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Handler for websocket connection (Step 3/?)
Add an interface to register handler for websocket connections. See enhancement #30 and question #101
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@ -121,7 +121,8 @@ int WebSocketStartHandler(struct mg_connection *conn, void *cbdata)
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#ifdef USE_WEBSOCKET
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static struct mg_connection * ws_client;
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#define MAX_WS_CLIENTS 1024
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static struct mg_connection * ws_clients[MAX_WS_CLIENTS];
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static unsigned long cnt;
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int WebSocketConnectHandler(const struct mg_connection * conn, void *cbdata)
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@ -134,13 +135,19 @@ int WebSocketConnectHandler(const struct mg_connection * conn, void *cbdata)
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void WebSocketReadyHandler(const struct mg_connection * conn, void *cbdata)
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{
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struct mg_context *ctx = mg_get_context((struct mg_connection *) /* TODO: check const_casts */ conn);
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int i;
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const char * text = "Hello from the websocket ready handler";
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/* TODO: check "const struct mg_connection *" vs "struct mg_connection *" everywhere */
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mg_websocket_write((struct mg_connection *)conn, WEBSOCKET_OPCODE_TEXT, text, strlen(text));
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fprintf(stdout, "Client added to the set of webserver connections\r\n\r\n");
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mg_lock_context(ctx);
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ws_client = conn;
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for (i=0; i<MAX_WS_CLIENTS; i++) {
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if (ws_clients[i] == NULL) {
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ws_clients[i] = conn;
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break;
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}
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}
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mg_unlock_context(ctx);
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}
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@ -156,9 +163,15 @@ int WebsocketDataHandler(const struct mg_connection * conn, int bits, char * dat
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void WebSocketCloseHandler(const struct mg_connection * conn, void *cbdata)
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{
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struct mg_context *ctx = mg_get_context((struct mg_connection *) /* TODO: check const_casts */ conn);
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int i;
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mg_lock_context(ctx);
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ws_client = NULL;
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for (i=0; i<MAX_WS_CLIENTS; i++) {
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if (ws_clients[i] == conn) {
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ws_clients[i] = NULL;
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break;
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}
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}
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mg_unlock_context(ctx);
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fprintf(stdout, "Client droped from the set of webserver connections\r\n\r\n");
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}
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@ -166,11 +179,15 @@ void WebSocketCloseHandler(const struct mg_connection * conn, void *cbdata)
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void InformWebsockets(struct mg_context *ctx)
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{
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char text[32];
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int i;
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sprintf(text, "%lu", ++cnt);
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mg_lock_context(ctx);
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if (ws_client) {
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sprintf(text, "%lu", ++cnt);
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mg_websocket_write(ws_client, WEBSOCKET_OPCODE_TEXT, text, strlen(text));
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for (i=0; i<MAX_WS_CLIENTS; i++) {
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if (ws_clients[i] != NULL) {
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mg_websocket_write(ws_clients[i], WEBSOCKET_OPCODE_TEXT, text, strlen(text));
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}
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}
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mg_unlock_context(ctx);
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}
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