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			292 lines
		
	
	
		
			7.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			292 lines
		
	
	
		
			7.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * $Id: ssh2_exec.c,v 1.4 2009/05/07 20:30:22 bagder Exp $
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 *
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 * Sample showing how to use libssh2 to execute a command remotely.
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 *
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 * The sample code has fixed values for host name, user name, password
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 * and command to run.
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 *
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 * Run it like this:
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 *
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 * $ ./ssh2_exec 127.0.0.1 user password "uptime"
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 *
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 */
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#include "libssh2_config.h"
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#include <libssh2.h>
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#ifdef HAVE_WINSOCK2_H
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# include <winsock2.h>
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#endif
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#ifdef HAVE_NETINET_IN_H
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# include <netinet/in.h>
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#endif
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#ifdef HAVE_SYS_SOCKET_H
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# include <sys/socket.h>
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#endif
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# ifdef HAVE_UNISTD_H
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#include <unistd.h>
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#endif
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#ifdef HAVE_ARPA_INET_H
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# include <arpa/inet.h>
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#endif
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#include <sys/time.h>
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#include <sys/types.h>
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#include <stdlib.h>
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#include <fcntl.h>
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#include <errno.h>
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#include <stdio.h>
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#include <ctype.h>
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static int waitsocket(int socket_fd, LIBSSH2_SESSION *session)
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{
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    struct timeval timeout;
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    int rc;
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    fd_set fd;
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    fd_set *writefd = NULL;
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    fd_set *readfd = NULL;
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    int dir;
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    timeout.tv_sec = 10;
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    timeout.tv_usec = 0;
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    FD_ZERO(&fd);
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    FD_SET(socket_fd, &fd);
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    /* now make sure we wait in the correct direction */
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    dir = libssh2_session_block_directions(session);
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    if(dir & LIBSSH2_SESSION_BLOCK_INBOUND)
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        readfd = &fd;
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    if(dir & LIBSSH2_SESSION_BLOCK_OUTBOUND)
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        writefd = &fd;
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    rc = select(socket_fd + 1, readfd, writefd, NULL, &timeout);
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    return rc;
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}
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int main(int argc, char *argv[])
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{
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    const char *hostname = "127.0.0.1";
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    const char *commandline = "uptime";
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    const char *username    = "user";
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    const char *password    = "password";
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    unsigned long hostaddr;
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    int sock;
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    struct sockaddr_in sin;
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    const char *fingerprint;
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    LIBSSH2_SESSION *session;
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    LIBSSH2_CHANNEL *channel;
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    int rc;
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    int exitcode;
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    int bytecount = 0;
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    size_t len;
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    LIBSSH2_KNOWNHOSTS *nh;
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    int type;
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#ifdef WIN32
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    WSADATA wsadata;
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    WSAStartup(MAKEWORD(2,0), &wsadata);
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#endif
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    if (argc > 1)
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        /* must be ip address only */
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        hostname = argv[1];
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    if (argc > 2) {
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        username = argv[2];
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    }
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    if (argc > 3) {
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        password = argv[3];
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    }
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    if (argc > 4) {
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        commandline = argv[4];
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    }
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    hostaddr = inet_addr(hostname);
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    /* Ultra basic "connect to port 22 on localhost"
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     * Your code is responsible for creating the socket establishing the
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     * connection
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     */
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    sock = socket(AF_INET, SOCK_STREAM, 0);
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    sin.sin_family = AF_INET;
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    sin.sin_port = htons(22);
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    sin.sin_addr.s_addr = hostaddr;
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    if (connect(sock, (struct sockaddr*)(&sin),
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                sizeof(struct sockaddr_in)) != 0) {
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        fprintf(stderr, "failed to connect!\n");
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        return -1;
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    }
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    /* Create a session instance */
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    session = libssh2_session_init();
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    if (!session)
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        return -1;
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    /* tell libssh2 we want it all done non-blocking */
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    libssh2_session_set_blocking(session, 0);
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    /* ... start it up. This will trade welcome banners, exchange keys,
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     * and setup crypto, compression, and MAC layers
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     */
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    while ((rc = libssh2_session_startup(session, sock)) ==
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           LIBSSH2_ERROR_EAGAIN);
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    if (rc) {
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        fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
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        return -1;
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    }
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    nh = libssh2_knownhost_init(session);
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    if(!nh) {
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        /* eeek, do cleanup here */
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        return 2;
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    }
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    /* read all hosts from here */
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    libssh2_knownhost_readfile(nh, "known_hosts",
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                               LIBSSH2_KNOWNHOST_FILE_OPENSSH);
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    /* store all known hosts to here */
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    libssh2_knownhost_writefile(nh, "dumpfile",
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                                LIBSSH2_KNOWNHOST_FILE_OPENSSH);
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    fingerprint = libssh2_session_hostkey(session, &len, &type);
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    if(fingerprint) {
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        struct libssh2_knownhost *host;
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        int check = libssh2_knownhost_check(nh, (char *)hostname,
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                                            (char *)fingerprint, len,
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                                            LIBSSH2_KNOWNHOST_TYPE_PLAIN|
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                                            LIBSSH2_KNOWNHOST_KEYENC_RAW,
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                                            &host);
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        fprintf(stderr, "Host check: %d, key: %s\n", check,
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                (check <= LIBSSH2_KNOWNHOST_CHECK_MISMATCH)?
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                host->key:"<none>");
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        /*****
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         * At this point, we could verify that 'check' tells us the key is
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         * fine or bail out.
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         *****/
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    }
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    else {
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        /* eeek, do cleanup here */
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        return 3;
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    }
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    libssh2_knownhost_free(nh);
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    if ( strlen(password) != 0 ) {
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        /* We could authenticate via password */
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        while ((rc = libssh2_userauth_password(session, username, password)) ==
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               LIBSSH2_ERROR_EAGAIN);
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        if (rc) {
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            fprintf(stderr, "Authentication by password failed.\n");
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            goto shutdown;
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        }
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    }
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    else {
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        /* Or by public key */
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        while ((rc = libssh2_userauth_publickey_fromfile(session, username,
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                                                         "/home/user/"
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                                                         ".ssh/id_rsa.pub",
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                                                         "/home/user/"
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                                                         ".ssh/id_rsa",
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                                                         password)) ==
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               LIBSSH2_ERROR_EAGAIN);
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        if (rc) {
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            fprintf(stderr, "\tAuthentication by public key failed\n");
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            goto shutdown;
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        }
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    }
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#if 0
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    libssh2_trace(session, ~0 );
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#endif
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    /* Exec non-blocking on the remove host */
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    while( (channel = libssh2_channel_open_session(session)) == NULL &&
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           libssh2_session_last_error(session,NULL,NULL,0) ==
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           LIBSSH2_ERROR_EAGAIN )
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    {
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        waitsocket(sock, session);
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    }
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    if( channel == NULL )
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    {
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        fprintf(stderr,"Error\n");
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        exit( 1 );
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    }
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    while( (rc = libssh2_channel_exec(channel, commandline)) ==
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           LIBSSH2_ERROR_EAGAIN )
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    {
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        waitsocket(sock, session);
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    }
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    if( rc != 0 )
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    {
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        fprintf(stderr,"Error\n");
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        exit( 1 );
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    }
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    for( ;; )
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    {
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        /* loop until we block */
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        int rc;
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        do
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        {
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            char buffer[0x4000];
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            rc = libssh2_channel_read( channel, buffer, sizeof(buffer) );
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            if( rc > 0 )
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            {
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                int i;
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                bytecount += rc;
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                fprintf(stderr, "We read:\n");
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                for( i=0; i < rc; ++i )
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                    fputc( buffer[i], stderr);
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                fprintf(stderr, "\n");
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            }
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            else {
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                fprintf(stderr, "libssh2_channel_read returned %d\n", rc);
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            }
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        }
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        while( rc > 0 );
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        /* this is due to blocking that would occur otherwise so we loop on
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           this condition */
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        if( rc == LIBSSH2_ERROR_EAGAIN )
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        {
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            waitsocket(sock, session);
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        }
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        else
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            break;
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    }
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    exitcode = 127;
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    while( (rc = libssh2_channel_close(channel)) == LIBSSH2_ERROR_EAGAIN )
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        waitsocket(sock, session);
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    if( rc == 0 )
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    {
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        exitcode = libssh2_channel_get_exit_status( channel );
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    }
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    printf("\nEXIT: %d bytecount: %d\n", exitcode, bytecount);
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    libssh2_channel_free(channel);
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    channel = NULL;
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shutdown:
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    libssh2_session_disconnect(session,
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                               "Normal Shutdown, Thank you for playing");
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    libssh2_session_free(session);
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#ifdef WIN32
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    closesocket(sock);
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#else
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    close(sock);
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#endif
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    fprintf(stderr, "all done\n");
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    return 0;
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}
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