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mirror of https://github.com/libssh2/libssh2.git synced 2025-07-29 13:01:14 +03:00

tidy-up: example, tests

- drop unnecessary `WIN32`-specific branches.

- add `static`.

- sync header inclusion order.

- sync some common code between examples/tests.

- fix formatting/indentation.

- fix some `checksrc` errors not caught by `checksrc`.

Closes #936
This commit is contained in:
Viktor Szakats
2023-04-08 22:26:10 +00:00
parent 7e4855926e
commit fb9f888308
28 changed files with 343 additions and 409 deletions

View File

@ -14,12 +14,12 @@
#ifdef HAVE_SYS_SOCKET_H
#include <sys/socket.h>
#endif
#ifdef HAVE_NETINET_IN_H
#include <netinet/in.h>
#endif
#ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#ifdef HAVE_NETINET_IN_H
#include <netinet/in.h>
#endif
#ifdef HAVE_ARPA_INET_H
#include <arpa/inet.h>
#endif
@ -38,6 +38,8 @@ int main(int argc, char *argv[])
struct sockaddr_in sin;
const char *fingerprint;
LIBSSH2_SESSION *session;
const char *pubkey = "/home/username/.ssh/id_rsa.pub";
const char *privkey = "/home/username/.ssh/id_rsa";
const char *username = "username";
const char *password = "password";
const char *loclfile = "sftp_write.c";
@ -68,7 +70,6 @@ int main(int argc, char *argv[])
else {
hostaddr = htonl(0x7F000001);
}
if(argc > 2) {
username = argv[2];
}
@ -103,8 +104,7 @@ int main(int argc, char *argv[])
sin.sin_family = AF_INET;
sin.sin_port = htons(22);
sin.sin_addr.s_addr = hostaddr;
if(connect(sock, (struct sockaddr*)(&sin),
sizeof(struct sockaddr_in)) != 0) {
if(connect(sock, (struct sockaddr*)(&sin), sizeof(struct sockaddr_in))) {
fprintf(stderr, "failed to connect!\n");
return -1;
}
@ -148,8 +148,6 @@ int main(int argc, char *argv[])
}
else {
/* Or by public key */
const char *pubkey = "/home/username/.ssh/id_rsa.pub";
const char *privkey = "/home/username/.ssh/id_rsa.pub";
if(libssh2_userauth_publickey_fromfile(session, username,
pubkey, privkey,
password)) {
@ -202,8 +200,7 @@ int main(int argc, char *argv[])
libssh2_sftp_shutdown(sftp_session);
shutdown:
libssh2_session_disconnect(session,
"Normal Shutdown, Thank you for playing");
libssh2_session_disconnect(session, "Normal Shutdown");
libssh2_session_free(session);
#ifdef WIN32