Closes #932
2023-04-07 23:44:43 +00:00

297 lines
7.7 KiB
C

/*
* Sample showing how to do SFTP non-blocking write transfers.
*
* The sample code has default values for host name, user name, password
* and path to copy, but you can specify them on the command line like:
*
* "sftp 192.168.0.1 user password file /tmp/storehere"
*/
#include "libssh2_setup.h"
#include <libssh2.h>
#include <libssh2_sftp.h>
#ifdef HAVE_SYS_SOCKET_H
# include <sys/socket.h>
#endif
#ifdef HAVE_NETINET_IN_H
# include <netinet/in.h>
#endif
#ifdef HAVE_SYS_SELECT_H
# include <sys/select.h>
#endif
#ifdef HAVE_UNISTD_H
# include <unistd.h>
#endif
#ifdef HAVE_ARPA_INET_H
# include <arpa/inet.h>
#endif
#ifdef HAVE_SYS_TIME_H
# include <sys/time.h>
#endif
#include <sys/types.h>
#include <fcntl.h>
#include <errno.h>
#include <stdio.h>
#include <ctype.h>
#include <time.h>
static int waitsocket(libssh2_socket_t socket_fd, LIBSSH2_SESSION *session)
{
struct timeval timeout;
int rc;
fd_set fd;
fd_set *writefd = NULL;
fd_set *readfd = NULL;
int dir;
timeout.tv_sec = 10;
timeout.tv_usec = 0;
FD_ZERO(&fd);
FD_SET(socket_fd, &fd);
/* now make sure we wait in the correct direction */
dir = libssh2_session_block_directions(session);
if(dir & LIBSSH2_SESSION_BLOCK_INBOUND)
readfd = &fd;
if(dir & LIBSSH2_SESSION_BLOCK_OUTBOUND)
writefd = &fd;
rc = select((int)(socket_fd + 1), readfd, writefd, NULL, &timeout);
return rc;
}
int main(int argc, char *argv[])
{
uint32_t hostaddr;
libssh2_socket_t sock;
int i, auth_pw = 1;
struct sockaddr_in sin;
const char *fingerprint;
LIBSSH2_SESSION *session;
const char *username = "username";
const char *password = "password";
const char *loclfile = "sftp_write_nonblock.c";
const char *sftppath = "/tmp/sftp_write_nonblock.c";
int rc;
FILE *local;
LIBSSH2_SFTP *sftp_session;
LIBSSH2_SFTP_HANDLE *sftp_handle;
char mem[1024 * 1000];
size_t nread;
size_t memuse;
ssize_t nwritten;
time_t start;
libssh2_struct_stat_size total = 0;
int duration;
#ifdef WIN32
WSADATA wsadata;
int err;
err = WSAStartup(MAKEWORD(2, 0), &wsadata);
if(err != 0) {
fprintf(stderr, "WSAStartup failed with error: %d\n", err);
return 1;
}
#endif
if(argc > 1) {
hostaddr = inet_addr(argv[1]);
}
else {
hostaddr = htonl(0x7F000001);
}
if(argc > 2) {
username = argv[2];
}
if(argc > 3) {
password = argv[3];
}
if(argc > 4) {
loclfile = argv[4];
}
if(argc > 5) {
sftppath = argv[5];
}
rc = libssh2_init(0);
if(rc != 0) {
fprintf(stderr, "libssh2 initialization failed (%d)\n", rc);
return 1;
}
local = fopen(loclfile, "rb");
if(!local) {
fprintf(stderr, "Can't open local file %s\n", loclfile);
return -1;
}
/*
* The application code is responsible for creating the socket
* and establishing the connection
*/
sock = socket(AF_INET, SOCK_STREAM, 0);
sin.sin_family = AF_INET;
sin.sin_port = htons(22);
sin.sin_addr.s_addr = hostaddr;
if(connect(sock, (struct sockaddr*)(&sin),
sizeof(struct sockaddr_in)) != 0) {
fprintf(stderr, "failed to connect!\n");
return -1;
}
/* Create a session instance
*/
session = libssh2_session_init();
if(!session)
return -1;
/* Since we have set non-blocking, tell libssh2 we are non-blocking */
libssh2_session_set_blocking(session, 0);
/* ... start it up. This will trade welcome banners, exchange keys,
* and setup crypto, compression, and MAC layers
*/
while((rc = libssh2_session_handshake(session, sock))
== LIBSSH2_ERROR_EAGAIN);
if(rc) {
fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
return -1;
}
/* At this point we have not yet authenticated. The first thing to do is
* check the hostkey's fingerprint against our known hosts Your app may
* have it hard coded, may go to a file, may present it to the user,
* that's your call
*/
fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_SHA1);
fprintf(stderr, "Fingerprint: ");
for(i = 0; i < 20; i++) {
fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]);
}
fprintf(stderr, "\n");
if(auth_pw) {
/* We could authenticate via password */
while((rc = libssh2_userauth_password(session, username, password)) ==
LIBSSH2_ERROR_EAGAIN);
if(rc) {
fprintf(stderr, "Authentication by password failed.\n");
goto shutdown;
}
}
else {
/* Or by public key */
#define PUBKEY "/home/username/.ssh/id_rsa.pub"
#define PRIVKEY "/home/username/.ssh/id_rsa"
while((rc = libssh2_userauth_publickey_fromfile(session, username,
PUBKEY, PRIVKEY,
password)) ==
LIBSSH2_ERROR_EAGAIN);
if(rc) {
fprintf(stderr, "\tAuthentication by public key failed\n");
goto shutdown;
}
}
fprintf(stderr, "libssh2_sftp_init()!\n");
do {
sftp_session = libssh2_sftp_init(session);
if(!sftp_session &&
(libssh2_session_last_errno(session) != LIBSSH2_ERROR_EAGAIN)) {
fprintf(stderr, "Unable to init SFTP session\n");
goto shutdown;
}
} while(!sftp_session);
fprintf(stderr, "libssh2_sftp_open()!\n");
/* Request a file via SFTP */
do {
sftp_handle =
libssh2_sftp_open(sftp_session, sftppath,
LIBSSH2_FXF_WRITE|LIBSSH2_FXF_CREAT|
LIBSSH2_FXF_TRUNC,
LIBSSH2_SFTP_S_IRUSR|LIBSSH2_SFTP_S_IWUSR|
LIBSSH2_SFTP_S_IRGRP|LIBSSH2_SFTP_S_IROTH);
if(!sftp_handle &&
(libssh2_session_last_errno(session) != LIBSSH2_ERROR_EAGAIN)) {
fprintf(stderr, "Unable to open file with SFTP\n");
goto shutdown;
}
} while(!sftp_handle);
fprintf(stderr, "libssh2_sftp_open() is done, now send data!\n");
start = time(NULL);
memuse = 0; /* it starts blank */
do {
nread = fread(&mem[memuse], 1, sizeof(mem)-memuse, local);
if(nread <= 0) {
/* end of file */
if(memuse > 0)
/* the previous sending is not finished */
nread = 0;
else
break;
}
memuse += nread;
total += nread;
/* write data in a loop until we block */
while((nwritten = libssh2_sftp_write(sftp_handle, mem, memuse)) ==
LIBSSH2_ERROR_EAGAIN) {
waitsocket(sock, session);
}
if(nwritten < 0)
break;
if(memuse - nwritten) {
/* make room for more data at the end of the buffer */
memmove(&mem[0], &mem[nwritten], memuse - nwritten);
memuse -= nwritten;
}
else
/* 'mem' was consumed fully */
memuse = 0;
} while(nwritten > 0);
duration = (int)(time(NULL)-start);
fprintf(stderr, "%ld bytes in %d seconds makes %.1f bytes/sec\n",
(long)total, duration, (double)total / duration);
fclose(local);
libssh2_sftp_close(sftp_handle);
libssh2_sftp_shutdown(sftp_session);
shutdown:
while(libssh2_session_disconnect(session, "Normal Shutdown")
== LIBSSH2_ERROR_EAGAIN);
libssh2_session_free(session);
#ifdef WIN32
closesocket(sock);
#else
close(sock);
#endif
fprintf(stderr, "all done\n");
libssh2_exit();
return 0;
}