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			47 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			47 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* Mach thread state definitions for machine-independent code.  Stub version.
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   Copyright (C) 1994-2015 Free Software Foundation, Inc.
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   This file is part of the GNU C Library.
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   The GNU C Library is free software; you can redistribute it and/or
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   modify it under the terms of the GNU Lesser General Public
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   License as published by the Free Software Foundation; either
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   version 2.1 of the License, or (at your option) any later version.
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   The GNU C Library is distributed in the hope that it will be useful,
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   but WITHOUT ANY WARRANTY; without even the implied warranty of
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   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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   Lesser General Public License for more details.
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   You should have received a copy of the GNU Lesser General Public
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   License along with the GNU C Library; if not, see
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   <http://www.gnu.org/licenses/>.  */
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/* Everything else is called `thread_state', but CMU's header file is
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   called `thread_status'.  Oh boy.  */
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#include <mach/thread_state.h>
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/* Replace <machine> with "i386" or "mips" or whatever.  */
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#define MACHINE_THREAD_STATE_FLAVOR	<machine>_THREAD_STATE
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#define MACHINE_THREAD_STATE_COUNT	<machine>_THREAD_STATE_COUNT
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#define machine_thread_state <machine>_thread_state
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/* Define these to the member names in `struct <machine>_thread_state'
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   for the PC and stack pointer.  */
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#define PC ?
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#define SP ?
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/* This structure should contain all of the different flavors of thread
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   state structures which are meaningful for this machine.  Every machine's
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   definition of this structure should have a member `int set' which is a
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   bit mask (1 << FLAVOR) of the flavors of thread state in the structure
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   which are filled in; and a member `struct machine_thread_state basic'.
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   On some machines those are the only members (e.g. i386); on others,
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   there are several relevant flavors of thread state (e.g. mips).  */
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struct machine_thread_all_state
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  {
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    int set;			/* Mask of bits (1 << FLAVOR).  */
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    struct <machine>_thread_state basic;
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  };
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