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"struct libssh2_knownhost" is now part of the internal struct for each known
host so we now only return pointers to structs instead of having the app allocate a full struct I moved the private struct definition into knownhosts.c instead of exposing it wider in libssh2_priv.h I thus modified the proto for two functions that previously used 'struct libssh2_knownhost *' to receive data.
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@@ -940,24 +940,6 @@ struct list_node {
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/* --------- */
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struct known_host {
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struct list_node node;
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char *name; /* points to the name or the hash (allocated) */
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size_t name_len; /* needed for hashed data */
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int typemask; /* plain, sha1, custom, ... */
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char *salt; /* points to binary salt (allocated) */
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size_t salt_len; /* size of salt */
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char *key; /* the (allocated) associated key. This is kept base64
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encoded in memory. */
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};
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struct _LIBSSH2_KNOWNHOSTS
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{
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LIBSSH2_SESSION *session; /* the session this "belongs to" */
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struct list_head head;
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};
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/* libssh2 extensible ssh api, ultimately I'd like to allow loading additional
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methods via .so/.dll */
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