mirror of
https://git.savannah.gnu.org/git/gnulib.git
synced 2025-08-16 01:22:18 +03:00
Reported by Assaf Gordon <assafgordon@gmail.com> via Pádraig Brady <P@draigBrady.com>. * tests/test-lock.c: On Mac OS X, use named semaphores, not unnamed semaphores. (USE_NAMED_SEMAPHORE, USE_UNNAMED_SEMAPHORE): New macros. (atomic_int_semaphore): New macro.
759 lines
20 KiB
C
759 lines
20 KiB
C
/* Test of locking in multithreaded situations.
|
|
Copyright (C) 2005, 2008-2017 Free Software Foundation, Inc.
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>. */
|
|
|
|
/* Written by Bruno Haible <bruno@clisp.org>, 2005. */
|
|
|
|
#include <config.h>
|
|
|
|
#if USE_POSIX_THREADS || USE_SOLARIS_THREADS || USE_PTH_THREADS || USE_WINDOWS_THREADS
|
|
|
|
#if USE_POSIX_THREADS
|
|
# define TEST_POSIX_THREADS 1
|
|
#endif
|
|
#if USE_SOLARIS_THREADS
|
|
# define TEST_SOLARIS_THREADS 1
|
|
#endif
|
|
#if USE_PTH_THREADS
|
|
# define TEST_PTH_THREADS 1
|
|
#endif
|
|
#if USE_WINDOWS_THREADS
|
|
# define TEST_WINDOWS_THREADS 1
|
|
#endif
|
|
|
|
/* Whether to enable locking.
|
|
Uncomment this to get a test program without locking, to verify that
|
|
it crashes. */
|
|
#define ENABLE_LOCKING 1
|
|
|
|
/* Which tests to perform.
|
|
Uncomment some of these, to verify that all tests crash if no locking
|
|
is enabled. */
|
|
#define DO_TEST_LOCK 1
|
|
#define DO_TEST_RWLOCK 1
|
|
#define DO_TEST_RECURSIVE_LOCK 1
|
|
#define DO_TEST_ONCE 1
|
|
|
|
/* Whether to help the scheduler through explicit yield().
|
|
Uncomment this to see if the operating system has a fair scheduler. */
|
|
#define EXPLICIT_YIELD 1
|
|
|
|
/* Whether to use 'volatile' on some variables that communicate information
|
|
between threads. If set to 0, a semaphore or a lock is used to protect
|
|
these variables. If set to 1, 'volatile' is used; this is theoretically
|
|
equivalent but can lead to much slower execution (e.g. 30x slower total
|
|
run time on a 40-core machine), because 'volatile' does not imply any
|
|
synchronization/communication between different CPUs. */
|
|
#define USE_VOLATILE 0
|
|
|
|
#if USE_POSIX_THREADS && HAVE_SEMAPHORE_H
|
|
/* Whether to use a semaphore to communicate information between threads.
|
|
If set to 0, a lock is used. If set to 1, a semaphore is used.
|
|
Uncomment this to reduce the dependencies of this test. */
|
|
# define USE_SEMAPHORE 1
|
|
/* Mac OS X provides only named semaphores (sem_open); its facility for
|
|
unnamed semaphores (sem_init) does not work. */
|
|
# if defined __APPLE__ && defined __MACH__
|
|
# define USE_NAMED_SEMAPHORE 1
|
|
# else
|
|
# define USE_UNNAMED_SEMAPHORE 1
|
|
# endif
|
|
#endif
|
|
|
|
/* Whether to print debugging messages. */
|
|
#define ENABLE_DEBUGGING 0
|
|
|
|
/* Number of simultaneous threads. */
|
|
#define THREAD_COUNT 10
|
|
|
|
/* Number of operations performed in each thread.
|
|
This is quite high, because with a smaller count, say 5000, we often get
|
|
an "OK" result even without ENABLE_LOCKING (on Linux/x86). */
|
|
#define REPEAT_COUNT 50000
|
|
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
|
|
#if !ENABLE_LOCKING
|
|
# undef USE_POSIX_THREADS
|
|
# undef USE_SOLARIS_THREADS
|
|
# undef USE_PTH_THREADS
|
|
# undef USE_WINDOWS_THREADS
|
|
#endif
|
|
#include "glthread/lock.h"
|
|
|
|
#if !ENABLE_LOCKING
|
|
# if TEST_POSIX_THREADS
|
|
# define USE_POSIX_THREADS 1
|
|
# endif
|
|
# if TEST_SOLARIS_THREADS
|
|
# define USE_SOLARIS_THREADS 1
|
|
# endif
|
|
# if TEST_PTH_THREADS
|
|
# define USE_PTH_THREADS 1
|
|
# endif
|
|
# if TEST_WINDOWS_THREADS
|
|
# define USE_WINDOWS_THREADS 1
|
|
# endif
|
|
#endif
|
|
|
|
#include "glthread/thread.h"
|
|
#include "glthread/yield.h"
|
|
#if USE_SEMAPHORE
|
|
# include <errno.h>
|
|
# include <fcntl.h>
|
|
# include <semaphore.h>
|
|
# include <unistd.h>
|
|
#endif
|
|
|
|
#if ENABLE_DEBUGGING
|
|
# define dbgprintf printf
|
|
#else
|
|
# define dbgprintf if (0) printf
|
|
#endif
|
|
|
|
#if EXPLICIT_YIELD
|
|
# define yield() gl_thread_yield ()
|
|
#else
|
|
# define yield()
|
|
#endif
|
|
|
|
#if USE_VOLATILE
|
|
struct atomic_int {
|
|
volatile int value;
|
|
};
|
|
static void
|
|
init_atomic_int (struct atomic_int *ai)
|
|
{
|
|
}
|
|
static int
|
|
get_atomic_int_value (struct atomic_int *ai)
|
|
{
|
|
return ai->value;
|
|
}
|
|
static void
|
|
set_atomic_int_value (struct atomic_int *ai, int new_value)
|
|
{
|
|
ai->value = new_value;
|
|
}
|
|
#elif USE_SEMAPHORE
|
|
/* This atomic_int implementation can only support the values 0 and 1.
|
|
It is initially 0 and can be set to 1 only once. */
|
|
# if USE_UNNAMED_SEMAPHORE
|
|
struct atomic_int {
|
|
sem_t semaphore;
|
|
};
|
|
#define atomic_int_semaphore(ai) (&(ai)->semaphore)
|
|
static void
|
|
init_atomic_int (struct atomic_int *ai)
|
|
{
|
|
sem_init (&ai->semaphore, 0, 0);
|
|
}
|
|
# endif
|
|
# if USE_NAMED_SEMAPHORE
|
|
struct atomic_int {
|
|
sem_t *semaphore;
|
|
};
|
|
#define atomic_int_semaphore(ai) ((ai)->semaphore)
|
|
static void
|
|
init_atomic_int (struct atomic_int *ai)
|
|
{
|
|
sem_t *s;
|
|
unsigned int count;
|
|
for (count = 0; ; count++)
|
|
{
|
|
char name[80];
|
|
/* Use getpid() in the name, so that different processes running at the
|
|
same time will not interfere. Use ai in the name, so that different
|
|
atomic_int in the same process will not interfere. Use a count in
|
|
the name, so that even in the (unlikely) case that a semaphore with
|
|
the specified name already exists, we can try a different name. */
|
|
sprintf (name, "test-lock-%lu-%p-%u",
|
|
(unsigned long) getpid (), ai, count);
|
|
s = sem_open (name, O_CREAT | O_EXCL, 0600, 0);
|
|
if (s == SEM_FAILED)
|
|
{
|
|
if (errno == EEXIST)
|
|
/* Retry with a different name. */
|
|
continue;
|
|
else
|
|
{
|
|
perror ("sem_open failed");
|
|
abort ();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* Try not to leave a semaphore hanging around on the file system
|
|
eternally, if we can avoid it. */
|
|
sem_unlink (name);
|
|
break;
|
|
}
|
|
}
|
|
ai->semaphore = s;
|
|
}
|
|
# endif
|
|
static int
|
|
get_atomic_int_value (struct atomic_int *ai)
|
|
{
|
|
if (sem_trywait (atomic_int_semaphore (ai)) == 0)
|
|
{
|
|
if (sem_post (atomic_int_semaphore (ai)))
|
|
abort ();
|
|
return 1;
|
|
}
|
|
else if (errno == EAGAIN)
|
|
return 0;
|
|
else
|
|
abort ();
|
|
}
|
|
static void
|
|
set_atomic_int_value (struct atomic_int *ai, int new_value)
|
|
{
|
|
if (new_value == 0)
|
|
/* It's already initialized with 0. */
|
|
return;
|
|
/* To set the value 1: */
|
|
if (sem_post (atomic_int_semaphore (ai)))
|
|
abort ();
|
|
}
|
|
#else
|
|
struct atomic_int {
|
|
gl_lock_define (, lock)
|
|
int value;
|
|
};
|
|
static void
|
|
init_atomic_int (struct atomic_int *ai)
|
|
{
|
|
gl_lock_init (ai->lock);
|
|
}
|
|
static int
|
|
get_atomic_int_value (struct atomic_int *ai)
|
|
{
|
|
gl_lock_lock (ai->lock);
|
|
int ret = ai->value;
|
|
gl_lock_unlock (ai->lock);
|
|
return ret;
|
|
}
|
|
static void
|
|
set_atomic_int_value (struct atomic_int *ai, int new_value)
|
|
{
|
|
gl_lock_lock (ai->lock);
|
|
ai->value = new_value;
|
|
gl_lock_unlock (ai->lock);
|
|
}
|
|
#endif
|
|
|
|
#define ACCOUNT_COUNT 4
|
|
|
|
static int account[ACCOUNT_COUNT];
|
|
|
|
static int
|
|
random_account (void)
|
|
{
|
|
return ((unsigned int) rand () >> 3) % ACCOUNT_COUNT;
|
|
}
|
|
|
|
static void
|
|
check_accounts (void)
|
|
{
|
|
int i, sum;
|
|
|
|
sum = 0;
|
|
for (i = 0; i < ACCOUNT_COUNT; i++)
|
|
sum += account[i];
|
|
if (sum != ACCOUNT_COUNT * 1000)
|
|
abort ();
|
|
}
|
|
|
|
|
|
/* ------------------- Test normal (non-recursive) locks ------------------- */
|
|
|
|
/* Test normal locks by having several bank accounts and several threads
|
|
which shuffle around money between the accounts and another thread
|
|
checking that all the money is still there. */
|
|
|
|
gl_lock_define_initialized(static, my_lock)
|
|
|
|
static void *
|
|
lock_mutator_thread (void *arg)
|
|
{
|
|
int repeat;
|
|
|
|
for (repeat = REPEAT_COUNT; repeat > 0; repeat--)
|
|
{
|
|
int i1, i2, value;
|
|
|
|
dbgprintf ("Mutator %p before lock\n", gl_thread_self_pointer ());
|
|
gl_lock_lock (my_lock);
|
|
dbgprintf ("Mutator %p after lock\n", gl_thread_self_pointer ());
|
|
|
|
i1 = random_account ();
|
|
i2 = random_account ();
|
|
value = ((unsigned int) rand () >> 3) % 10;
|
|
account[i1] += value;
|
|
account[i2] -= value;
|
|
|
|
dbgprintf ("Mutator %p before unlock\n", gl_thread_self_pointer ());
|
|
gl_lock_unlock (my_lock);
|
|
dbgprintf ("Mutator %p after unlock\n", gl_thread_self_pointer ());
|
|
|
|
dbgprintf ("Mutator %p before check lock\n", gl_thread_self_pointer ());
|
|
gl_lock_lock (my_lock);
|
|
check_accounts ();
|
|
gl_lock_unlock (my_lock);
|
|
dbgprintf ("Mutator %p after check unlock\n", gl_thread_self_pointer ());
|
|
|
|
yield ();
|
|
}
|
|
|
|
dbgprintf ("Mutator %p dying.\n", gl_thread_self_pointer ());
|
|
return NULL;
|
|
}
|
|
|
|
static struct atomic_int lock_checker_done;
|
|
|
|
static void *
|
|
lock_checker_thread (void *arg)
|
|
{
|
|
while (get_atomic_int_value (&lock_checker_done) == 0)
|
|
{
|
|
dbgprintf ("Checker %p before check lock\n", gl_thread_self_pointer ());
|
|
gl_lock_lock (my_lock);
|
|
check_accounts ();
|
|
gl_lock_unlock (my_lock);
|
|
dbgprintf ("Checker %p after check unlock\n", gl_thread_self_pointer ());
|
|
|
|
yield ();
|
|
}
|
|
|
|
dbgprintf ("Checker %p dying.\n", gl_thread_self_pointer ());
|
|
return NULL;
|
|
}
|
|
|
|
static void
|
|
test_lock (void)
|
|
{
|
|
int i;
|
|
gl_thread_t checkerthread;
|
|
gl_thread_t threads[THREAD_COUNT];
|
|
|
|
/* Initialization. */
|
|
for (i = 0; i < ACCOUNT_COUNT; i++)
|
|
account[i] = 1000;
|
|
init_atomic_int (&lock_checker_done);
|
|
set_atomic_int_value (&lock_checker_done, 0);
|
|
|
|
/* Spawn the threads. */
|
|
checkerthread = gl_thread_create (lock_checker_thread, NULL);
|
|
for (i = 0; i < THREAD_COUNT; i++)
|
|
threads[i] = gl_thread_create (lock_mutator_thread, NULL);
|
|
|
|
/* Wait for the threads to terminate. */
|
|
for (i = 0; i < THREAD_COUNT; i++)
|
|
gl_thread_join (threads[i], NULL);
|
|
set_atomic_int_value (&lock_checker_done, 1);
|
|
gl_thread_join (checkerthread, NULL);
|
|
check_accounts ();
|
|
}
|
|
|
|
|
|
/* ----------------- Test read-write (non-recursive) locks ----------------- */
|
|
|
|
/* Test read-write locks by having several bank accounts and several threads
|
|
which shuffle around money between the accounts and several other threads
|
|
that check that all the money is still there. */
|
|
|
|
gl_rwlock_define_initialized(static, my_rwlock)
|
|
|
|
static void *
|
|
rwlock_mutator_thread (void *arg)
|
|
{
|
|
int repeat;
|
|
|
|
for (repeat = REPEAT_COUNT; repeat > 0; repeat--)
|
|
{
|
|
int i1, i2, value;
|
|
|
|
dbgprintf ("Mutator %p before wrlock\n", gl_thread_self_pointer ());
|
|
gl_rwlock_wrlock (my_rwlock);
|
|
dbgprintf ("Mutator %p after wrlock\n", gl_thread_self_pointer ());
|
|
|
|
i1 = random_account ();
|
|
i2 = random_account ();
|
|
value = ((unsigned int) rand () >> 3) % 10;
|
|
account[i1] += value;
|
|
account[i2] -= value;
|
|
|
|
dbgprintf ("Mutator %p before unlock\n", gl_thread_self_pointer ());
|
|
gl_rwlock_unlock (my_rwlock);
|
|
dbgprintf ("Mutator %p after unlock\n", gl_thread_self_pointer ());
|
|
|
|
yield ();
|
|
}
|
|
|
|
dbgprintf ("Mutator %p dying.\n", gl_thread_self_pointer ());
|
|
return NULL;
|
|
}
|
|
|
|
static struct atomic_int rwlock_checker_done;
|
|
|
|
static void *
|
|
rwlock_checker_thread (void *arg)
|
|
{
|
|
while (get_atomic_int_value (&rwlock_checker_done) == 0)
|
|
{
|
|
dbgprintf ("Checker %p before check rdlock\n", gl_thread_self_pointer ());
|
|
gl_rwlock_rdlock (my_rwlock);
|
|
check_accounts ();
|
|
gl_rwlock_unlock (my_rwlock);
|
|
dbgprintf ("Checker %p after check unlock\n", gl_thread_self_pointer ());
|
|
|
|
yield ();
|
|
}
|
|
|
|
dbgprintf ("Checker %p dying.\n", gl_thread_self_pointer ());
|
|
return NULL;
|
|
}
|
|
|
|
static void
|
|
test_rwlock (void)
|
|
{
|
|
int i;
|
|
gl_thread_t checkerthreads[THREAD_COUNT];
|
|
gl_thread_t threads[THREAD_COUNT];
|
|
|
|
/* Initialization. */
|
|
for (i = 0; i < ACCOUNT_COUNT; i++)
|
|
account[i] = 1000;
|
|
init_atomic_int (&rwlock_checker_done);
|
|
set_atomic_int_value (&rwlock_checker_done, 0);
|
|
|
|
/* Spawn the threads. */
|
|
for (i = 0; i < THREAD_COUNT; i++)
|
|
checkerthreads[i] = gl_thread_create (rwlock_checker_thread, NULL);
|
|
for (i = 0; i < THREAD_COUNT; i++)
|
|
threads[i] = gl_thread_create (rwlock_mutator_thread, NULL);
|
|
|
|
/* Wait for the threads to terminate. */
|
|
for (i = 0; i < THREAD_COUNT; i++)
|
|
gl_thread_join (threads[i], NULL);
|
|
set_atomic_int_value (&rwlock_checker_done, 1);
|
|
for (i = 0; i < THREAD_COUNT; i++)
|
|
gl_thread_join (checkerthreads[i], NULL);
|
|
check_accounts ();
|
|
}
|
|
|
|
|
|
/* -------------------------- Test recursive locks -------------------------- */
|
|
|
|
/* Test recursive locks by having several bank accounts and several threads
|
|
which shuffle around money between the accounts (recursively) and another
|
|
thread checking that all the money is still there. */
|
|
|
|
gl_recursive_lock_define_initialized(static, my_reclock)
|
|
|
|
static void
|
|
recshuffle (void)
|
|
{
|
|
int i1, i2, value;
|
|
|
|
dbgprintf ("Mutator %p before lock\n", gl_thread_self_pointer ());
|
|
gl_recursive_lock_lock (my_reclock);
|
|
dbgprintf ("Mutator %p after lock\n", gl_thread_self_pointer ());
|
|
|
|
i1 = random_account ();
|
|
i2 = random_account ();
|
|
value = ((unsigned int) rand () >> 3) % 10;
|
|
account[i1] += value;
|
|
account[i2] -= value;
|
|
|
|
/* Recursive with probability 0.5. */
|
|
if (((unsigned int) rand () >> 3) % 2)
|
|
recshuffle ();
|
|
|
|
dbgprintf ("Mutator %p before unlock\n", gl_thread_self_pointer ());
|
|
gl_recursive_lock_unlock (my_reclock);
|
|
dbgprintf ("Mutator %p after unlock\n", gl_thread_self_pointer ());
|
|
}
|
|
|
|
static void *
|
|
reclock_mutator_thread (void *arg)
|
|
{
|
|
int repeat;
|
|
|
|
for (repeat = REPEAT_COUNT; repeat > 0; repeat--)
|
|
{
|
|
recshuffle ();
|
|
|
|
dbgprintf ("Mutator %p before check lock\n", gl_thread_self_pointer ());
|
|
gl_recursive_lock_lock (my_reclock);
|
|
check_accounts ();
|
|
gl_recursive_lock_unlock (my_reclock);
|
|
dbgprintf ("Mutator %p after check unlock\n", gl_thread_self_pointer ());
|
|
|
|
yield ();
|
|
}
|
|
|
|
dbgprintf ("Mutator %p dying.\n", gl_thread_self_pointer ());
|
|
return NULL;
|
|
}
|
|
|
|
static struct atomic_int reclock_checker_done;
|
|
|
|
static void *
|
|
reclock_checker_thread (void *arg)
|
|
{
|
|
while (get_atomic_int_value (&reclock_checker_done) == 0)
|
|
{
|
|
dbgprintf ("Checker %p before check lock\n", gl_thread_self_pointer ());
|
|
gl_recursive_lock_lock (my_reclock);
|
|
check_accounts ();
|
|
gl_recursive_lock_unlock (my_reclock);
|
|
dbgprintf ("Checker %p after check unlock\n", gl_thread_self_pointer ());
|
|
|
|
yield ();
|
|
}
|
|
|
|
dbgprintf ("Checker %p dying.\n", gl_thread_self_pointer ());
|
|
return NULL;
|
|
}
|
|
|
|
static void
|
|
test_recursive_lock (void)
|
|
{
|
|
int i;
|
|
gl_thread_t checkerthread;
|
|
gl_thread_t threads[THREAD_COUNT];
|
|
|
|
/* Initialization. */
|
|
for (i = 0; i < ACCOUNT_COUNT; i++)
|
|
account[i] = 1000;
|
|
init_atomic_int (&reclock_checker_done);
|
|
set_atomic_int_value (&reclock_checker_done, 0);
|
|
|
|
/* Spawn the threads. */
|
|
checkerthread = gl_thread_create (reclock_checker_thread, NULL);
|
|
for (i = 0; i < THREAD_COUNT; i++)
|
|
threads[i] = gl_thread_create (reclock_mutator_thread, NULL);
|
|
|
|
/* Wait for the threads to terminate. */
|
|
for (i = 0; i < THREAD_COUNT; i++)
|
|
gl_thread_join (threads[i], NULL);
|
|
set_atomic_int_value (&reclock_checker_done, 1);
|
|
gl_thread_join (checkerthread, NULL);
|
|
check_accounts ();
|
|
}
|
|
|
|
|
|
/* ------------------------ Test once-only execution ------------------------ */
|
|
|
|
/* Test once-only execution by having several threads attempt to grab a
|
|
once-only task simultaneously (triggered by releasing a read-write lock). */
|
|
|
|
gl_once_define(static, fresh_once)
|
|
static int ready[THREAD_COUNT];
|
|
static gl_lock_t ready_lock[THREAD_COUNT];
|
|
#if ENABLE_LOCKING
|
|
static gl_rwlock_t fire_signal[REPEAT_COUNT];
|
|
#else
|
|
static volatile int fire_signal_state;
|
|
#endif
|
|
static gl_once_t once_control;
|
|
static int performed;
|
|
gl_lock_define_initialized(static, performed_lock)
|
|
|
|
static void
|
|
once_execute (void)
|
|
{
|
|
gl_lock_lock (performed_lock);
|
|
performed++;
|
|
gl_lock_unlock (performed_lock);
|
|
}
|
|
|
|
static void *
|
|
once_contender_thread (void *arg)
|
|
{
|
|
int id = (int) (long) arg;
|
|
int repeat;
|
|
|
|
for (repeat = 0; repeat <= REPEAT_COUNT; repeat++)
|
|
{
|
|
/* Tell the main thread that we're ready. */
|
|
gl_lock_lock (ready_lock[id]);
|
|
ready[id] = 1;
|
|
gl_lock_unlock (ready_lock[id]);
|
|
|
|
if (repeat == REPEAT_COUNT)
|
|
break;
|
|
|
|
dbgprintf ("Contender %p waiting for signal for round %d\n",
|
|
gl_thread_self_pointer (), repeat);
|
|
#if ENABLE_LOCKING
|
|
/* Wait for the signal to go. */
|
|
gl_rwlock_rdlock (fire_signal[repeat]);
|
|
/* And don't hinder the others (if the scheduler is unfair). */
|
|
gl_rwlock_unlock (fire_signal[repeat]);
|
|
#else
|
|
/* Wait for the signal to go. */
|
|
while (fire_signal_state <= repeat)
|
|
yield ();
|
|
#endif
|
|
dbgprintf ("Contender %p got the signal for round %d\n",
|
|
gl_thread_self_pointer (), repeat);
|
|
|
|
/* Contend for execution. */
|
|
gl_once (once_control, once_execute);
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
static void
|
|
test_once (void)
|
|
{
|
|
int i, repeat;
|
|
gl_thread_t threads[THREAD_COUNT];
|
|
|
|
/* Initialize all variables. */
|
|
for (i = 0; i < THREAD_COUNT; i++)
|
|
{
|
|
ready[i] = 0;
|
|
gl_lock_init (ready_lock[i]);
|
|
}
|
|
#if ENABLE_LOCKING
|
|
for (i = 0; i < REPEAT_COUNT; i++)
|
|
gl_rwlock_init (fire_signal[i]);
|
|
#else
|
|
fire_signal_state = 0;
|
|
#endif
|
|
|
|
/* Block all fire_signals. */
|
|
for (i = REPEAT_COUNT-1; i >= 0; i--)
|
|
gl_rwlock_wrlock (fire_signal[i]);
|
|
|
|
/* Spawn the threads. */
|
|
for (i = 0; i < THREAD_COUNT; i++)
|
|
threads[i] = gl_thread_create (once_contender_thread, (void *) (long) i);
|
|
|
|
for (repeat = 0; repeat <= REPEAT_COUNT; repeat++)
|
|
{
|
|
/* Wait until every thread is ready. */
|
|
dbgprintf ("Main thread before synchronizing for round %d\n", repeat);
|
|
for (;;)
|
|
{
|
|
int ready_count = 0;
|
|
for (i = 0; i < THREAD_COUNT; i++)
|
|
{
|
|
gl_lock_lock (ready_lock[i]);
|
|
ready_count += ready[i];
|
|
gl_lock_unlock (ready_lock[i]);
|
|
}
|
|
if (ready_count == THREAD_COUNT)
|
|
break;
|
|
yield ();
|
|
}
|
|
dbgprintf ("Main thread after synchronizing for round %d\n", repeat);
|
|
|
|
if (repeat > 0)
|
|
{
|
|
/* Check that exactly one thread executed the once_execute()
|
|
function. */
|
|
if (performed != 1)
|
|
abort ();
|
|
}
|
|
|
|
if (repeat == REPEAT_COUNT)
|
|
break;
|
|
|
|
/* Preparation for the next round: Initialize once_control. */
|
|
memcpy (&once_control, &fresh_once, sizeof (gl_once_t));
|
|
|
|
/* Preparation for the next round: Reset the performed counter. */
|
|
performed = 0;
|
|
|
|
/* Preparation for the next round: Reset the ready flags. */
|
|
for (i = 0; i < THREAD_COUNT; i++)
|
|
{
|
|
gl_lock_lock (ready_lock[i]);
|
|
ready[i] = 0;
|
|
gl_lock_unlock (ready_lock[i]);
|
|
}
|
|
|
|
/* Signal all threads simultaneously. */
|
|
dbgprintf ("Main thread giving signal for round %d\n", repeat);
|
|
#if ENABLE_LOCKING
|
|
gl_rwlock_unlock (fire_signal[repeat]);
|
|
#else
|
|
fire_signal_state = repeat + 1;
|
|
#endif
|
|
}
|
|
|
|
/* Wait for the threads to terminate. */
|
|
for (i = 0; i < THREAD_COUNT; i++)
|
|
gl_thread_join (threads[i], NULL);
|
|
}
|
|
|
|
|
|
/* -------------------------------------------------------------------------- */
|
|
|
|
int
|
|
main ()
|
|
{
|
|
#if TEST_PTH_THREADS
|
|
if (!pth_init ())
|
|
abort ();
|
|
#endif
|
|
|
|
#if DO_TEST_LOCK
|
|
printf ("Starting test_lock ..."); fflush (stdout);
|
|
test_lock ();
|
|
printf (" OK\n"); fflush (stdout);
|
|
#endif
|
|
#if DO_TEST_RWLOCK
|
|
printf ("Starting test_rwlock ..."); fflush (stdout);
|
|
test_rwlock ();
|
|
printf (" OK\n"); fflush (stdout);
|
|
#endif
|
|
#if DO_TEST_RECURSIVE_LOCK
|
|
printf ("Starting test_recursive_lock ..."); fflush (stdout);
|
|
test_recursive_lock ();
|
|
printf (" OK\n"); fflush (stdout);
|
|
#endif
|
|
#if DO_TEST_ONCE
|
|
printf ("Starting test_once ..."); fflush (stdout);
|
|
test_once ();
|
|
printf (" OK\n"); fflush (stdout);
|
|
#endif
|
|
|
|
return 0;
|
|
}
|
|
|
|
#else
|
|
|
|
/* No multithreading available. */
|
|
|
|
#include <stdio.h>
|
|
|
|
int
|
|
main ()
|
|
{
|
|
fputs ("Skipping test: multithreading not enabled\n", stderr);
|
|
return 77;
|
|
}
|
|
|
|
#endif
|