1
0
mirror of https://github.com/lammertb/libhttp.git synced 2025-08-10 14:23:00 +03:00

Add lfs (LuaFileSystem) support

This commit is contained in:
bel
2013-10-07 23:31:03 +02:00
parent a9db002894
commit f914beea06
13 changed files with 1228 additions and 14 deletions

View File

@@ -42,11 +42,11 @@ endif
LIB_SOURCES = src/civetweb.c
ALL_SOURCES = src/main.c $(LIB_SOURCES) src/third_party/sqlite3.c src/third_party/lsqlite3.c \
ALL_SOURCES = src/main.c $(LIB_SOURCES) src/third_party/sqlite3.c src/third_party/lsqlite3.c src/third_party/lfs.c \
$(LUA_SOURCES) $(YASSL_SOURCES)
SQLITE_FLAGS = -DTHREADSAFE=1 -DSQLITE_ENABLE_FTS3 -DSQLITE_ENABLE_FTS3_PARENTHESIS
CIVETWEB_FLAGS = -DUSE_LUA -DUSE_LUA_SQLITE3 $(COPT)
CIVETWEB_FLAGS = -DUSE_LUA -DUSE_LUA_SQLITE3 -DUSE_LUA_FILE_SYSTEM $(COPT)
FLAGS = $(CIVETWEB_FLAGS) $(SQLITE_FLAGS) $(LUA_FLAGS)
@@ -147,7 +147,7 @@ $(PROG).lib: $(ALL_WINOBJS)
# security unlock ~/Library/Keychains/login.keychain
# See e.g. http://lists.apple.com/archives/apple-cdsa/2008/Jan/msg00027.html
Civetweb: $(LIB_SOURCES) src/main.c
$(CC) $(LIB_SOURCES) src/main.c src/third_party/lsqlite3.c src/third_party/sqlite3.c \
$(CC) $(LIB_SOURCES) src/main.c src/third_party/lsqlite3.c src/third_party/sqlite3.c src/third_party/lfs.c \
-DUSE_COCOA $(CFLAGS) $(FLAGS) -mmacosx-version-min=10.4 \
$(YASSL_SOURCES) $(LUA_SOURCES) \
-framework Cocoa -ObjC -arch i386 -arch x86_64 -o Civetweb

View File

@@ -27,7 +27,6 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
@@ -39,7 +38,6 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v110</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
@@ -88,7 +86,7 @@
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>LUA_COMPAT_ALL;USE_LUA;USE_LUA_SQLITE3;WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>LUA_COMPAT_ALL;USE_LUA;USE_LUA_SQLITE3;USE_LUA_FILE_SYSTEM;WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\include;$(ProjectDir)..\..\src\third_party\lua-5.2.2\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
@@ -102,7 +100,7 @@
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>LUA_COMPAT_ALL;USE_LUA;USE_LUA_SQLITE3;WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>LUA_COMPAT_ALL;USE_LUA;USE_LUA_SQLITE3;USE_LUA_FILE_SYSTEM;WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\include;$(ProjectDir)..\..\src\third_party\lua-5.2.2\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
@@ -118,7 +116,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>LUA_COMPAT_ALL;USE_LUA;USE_LUA_SQLITE3;WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>LUA_COMPAT_ALL;USE_LUA;USE_LUA_SQLITE3;USE_LUA_FILE_SYSTEM;WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\include;$(ProjectDir)..\..\src\third_party\lua-5.2.2\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
@@ -136,7 +134,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>LUA_COMPAT_ALL;USE_LUA;USE_LUA_SQLITE3;WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>LUA_COMPAT_ALL;USE_LUA;USE_LUA_SQLITE3;USE_LUA_FILE_SYSTEM;WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\include;$(ProjectDir)..\..\src\third_party\lua-5.2.2\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>

View File

@@ -27,7 +27,6 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
@@ -39,7 +38,6 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v110</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
@@ -143,6 +141,7 @@
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\src\third_party\lfs.c" />
<ClCompile Include="..\..\src\third_party\lua-5.2.2\src\lapi.c" />
<ClCompile Include="..\..\src\third_party\lua-5.2.2\src\lauxlib.c" />
<ClCompile Include="..\..\src\third_party\lua-5.2.2\src\lbaselib.c" />
@@ -179,6 +178,7 @@
<ClCompile Include="..\..\src\third_party\sqlite3.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\src\third_party\lfs.h" />
<ClInclude Include="..\..\src\third_party\sqlite3.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />

View File

@@ -117,10 +117,16 @@
<ClCompile Include="..\..\src\third_party\sqlite3.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\src\third_party\lfs.c">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\src\third_party\sqlite3.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\src\third_party\lfs.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>

View File

@@ -59,6 +59,7 @@ Lua is a server side include functionality. Files ending in .la will be process
- -DLUA_COMPAT_ALL
- -DUSE_LUA
- -DUSE_LUA_SQLITE3
- -DUSE_LUA_FILE_SYSTEM
##### Add the following sources
@@ -99,6 +100,8 @@ Lua is a server side include functionality. Files ending in .la will be process
- src/third_party/sqlite3.c
- src/third_party/sqlite3.h
- src/third_party/lsqlite3.c
- src/third_party/lfs.c
- src/third_party/lfs.h
Civetweb internals

View File

@@ -48,7 +48,14 @@ SQLITE_SOURCES = $(addprefix $(SQLITE_DIR)/, $(SQLITE_SOURCE_FILES))
SQLITE_OBJECTS = $(SQLITE_SOURCES:.c=.o)
SQLITE_CFLAGS = -I$(SQLITE_DIR) -DTHREADSAFE=1 -DSQLITE_ENABLE_FTS3 -DSQLITE_ENABLE_FTS3_PARENTHESIS
OBJECTS += $(LUA_OBJECTS) $(SQLITE_OBJECTS)
CFLAGS += $(LUA_CFLAGS) $(SQLITE_CFLAGS) -DUSE_LUA -DUSE_LUA_SQLITE3
SOURCE_DIRS = $(LUA_DIR) $(SQLITE_DIR)
LFS_DIR = src/third_party
LFS_SOURCE_FILES = lfs.c
LFS_SOURCES = $(addprefix $(LFS_DIR)/, $(LFS_SOURCE_FILES))
LFS_OBJECTS = $(LFS_SOURCES:.c=.o)
LFS_CFLAGS = -I$(LFS_DIR)
OBJECTS += $(LUA_OBJECTS) $(SQLITE_OBJECTS) $(LFS_OBJECTS)
CFLAGS += $(LUA_CFLAGS) $(SQLITE_CFLAGS) $(LFS_CFLAGS) -DUSE_LUA -DUSE_LUA_SQLITE3 -DUSE_LUA_FILE_SYSTEM
SOURCE_DIRS = $(LUA_DIR) $(SQLITE_DIR) %(LFS_DIR)

View File

@@ -271,6 +271,12 @@ static void prepare_lua_environment(struct mg_connection *conn, lua_State *L)
luaopen_lsqlite3(L);
}
#endif
#ifdef USE_LUA_FILE_SYSTEM
{
extern int luaopen_lfs(lua_State *);
luaopen_lfs(L);
}
#endif
luaL_newmetatable(L, LUASOCKET);
lua_pushliteral(L, "__index");

895
src/third_party/lfs.c vendored Normal file
View File

@@ -0,0 +1,895 @@
/*
** LuaFileSystem
** Copyright Kepler Project 2003 (http://www.keplerproject.org/luafilesystem)
**
** File system manipulation library.
** This library offers these functions:
** lfs.attributes (filepath [, attributename])
** lfs.chdir (path)
** lfs.currentdir ()
** lfs.dir (path)
** lfs.lock (fh, mode)
** lfs.lock_dir (path)
** lfs.mkdir (path)
** lfs.rmdir (path)
** lfs.setmode (filepath, mode)
** lfs.symlinkattributes (filepath [, attributename]) -- thanks to Sam Roberts
** lfs.touch (filepath [, atime [, mtime]])
** lfs.unlock (fh)
**
** $Id: lfs.c,v 1.61 2009/07/04 02:10:16 mascarenhas Exp $
*/
#ifdef _MSC_VER
#ifndef _CRT_SECURE_NO_WARNINGS
#define _CRT_SECURE_NO_WARNINGS /* disable Visual Studio compiler warnings for using standard C functions */
#endif
#endif
#ifndef _WIN32
#ifndef _AIX
#define _FILE_OFFSET_BITS 64 /* Linux, Solaris and HP-UX */
#else
#define _LARGE_FILES 1 /* AIX */
#endif
#endif
#define _LARGEFILE64_SOURCE
#include <errno.h>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <time.h>
#include <sys/stat.h>
#ifdef _WIN32
#include <direct.h>
#include <windows.h>
#include <io.h>
#include <sys/locking.h>
#ifdef __BORLANDC__
#include <utime.h>
#else
#include <sys/utime.h>
#endif
#include <fcntl.h>
#else
#include <unistd.h>
#include <dirent.h>
#include <fcntl.h>
#include <sys/types.h>
#include <utime.h>
#endif
#include <lua.h>
#include <lauxlib.h>
#include <lualib.h>
#include "lfs.h"
#define LFS_VERSION "1.6.2"
#define LFS_LIBNAME "lfs"
#if LUA_VERSION_NUM < 502
# define luaL_newlib(L,l) (lua_newtable(L), luaL_register(L,NULL,l))
#endif
/* Define 'strerror' for systems that do not implement it */
#ifdef NO_STRERROR
#define strerror(_) "System unable to describe the error"
#endif
/* Define 'getcwd' for systems that do not implement it */
#ifdef NO_GETCWD
#define getcwd(p,s) NULL
#define getcwd_error "Function 'getcwd' not provided by system"
#else
#define getcwd_error strerror(errno)
#ifdef _WIN32
/* MAX_PATH seems to be 260. Seems kind of small. Is there a better one? */
#define LFS_MAXPATHLEN MAX_PATH
#else
/* For MAXPATHLEN: */
#include <sys/param.h>
#define LFS_MAXPATHLEN MAXPATHLEN
#endif
#endif
#define DIR_METATABLE "directory metatable"
typedef struct dir_data {
int closed;
#ifdef _WIN32
long hFile;
char pattern[MAX_PATH+1];
#else
DIR *dir;
#endif
} dir_data;
#define LOCK_METATABLE "lock metatable"
#ifdef _WIN32
#ifdef __BORLANDC__
#define lfs_setmode(L,file,m) ((void)L, setmode(_fileno(file), m))
#define STAT_STRUCT struct stati64
#else
#define lfs_setmode(L,file,m) ((void)L, _setmode(_fileno(file), m))
#define STAT_STRUCT struct _stati64
#endif
#define STAT_FUNC _stati64
#define LSTAT_FUNC STAT_FUNC
#else
#define _O_TEXT 0
#define _O_BINARY 0
#define lfs_setmode(L,file,m) ((void)L, (void)file, (void)m, 0)
#define STAT_STRUCT struct stat
#define STAT_FUNC stat
#define LSTAT_FUNC lstat
#endif
/*
** Utility functions
*/
static int pusherror(lua_State *L, const char *info)
{
lua_pushnil(L);
if (info==NULL)
lua_pushstring(L, strerror(errno));
else
lua_pushfstring(L, "%s: %s", info, strerror(errno));
lua_pushinteger(L, errno);
return 3;
}
static int pushresult(lua_State *L, int i, const char *info)
{
if (i==-1)
return pusherror(L, info);
lua_pushinteger(L, i);
return 1;
}
/*
** This function changes the working (current) directory
*/
static int change_dir (lua_State *L) {
const char *path = luaL_checkstring(L, 1);
if (chdir(path)) {
lua_pushnil (L);
lua_pushfstring (L,"Unable to change working directory to '%s'\n%s\n",
path, chdir_error);
return 2;
} else {
lua_pushboolean (L, 1);
return 1;
}
}
/*
** This function returns the current directory
** If unable to get the current directory, it returns nil
** and a string describing the error
*/
static int get_dir (lua_State *L) {
char *path;
/* Passing (NULL, 0) is not guaranteed to work. Use a temp buffer and size instead. */
char buf[LFS_MAXPATHLEN];
if ((path = getcwd(buf, LFS_MAXPATHLEN)) == NULL) {
lua_pushnil(L);
lua_pushstring(L, getcwd_error);
return 2;
}
else {
lua_pushstring(L, path);
return 1;
}
}
/*
** Check if the given element on the stack is a file and returns it.
*/
static FILE *check_file (lua_State *L, int idx, const char *funcname) {
FILE **fh = (FILE **)luaL_checkudata (L, idx, "FILE*");
if (fh == NULL) {
luaL_error (L, "%s: not a file", funcname);
return 0;
} else if (*fh == NULL) {
luaL_error (L, "%s: closed file", funcname);
return 0;
} else
return *fh;
}
/*
**
*/
static int _file_lock (lua_State *L, FILE *fh, const char *mode, const long start, long len, const char *funcname) {
int code;
#ifdef _WIN32
/* lkmode valid values are:
LK_LOCK Locks the specified bytes. If the bytes cannot be locked, the program immediately tries again after 1 second. If, after 10 attempts, the bytes cannot be locked, the constant returns an error.
LK_NBLCK Locks the specified bytes. If the bytes cannot be locked, the constant returns an error.
LK_NBRLCK Same as _LK_NBLCK.
LK_RLCK Same as _LK_LOCK.
LK_UNLCK Unlocks the specified bytes, which must have been previously locked.
Regions should be locked only briefly and should be unlocked before closing a file or exiting the program.
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vclib/html/_crt__locking.asp
*/
int lkmode;
switch (*mode) {
case 'r': lkmode = LK_NBLCK; break;
case 'w': lkmode = LK_NBLCK; break;
case 'u': lkmode = LK_UNLCK; break;
default : return luaL_error (L, "%s: invalid mode", funcname);
}
if (!len) {
fseek (fh, 0L, SEEK_END);
len = ftell (fh);
}
fseek (fh, start, SEEK_SET);
#ifdef __BORLANDC__
code = locking (fileno(fh), lkmode, len);
#else
code = _locking (fileno(fh), lkmode, len);
#endif
#else
struct flock f;
switch (*mode) {
case 'w': f.l_type = F_WRLCK; break;
case 'r': f.l_type = F_RDLCK; break;
case 'u': f.l_type = F_UNLCK; break;
default : return luaL_error (L, "%s: invalid mode", funcname);
}
f.l_whence = SEEK_SET;
f.l_start = (off_t)start;
f.l_len = (off_t)len;
code = fcntl (fileno(fh), F_SETLK, &f);
#endif
return (code != -1);
}
#ifdef _WIN32
typedef struct lfs_Lock {
HANDLE fd;
} lfs_Lock;
static int lfs_lock_dir(lua_State *L) {
size_t pathl; HANDLE fd;
lfs_Lock *lock;
char *ln;
const char *lockfile = "/lockfile.lfs";
const char *path = luaL_checklstring(L, 1, &pathl);
ln = (char*)malloc(pathl + strlen(lockfile) + 1);
if(!ln) {
lua_pushnil(L); lua_pushstring(L, strerror(errno)); return 2;
}
strcpy(ln, path); strcat(ln, lockfile);
/* Use "CreateFileA" to use the Multi-Byte-Character version, even if the rest of the project uses the Unicode (UTF16) version */
if((fd = CreateFileA(ln, GENERIC_WRITE, 0, NULL, CREATE_NEW,
FILE_ATTRIBUTE_NORMAL | FILE_FLAG_DELETE_ON_CLOSE, NULL)) == INVALID_HANDLE_VALUE) {
int en = GetLastError();
free(ln); lua_pushnil(L);
if(en == ERROR_FILE_EXISTS || en == ERROR_SHARING_VIOLATION)
lua_pushstring(L, "File exists");
else
lua_pushstring(L, strerror(en));
return 2;
}
free(ln);
lock = (lfs_Lock*)lua_newuserdata(L, sizeof(lfs_Lock));
lock->fd = fd;
luaL_getmetatable (L, LOCK_METATABLE);
lua_setmetatable (L, -2);
return 1;
}
static int lfs_unlock_dir(lua_State *L) {
lfs_Lock *lock = luaL_checkudata(L, 1, LOCK_METATABLE);
CloseHandle(lock->fd);
return 0;
}
#else
typedef struct lfs_Lock {
char *ln;
} lfs_Lock;
static int lfs_lock_dir(lua_State *L) {
lfs_Lock *lock;
size_t pathl;
char *ln;
const char *lockfile = "/lockfile.lfs";
const char *path = luaL_checklstring(L, 1, &pathl);
lock = (lfs_Lock*)lua_newuserdata(L, sizeof(lfs_Lock));
ln = (char*)malloc(pathl + strlen(lockfile) + 1);
if(!ln) {
lua_pushnil(L); lua_pushstring(L, strerror(errno)); return 2;
}
strcpy(ln, path); strcat(ln, lockfile);
if(symlink("lock", ln) == -1) {
free(ln); lua_pushnil(L);
lua_pushstring(L, strerror(errno)); return 2;
}
lock->ln = ln;
luaL_getmetatable (L, LOCK_METATABLE);
lua_setmetatable (L, -2);
return 1;
}
static int lfs_unlock_dir(lua_State *L) {
lfs_Lock *lock = luaL_checkudata(L, 1, LOCK_METATABLE);
if(lock->ln) {
unlink(lock->ln);
free(lock->ln);
lock->ln = NULL;
}
return 0;
}
#endif
static int lfs_g_setmode (lua_State *L, FILE *f, int arg) {
static const int mode[] = {_O_BINARY, _O_TEXT};
static const char *const modenames[] = {"binary", "text", NULL};
int op = luaL_checkoption(L, arg, NULL, modenames);
int res = lfs_setmode(L, f, mode[op]);
if (res != -1) {
int i;
lua_pushboolean(L, 1);
for (i = 0; modenames[i] != NULL; i++) {
if (mode[i] == res) {
lua_pushstring(L, modenames[i]);
goto exit;
}
}
lua_pushnil(L);
exit:
return 2;
} else {
int en = errno;
lua_pushnil(L);
lua_pushfstring(L, "%s", strerror(en));
lua_pushinteger(L, en);
return 3;
}
}
static int lfs_f_setmode(lua_State *L) {
return lfs_g_setmode(L, check_file(L, 1, "setmode"), 2);
}
/*
** Locks a file.
** @param #1 File handle.
** @param #2 String with lock mode ('w'rite, 'r'ead).
** @param #3 Number with start position (optional).
** @param #4 Number with length (optional).
*/
static int file_lock (lua_State *L) {
FILE *fh = check_file (L, 1, "lock");
const char *mode = luaL_checkstring (L, 2);
const long start = luaL_optlong (L, 3, 0);
long len = luaL_optlong (L, 4, 0);
if (_file_lock (L, fh, mode, start, len, "lock")) {
lua_pushboolean (L, 1);
return 1;
} else {
lua_pushnil (L);
lua_pushfstring (L, "%s", strerror(errno));
return 2;
}
}
/*
** Unlocks a file.
** @param #1 File handle.
** @param #2 Number with start position (optional).
** @param #3 Number with length (optional).
*/
static int file_unlock (lua_State *L) {
FILE *fh = check_file (L, 1, "unlock");
const long start = luaL_optlong (L, 2, 0);
long len = luaL_optlong (L, 3, 0);
if (_file_lock (L, fh, "u", start, len, "unlock")) {
lua_pushboolean (L, 1);
return 1;
} else {
lua_pushnil (L);
lua_pushfstring (L, "%s", strerror(errno));
return 2;
}
}
/*
** Creates a link.
** @param #1 Object to link to.
** @param #2 Name of link.
** @param #3 True if link is symbolic (optional).
*/
static int make_link(lua_State *L)
{
#ifndef _WIN32
const char *oldpath = luaL_checkstring(L, 1);
const char *newpath = luaL_checkstring(L, 2);
return pushresult(L,
(lua_toboolean(L,3) ? symlink : link)(oldpath, newpath), NULL);
#else
return pusherror(L, "make_link is not supported on Windows");
#endif
}
/*
** Creates a directory.
** @param #1 Directory path.
*/
static int make_dir (lua_State *L) {
const char *path = luaL_checkstring (L, 1);
int fail;
#ifdef _WIN32
fail = _mkdir (path);
#else
fail = mkdir (path, S_IRUSR | S_IWUSR | S_IXUSR | S_IRGRP |
S_IWGRP | S_IXGRP | S_IROTH | S_IXOTH );
#endif
if (fail) {
lua_pushnil (L);
lua_pushfstring (L, "%s", strerror(errno));
return 2;
}
lua_pushboolean (L, 1);
return 1;
}
/*
** Removes a directory.
** @param #1 Directory path.
*/
static int remove_dir (lua_State *L) {
const char *path = luaL_checkstring (L, 1);
int fail;
fail = rmdir (path);
if (fail) {
lua_pushnil (L);
lua_pushfstring (L, "%s", strerror(errno));
return 2;
}
lua_pushboolean (L, 1);
return 1;
}
/*
** Directory iterator
*/
static int dir_iter (lua_State *L) {
#ifdef _WIN32
struct _finddata_t c_file;
#else
struct dirent *entry;
#endif
dir_data *d = (dir_data *)luaL_checkudata (L, 1, DIR_METATABLE);
luaL_argcheck (L, d->closed == 0, 1, "closed directory");
#ifdef _WIN32
if (d->hFile == 0L) { /* first entry */
if ((d->hFile = _findfirst (d->pattern, &c_file)) == -1L) {
lua_pushnil (L);
lua_pushstring (L, strerror (errno));
d->closed = 1;
return 2;
} else {
lua_pushstring (L, c_file.name);
return 1;
}
} else { /* next entry */
if (_findnext (d->hFile, &c_file) == -1L) {
/* no more entries => close directory */
_findclose (d->hFile);
d->closed = 1;
return 0;
} else {
lua_pushstring (L, c_file.name);
return 1;
}
}
#else
if ((entry = readdir (d->dir)) != NULL) {
lua_pushstring (L, entry->d_name);
return 1;
} else {
/* no more entries => close directory */
closedir (d->dir);
d->closed = 1;
return 0;
}
#endif
}
/*
** Closes directory iterators
*/
static int dir_close (lua_State *L) {
dir_data *d = (dir_data *)lua_touserdata (L, 1);
#ifdef _WIN32
if (!d->closed && d->hFile) {
_findclose (d->hFile);
}
#else
if (!d->closed && d->dir) {
closedir (d->dir);
}
#endif
d->closed = 1;
return 0;
}
/*
** Factory of directory iterators
*/
static int dir_iter_factory (lua_State *L) {
const char *path = luaL_checkstring (L, 1);
dir_data *d;
lua_pushcfunction (L, dir_iter);
d = (dir_data *) lua_newuserdata (L, sizeof(dir_data));
luaL_getmetatable (L, DIR_METATABLE);
lua_setmetatable (L, -2);
d->closed = 0;
#ifdef _WIN32
d->hFile = 0L;
if (strlen(path) > MAX_PATH-2)
luaL_error (L, "path too long: %s", path);
else
sprintf (d->pattern, "%s/*", path);
#else
d->dir = opendir (path);
if (d->dir == NULL)
luaL_error (L, "cannot open %s: %s", path, strerror (errno));
#endif
return 2;
}
/*
** Creates directory metatable.
*/
static int dir_create_meta (lua_State *L) {
luaL_newmetatable (L, DIR_METATABLE);
/* Method table */
lua_newtable(L);
lua_pushcfunction (L, dir_iter);
lua_setfield(L, -2, "next");
lua_pushcfunction (L, dir_close);
lua_setfield(L, -2, "close");
/* Metamethods */
lua_setfield(L, -2, "__index");
lua_pushcfunction (L, dir_close);
lua_setfield (L, -2, "__gc");
return 1;
}
/*
** Creates lock metatable.
*/
static int lock_create_meta (lua_State *L) {
luaL_newmetatable (L, LOCK_METATABLE);
/* Method table */
lua_newtable(L);
lua_pushcfunction(L, lfs_unlock_dir);
lua_setfield(L, -2, "free");
/* Metamethods */
lua_setfield(L, -2, "__index");
lua_pushcfunction(L, lfs_unlock_dir);
lua_setfield(L, -2, "__gc");
return 1;
}
#ifdef _WIN32
#ifndef S_ISDIR
#define S_ISDIR(mode) (mode&_S_IFDIR)
#endif
#ifndef S_ISREG
#define S_ISREG(mode) (mode&_S_IFREG)
#endif
#ifndef S_ISLNK
#define S_ISLNK(mode) (0)
#endif
#ifndef S_ISSOCK
#define S_ISSOCK(mode) (0)
#endif
#ifndef S_ISFIFO
#define S_ISFIFO(mode) (0)
#endif
#ifndef S_ISCHR
#define S_ISCHR(mode) (mode&_S_IFCHR)
#endif
#ifndef S_ISBLK
#define S_ISBLK(mode) (0)
#endif
#endif
/*
** Convert the inode protection mode to a string.
*/
#ifdef _WIN32
static const char *mode2string (unsigned short mode) {
#else
static const char *mode2string (mode_t mode) {
#endif
if ( S_ISREG(mode) )
return "file";
else if ( S_ISDIR(mode) )
return "directory";
else if ( S_ISLNK(mode) )
return "link";
else if ( S_ISSOCK(mode) )
return "socket";
else if ( S_ISFIFO(mode) )
return "named pipe";
else if ( S_ISCHR(mode) )
return "char device";
else if ( S_ISBLK(mode) )
return "block device";
else
return "other";
}
/*
** Set access time and modification values for file
*/
static int file_utime (lua_State *L) {
const char *file = luaL_checkstring (L, 1);
struct utimbuf utb, *buf;
if (lua_gettop (L) == 1) /* set to current date/time */
buf = NULL;
else {
utb.actime = (time_t)luaL_optnumber (L, 2, 0);
utb.modtime = (time_t)luaL_optnumber (L, 3, utb.actime);
buf = &utb;
}
if (utime (file, buf)) {
lua_pushnil (L);
lua_pushfstring (L, "%s", strerror (errno));
return 2;
}
lua_pushboolean (L, 1);
return 1;
}
/* inode protection mode */
static void push_st_mode (lua_State *L, STAT_STRUCT *info) {
lua_pushstring (L, mode2string (info->st_mode));
}
/* device inode resides on */
static void push_st_dev (lua_State *L, STAT_STRUCT *info) {
lua_pushnumber (L, (lua_Number)info->st_dev);
}
/* inode's number */
static void push_st_ino (lua_State *L, STAT_STRUCT *info) {
lua_pushnumber (L, (lua_Number)info->st_ino);
}
/* number of hard links to the file */
static void push_st_nlink (lua_State *L, STAT_STRUCT *info) {
lua_pushnumber (L, (lua_Number)info->st_nlink);
}
/* user-id of owner */
static void push_st_uid (lua_State *L, STAT_STRUCT *info) {
lua_pushnumber (L, (lua_Number)info->st_uid);
}
/* group-id of owner */
static void push_st_gid (lua_State *L, STAT_STRUCT *info) {
lua_pushnumber (L, (lua_Number)info->st_gid);
}
/* device type, for special file inode */
static void push_st_rdev (lua_State *L, STAT_STRUCT *info) {
lua_pushnumber (L, (lua_Number)info->st_rdev);
}
/* time of last access */
static void push_st_atime (lua_State *L, STAT_STRUCT *info) {
lua_pushnumber (L, info->st_atime);
}
/* time of last data modification */
static void push_st_mtime (lua_State *L, STAT_STRUCT *info) {
lua_pushnumber (L, info->st_mtime);
}
/* time of last file status change */
static void push_st_ctime (lua_State *L, STAT_STRUCT *info) {
lua_pushnumber (L, info->st_ctime);
}
/* file size, in bytes */
static void push_st_size (lua_State *L, STAT_STRUCT *info) {
lua_pushnumber (L, (lua_Number)info->st_size);
}
#ifndef _WIN32
/* blocks allocated for file */
static void push_st_blocks (lua_State *L, STAT_STRUCT *info) {
lua_pushnumber (L, (lua_Number)info->st_blocks);
}
/* optimal file system I/O blocksize */
static void push_st_blksize (lua_State *L, STAT_STRUCT *info) {
lua_pushnumber (L, (lua_Number)info->st_blksize);
}
#endif
static void push_invalid (lua_State *L, STAT_STRUCT *info) {
luaL_error(L, "invalid attribute name");
#ifndef _WIN32
info->st_blksize = 0; /* never reached */
#endif
}
/*
** Convert the inode protection mode to a permission list.
*/
#ifdef _WIN32
static const char *perm2string (unsigned short mode) {
static char perms[10] = "---------\0";
int i;
for (i=0;i<9;i++) perms[i]='-';
if (mode & _S_IREAD)
{ perms[0] = 'r'; perms[3] = 'r'; perms[6] = 'r'; }
if (mode & _S_IWRITE)
{ perms[1] = 'w'; perms[4] = 'w'; perms[7] = 'w'; }
if (mode & _S_IEXEC)
{ perms[2] = 'x'; perms[5] = 'x'; perms[8] = 'x'; }
return perms;
}
#else
static const char *perm2string (mode_t mode) {
static char perms[10] = "---------\0";
int i;
for (i=0;i<9;i++) perms[i]='-';
if (mode & S_IRUSR) perms[0] = 'r';
if (mode & S_IWUSR) perms[1] = 'w';
if (mode & S_IXUSR) perms[2] = 'x';
if (mode & S_IRGRP) perms[3] = 'r';
if (mode & S_IWGRP) perms[4] = 'w';
if (mode & S_IXGRP) perms[5] = 'x';
if (mode & S_IROTH) perms[6] = 'r';
if (mode & S_IWOTH) perms[7] = 'w';
if (mode & S_IXOTH) perms[8] = 'x';
return perms;
}
#endif
/* permssions string */
static void push_st_perm (lua_State *L, STAT_STRUCT *info) {
lua_pushstring (L, perm2string (info->st_mode));
}
typedef void (*_push_function) (lua_State *L, STAT_STRUCT *info);
struct _stat_members {
const char *name;
_push_function push;
};
struct _stat_members members[] = {
{ "mode", push_st_mode },
{ "dev", push_st_dev },
{ "ino", push_st_ino },
{ "nlink", push_st_nlink },
{ "uid", push_st_uid },
{ "gid", push_st_gid },
{ "rdev", push_st_rdev },
{ "access", push_st_atime },
{ "modification", push_st_mtime },
{ "change", push_st_ctime },
{ "size", push_st_size },
{ "permissions", push_st_perm },
#ifndef _WIN32
{ "blocks", push_st_blocks },
{ "blksize", push_st_blksize },
#endif
{ NULL, push_invalid }
};
/*
** Get file or symbolic link information
*/
static int _file_info_ (lua_State *L, int (*st)(const char*, STAT_STRUCT*)) {
int i;
STAT_STRUCT info;
const char *file = luaL_checkstring (L, 1);
if (st(file, &info)) {
lua_pushnil (L);
lua_pushfstring (L, "cannot obtain information from file `%s'", file);
return 2;
}
if (lua_isstring (L, 2)) {
int v;
const char *member = lua_tostring (L, 2);
if (strcmp (member, "mode") == 0) v = 0;
#ifndef _WIN32
else if (strcmp (member, "blocks") == 0) v = 11;
else if (strcmp (member, "blksize") == 0) v = 12;
#endif
else /* look for member */
for (v = 1; members[v].name; v++)
if (*members[v].name == *member)
break;
/* push member value and return */
members[v].push (L, &info);
return 1;
} else if (!lua_istable (L, 2))
/* creates a table if none is given */
lua_newtable (L);
/* stores all members in table on top of the stack */
for (i = 0; members[i].name; i++) {
lua_pushstring (L, members[i].name);
members[i].push (L, &info);
lua_rawset (L, -3);
}
return 1;
}
/*
** Get file information using stat.
*/
static int file_info (lua_State *L) {
return _file_info_ (L, STAT_FUNC);
}
/*
** Get symbolic link information using lstat.
*/
static int link_info (lua_State *L) {
return _file_info_ (L, LSTAT_FUNC);
}
/*
** Assumes the table is on top of the stack.
*/
static void set_info (lua_State *L) {
lua_pushliteral (L, "_COPYRIGHT");
lua_pushliteral (L, "Copyright (C) 2003-2012 Kepler Project");
lua_settable (L, -3);
lua_pushliteral (L, "_DESCRIPTION");
lua_pushliteral (L, "LuaFileSystem is a Lua library developed to complement the set of functions related to file systems offered by the standard Lua distribution");
lua_settable (L, -3);
lua_pushliteral (L, "_VERSION");
lua_pushliteral (L, "LuaFileSystem "LFS_VERSION);
lua_settable (L, -3);
}
static const struct luaL_Reg fslib[] = {
{"attributes", file_info},
{"chdir", change_dir},
{"currentdir", get_dir},
{"dir", dir_iter_factory},
{"link", make_link},
{"lock", file_lock},
{"mkdir", make_dir},
{"rmdir", remove_dir},
{"symlinkattributes", link_info},
{"setmode", lfs_f_setmode},
{"touch", file_utime},
{"unlock", file_unlock},
{"lock_dir", lfs_lock_dir},
{NULL, NULL},
};
int luaopen_lfs (lua_State *L) {
dir_create_meta (L);
lock_create_meta (L);
luaL_newlib (L, fslib);
lua_pushvalue(L, -1);
lua_setglobal(L, LFS_LIBNAME);
set_info (L);
return 1;
}

17
src/third_party/lfs.h vendored Normal file
View File

@@ -0,0 +1,17 @@
/*
** LuaFileSystem
** Copyright Kepler Project 2003 (http://www.keplerproject.org/luafilesystem)
**
** $Id: lfs.h,v 1.5 2008/02/19 20:08:23 mascarenhas Exp $
*/
/* Define 'chdir' for systems that do not implement it */
#ifdef NO_CHDIR
#define chdir(p) (-1)
#define chdir_error "Function 'chdir' not provided by system"
#else
#define chdir_error strerror(errno)
#endif
int luaopen_lfs (lua_State *L);

73
test/ajax/echo.cgi Normal file
View File

@@ -0,0 +1,73 @@
#!/usr/bin/lua5.1
-- Every CGI script that returns any valid JSON object will work in the test.
-- In case you do not have not yet used CGI, you may want to use this script which is written in Lua.
-- You may download an interpreter from http://luabinaries.sourceforge.net/download.html, extract it
-- to some folder in your search path (the path of the webserver or /usr/bin on Linux), and add the
-- following lines to your .conf file.
-- cgi_interpreter c:\somewhere\lua5.1.exe
-- enable_keep_alive yes
resp = "{";
method = os.getenv("REQUEST_METHOD")
uri = os.getenv("REQUEST_URI");
query = os.getenv("QUERY_STRING");
datalen = os.getenv("CONTENT_LENGTH");
if method then
resp = resp .. '"method" : "' .. method .. '", ';
end
if uri then
resp = resp .. '"uri" : "' .. uri .. '", ';
end
if query then
resp = resp .. '"query" : "' .. query .. '", ';
end
if datalen then
resp = resp .. '"datalen" : "' .. datalen .. '", ';
end
resp = resp .. '"time" : "' .. os.date() .. '" ';
resp = resp .. "}";
print "Status: 200 OK"
print "Connection: close"
--print "Connection: keep-alive"
print "Content-Type: text/html; charset=utf-8"
print "Cache-Control: no-cache"
--print ("Content-Length: " .. resp:len())
print ""
print (resp)
doLogging = false
if (doLogging) then
-- Store the POST data to a file
if (method == "POST") then
myFile = io.open("data" .. query:sub(4) .. ".txt", "wb");
myFile:write(resp)
myFile:write("\r\n\r\n")
if datalen then
datalen = tonumber(datalen)
myFile:write("<<< " .. datalen .. " bytes of data >>>\r\n")
data = io.stdin:read(datalen)
myFile:write(data)
myFile:write("\r\n<<< end >>>\r\n")
else
myFile:write("<<< no data >>>\r\n")
end
myFile:close()
end
end

4
test/ajax/jquery.js vendored Normal file

File diff suppressed because one or more lines are too long

140
test/ajax/test.html Normal file
View File

@@ -0,0 +1,140 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
<title>Test</title>
<script type='text/javascript' language="javascript" src='jquery.js'></script>
<script type='text/javascript' language="javascript">
<!--
function mbox() {
alert('Javascript OK');
}
var totalCount = 10;
var pendingCount = 0;
var errorCount = 0;
var pushCount = 0;
function runTest(method, isAsync) {
++pushCount;
document.getElementById('start').innerHTML = 'Test: ' + pushCount;
document.getElementById('resTotal').innerHTML = 'running';
for (var i = 1; i <= totalCount; ++i) {
document.getElementById('res'+i).innerHTML = "ready";
}
errorCount = 0;
pendingCount = totalCount;
for (var i = 1; i <= totalCount; ++i) {
fetch(i, method, isAsync);
}
}
function fetch(id, method, isAsync) {
document.getElementById('res'+id).innerHTML = "pending";
$.ajax({
async: isAsync,
url: 'echo.cgi?id=' + id,
type: method,
timeout: 10000,
data: { 'id' : id ,
'longText1' : "adfsdfasdklkjlgasfdfjkhq345sdafbmkanq3trsdghkjqw4etrjlkabsdfkabvauiregtlkjasdbvabl4btrjawebbfjsdhbjk342r5bjksdbfkljbhasdfbhj234qjhasdg76k11234jhv900adfasddsfmzasdfhjgajsvhgkjhasdf77aefcae4fkjzasdfgukeaf7dkkegasdfigjcvxgui",
'longText2' : "bsdfsdfasdklkjlgasdfjkhq345sdafbmkanq3trsdghkjqw4etrjlkabsdfkabvauiregtlkjasdbvabl4btrjawebbfjsdhbjk342r5bjksdbfkljbhasdfbhj234qjhasdg76k11234jhv900adfasddsfmzasdfhjgajsvhgkjhasdf77aefcae4fkjzasdfgukeaf7dkkegasdfigjcvxgui",
'longText3' : "sdfsadagsdklkjlgasdfjkhq345sdafbmkanq3trsdghkjqw4etrjlkabsdfkabvauiregtlkjasdbvabl4btrjawebbfjsdhbjk342r5bjksdbfkljbhasdfbhj234qjhasdg76k11234jhv900adfasddsfmzasdfhjgajsvhgkjhasdf77aefcae4fkjzasdfgukeaf7dkkegasdfigjcvxgui",
'longText4' : "q34sdfas3fhbkjlgasdfjkhq345sdafbmkanq3trsdghkjqw4etrjlkabsdfkabvauiregtlkjasdbvabl4btrjawebbfjsdhbjk342r5bjksdbfkljbhasdfbhj234qjhasdg76k11234jhv900adfasddsfmzasdfhjgajsvhgkjhasdf77aefcae4fkjzasdfgukeaf7dkkegasdfigjcvxgui",
'longText5' : "askj2kjcvxychklgasdfjkhq345sdafbmkanq3trsdghkjqw4etrjlkabsdfkabvauiregtlkjasdbvabl4btrjawebbfjsdhbjk342r5bjksdbfkljbhasdfbhj234qjhasdg76k11234jhv900adfasddsfmzasdfhjgajsvhgkjhasdf77aefcae4fkjzasdfgukeaf7dkkegasdfigjcvxgui",
'longText6' : "asdfjklhlkjhv8öajsdfjkhq345sdafbmkanq3trsdghkjqw4etrjlkabsdfkabvauiregtlkjasdbvabl4btrjawebbfjsdhbjk342r5bjksdbfkljbhasdfbhj234qjhasdg76k11234jhv900adfasddsfmzasdfhjgajsvhgkjhasdf77aefcae4fkjzasdfgukeaf7dkkegasdfigjcvxgui",
'async' : isAsync
},
dataType: 'json',
succes: function(data) {
},
error: function() {
++errorCount;
},
complete: function(jqXHR, textStatus) {
--pendingCount;
document.getElementById('res'+id).innerHTML = textStatus;
console.log('id: ' + id + ' (' + pendingCount + '/' + totalCount + '), status: ' + textStatus);
if (pendingCount == 0) {
document.getElementById('resTotal').innerHTML = 'done';
console.log('complete, error count: ' + errorCount);
}
}
});
}
//-->
</script>
</head>
<body>
<p>
<div id="start">Test not started.</div>
</p>
<p>
<table>
<tr>
<td>
<input id="testButton1" type="button" onclick="javascript:runTest('GET', false)" value="sync GET"></input>
</td>
<td>
<input id="testButton2" type="button" onclick="javascript:runTest('POST', false)" value="sync POST"></input>
</td>
</tr>
<tr>
<td>
<input id="testButton3" type="button" onclick="javascript:runTest('GET', true)" value="async GET"></input>
</td>
<td>
<input id="testButton4" type="button" onclick="javascript:runTest('POST', true)" value="async POST"></input>
</td>
</tr>
<tr>
<td>
<input id="testButtonReset" type="button" onclick="javascript:location.reload(true)" value="reset"></input>
</td>
<td>
</td>
</tr>
<tr>
<td>
<input id="testButtonBox" type="button" onclick="javascript:mbox()" value="MsgBox"></input>
</td>
<td>
</td>
</tr>
</table>
</p>
<p>
<table border="1">
<tr><th>Test</th><th>Result</th></tr>
<tr><td>1</td><td><div id="res1">not started</div></td></tr>
<tr><td>2</td><td><div id="res2">not started</div></td></tr>
<tr><td>3</td><td><div id="res3">not started</div></td></tr>
<tr><td>4</td><td><div id="res4">not started</div></td></tr>
<tr><td>5</td><td><div id="res5">not started</div></td></tr>
<tr><td>6</td><td><div id="res6">not started</div></td></tr>
<tr><td>7</td><td><div id="res7">not started</div></td></tr>
<tr><td>8</td><td><div id="res8">not started</div></td></tr>
<tr><td>9</td><td><div id="res9">not started</div></td></tr>
<tr><td>10</td><td><div id="res10">not started</div></td></tr>
</table>
<div id="resTotal">Push [Test] to start.</div>
</p>
</body>
</html>

65
test/page2.lp Normal file
View File

@@ -0,0 +1,65 @@
<? mg.write("HTTP/1.0 200 OK") ?>
<? mg.write("Content-Type: text/html") ?>
<html><body>
<p>This is another example of a Lua server page, served by
<a href="http://code.google.com/p/civetweb">Civetweb web server</a>.
</p><p>
The following features are available:
<ul>
<?
-- function in one Lua tag should still be available in the next one
function test(tab, name)
if tab then
mg.write("<li>" .. name .. "</li>")
end
end
function recurse(tab)
mg.write("<ul>")
for k,v in pairs(tab) do
if type(v) == "table" then
mg.write("<li>" .. tostring(k) .. ":</li>")
recurse(v)
else
mg.write("<li>" .. tostring(k) .. " = " .. tostring(v) .. "</li>")
end
end
mg.write("</ul>")
end
?>
<?
mg.write("<li>" .. _VERSION .. " with the following standard libraries</li>")
mg.write("<ul>")
libs = {"string", "math", "table", "io", "os", "bit32", "package", "coroutine", "debug"};
for _,n in ipairs(libs) do
test(_G[n], n);
end
mg.write("</ul>")
test(sqlite3, "sqlite3 binding")
test(lfs,"lua file system")
libname = "mg"
test(_G[libname], libname .. " library")
recurse(_G[libname])
?>
</ul></p>
<p> Today is <? mg.write(os.date("%A")) ?>
<p>
<?
-- for k,v in pairs(_G) do mg.write(k, '\n') end
if lfs then
mg.write("Files in " .. lfs.currentdir())
mg.write("<ul>")
for f in lfs.dir(".") do
mg.write("<li>" .. f .. "</li>")
local at = lfs.attributes(f);
recurse(at)
end
mg.write("</ul>")
end
?>
</p>
</body></html>