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97 lines
2.6 KiB
Plaintext
97 lines
2.6 KiB
Plaintext
# frexpf.m4 serial 5
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dnl Copyright (C) 2011-2017 Free Software Foundation, Inc.
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dnl This file is free software; the Free Software Foundation
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dnl gives unlimited permission to copy and/or distribute it,
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dnl with or without modifications, as long as this notice is preserved.
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AC_DEFUN([gl_FUNC_FREXPF],
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[
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AC_REQUIRE([gl_MATH_H_DEFAULTS])
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AC_REQUIRE([gl_FUNC_FREXP])
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dnl Persuade glibc <math.h> to declare frexpf().
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AC_REQUIRE([gl_USE_SYSTEM_EXTENSIONS])
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dnl Test whether frexpf() exists. We cannot assume that frexpf(), if it
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dnl exists, is defined in the same library as frexp(). This is not the case
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dnl on NetBSD, OpenBSD.
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gl_MATHFUNC([frexpf], [float], [(float, int *)])
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if test $gl_cv_func_frexpf_no_libm = yes \
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|| test $gl_cv_func_frexpf_in_libm = yes; then
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save_LIBS="$LIBS"
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LIBS="$LIBS $FREXPF_LIBM"
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gl_FUNC_FREXPF_WORKS
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LIBS="$save_LIBS"
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case "$gl_cv_func_frexpf_works" in
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*yes) ;;
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*) REPLACE_FREXPF=1 ;;
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esac
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else
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HAVE_FREXPF=0
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fi
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if test $HAVE_FREXPF = 0 || test $REPLACE_FREXPF = 1; then
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FREXPF_LIBM="$FREXP_LIBM"
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fi
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AC_SUBST([FREXPF_LIBM])
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])
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dnl Test whether frexpf() works also on infinite numbers (this fails e.g. on
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dnl IRIX 6.5 and mingw) and on negative zero (this fails e.g. on mingw).
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AC_DEFUN([gl_FUNC_FREXPF_WORKS],
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[
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AC_REQUIRE([AC_PROG_CC])
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AC_REQUIRE([AC_CANONICAL_HOST]) dnl for cross-compiles
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AC_CACHE_CHECK([whether frexpf works], [gl_cv_func_frexpf_works],
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[
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AC_RUN_IFELSE(
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[AC_LANG_SOURCE([[
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#include <float.h>
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#include <math.h>
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#include <string.h>
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/* HP cc on HP-UX 10.20 has a bug with the constant expression -0.0.
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ICC 10.0 has a bug when optimizing the expression -zero.
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The expression -FLT_MIN * FLT_MIN does not work when cross-compiling
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to PowerPC on Mac OS X 10.5. */
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#if defined __hpux || defined __sgi || defined __ICC
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static float
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compute_minus_zero (void)
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{
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return -FLT_MIN * FLT_MIN;
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}
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# define minus_zero compute_minus_zero ()
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#else
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float minus_zero = -0.0f;
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#endif
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int main()
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{
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int result = 0;
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volatile float x;
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float zero = 0.0f;
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/* Test on infinite numbers. */
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x = 1.0f / zero;
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{
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int exp;
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float y = frexpf (x, &exp);
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if (y != x)
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result |= 1;
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}
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/* Test on negative zero. */
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x = minus_zero;
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{
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int exp;
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float y = frexpf (x, &exp);
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if (memcmp (&y, &x, sizeof x))
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result |= 2;
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}
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return result;
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}]])],
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[gl_cv_func_frexpf_works=yes],
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[gl_cv_func_frexpf_works=no],
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[case "$host_os" in
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irix* | mingw*) gl_cv_func_frexpf_works="guessing no";;
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*) gl_cv_func_frexpf_works="guessing yes";;
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esac
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])
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])
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])
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