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Regorganized directories to make them more intuitive
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44
examples/websocket/websocket.c
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44
examples/websocket/websocket.c
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// Copyright (c) 2004-2012 Sergey Lyubka
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// This file is a part of civetweb project, http://github.com/sunsetbrew/civetweb
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#include <stdio.h>
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#include <string.h>
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#include "civetweb.h"
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static void websocket_ready_handler(struct mg_connection *conn) {
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static const char *message = "server ready";
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mg_websocket_write(conn, WEBSOCKET_OPCODE_TEXT, message, strlen(message));
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}
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// Arguments:
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// flags: first byte of websocket frame, see websocket RFC,
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// http://tools.ietf.org/html/rfc6455, section 5.2
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// data, data_len: payload data. Mask, if any, is already applied.
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static int websocket_data_handler(struct mg_connection *conn, int flags,
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char *data, size_t data_len) {
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(void) flags; // Unused
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mg_websocket_write(conn, WEBSOCKET_OPCODE_TEXT, data, data_len);
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// Returning zero means stoping websocket conversation.
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// Close the conversation if client has sent us "exit" string.
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return memcmp(data, "exit", 4);
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}
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int main(void) {
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struct mg_context *ctx;
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struct mg_callbacks callbacks;
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const char *options[] = {
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"listening_ports", "8080",
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"document_root", "websocket_html_root",
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NULL
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};
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memset(&callbacks, 0, sizeof(callbacks));
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callbacks.websocket_ready = websocket_ready_handler;
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callbacks.websocket_data = websocket_data_handler;
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ctx = mg_start(&callbacks, NULL, options);
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getchar(); // Wait until user hits "enter"
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mg_stop(ctx);
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return 0;
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}
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