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https://github.com/libssh2/libssh2.git
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- introduce the concept of a project level setup header `src/libssh2_setup.h`, that is used by `src`, `example` and `tests` alike. Move there all common platform/compiler configuration from `src/libssh2_priv.h`, individual sources and `CMakeFiles.txt` files. Also move there our hand-crafted (= not auto-generated by CMake or autotools) configuration `win32/libssh2-config.h`. - `win32` directory is empty now, delete it. - `Makefile.mk`: adapt to the above. Build-directory is the target triplet, or any custom name set via `BLD_DIR`. - sync header path order between build systems: build/src -> source/src -> source/include - delete redundant references to `windows.h`, `winsock2.h`, `ws2tcpip.h`. - delete unnecessary #includes, update order (`libssh2_setup.h` first, `winsock2.h` first), simplify where possible. This makes the code warning-free without `WIN32_LEAN_AND_MEAN`. At the same time this patch applies this macro globally, to avoid header bloat. - example: add missing *nix header guards. - example: fix misindented `HAVE_UNISTD_H` `#ifdef`s. - set `WIN32` with all build-tools. - set `HAVE_SYS_PARAM_H` in the hand-crafted config for MinGW. To match auto-detection. - move a source-specific macro to `misc.c` from `libssh2_priv.h`. See the PR's individual commits for step-by-step updates. Closes #932
286 lines
7.4 KiB
C
286 lines
7.4 KiB
C
/*
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* Sample showing how to do an SCP non-blocking upload transfer.
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*/
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#include "libssh2_setup.h"
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#include <libssh2.h>
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#ifdef HAVE_SYS_SOCKET_H
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# include <sys/socket.h>
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#endif
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#ifdef HAVE_NETINET_IN_H
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# include <netinet/in.h>
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#endif
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#ifdef HAVE_SYS_SELECT_H
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# include <sys/select.h>
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#endif
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#ifdef HAVE_UNISTD_H
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# include <unistd.h>
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#endif
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#ifdef HAVE_ARPA_INET_H
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# include <arpa/inet.h>
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#endif
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#ifdef HAVE_SYS_TIME_H
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# include <sys/time.h>
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#endif
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#include <sys/types.h>
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#include <fcntl.h>
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#include <errno.h>
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#include <stdio.h>
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#include <ctype.h>
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#include <time.h>
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static int waitsocket(libssh2_socket_t socket_fd, LIBSSH2_SESSION *session)
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{
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struct timeval timeout;
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int rc;
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fd_set fd;
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fd_set *writefd = NULL;
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fd_set *readfd = NULL;
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int dir;
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timeout.tv_sec = 10;
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timeout.tv_usec = 0;
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FD_ZERO(&fd);
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FD_SET(socket_fd, &fd);
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/* now make sure we wait in the correct direction */
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dir = libssh2_session_block_directions(session);
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if(dir & LIBSSH2_SESSION_BLOCK_INBOUND)
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readfd = &fd;
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if(dir & LIBSSH2_SESSION_BLOCK_OUTBOUND)
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writefd = &fd;
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rc = select((int)(socket_fd + 1), readfd, writefd, NULL, &timeout);
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return rc;
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}
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int main(int argc, char *argv[])
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{
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uint32_t hostaddr;
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libssh2_socket_t sock;
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int i, auth_pw = 1;
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struct sockaddr_in sin;
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const char *fingerprint;
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LIBSSH2_SESSION *session = NULL;
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LIBSSH2_CHANNEL *channel;
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const char *username = "username";
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const char *password = "password";
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const char *loclfile = "scp_write.c";
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const char *scppath = "/tmp/TEST";
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FILE *local;
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int rc;
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char mem[1024*100];
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size_t nread;
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char *ptr;
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struct stat fileinfo;
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time_t start;
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libssh2_struct_stat_size total = 0;
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int duration;
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size_t prev;
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#ifdef WIN32
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WSADATA wsadata;
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int err;
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err = WSAStartup(MAKEWORD(2, 0), &wsadata);
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if(err != 0) {
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fprintf(stderr, "WSAStartup failed with error: %d\n", err);
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return 1;
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}
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#endif
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if(argc > 1) {
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hostaddr = inet_addr(argv[1]);
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}
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else {
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hostaddr = htonl(0x7F000001);
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}
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if(argc > 2) {
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username = argv[2];
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}
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if(argc > 3) {
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password = argv[3];
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}
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if(argc > 4) {
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loclfile = argv[4];
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}
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if(argc > 5) {
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scppath = argv[5];
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}
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rc = libssh2_init(0);
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if(rc != 0) {
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fprintf(stderr, "libssh2 initialization failed (%d)\n", rc);
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return 1;
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}
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local = fopen(loclfile, "rb");
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if(!local) {
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fprintf(stderr, "Can't local file %s\n", loclfile);
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return -1;
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}
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stat(loclfile, &fileinfo);
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/* Ultra basic "connect to port 22 on localhost"
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* Your code is responsible for creating the socket establishing the
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* connection
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*/
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sock = socket(AF_INET, SOCK_STREAM, 0);
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sin.sin_family = AF_INET;
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sin.sin_port = htons(22);
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sin.sin_addr.s_addr = hostaddr;
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if(connect(sock, (struct sockaddr*)(&sin),
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sizeof(struct sockaddr_in)) != 0) {
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fprintf(stderr, "failed to connect!\n");
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return -1;
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}
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/* Create a session instance
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*/
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session = libssh2_session_init();
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if(!session)
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return -1;
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/* Since we have set non-blocking, tell libssh2 we are non-blocking */
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libssh2_session_set_blocking(session, 0);
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/* ... start it up. This will trade welcome banners, exchange keys,
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* and setup crypto, compression, and MAC layers
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*/
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while((rc = libssh2_session_handshake(session, sock))
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== LIBSSH2_ERROR_EAGAIN);
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if(rc) {
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fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
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return -1;
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}
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/* At this point we have not yet authenticated. The first thing to do
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* is check the hostkey's fingerprint against our known hosts Your app
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* may have it hard coded, may go to a file, may present it to the
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* user, that's your call
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*/
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fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_SHA1);
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fprintf(stderr, "Fingerprint: ");
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for(i = 0; i < 20; i++) {
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fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]);
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}
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fprintf(stderr, "\n");
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if(auth_pw) {
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/* We could authenticate via password */
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while((rc = libssh2_userauth_password(session, username, password)) ==
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LIBSSH2_ERROR_EAGAIN);
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if(rc) {
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fprintf(stderr, "Authentication by password failed.\n");
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goto shutdown;
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}
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}
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else {
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/* Or by public key */
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#define HOME "/home/username/"
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while((rc = libssh2_userauth_publickey_fromfile(session, username,
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HOME ".ssh/id_rsa.pub",
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HOME ".ssh/id_rsa",
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password)) ==
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LIBSSH2_ERROR_EAGAIN);
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if(rc) {
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fprintf(stderr, "\tAuthentication by public key failed\n");
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goto shutdown;
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}
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}
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/* Send a file via scp. The mode parameter must only have permissions! */
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do {
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channel = libssh2_scp_send(session, scppath, fileinfo.st_mode & 0777,
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(size_t)fileinfo.st_size);
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if((!channel) && (libssh2_session_last_errno(session) !=
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LIBSSH2_ERROR_EAGAIN)) {
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char *err_msg;
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libssh2_session_last_error(session, &err_msg, NULL, 0);
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fprintf(stderr, "%s\n", err_msg);
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goto shutdown;
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}
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} while(!channel);
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fprintf(stderr, "SCP session waiting to send file\n");
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start = time(NULL);
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do {
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nread = fread(mem, 1, sizeof(mem), local);
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if(nread <= 0) {
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/* end of file */
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break;
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}
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ptr = mem;
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total += nread;
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prev = 0;
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do {
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ssize_t nwritten;
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while((nwritten = libssh2_channel_write(channel, ptr, nread)) ==
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LIBSSH2_ERROR_EAGAIN) {
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waitsocket(sock, session);
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prev = 0;
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}
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if(nwritten < 0) {
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fprintf(stderr, "ERROR %d total %ld / %d prev %d\n",
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(int)nwritten, (long)total, (int)nread, (int)prev);
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break;
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}
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else {
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prev = nread;
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/* nwritten indicates how many bytes were written this time */
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nread -= nwritten;
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ptr += nwritten;
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}
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} while(nread);
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} while(!nread); /* only continue if nread was drained */
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duration = (int)(time(NULL)-start);
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fprintf(stderr, "%ld bytes in %d seconds makes %.1f bytes/sec\n",
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(long)total, duration, (double)total / duration);
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fprintf(stderr, "Sending EOF\n");
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while(libssh2_channel_send_eof(channel) == LIBSSH2_ERROR_EAGAIN);
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fprintf(stderr, "Waiting for EOF\n");
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while(libssh2_channel_wait_eof(channel) == LIBSSH2_ERROR_EAGAIN);
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fprintf(stderr, "Waiting for channel to close\n");
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while(libssh2_channel_wait_closed(channel) == LIBSSH2_ERROR_EAGAIN);
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libssh2_channel_free(channel);
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channel = NULL;
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shutdown:
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while(libssh2_session_disconnect(session,
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"Normal Shutdown,") ==
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LIBSSH2_ERROR_EAGAIN);
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libssh2_session_free(session);
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#ifdef WIN32
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closesocket(sock);
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#else
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close(sock);
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#endif
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fprintf(stderr, "all done\n");
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libssh2_exit();
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return 0;
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}
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