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Handler for websocket connection (Step 6/7)

Add an interface to register handler for websocket connections.
See enhancement #30 and question #101
This commit is contained in:
bel
2015-04-19 22:09:09 +02:00
parent c9f84988c7
commit 121ae6c7f6
13 changed files with 36 additions and 24 deletions

View File

@ -132,14 +132,13 @@ int WebSocketConnectHandler(const struct mg_connection * conn, void *cbdata)
return reject;
}
void WebSocketReadyHandler(const struct mg_connection * conn, void *cbdata)
void WebSocketReadyHandler(struct mg_connection * conn, void *cbdata)
{
struct mg_context *ctx = mg_get_context((struct mg_connection *) /* TODO: check const_casts */ conn);
struct mg_context *ctx = mg_get_context(conn);
int i;
const char * text = "Hello from the websocket ready handler";
/* TODO: check "const struct mg_connection *" vs "struct mg_connection *" everywhere */
mg_websocket_write((struct mg_connection *)conn, WEBSOCKET_OPCODE_TEXT, text, strlen(text));
mg_websocket_write(conn, WEBSOCKET_OPCODE_TEXT, text, strlen(text));
fprintf(stdout, "Client added to the set of webserver connections\r\n\r\n");
mg_lock_context(ctx);
for (i=0; i<MAX_WS_CLIENTS; i++) {
@ -151,7 +150,7 @@ void WebSocketReadyHandler(const struct mg_connection * conn, void *cbdata)
mg_unlock_context(ctx);
}
int WebsocketDataHandler(const struct mg_connection * conn, int bits, char * data, size_t len, void *cbdata)
int WebsocketDataHandler(struct mg_connection * conn, int bits, char * data, size_t len, void *cbdata)
{
fprintf(stdout, "Websocket got data:\r\n");
fwrite(data, len, 1, stdout);