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213 lines
5.5 KiB
C
213 lines
5.5 KiB
C
/* Test of thread-local storage in multithreaded situations.
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Copyright (C) 2005, 2008-2017 Free Software Foundation, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>. */
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/* Written by Bruno Haible <bruno@clisp.org>, 2005. */
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#include <config.h>
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#if USE_POSIX_THREADS || USE_SOLARIS_THREADS || USE_PTH_THREADS || USE_WINDOWS_THREADS
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#if USE_POSIX_THREADS
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# define TEST_POSIX_THREADS 1
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#endif
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#if USE_SOLARIS_THREADS
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# define TEST_SOLARIS_THREADS 1
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#endif
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#if USE_PTH_THREADS
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# define TEST_PTH_THREADS 1
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#endif
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#if USE_WINDOWS_THREADS
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# define TEST_WINDOWS_THREADS 1
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#endif
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/* Whether to help the scheduler through explicit yield().
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Uncomment this to see if the operating system has a fair scheduler. */
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#define EXPLICIT_YIELD 1
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/* Whether to print debugging messages. */
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#define ENABLE_DEBUGGING 0
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/* Number of simultaneous threads. */
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#define THREAD_COUNT 16
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/* Number of operations performed in each thread. */
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#define REPEAT_COUNT 50000
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "glthread/tls.h"
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#include "glthread/thread.h"
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#include "glthread/yield.h"
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#if ENABLE_DEBUGGING
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# define dbgprintf printf
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#else
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# define dbgprintf if (0) printf
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#endif
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#if EXPLICIT_YIELD
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# define yield() gl_thread_yield ()
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#else
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# define yield()
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#endif
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static void
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perhaps_yield (void)
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{
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/* Call yield () only with a certain probability, otherwise with GNU Pth
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the sequence of thread activations is too predictable. */
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if ((((unsigned int) rand () >> 3) % 4) == 0)
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yield ();
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}
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/* ----------------------- Test thread-local storage ----------------------- */
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#define KEYS_COUNT 4
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static gl_tls_key_t mykeys[KEYS_COUNT];
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static void *
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worker_thread (void *arg)
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{
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unsigned int id = (unsigned int) (unsigned long) arg;
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int i, j, repeat;
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unsigned int values[KEYS_COUNT];
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dbgprintf ("Worker %p started\n", gl_thread_self_pointer ());
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/* Initialize the per-thread storage. */
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for (i = 0; i < KEYS_COUNT; i++)
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{
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values[i] = (((unsigned int) rand () >> 3) % 1000000) * THREAD_COUNT + id;
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/* Hopefully no arithmetic overflow. */
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if ((values[i] % THREAD_COUNT) != id)
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abort ();
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}
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perhaps_yield ();
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/* Verify that the initial value is NULL. */
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dbgprintf ("Worker %p before initial verify\n", gl_thread_self_pointer ());
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for (i = 0; i < KEYS_COUNT; i++)
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if (gl_tls_get (mykeys[i]) != NULL)
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abort ();
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dbgprintf ("Worker %p after initial verify\n", gl_thread_self_pointer ());
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perhaps_yield ();
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/* Initialize the per-thread storage. */
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dbgprintf ("Worker %p before first tls_set\n", gl_thread_self_pointer ());
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for (i = 0; i < KEYS_COUNT; i++)
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{
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unsigned int *ptr = (unsigned int *) malloc (sizeof (unsigned int));
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*ptr = values[i];
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gl_tls_set (mykeys[i], ptr);
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}
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dbgprintf ("Worker %p after first tls_set\n", gl_thread_self_pointer ());
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perhaps_yield ();
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/* Shuffle around the pointers. */
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for (repeat = REPEAT_COUNT; repeat > 0; repeat--)
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{
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dbgprintf ("Worker %p doing value swapping\n", gl_thread_self_pointer ());
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i = ((unsigned int) rand () >> 3) % KEYS_COUNT;
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j = ((unsigned int) rand () >> 3) % KEYS_COUNT;
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if (i != j)
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{
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void *vi = gl_tls_get (mykeys[i]);
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void *vj = gl_tls_get (mykeys[j]);
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gl_tls_set (mykeys[i], vj);
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gl_tls_set (mykeys[j], vi);
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}
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perhaps_yield ();
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}
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/* Verify that all the values are from this thread. */
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dbgprintf ("Worker %p before final verify\n", gl_thread_self_pointer ());
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for (i = 0; i < KEYS_COUNT; i++)
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if ((*(unsigned int *) gl_tls_get (mykeys[i]) % THREAD_COUNT) != id)
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abort ();
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dbgprintf ("Worker %p after final verify\n", gl_thread_self_pointer ());
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perhaps_yield ();
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dbgprintf ("Worker %p dying.\n", gl_thread_self_pointer ());
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return NULL;
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}
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static void
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test_tls (void)
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{
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int pass, i;
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for (pass = 0; pass < 2; pass++)
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{
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gl_thread_t threads[THREAD_COUNT];
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if (pass == 0)
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for (i = 0; i < KEYS_COUNT; i++)
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gl_tls_key_init (mykeys[i], free);
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else
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for (i = KEYS_COUNT - 1; i >= 0; i--)
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gl_tls_key_init (mykeys[i], free);
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/* Spawn the threads. */
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for (i = 0; i < THREAD_COUNT; i++)
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threads[i] = gl_thread_create (worker_thread, NULL);
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/* Wait for the threads to terminate. */
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for (i = 0; i < THREAD_COUNT; i++)
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gl_thread_join (threads[i], NULL);
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for (i = 0; i < KEYS_COUNT; i++)
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gl_tls_key_destroy (mykeys[i]);
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}
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}
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/* -------------------------------------------------------------------------- */
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int
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main ()
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{
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#if TEST_PTH_THREADS
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if (!pth_init ())
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abort ();
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#endif
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printf ("Starting test_tls ..."); fflush (stdout);
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test_tls ();
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printf (" OK\n"); fflush (stdout);
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return 0;
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}
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#else
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/* No multithreading available. */
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#include <stdio.h>
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int
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main ()
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{
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fputs ("Skipping test: multithreading not enabled\n", stderr);
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return 77;
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}
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#endif
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