mirror of
https://github.com/libssh2/libssh2.git
synced 2025-10-31 23:30:25 +03:00
SFTP: use multiple outgoing packets when writing
sftp_write was rewritten to split up outgoing data into multiple packets and deal with the acks in a more asynchronous manner. This is meant to help overcome latency and round-trip problems with the SFTP protocol.
This commit is contained in:
@@ -556,6 +556,7 @@ struct _LIBSSH2_SFTP_HANDLE
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struct _libssh2_sftp_handle_file_data
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{
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libssh2_uint64_t offset;
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libssh2_uint64_t offset_sent;
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} file;
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struct _libssh2_sftp_handle_dir_data
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{
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@@ -569,6 +570,10 @@ struct _LIBSSH2_SFTP_HANDLE
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libssh2_nonblocking_states close_state;
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unsigned long close_request_id;
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unsigned char *close_packet;
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/* list of chunks being written to server */
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struct list_head write_list;
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};
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struct _LIBSSH2_SFTP
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189
src/sftp.c
189
src/sftp.c
@@ -43,6 +43,7 @@
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#include "libssh2_sftp.h"
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#include "channel.h"
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#include "session.h"
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#include "sftp.h"
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/* Note: Version 6 was documented at the time of writing
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* However it was marked as "DO NOT IMPLEMENT" due to pending changes
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@@ -1007,6 +1008,7 @@ sftp_open(LIBSSH2_SFTP *sftp, const char *filename,
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fp->sftp = sftp; /* point to the parent struct */
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fp->u.file.offset = 0;
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fp->u.file.offset_sent = 0;
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_libssh2_debug(session, LIBSSH2_TRACE_SFTP, "Open command successful");
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return fp;
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@@ -1386,7 +1388,32 @@ libssh2_sftp_readdir_ex(LIBSSH2_SFTP_HANDLE *hnd, char *buffer,
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*
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* Write data to an SFTP handle. Returns the number of bytes written, or
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* a negative error code.
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*
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* We recommend sending very large data buffers to this function!
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*
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* Concept:
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*
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* - Split all outgoing data in packets no larger than N.
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* - Each N bytes packet gets created as a separate SFTP packet.
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* - Put all created packets in a linked list.
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* - Send the parts, as many as possible until EAGAIN, and check for
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* ACKs.
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* - If the first packet(s) in the list has been ACKed, remove them from
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* the list and return back the total byte count (TOTAL) for those packets.
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*
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* - On following call, the 'buffer' is expected to have advanced TOTAL
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* bytes.
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* - Detect how much of the given buffer that was already sent in a previous
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* call by inspecting the linked list.
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* - Split up the remainder and put in list to send.
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* - Move through list and count ACKed packets and try to send more.
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* - Return TOTAL bytes acked so far.
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*
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* Caveats:
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* - be careful: we must not return a higher number than what was given!
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*
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*/
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static ssize_t sftp_write(LIBSSH2_SFTP_HANDLE *handle, const char *buffer,
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size_t count)
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{
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@@ -1394,77 +1421,157 @@ static ssize_t sftp_write(LIBSSH2_SFTP_HANDLE *handle, const char *buffer,
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LIBSSH2_CHANNEL *channel = sftp->channel;
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LIBSSH2_SESSION *session = channel->session;
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size_t data_len, retcode;
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/* 25 = packet_len(4) + packet_type(1) + request_id(4) + handle_len(4) +
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offset(8) + count(4) */
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ssize_t packet_len;
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unsigned char *s, *data;
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int rc;
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struct sftp_write_chunk *chunk;
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struct sftp_write_chunk *next;
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size_t sent = 0;
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size_t acked = 0;
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size_t org_count = count;
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packet_len = handle->handle_len + count + 25;
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chunk = _libssh2_list_first(&handle->write_list);
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if (sftp->write_state == libssh2_NB_state_idle) {
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_libssh2_debug(session, LIBSSH2_TRACE_SFTP, "Writing %lu bytes",
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(unsigned long) count);
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s = sftp->write_packet = LIBSSH2_ALLOC(session, packet_len);
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if (!sftp->write_packet) {
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return _libssh2_error(session, LIBSSH2_ERROR_ALLOC,
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"Unable to allocate memory for FXP_WRITE");
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/* the list of staged packets is in send order, the first to be sent
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next */
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while(chunk) {
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if(SFTP_WITHIN(chunk->org_buffer, buffer, count)) {
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/* parts of the given buffer have already been staged for
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sending, advance buffer to the end of the staged buffer and
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decrease count with the amount */
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size_t delta = chunk->org_buflen-(chunk->org_buffer-buffer);
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buffer += delta;
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count -= delta;
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chunk = _libssh2_list_next(&chunk->node);
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continue;
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}
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break;
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}
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while(count) {
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/* Possibly this should have some logic to prevent a very very
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small fraction to be left but lets ignore that for now */
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size_t size = MIN(MAX_SFTP_OUTGOING_SIZE, count);
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/* 25 = packet_len(4) + packet_type(1) + request_id(4) +
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handle_len(4) + offset(8) + count(4) */
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packet_len = handle->handle_len + size + 25;
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chunk = LIBSSH2_ALLOC(session, packet_len +
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sizeof(struct sftp_write_chunk));
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if (!chunk)
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return _libssh2_error(session, LIBSSH2_ERROR_ALLOC,
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"malloc fail for FXP_WRITE");
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chunk->org_buffer = buffer;
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chunk->org_buflen = size;
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chunk->sent = 0;
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chunk->lefttosend = packet_len;
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s = chunk->packet;
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_libssh2_store_u32(&s, packet_len - 4);
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*(s++) = SSH_FXP_WRITE;
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sftp->write_request_id = sftp->request_id++;
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chunk->request_id = sftp->write_request_id;
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_libssh2_store_u32(&s, sftp->write_request_id);
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_libssh2_store_str(&s, handle->handle, handle->handle_len);
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_libssh2_store_u64(&s, handle->u.file.offset);
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_libssh2_store_str(&s, buffer, count);
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_libssh2_store_u64(&s, handle->u.file.offset_sent);
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handle->u.file.offset_sent += size; /* advance offset at once */
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_libssh2_store_str(&s, buffer, size);
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sftp->write_state = libssh2_NB_state_created;
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/* add this new entry LAST in the list */
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_libssh2_list_add(&handle->write_list, &chunk->node);
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buffer += size;
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count -= size; /* deduct the size we used, as we might have
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to create more packets */
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}
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if (sftp->write_state == libssh2_NB_state_created) {
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rc = _libssh2_channel_write(channel, 0, sftp->write_packet,
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packet_len);
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/* move through the packets that haven't been sent and send as many
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as possible - remember that we don't block */
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chunk = _libssh2_list_first(&handle->write_list);
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while(chunk) {
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if(chunk->lefttosend) {
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rc = _libssh2_channel_write(channel, 0,
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&chunk->packet[chunk->sent],
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chunk->lefttosend);
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if(rc < 0) {
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if(rc != LIBSSH2_ERROR_EAGAIN)
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/* error */
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return rc;
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break;
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}
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else if(0 == rc) {
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/* nothing sent is an error */
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return LIBSSH2_ERROR_SOCKET_SEND;
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}
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else if (packet_len != rc) {
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return rc;
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}
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LIBSSH2_FREE(session, sftp->write_packet);
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sftp->write_packet = NULL;
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/* remember where to continue sending the next time */
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chunk->lefttosend -= rc;
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chunk->sent += rc;
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sent += rc;
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if(chunk->lefttosend)
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/* data left to send, get out of loop */
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break;
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chunk = _libssh2_list_next(&chunk->node);
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sftp->write_state = libssh2_NB_state_sent;
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}
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rc = sftp_packet_require(sftp, SSH_FXP_STATUS,
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sftp->write_request_id, &data, &data_len);
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if (rc == LIBSSH2_ERROR_EAGAIN) {
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return rc;
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else {
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/* move on to the next chunk with data to send */
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chunk = _libssh2_list_next(&chunk->node);
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}
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}
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/*
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* Count all ACKed packets
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*/
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chunk = _libssh2_list_first(&handle->write_list);
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while(chunk) {
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/* we can expect the packets to be ACKed in order */
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rc = sftp_packet_require(sftp, SSH_FXP_STATUS,
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chunk->request_id, &data, &data_len);
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if (rc == LIBSSH2_ERROR_EAGAIN)
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break;
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else if (rc) {
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sftp->write_state = libssh2_NB_state_idle;
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return _libssh2_error(session, rc,
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"Timeout waiting for status message");
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return _libssh2_error(session, rc, "Waiting for SFTP status");
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}
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sftp->write_state = libssh2_NB_state_idle;
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retcode = _libssh2_ntohu32(data + 5);
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LIBSSH2_FREE(session, data);
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if (retcode == LIBSSH2_FX_OK) {
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handle->u.file.offset += count;
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return count;
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}
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sftp->last_errno = retcode;
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if (retcode == LIBSSH2_FX_OK) {
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acked += chunk->org_buflen; /* number of payload data that was
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acked here */
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return _libssh2_error(session, LIBSSH2_ERROR_SFTP_PROTOCOL,
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"SFTP Protocol Error");
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/* we increase the offset value for all acks */
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handle->u.file.offset += chunk->org_buflen;
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next = _libssh2_list_next(&chunk->node);
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_libssh2_list_remove(&chunk->node); /* remove from list */
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LIBSSH2_FREE(session, chunk); /* free memory */
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chunk = next;
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}
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else {
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/* TODO: handle errors here! */
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break;
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}
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}
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sftp->write_state = libssh2_NB_state_idle;
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if(acked)
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/* we got data acked so return that amount, but no more than what
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was asked to get sent! */
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return MIN(acked, org_count);
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return _libssh2_error(session, LIBSSH2_ERROR_EAGAIN,
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"Would block");
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}
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/* libssh2_sftp_write
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