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mirror of https://github.com/lammertb/libhttp.git synced 2026-01-03 16:02:30 +03:00

Regorganized directories to make them more intuitive

This commit is contained in:
Thomas Davis
2013-08-23 19:36:42 -04:00
parent 1bef635908
commit b2aee90d14
149 changed files with 836 additions and 669 deletions

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#
# Copyright (c) 2013 No Face Press, LLC
# License http://opensource.org/licenses/mit-license.php MIT License
#
#This makefile is used to test the other Makefiles
PROG = websocket
SRC = websocket.c
TOP = ../..
CIVETWEB_LIB = libcivetweb.a
CFLAGS = -I$(TOP)/include $(COPT)
LIBS = -lpthread
include $(TOP)/resources/Makefile.in-os
ifeq ($(TARGET_OS),LINUX)
LIBS += -ldl
endif
all: $(PROG)
$(PROG): $(CIVETWEB_LIB) $(SRC)
$(CC) -o $@ $(CFLAGS) $(LDFLAGS) $(SRC) $(CIVETWEB_LIB) $(LIBS)
$(CIVETWEB_LIB):
$(MAKE) -C $(TOP) clean lib WITH_WEBSOCKET=1
cp $(TOP)/$(CIVETWEB_LIB) .
clean:
rm -f $(CIVETWEB_LIB) $(PROG)
.PHONY: all clean

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<!DOCTYPE html>
<meta charset="utf-8" />
<title>WebSocket Test</title>
<script language="javascript" type="text/javascript">
var writeToScreen = function(message) {
var div = document.createElement('div');
div.innerHTML = message;
document.getElementById('output').appendChild(div);
};
window.onload = function() {
var url = 'ws://' + window.location.host + '/foo';
websocket = new WebSocket(url);
websocket.onopen = function(ev) {
writeToScreen('CONNECTED');
var message = 'Не всё подчиняется разуму. Но всё подчиняется упорству. ';
writeToScreen('SENT: ' + message);
websocket.send(message);
};
websocket.onclose = function(ev) {
writeToScreen('DISCONNECTED');
};
websocket.onmessage = function(ev) {
writeToScreen('<span style="color: blue;">RESPONSE: ' + ev.data +
' </span>');
websocket.send('exit');
};
websocket.onerror = function(ev) {
writeToScreen('<span style="color: red; ">ERROR: </span> ' + ev.data);
};
};
</script>
<style> div {font: small Verdana; } </style>
<h2>Civetweb WebSocket Test</h2>
<div style="width: 400px; color: #aaa; padding: 1em; ">
This page code creates websocket to the URI "/foo",
sends a message to it, waits for the reply, then sends an "exit" message.
Server must echo all messages back, and terminate the conversation after
receiving the "exit" message.
</div>
<div id="output"></div>
</html>

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// Copyright (c) 2004-2012 Sergey Lyubka
// This file is a part of civetweb project, http://github.com/sunsetbrew/civetweb
#include <stdio.h>
#include <string.h>
#include "civetweb.h"
static void websocket_ready_handler(struct mg_connection *conn) {
static const char *message = "server ready";
mg_websocket_write(conn, WEBSOCKET_OPCODE_TEXT, message, strlen(message));
}
// Arguments:
// flags: first byte of websocket frame, see websocket RFC,
// http://tools.ietf.org/html/rfc6455, section 5.2
// data, data_len: payload data. Mask, if any, is already applied.
static int websocket_data_handler(struct mg_connection *conn, int flags,
char *data, size_t data_len) {
(void) flags; // Unused
mg_websocket_write(conn, WEBSOCKET_OPCODE_TEXT, data, data_len);
// Returning zero means stoping websocket conversation.
// Close the conversation if client has sent us "exit" string.
return memcmp(data, "exit", 4);
}
int main(void) {
struct mg_context *ctx;
struct mg_callbacks callbacks;
const char *options[] = {
"listening_ports", "8080",
"document_root", "websocket_html_root",
NULL
};
memset(&callbacks, 0, sizeof(callbacks));
callbacks.websocket_ready = websocket_ready_handler;
callbacks.websocket_data = websocket_data_handler;
ctx = mg_start(&callbacks, NULL, options);
getchar(); // Wait until user hits "enter"
mg_stop(ctx);
return 0;
}