mirror of
https://github.com/libssh2/libssh2.git
synced 2025-11-06 20:49:29 +03:00
- in `hostkey.c` check the result of `libssh2_sha256_init()` and `libssh2_sha512_init()` calls. This avoid the warning that we're ignoring the return values. - fix code using `int` (or `SOCKET`) for sockets. Use libssh2's dedicated `libssh2_socket_t` and `LIBSSH2_INVALID_SOCKET` instead. - fix compiler warnings due to `STATUS_*` macro redefinitions between `ntstatus.h` / `winnt.h`. Solve it by manually defining the single `STATUS` value we need from `ntstatus.h` and stop including the whole header. Fixes #733 - improve Windows UWP/WinRT builds by detecting it with code copied from the curl project. Then excluding problematic libssh2 parts according to PR by Dmitry Kostjučenko. Fixes #734 - always use `SecureZeroMemory()` on Windows. We can tweak this if not found or not inlined by a C compiler which we otherwise support. Same if it causes issues with UWP apps. Ref: https://learn.microsoft.com/en-us/previous-versions/windows/desktop/legacy/aa366877(v=vs.85) Ref: https://learn.microsoft.com/en-us/windows-hardware/drivers/ddi/wdm/nf-wdm-rtlsecurezeromemory - always enable `LIBSSH2_CLEAR_MEMORY` on Windows. CMake and curl-for-win builds already did that. Delete `SecureZeroMemory()` detection from autotools' WinCNG backend logic, that this setting used to depend on. TODO: Enable it for all platforms in a separate PR. TODO: For clearing buffers in WinCNG, call `_libssh2_explicit_zero()`, insead of a local function or explicit `SecureZeroMemory()`. - Makefile.inc: move `os400qc3.h` to `HEADERS`. This fixes compilation on non-unixy platforms. Recent regression. - `libssh2.rc`: replace copyright with plain ASCII, as in curl. Ref: curl/curl@1ca62bb Ref: curl/curl#7765 Ref: curl/curl#7776 - CMake fixes and improvements: - enable warnings with llvm/clang. - enable more comprehensive warnings with gcc and llvm/clang. Logic copied from curl:233810bb5f/CMakeLists.txt (L131-L148)- fix `Policy CMP0080` CMake warning by deleting that reference. - add `ENABLE_WERROR` (default: `OFF`) option. Ported from curl. - add `PICKY_COMPILER` (default: `ON`) option, as known from curl. It controls both the newly added picky warnings for llvm/clang and gcc, and also the pre-existing ones for MSVC. - `win32/GNUmakefile` fixes and improvements: - delete `_AMD64_` and add missing `-m64` for x64 builds under test. - add support for `ARCH=custom`. It disables hardcoded Intel 64-bit and Intel 32-bit options, allowing ARM64 builds. - add support for `LIBSSH2_RCFLAG_EXTRAS`. To pass custom options to windres, e.g. in ARM64 builds. - add support for `LIBSSH2_RC`. To override `windres`. - delete support for Metrowerks C. Last released in 2004. - `win32/libssh2_config.h`: delete unnecessary socket #includes `src/libssh2_priv.h` includes `winsock2.h` and `ws2tcpip.h` further down the line, triggered by `HAVE_WINSOCK2_H`. `mswsock.h` does not seem to be necessary anymore. Double-including these (before `windows.h`) caused compiler failures when building against BoringSSL and warnings with LibreSSL. We could work this around by passing `-DNOCRYPT`. Deleting the duplicates fixes these issues. Timeline: 2013:c910cd382ddeleted `mswsock.h` from `src/libssh2_priv.h` 2008:8c43bc52b1added `winsock2.h` and `ws2tcpip.h` to `src/libssh2_priv.h` 2005:dc4bb1af96added the now deleted #includes - delete or replace `LIBSSH2_WIN32` with `WIN32`. - replace hand-rolled `HAVE_WINDOWS_H` macro with `WIN32`. Also delete its detections/definitions. - delete unused `LIBSSH2_DARWIN` macro. - delete unused `writev()` Windows implementation There is no reference to `writev()` since 2007-02-02, commit9d55db6501. - fix a bunch of MSVC / llvm/clang / gcc compiler warnings: - `warning C4100: '...': unreferenced formal parameter` - using value of undefined PP macro `LIBSSH2DEBUG` - missing void from function definition - `if()` block missing in non-debug builds - unreferenced variable in non-debug builds - `warning: must specify at least one argument for '...' parameter of variadic macro [-Wgnu-zero-variadic-macro-arguments]` in `_libssh2_debug()` - `warning C4295: 'ciphertext' : array is too small to include a terminating null character` - `warning C4706: assignment within conditional expression` - `warning C4996: 'inet_addr': Use inet_pton() or InetPton() instead or define _WINSOCK_DEPRECATED_NO_WARNINGS to disable deprecated API warnings` By suppressning it. Would be best to use inet_pton() as suggested. On Windows this needs Vista though. - `warning C4152: nonstandard extension, function/data pointer conversion in expression` (silenced locally) - `warning C4068: unknown pragma` Ref: https://ci.appveyor.com/project/libssh2org/libssh2/builds/46354480/job/j7d0m34qgq8rag5w Closes #808
358 lines
10 KiB
C
358 lines
10 KiB
C
/*
|
|
* Sample showing how to do SSH2 connect.
|
|
*
|
|
* The sample code has default values for host name, user name, password
|
|
* and path to copy, but you can specify them on the command line like:
|
|
*
|
|
* Usage: ssh2 hostip user password [[-p|-i|-k] [command]]
|
|
* -p authenticate using password
|
|
* -i authenticate using keyboard-interactive
|
|
* -k authenticate using public key (password argument decrypts keyfile)
|
|
* command executes on the remote machine
|
|
*/
|
|
|
|
#ifdef WIN32
|
|
#ifndef _WINSOCK_DEPRECATED_NO_WARNINGS
|
|
#define _WINSOCK_DEPRECATED_NO_WARNINGS
|
|
#endif
|
|
#endif
|
|
|
|
#include "libssh2_config.h"
|
|
#include <libssh2.h>
|
|
#include <libssh2_sftp.h>
|
|
|
|
#ifdef WIN32
|
|
# include <windows.h>
|
|
#endif
|
|
#ifdef HAVE_WINSOCK2_H
|
|
# include <winsock2.h>
|
|
#endif
|
|
#ifdef HAVE_SYS_SOCKET_H
|
|
# include <sys/socket.h>
|
|
#endif
|
|
#ifdef HAVE_NETINET_IN_H
|
|
# include <netinet/in.h>
|
|
#endif
|
|
# ifdef HAVE_UNISTD_H
|
|
#include <unistd.h>
|
|
#endif
|
|
# ifdef HAVE_ARPA_INET_H
|
|
#include <arpa/inet.h>
|
|
#endif
|
|
|
|
#include <stdlib.h>
|
|
#include <sys/types.h>
|
|
#include <fcntl.h>
|
|
#include <errno.h>
|
|
#include <stdio.h>
|
|
#include <ctype.h>
|
|
|
|
#if defined(_MSC_VER) && _MSC_VER < 1900
|
|
#define snprintf _snprintf
|
|
#endif
|
|
|
|
const char *keyfile1 = ".ssh/id_rsa.pub";
|
|
const char *keyfile2 = ".ssh/id_rsa";
|
|
const char *username = "username";
|
|
const char *password = "password";
|
|
|
|
|
|
static void kbd_callback(const char *name, int name_len,
|
|
const char *instruction, int instruction_len,
|
|
int num_prompts,
|
|
const LIBSSH2_USERAUTH_KBDINT_PROMPT *prompts,
|
|
LIBSSH2_USERAUTH_KBDINT_RESPONSE *responses,
|
|
void **abstract)
|
|
{
|
|
(void)name;
|
|
(void)name_len;
|
|
(void)instruction;
|
|
(void)instruction_len;
|
|
if(num_prompts == 1) {
|
|
responses[0].text = strdup(password);
|
|
responses[0].length = strlen(password);
|
|
}
|
|
(void)prompts;
|
|
(void)abstract;
|
|
} /* kbd_callback */
|
|
|
|
|
|
int main(int argc, char *argv[])
|
|
{
|
|
unsigned long hostaddr;
|
|
libssh2_socket_t sock;
|
|
int rc, i, auth_pw = 0;
|
|
struct sockaddr_in sin;
|
|
const char *fingerprint;
|
|
char *userauthlist;
|
|
LIBSSH2_SESSION *session;
|
|
LIBSSH2_CHANNEL *channel;
|
|
|
|
#ifdef WIN32
|
|
WSADATA wsadata;
|
|
|
|
rc = WSAStartup(MAKEWORD(2, 0), &wsadata);
|
|
if(rc != 0) {
|
|
fprintf(stderr, "WSAStartup failed with error: %d\n", rc);
|
|
return 1;
|
|
}
|
|
#endif
|
|
|
|
if(argc > 1) {
|
|
hostaddr = inet_addr(argv[1]);
|
|
}
|
|
else {
|
|
hostaddr = htonl(0x7F000001);
|
|
}
|
|
|
|
if(argc > 2) {
|
|
username = argv[2];
|
|
}
|
|
if(argc > 3) {
|
|
password = argv[3];
|
|
}
|
|
|
|
rc = libssh2_init(0);
|
|
if(rc != 0) {
|
|
fprintf(stderr, "libssh2 initialization failed (%d)\n", rc);
|
|
return 1;
|
|
}
|
|
|
|
/* Ultra basic "connect to port 22 on localhost". Your code is
|
|
* responsible for creating the socket establishing the connection
|
|
*/
|
|
sock = socket(AF_INET, SOCK_STREAM, 0);
|
|
|
|
sin.sin_family = AF_INET;
|
|
sin.sin_port = htons(22);
|
|
sin.sin_addr.s_addr = hostaddr;
|
|
|
|
fprintf(stderr, "Connecting to %s:%d as user %s\n",
|
|
inet_ntoa(sin.sin_addr), ntohs(sin.sin_port), username);
|
|
|
|
if(connect(sock, (struct sockaddr*)(&sin),
|
|
sizeof(struct sockaddr_in)) != 0) {
|
|
fprintf(stderr, "failed to connect!\n");
|
|
return -1;
|
|
}
|
|
|
|
/* Create a session instance and start it up. This will trade welcome
|
|
* banners, exchange keys, and setup crypto, compression, and MAC layers
|
|
*/
|
|
session = libssh2_session_init();
|
|
/* Enable all debugging when libssh2 was built with debugging enabled */
|
|
libssh2_trace(session,
|
|
LIBSSH2_TRACE_TRANS |
|
|
LIBSSH2_TRACE_KEX |
|
|
LIBSSH2_TRACE_AUTH |
|
|
LIBSSH2_TRACE_CONN |
|
|
LIBSSH2_TRACE_SCP |
|
|
LIBSSH2_TRACE_SFTP |
|
|
LIBSSH2_TRACE_ERROR |
|
|
LIBSSH2_TRACE_PUBLICKEY |
|
|
LIBSSH2_TRACE_SOCKET
|
|
);
|
|
|
|
if(libssh2_session_handshake(session, sock)) {
|
|
fprintf(stderr, "Failure establishing SSH session\n");
|
|
return -1;
|
|
}
|
|
|
|
/* At this point we havn't authenticated. The first thing to do is check
|
|
* the hostkey's fingerprint against our known hosts Your app may have it
|
|
* hard coded, may go to a file, may present it to the user, that's your
|
|
* call
|
|
*/
|
|
fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_SHA1);
|
|
fprintf(stderr, "Fingerprint: ");
|
|
for(i = 0; i < 20; i++) {
|
|
fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]);
|
|
}
|
|
fprintf(stderr, "\n");
|
|
|
|
/* check what authentication methods are available */
|
|
userauthlist = libssh2_userauth_list(session, username, strlen(username));
|
|
fprintf(stderr, "Authentication methods: %s\n", userauthlist);
|
|
if(strstr(userauthlist, "password") != NULL) {
|
|
auth_pw |= 1;
|
|
}
|
|
if(strstr(userauthlist, "keyboard-interactive") != NULL) {
|
|
auth_pw |= 2;
|
|
}
|
|
if(strstr(userauthlist, "publickey") != NULL) {
|
|
auth_pw |= 4;
|
|
}
|
|
|
|
/* if we got an 4. argument we set this option if supported */
|
|
if(argc > 4) {
|
|
if((auth_pw & 1) && !strcasecmp(argv[4], "-p")) {
|
|
auth_pw = 1;
|
|
}
|
|
if((auth_pw & 2) && !strcasecmp(argv[4], "-i")) {
|
|
auth_pw = 2;
|
|
}
|
|
if((auth_pw & 4) && !strcasecmp(argv[4], "-k")) {
|
|
auth_pw = 4;
|
|
}
|
|
}
|
|
|
|
if(auth_pw & 1) {
|
|
/* We could authenticate via password */
|
|
if(libssh2_userauth_password(session, username, password)) {
|
|
fprintf(stderr, "\tAuthentication by password failed!\n");
|
|
goto shutdown;
|
|
}
|
|
else {
|
|
fprintf(stderr, "\tAuthentication by password succeeded.\n");
|
|
}
|
|
}
|
|
else if(auth_pw & 2) {
|
|
/* Or via keyboard-interactive */
|
|
if(libssh2_userauth_keyboard_interactive(session, username,
|
|
&kbd_callback) ) {
|
|
fprintf(stderr,
|
|
"\tAuthentication by keyboard-interactive failed!\n");
|
|
goto shutdown;
|
|
}
|
|
else {
|
|
fprintf(stderr,
|
|
"\tAuthentication by keyboard-interactive succeeded.\n");
|
|
}
|
|
}
|
|
else if(auth_pw & 4) {
|
|
/* Or by public key */
|
|
size_t fn1sz, fn2sz;
|
|
char *fn1, *fn2;
|
|
char const *h = getenv("HOME");
|
|
if(!h || !*h)
|
|
h = ".";
|
|
fn1sz = strlen(h) + strlen(keyfile1) + 2;
|
|
fn2sz = strlen(h) + strlen(keyfile2) + 2;
|
|
fn1 = malloc(fn1sz);
|
|
fn2 = malloc(fn2sz);
|
|
if(!fn1 || !fn2) {
|
|
free(fn2);
|
|
free(fn1);
|
|
fprintf(stderr, "out of memory\n");
|
|
goto shutdown;
|
|
}
|
|
/* Using asprintf() here would be much cleaner, but less portable */
|
|
snprintf(fn1, fn1sz, "%s/%s", h, keyfile1);
|
|
snprintf(fn2, fn2sz, "%s/%s", h, keyfile2);
|
|
|
|
if(libssh2_userauth_publickey_fromfile(session, username, fn1,
|
|
fn2, password)) {
|
|
fprintf(stderr, "\tAuthentication by public key failed!\n");
|
|
free(fn2);
|
|
free(fn1);
|
|
goto shutdown;
|
|
}
|
|
else {
|
|
fprintf(stderr, "\tAuthentication by public key succeeded.\n");
|
|
}
|
|
free(fn2);
|
|
free(fn1);
|
|
}
|
|
else {
|
|
fprintf(stderr, "No supported authentication methods found!\n");
|
|
goto shutdown;
|
|
}
|
|
|
|
/* Request a session channel on which to run a shell */
|
|
channel = libssh2_channel_open_session(session);
|
|
if(!channel) {
|
|
fprintf(stderr, "Unable to open a session\n");
|
|
goto shutdown;
|
|
}
|
|
|
|
/* Some environment variables may be set,
|
|
* It's up to the server which ones it'll allow though
|
|
*/
|
|
libssh2_channel_setenv(channel, "FOO", "bar");
|
|
|
|
/* Request a terminal with 'vanilla' terminal emulation
|
|
* See /etc/termcap for more options. This is useful when opening
|
|
* an interactive shell.
|
|
*/
|
|
// if(libssh2_channel_request_pty(channel, "vanilla")) {
|
|
// fprintf(stderr, "Failed requesting pty\n");
|
|
// }
|
|
|
|
if(argc > 5) {
|
|
if(libssh2_channel_exec(channel, argv[5])) {
|
|
fprintf(stderr, "Unable to request command on channel\n");
|
|
goto shutdown;
|
|
}
|
|
/* Instead of just running a single command with libssh2_channel_exec,
|
|
* a shell can be opened on the channel instead, for interactive use.
|
|
* You usually want a pty allocated first in that case (see above). */
|
|
// if(libssh2_channel_shell(channel)) {
|
|
// fprintf(stderr, "Unable to request shell on allocated pty\n");
|
|
// goto shutdown;
|
|
// }
|
|
|
|
/* At this point the shell can be interacted with using
|
|
* libssh2_channel_read()
|
|
* libssh2_channel_read_stderr()
|
|
* libssh2_channel_write()
|
|
* libssh2_channel_write_stderr()
|
|
*
|
|
* Blocking mode may be (en|dis)abled with: libssh2_channel_set_blocking()
|
|
* If the server send EOF, libssh2_channel_eof() will return non-0
|
|
* To send EOF to the server use: libssh2_channel_send_eof()
|
|
* A channel can be closed with: libssh2_channel_close()
|
|
* A channel can be freed with: libssh2_channel_free()
|
|
*/
|
|
|
|
/* Read and display all the data received on stdout (ignoring stderr)
|
|
* until the channel closes. This will eventually block if the command
|
|
* produces too much data on stderr; the loop must be rewritten to use
|
|
* non-blocking mode and include interspersed calls to
|
|
* libssh2_channel_read_stderr() to avoid this. See ssh2_echo.c for
|
|
* an idea of how such a loop might look.
|
|
*/
|
|
while(!libssh2_channel_eof(channel)) {
|
|
char buf[1024];
|
|
ssize_t err = libssh2_channel_read(channel, buf, sizeof(buf));
|
|
if(err < 0)
|
|
fprintf(stderr, "Unable to read response: %zd\n", err);
|
|
else {
|
|
fwrite(buf, 1, err, stdout);
|
|
}
|
|
}
|
|
}
|
|
|
|
rc = libssh2_channel_get_exit_status(channel);
|
|
|
|
if(libssh2_channel_close(channel))
|
|
fprintf(stderr, "Unable to close channel\n");
|
|
|
|
if(channel) {
|
|
libssh2_channel_free(channel);
|
|
channel = NULL;
|
|
}
|
|
|
|
/* Other channel types are supported via:
|
|
* libssh2_scp_send()
|
|
* libssh2_scp_recv2()
|
|
* libssh2_channel_direct_tcpip()
|
|
*/
|
|
|
|
shutdown:
|
|
|
|
libssh2_session_disconnect(session,
|
|
"Normal Shutdown, Thank you for playing");
|
|
libssh2_session_free(session);
|
|
|
|
#ifdef WIN32
|
|
closesocket(sock);
|
|
#else
|
|
close(sock);
|
|
#endif
|
|
fprintf(stderr, "all done!\n");
|
|
|
|
libssh2_exit();
|
|
|
|
return rc;
|
|
}
|