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libpng/pngerror.c
Cosmin Truta d9e9c6d3a0 refactor: Replace deprecated pointer typedefs (part 2)
Following up on commit 7c67f70da1:

Replace 22 deprecated pointer typedefs with their underlying types.
The typedefs replaced are:

1. Core structure types:
   - png_structp, png_structrp, png_structpp and const variants
   - png_infop, png_inforp, png_infopp and const variants

2. Utility structure types:
   - png_row_infop, png_row_infopp
   - png_imagep, png_imagepp
   - png_controlp

3. Color structure types:
   - png_colorp, png_colorpp and const variants
   - png_color_8p, png_color_8pp and const variants
   - png_color_16p, png_color_16pp and const variants

4. Text and time structure types:
   - png_textp, png_textpp and const variants
   - png_timep, png_timepp and const variants

5. Chunk structure types:
   - png_unknown_chunkp, png_unknown_chunkpp and const variants
   - png_sPLT_tp, png_sPLT_tpp and const variants
   - png_sPLT_entryp, png_sPLT_entrypp and const variants

6. Internal types:
   - png_compression_bufferp
   - png_dsortp, png_dsortpp

Remove all remaining uses of spurious PNG_RESTRICT qualifiers.
Non-aliasing has already been guaranteed by the type-based aliasing
rules combined with the libpng usage pattern of a single pointer per
type.

Update the user manual accordingly.

This completes the systematic replacement of deprecated pointer
typedefs across the entire libpng codebase. The typedef declarations
remain in png.h for backward compatibility, marked as deprecated.

Reviewed-by: Chris Blume <ProgramMax@gmail.com>
Signed-off-by: Cosmin Truta <ctruta@gmail.com>
2025-11-03 10:30:49 +02:00

833 lines
25 KiB
C

/* pngerror.c - functions for warnings and error handling
*
* Copyright (c) 2018-2025 Cosmin Truta
* Copyright (c) 1998-2002,2004,2006-2017 Glenn Randers-Pehrson
* Copyright (c) 1996-1997 Andreas Dilger
* Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc.
*
* This code is released under the libpng license.
* For conditions of distribution and use, see the disclaimer
* and license in png.h
*
* This file provides a location for all error handling. Users who
* need special error handling are expected to write replacement functions
* and use png_set_error_fn() to use those functions. See the instructions
* at each function.
*/
#include "pngpriv.h"
#if defined(PNG_READ_SUPPORTED) || defined(PNG_WRITE_SUPPORTED)
#define png_isalpha(c) \
(((c) >= 'A' && (c) <= 'Z') || ((c) >= 'a' && (c) <= 'z'))
#if defined(PNG_WARNINGS_SUPPORTED) || \
(defined(PNG_READ_SUPPORTED) && defined(PNG_ERROR_TEXT_SUPPORTED)) || \
defined(PNG_TIME_RFC1123_SUPPORTED)
static const char png_digits[] = {
'0', '1', '2', '3', '4', '5', '6', '7', '8', '9',
'A', 'B', 'C', 'D', 'E', 'F'
};
#endif
static PNG_FUNCTION(void /* PRIVATE */,
png_default_error,(const png_struct *png_ptr, const char *error_message),
PNG_NORETURN);
#ifdef PNG_WARNINGS_SUPPORTED
static void /* PRIVATE */
png_default_warning(const png_struct *png_ptr,
const char *warning_message);
#endif /* WARNINGS */
/* This function is called whenever there is a fatal error. This function
* should not be changed. If there is a need to handle errors differently,
* you should supply a replacement error function and use png_set_error_fn()
* to replace the error function at run-time.
*/
#ifdef PNG_ERROR_TEXT_SUPPORTED
PNG_FUNCTION(void,
png_error,(const png_struct *png_ptr, const char *error_message),
PNG_NORETURN)
{
if (png_ptr != NULL && png_ptr->error_fn != NULL)
(*(png_ptr->error_fn))(png_constcast(png_struct *,png_ptr),
error_message);
/* If the custom handler doesn't exist, or if it returns,
use the default handler, which will not return. */
png_default_error(png_ptr, error_message);
}
#else
PNG_FUNCTION(void,
png_err,(const png_struct *png_ptr),
PNG_NORETURN)
{
/* Prior to 1.5.2 the error_fn received a NULL pointer, expressed
* erroneously as '\0', instead of the empty string "". This was
* apparently an error, introduced in libpng-1.2.20, and png_default_error
* will crash in this case.
*/
if (png_ptr != NULL && png_ptr->error_fn != NULL)
(*(png_ptr->error_fn))(png_constcast(png_struct *,png_ptr), "");
/* If the custom handler doesn't exist, or if it returns,
use the default handler, which will not return. */
png_default_error(png_ptr, "");
}
#endif /* ERROR_TEXT */
/* Utility to safely append strings to a buffer. This never errors out so
* error checking is not required in the caller.
*/
size_t
png_safecat(char *buffer, size_t bufsize, size_t pos,
const char *string)
{
if (buffer != NULL && pos < bufsize)
{
if (string != NULL)
while (*string != '\0' && pos < bufsize-1)
buffer[pos++] = *string++;
buffer[pos] = '\0';
}
return pos;
}
#if defined(PNG_WARNINGS_SUPPORTED) || defined(PNG_TIME_RFC1123_SUPPORTED)
/* Utility to dump an unsigned value into a buffer, given a start pointer and
* an end pointer (which should point just *beyond* the end of the buffer!).
* Returns the pointer to the start of the formatted string.
*/
char *
png_format_number(const char *start, char *end, int format,
png_alloc_size_t number)
{
int count = 0; /* number of digits output */
int mincount = 1; /* minimum number required */
int output = 0; /* digit output (for the fixed point format) */
*--end = '\0';
/* This is written so that the loop always runs at least once, even with
* number zero.
*/
while (end > start && (number != 0 || count < mincount))
{
switch (format)
{
case PNG_NUMBER_FORMAT_fixed:
/* Needs five digits (the fraction) */
mincount = 5;
if (output != 0 || number % 10 != 0)
{
*--end = png_digits[number % 10];
output = 1;
}
number /= 10;
break;
case PNG_NUMBER_FORMAT_02u:
/* Expects at least 2 digits. */
mincount = 2;
/* FALLTHROUGH */
case PNG_NUMBER_FORMAT_u:
*--end = png_digits[number % 10];
number /= 10;
break;
case PNG_NUMBER_FORMAT_02x:
/* This format expects at least two digits */
mincount = 2;
/* FALLTHROUGH */
case PNG_NUMBER_FORMAT_x:
*--end = png_digits[number & 0xf];
number >>= 4;
break;
default: /* an error */
number = 0;
break;
}
/* Keep track of the number of digits added */
++count;
/* Float a fixed number here: */
if ((format == PNG_NUMBER_FORMAT_fixed) && (count == 5) && (end > start))
{
/* End of the fraction, but maybe nothing was output? In that case
* drop the decimal point. If the number is a true zero handle that
* here.
*/
if (output != 0)
*--end = '.';
else if (number == 0) /* and !output */
*--end = '0';
}
}
return end;
}
#endif
#ifdef PNG_WARNINGS_SUPPORTED
/* This function is called whenever there is a non-fatal error. This function
* should not be changed. If there is a need to handle warnings differently,
* you should supply a replacement warning function and use
* png_set_error_fn() to replace the warning function at run-time.
*/
void
png_warning(const png_struct *png_ptr, const char *warning_message)
{
if (png_ptr != NULL && png_ptr->warning_fn != NULL)
(*(png_ptr->warning_fn))(png_constcast(png_struct *,png_ptr),
warning_message);
else
png_default_warning(png_ptr, warning_message);
}
/* These functions support 'formatted' warning messages with up to
* PNG_WARNING_PARAMETER_COUNT parameters. In the format string the parameter
* is introduced by @<number>, where 'number' starts at 1. This follows the
* standard established by X/Open for internationalizable error messages.
*/
void
png_warning_parameter(png_warning_parameters p, int number,
const char *string)
{
if (number > 0 && number <= PNG_WARNING_PARAMETER_COUNT)
(void)png_safecat(p[number-1], (sizeof p[number-1]), 0, string);
}
void
png_warning_parameter_unsigned(png_warning_parameters p, int number, int format,
png_alloc_size_t value)
{
char buffer[PNG_NUMBER_BUFFER_SIZE] = {0};
png_warning_parameter(p, number, PNG_FORMAT_NUMBER(buffer, format, value));
}
void
png_warning_parameter_signed(png_warning_parameters p, int number, int format,
png_int_32 value)
{
png_alloc_size_t u;
char *str;
char buffer[PNG_NUMBER_BUFFER_SIZE] = {0};
/* Avoid overflow by doing the negate in a png_alloc_size_t: */
u = (png_alloc_size_t)value;
if (value < 0)
u = ~u + 1;
str = PNG_FORMAT_NUMBER(buffer, format, u);
if (value < 0 && str > buffer)
*--str = '-';
png_warning_parameter(p, number, str);
}
void
png_formatted_warning(const png_struct *png_ptr, png_warning_parameters p,
const char *message)
{
/* The internal buffer is just 192 bytes - enough for all our messages,
* overflow doesn't happen because this code checks! If someone figures
* out how to send us a message longer than 192 bytes, all that will
* happen is that the message will be truncated appropriately.
*/
size_t i = 0; /* Index in the msg[] buffer: */
char msg[192];
/* Iterate through characters in message and resolve encountered
* parameters, which consist of @ followed by parameter number. Either
* add the resolved parameter or the raw character at msg[i]. Always check
* that there is still space for the trailing '\0'.
*/
while (i<(sizeof msg)-1 && *message != '\0')
{
/* '@' at end of string is now just printed (previously it was skipped);
* it is an error in the calling code to terminate the string with @.
*/
if (p != NULL && *message == '@' && message[1] != '\0')
{
const int parameter_char = *++message; /* Consume the '@' */
/* If the parameter digit is out of range it will just get printed. */
if (parameter_char >= '1' && parameter_char <= '9')
{
const int parameter = parameter_char - '1';
/* Append this parameter */
const char *parm = p[parameter];
const char *pend = p[parameter] + (sizeof p[parameter]);
/* No need to copy the trailing '\0' here, but there is no guarantee
* that parm[] has been initialized, so there is no guarantee of a
* trailing '\0':
*/
while (i<(sizeof msg)-1 && *parm != '\0' && parm < pend)
msg[i++] = *parm++;
/* Consume the parameter digit too: */
++message;
continue;
}
/* else not a parameter and there is a character after the @ sign; just
* copy that. This is known not to be '\0' because of the test above.
*/
}
/* At this point *message can't be '\0', even in the bad parameter case
* above where there is a lone '@' at the end of the message string.
*/
msg[i++] = *message++;
}
/* i is always less than (sizeof msg), so: */
msg[i] = '\0';
/* And this is the formatted message. It may be larger than
* PNG_MAX_ERROR_TEXT, but that is only used for 'chunk' errors and these
* are not (currently) formatted.
*/
png_warning(png_ptr, msg);
}
#endif /* WARNINGS */
#ifdef PNG_BENIGN_ERRORS_SUPPORTED
void
png_benign_error(const png_struct *png_ptr, const char *error_message)
{
if ((png_ptr->flags & PNG_FLAG_BENIGN_ERRORS_WARN) != 0)
{
# ifdef PNG_READ_SUPPORTED
if ((png_ptr->mode & PNG_IS_READ_STRUCT) != 0 &&
png_ptr->chunk_name != 0)
png_chunk_warning(png_ptr, error_message);
else
# endif
png_warning(png_ptr, error_message);
}
else
{
# ifdef PNG_READ_SUPPORTED
if ((png_ptr->mode & PNG_IS_READ_STRUCT) != 0 &&
png_ptr->chunk_name != 0)
png_chunk_error(png_ptr, error_message);
else
# endif
png_error(png_ptr, error_message);
}
# ifndef PNG_ERROR_TEXT_SUPPORTED
PNG_UNUSED(error_message)
# endif
}
void /* PRIVATE */
png_app_warning(const png_struct *png_ptr, const char *error_message)
{
if ((png_ptr->flags & PNG_FLAG_APP_WARNINGS_WARN) != 0)
png_warning(png_ptr, error_message);
else
png_error(png_ptr, error_message);
# ifndef PNG_ERROR_TEXT_SUPPORTED
PNG_UNUSED(error_message)
# endif
}
void /* PRIVATE */
png_app_error(const png_struct *png_ptr, const char *error_message)
{
if ((png_ptr->flags & PNG_FLAG_APP_ERRORS_WARN) != 0)
png_warning(png_ptr, error_message);
else
png_error(png_ptr, error_message);
# ifndef PNG_ERROR_TEXT_SUPPORTED
PNG_UNUSED(error_message)
# endif
}
#endif /* BENIGN_ERRORS */
#define PNG_MAX_ERROR_TEXT 196 /* Currently limited by profile_error in png.c */
#if defined(PNG_WARNINGS_SUPPORTED) || \
(defined(PNG_READ_SUPPORTED) && defined(PNG_ERROR_TEXT_SUPPORTED))
/* These utilities are used internally to build an error message that relates
* to the current chunk. The chunk name comes from png_ptr->chunk_name,
* which is used to prefix the message. The message is limited in length
* to 63 bytes. The name characters are output as hex digits wrapped in []
* if the character is invalid.
*/
static void /* PRIVATE */
png_format_buffer(const png_struct *png_ptr, char *buffer,
const char *error_message)
{
png_uint_32 chunk_name = png_ptr->chunk_name;
int iout = 0, ishift;
for (ishift = 24; ishift >= 0; ishift -= 8)
{
int c = (int)(chunk_name >> ishift) & 0xff;
if (!png_isalpha(c))
{
buffer[iout++] = '[';
buffer[iout++] = png_digits[(c & 0xf0) >> 4];
buffer[iout++] = png_digits[c & 0x0f];
buffer[iout++] = ']';
}
else
{
buffer[iout++] = (char)c;
}
}
if (error_message == NULL)
buffer[iout] = '\0';
else
{
int iin = 0;
buffer[iout++] = ':';
buffer[iout++] = ' ';
while (iin < PNG_MAX_ERROR_TEXT-1 && error_message[iin] != '\0')
buffer[iout++] = error_message[iin++];
/* iin < PNG_MAX_ERROR_TEXT, so the following is safe: */
buffer[iout] = '\0';
}
}
#endif /* WARNINGS || ERROR_TEXT */
#if defined(PNG_READ_SUPPORTED) && defined(PNG_ERROR_TEXT_SUPPORTED)
PNG_FUNCTION(void,
png_chunk_error,(const png_struct *png_ptr, const char *error_message),
PNG_NORETURN)
{
char msg[18+PNG_MAX_ERROR_TEXT];
if (png_ptr == NULL)
png_error(png_ptr, error_message);
else
{
png_format_buffer(png_ptr, msg, error_message);
png_error(png_ptr, msg);
}
}
#endif /* READ && ERROR_TEXT */
#ifdef PNG_WARNINGS_SUPPORTED
void
png_chunk_warning(const png_struct *png_ptr, const char *warning_message)
{
char msg[18+PNG_MAX_ERROR_TEXT];
if (png_ptr == NULL)
png_warning(png_ptr, warning_message);
else
{
png_format_buffer(png_ptr, msg, warning_message);
png_warning(png_ptr, msg);
}
}
#endif /* WARNINGS */
#ifdef PNG_READ_SUPPORTED
#ifdef PNG_BENIGN_ERRORS_SUPPORTED
void
png_chunk_benign_error(const png_struct *png_ptr,
const char *error_message)
{
if ((png_ptr->flags & PNG_FLAG_BENIGN_ERRORS_WARN) != 0)
png_chunk_warning(png_ptr, error_message);
else
png_chunk_error(png_ptr, error_message);
# ifndef PNG_ERROR_TEXT_SUPPORTED
PNG_UNUSED(error_message)
# endif
}
#endif
#endif /* READ */
void /* PRIVATE */
png_chunk_report(const png_struct *png_ptr, const char *message, int error)
{
# ifndef PNG_WARNINGS_SUPPORTED
PNG_UNUSED(message)
# endif
/* This is always supported, but for just read or just write it
* unconditionally does the right thing.
*/
# if defined(PNG_READ_SUPPORTED) && defined(PNG_WRITE_SUPPORTED)
if ((png_ptr->mode & PNG_IS_READ_STRUCT) != 0)
# endif
# ifdef PNG_READ_SUPPORTED
{
if (error < PNG_CHUNK_ERROR)
png_chunk_warning(png_ptr, message);
else
png_chunk_benign_error(png_ptr, message);
}
# endif
# if defined(PNG_READ_SUPPORTED) && defined(PNG_WRITE_SUPPORTED)
else if ((png_ptr->mode & PNG_IS_READ_STRUCT) == 0)
# endif
# ifdef PNG_WRITE_SUPPORTED
{
if (error < PNG_CHUNK_WRITE_ERROR)
png_app_warning(png_ptr, message);
else
png_app_error(png_ptr, message);
}
# endif
}
#ifdef PNG_ERROR_TEXT_SUPPORTED
#ifdef PNG_FLOATING_POINT_SUPPORTED
PNG_FUNCTION(void,
png_fixed_error,(const png_struct *png_ptr, const char *name),
PNG_NORETURN)
{
# define fixed_message "fixed point overflow in "
# define fixed_message_ln ((sizeof fixed_message)-1)
unsigned int iin;
char msg[fixed_message_ln+PNG_MAX_ERROR_TEXT];
memcpy(msg, fixed_message, fixed_message_ln);
iin = 0;
if (name != NULL)
while (iin < (PNG_MAX_ERROR_TEXT-1) && name[iin] != 0)
{
msg[fixed_message_ln + iin] = name[iin];
++iin;
}
msg[fixed_message_ln + iin] = 0;
png_error(png_ptr, msg);
}
#endif
#endif
#ifdef PNG_SETJMP_SUPPORTED
/* This API only exists if ANSI-C style error handling is used,
* otherwise it is necessary for png_default_error to be overridden.
*/
jmp_buf*
png_set_longjmp_fn(png_struct *png_ptr, png_longjmp_ptr longjmp_fn,
size_t jmp_buf_size)
{
/* From libpng 1.6.0 the app gets one chance to set a 'jmpbuf_size' value
* and it must not change after that. Libpng doesn't care how big the
* buffer is, just that it doesn't change.
*
* If the buffer size is no *larger* than the size of jmp_buf when libpng is
* compiled a built in jmp_buf is returned; this preserves the pre-1.6.0
* semantics that this call will not fail. If the size is larger, however,
* the buffer is allocated and this may fail, causing the function to return
* NULL.
*/
if (png_ptr == NULL)
return NULL;
if (png_ptr->jmp_buf_ptr == NULL)
{
png_ptr->jmp_buf_size = 0; /* not allocated */
if (jmp_buf_size <= (sizeof png_ptr->jmp_buf_local))
png_ptr->jmp_buf_ptr = &png_ptr->jmp_buf_local;
else
{
png_ptr->jmp_buf_ptr = png_voidcast(jmp_buf *,
png_malloc_warn(png_ptr, jmp_buf_size));
if (png_ptr->jmp_buf_ptr == NULL)
return NULL; /* new NULL return on OOM */
png_ptr->jmp_buf_size = jmp_buf_size;
}
}
else /* Already allocated: check the size */
{
size_t size = png_ptr->jmp_buf_size;
if (size == 0)
{
size = (sizeof png_ptr->jmp_buf_local);
if (png_ptr->jmp_buf_ptr != &png_ptr->jmp_buf_local)
{
/* This is an internal error in libpng: somehow we have been left
* with a stack allocated jmp_buf when the application regained
* control. It's always possible to fix this up, but for the moment
* this is a png_error because that makes it easy to detect.
*/
png_error(png_ptr, "Libpng jmp_buf still allocated");
/* png_ptr->jmp_buf_ptr = &png_ptr->jmp_buf_local; */
}
}
if (size != jmp_buf_size)
{
png_warning(png_ptr, "Application jmp_buf size changed");
return NULL; /* caller will probably crash: no choice here */
}
}
/* Finally fill in the function, now we have a satisfactory buffer. It is
* valid to change the function on every call.
*/
png_ptr->longjmp_fn = longjmp_fn;
return png_ptr->jmp_buf_ptr;
}
void /* PRIVATE */
png_free_jmpbuf(png_struct *png_ptr)
{
if (png_ptr != NULL)
{
jmp_buf *jb = png_ptr->jmp_buf_ptr;
/* A size of 0 is used to indicate a local, stack, allocation of the
* pointer; used here and in png.c
*/
if (jb != NULL && png_ptr->jmp_buf_size > 0)
{
/* This stuff is so that a failure to free the error control structure
* does not leave libpng in a state with no valid error handling: the
* free always succeeds, if there is an error it gets ignored.
*/
if (jb != &png_ptr->jmp_buf_local)
{
/* Make an internal, libpng, jmp_buf to return here */
jmp_buf free_jmp_buf;
if (!setjmp(free_jmp_buf))
{
png_ptr->jmp_buf_ptr = &free_jmp_buf; /* come back here */
png_ptr->jmp_buf_size = 0; /* stack allocation */
png_ptr->longjmp_fn = longjmp;
png_free(png_ptr, jb); /* Return to setjmp on error */
}
}
}
/* *Always* cancel everything out: */
png_ptr->jmp_buf_size = 0;
png_ptr->jmp_buf_ptr = NULL;
png_ptr->longjmp_fn = 0;
}
}
#endif
/* This is the default error handling function. Note that replacements for
* this function MUST NOT RETURN, or the program will likely crash. This
* function is used by default, or if the program supplies NULL for the
* error function pointer in png_set_error_fn().
*/
static PNG_FUNCTION(void /* PRIVATE */,
png_default_error,(const png_struct *png_ptr, const char *error_message),
PNG_NORETURN)
{
#ifdef PNG_CONSOLE_IO_SUPPORTED
fprintf(stderr, "libpng error: %s\n", error_message ? error_message :
"undefined");
#else
PNG_UNUSED(error_message) /* Make compiler happy */
#endif
png_longjmp(png_ptr, 1);
}
PNG_FUNCTION(void,
png_longjmp,(const png_struct *png_ptr, int val),
PNG_NORETURN)
{
#ifdef PNG_SETJMP_SUPPORTED
if (png_ptr != NULL && png_ptr->longjmp_fn != NULL &&
png_ptr->jmp_buf_ptr != NULL)
png_ptr->longjmp_fn(*png_ptr->jmp_buf_ptr, val);
#else
PNG_UNUSED(png_ptr)
PNG_UNUSED(val)
#endif
/* If control reaches this point, png_longjmp() must not return. The only
* choice is to terminate the whole process (or maybe the thread); to do
* this the ANSI-C abort() function is used unless a different method is
* implemented by overriding the default configuration setting for
* PNG_ABORT().
*/
PNG_ABORT();
}
#ifdef PNG_WARNINGS_SUPPORTED
/* This function is called when there is a warning, but the library thinks
* it can continue anyway. Replacement functions don't have to do anything
* here if you don't want them to. In the default configuration, png_ptr is
* not used, but it is passed in case it may be useful.
*/
static void /* PRIVATE */
png_default_warning(const png_struct *png_ptr, const char *warning_message)
{
#ifdef PNG_CONSOLE_IO_SUPPORTED
fprintf(stderr, "libpng warning: %s\n", warning_message);
#else
PNG_UNUSED(warning_message) /* Make compiler happy */
#endif
PNG_UNUSED(png_ptr) /* Make compiler happy */
}
#endif /* WARNINGS */
/* This function is called when the application wants to use another method
* of handling errors and warnings. Note that the error function MUST NOT
* return to the calling routine or serious problems will occur. The return
* method used in the default routine calls longjmp(png_ptr->jmp_buf_ptr, 1).
*/
void
png_set_error_fn(png_struct *png_ptr, void *error_ptr,
png_error_ptr error_fn, png_error_ptr warning_fn)
{
if (png_ptr == NULL)
return;
png_ptr->error_ptr = error_ptr;
png_ptr->error_fn = error_fn;
#ifdef PNG_WARNINGS_SUPPORTED
png_ptr->warning_fn = warning_fn;
#else
PNG_UNUSED(warning_fn)
#endif
}
/* This function returns a pointer to the error_ptr associated with the user
* functions. The application should free any memory associated with this
* pointer before png_write_destroy and png_read_destroy are called.
*/
void *
png_get_error_ptr(const png_struct *png_ptr)
{
if (png_ptr == NULL)
return NULL;
return (void *)png_ptr->error_ptr;
}
#if defined(PNG_SIMPLIFIED_READ_SUPPORTED) ||\
defined(PNG_SIMPLIFIED_WRITE_SUPPORTED)
/* Currently the above both depend on SETJMP_SUPPORTED, however it would be
* possible to implement without setjmp support just so long as there is some
* way to handle the error return here:
*/
PNG_FUNCTION(void /* PRIVATE */,
png_safe_error,(png_struct *png_nonconst_ptr, const char *error_message),
PNG_NORETURN)
{
const png_struct *png_ptr = png_nonconst_ptr;
png_image *image = png_voidcast(png_image *, png_ptr->error_ptr);
/* An error is always logged here, overwriting anything (typically a warning)
* that is already there:
*/
if (image != NULL)
{
png_safecat(image->message, (sizeof image->message), 0, error_message);
image->warning_or_error |= PNG_IMAGE_ERROR;
/* Retrieve the jmp_buf from within the png_control, making this work for
* C++ compilation too is pretty tricky: C++ wants a pointer to the first
* element of a jmp_buf, but C doesn't tell us the type of that.
*/
if (image->opaque != NULL && image->opaque->error_buf != NULL)
longjmp(png_control_jmp_buf(image->opaque), 1);
/* Missing longjmp buffer, the following is to help debugging: */
{
size_t pos = png_safecat(image->message, (sizeof image->message), 0,
"bad longjmp: ");
png_safecat(image->message, (sizeof image->message), pos,
error_message);
}
}
/* Here on an internal programming error. */
abort();
}
#ifdef PNG_WARNINGS_SUPPORTED
void /* PRIVATE */
png_safe_warning(png_struct *png_nonconst_ptr, const char *warning_message)
{
const png_struct *png_ptr = png_nonconst_ptr;
png_image *image = png_voidcast(png_image *, png_ptr->error_ptr);
/* A warning is only logged if there is no prior warning or error. */
if (image->warning_or_error == 0)
{
png_safecat(image->message, (sizeof image->message), 0, warning_message);
image->warning_or_error |= PNG_IMAGE_WARNING;
}
}
#endif
int /* PRIVATE */
png_safe_execute(png_image *image, int (*function)(void *), void *arg)
{
void *saved_error_buf = image->opaque->error_buf;
jmp_buf safe_jmpbuf;
/* Safely execute function(arg), with png_error returning back here. */
if (setjmp(safe_jmpbuf) == 0)
{
int result;
image->opaque->error_buf = safe_jmpbuf;
result = function(arg);
image->opaque->error_buf = saved_error_buf;
if (result)
return 1; /* success */
}
/* The function failed either because of a caught png_error and a regular
* return of false above or because of an uncaught png_error from the
* function itself. Ensure that the error_buf is always set back to the
* value saved above:
*/
image->opaque->error_buf = saved_error_buf;
/* On the final false return, when about to return control to the caller, the
* image is freed (png_image_free does this check but it is duplicated here
* for clarity:
*/
if (saved_error_buf == NULL)
png_image_free(image);
return 0; /* failure */
}
#endif /* SIMPLIFIED READ || SIMPLIFIED_WRITE */
#endif /* READ || WRITE */