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	This commit fixes various aspects in the UDP client timeout handling. Timeouts are now applied in a more consistent fashion. Discarded UDP packets no longer prevent the timeout from happening at all.
		
			
				
	
	
		
			123 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			123 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* Computing deadlines for timeouts.
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   Copyright (C) 2017 Free Software Foundation, Inc.
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   This file is part of the GNU C Library.
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   The GNU C Library is free software; you can redistribute it and/or
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   modify it under the terms of the GNU Lesser General Public
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   License as published by the Free Software Foundation; either
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   version 2.1 of the License, or (at your option) any later version.
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   The GNU C Library is distributed in the hope that it will be useful,
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   but WITHOUT ANY WARRANTY; without even the implied warranty of
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   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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   Lesser General Public License for more details.
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   You should have received a copy of the GNU Lesser General Public
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   License along with the GNU C Library; if not, see
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   <http://www.gnu.org/licenses/>.  */
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#include <net-internal.h>
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#include <assert.h>
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#include <limits.h>
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#include <stdio.h>
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#include <stdint.h>
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#include <time.h>
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struct deadline_current_time internal_function
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__deadline_current_time (void)
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{
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  struct deadline_current_time result;
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  if (__clock_gettime (CLOCK_MONOTONIC, &result.current) != 0)
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    {
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      struct timeval current_tv;
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      if (__gettimeofday (¤t_tv, NULL) == 0)
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        __libc_fatal ("Fatal error: gettimeofday system call failed\n");
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      result.current.tv_sec = current_tv.tv_sec;
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      result.current.tv_nsec = current_tv.tv_usec * 1000;
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    }
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  assert (result.current.tv_sec >= 0);
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  return result;
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}
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/* A special deadline value for which __deadline_is_infinite is
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   true.  */
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static inline struct deadline
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infinite_deadline (void)
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{
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  return (struct deadline) { { -1, -1 } };
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}
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struct deadline internal_function
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__deadline_from_timeval (struct deadline_current_time current,
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                         struct timeval tv)
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{
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  assert (__is_timeval_valid_timeout (tv));
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  /* Compute second-based deadline.  Perform the addition in
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     uintmax_t, which is unsigned, to simply overflow detection.  */
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  uintmax_t sec = current.current.tv_sec;
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  sec += tv.tv_sec;
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  if (sec < (uintmax_t) tv.tv_sec)
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    return infinite_deadline ();
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  /* Compute nanosecond deadline.  */
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  int nsec = current.current.tv_nsec + tv.tv_usec * 1000;
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  if (nsec >= 1000 * 1000 * 1000)
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    {
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      /* Carry nanosecond overflow to seconds.  */
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      nsec -= 1000 * 1000 * 1000;
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      if (sec + 1 < sec)
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        return infinite_deadline ();
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      ++sec;
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    }
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  /* This uses a GCC extension, otherwise these casts for detecting
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     overflow would not be defined.  */
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  if ((time_t) sec < 0 || sec != (uintmax_t) (time_t) sec)
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    return infinite_deadline ();
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  return (struct deadline) { { sec, nsec } };
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}
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int internal_function
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__deadline_to_ms (struct deadline_current_time current,
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                  struct deadline deadline)
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{
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  if (__deadline_is_infinite (deadline))
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    return INT_MAX;
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  if (current.current.tv_sec > deadline.absolute.tv_sec
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      || (current.current.tv_sec == deadline.absolute.tv_sec
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          && current.current.tv_nsec >= deadline.absolute.tv_nsec))
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    return 0;
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  time_t sec = deadline.absolute.tv_sec - current.current.tv_sec;
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  if (sec >= INT_MAX)
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    /* This value will overflow below.  */
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    return INT_MAX;
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  int nsec = deadline.absolute.tv_nsec - current.current.tv_nsec;
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  if (nsec < 0)
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    {
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      /* Borrow from the seconds field.  */
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      assert (sec > 0);
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      --sec;
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      nsec += 1000 * 1000 * 1000;
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    }
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  /* Prepare for rounding up to milliseconds.  */
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  nsec += 999999;
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  if (nsec > 1000 * 1000 * 1000)
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    {
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      assert (sec < INT_MAX);
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      ++sec;
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      nsec -= 1000 * 1000 * 1000;
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    }
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  unsigned int msec = nsec / (1000 * 1000);
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  if (sec > INT_MAX / 1000)
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    return INT_MAX;
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  msec += sec * 1000;
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  if (msec > INT_MAX)
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    return INT_MAX;
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  return msec;
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}
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