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			402 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			402 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|    Copyright (C) 1995-2017 Free Software Foundation, Inc.
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| 
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|    The GNU C Library is free software; you can redistribute it and/or
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|    modify it under the terms of the GNU Lesser General Public
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|    License as published by the Free Software Foundation; either
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|    version 2.1 of the License, or (at your option) any later version.
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| 
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|    The GNU C Library is distributed in the hope that it will be useful,
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|    but WITHOUT ANY WARRANTY; without even the implied warranty of
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|    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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|    Lesser General Public License for more details.
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| 
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|    You should have received a copy of the GNU Lesser General Public
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|    License along with the GNU C Library; if not, see
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|    <http://www.gnu.org/licenses/>.  */
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| 
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| /*
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|    Copyright (C) 1983 Regents of the University of California.
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|    All rights reserved.
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| 
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|    Redistribution and use in source and binary forms, with or without
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|    modification, are permitted provided that the following conditions
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|    are met:
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| 
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|    1. Redistributions of source code must retain the above copyright
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|       notice, this list of conditions and the following disclaimer.
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|    2. Redistributions in binary form must reproduce the above copyright
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|       notice, this list of conditions and the following disclaimer in the
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|       documentation and/or other materials provided with the distribution.
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|    4. Neither the name of the University nor the names of its contributors
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|       may be used to endorse or promote products derived from this software
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|       without specific prior written permission.
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| 
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|    THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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|    ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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|    IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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|    ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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|    FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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|    DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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|    OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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|    HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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|    LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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|    OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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|    SUCH DAMAGE.*/
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| 
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| /*
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|  * This is derived from the Berkeley source:
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|  *	@(#)random.c	5.5 (Berkeley) 7/6/88
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|  * It was reworked for the GNU C Library by Roland McGrath.
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|  * Rewritten to be reentrant by Ulrich Drepper, 1995
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|  */
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| 
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| #include <errno.h>
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| #include <limits.h>
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| #include <stddef.h>
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| #include <stdlib.h>
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| 
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| 
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| /* An improved random number generation package.  In addition to the standard
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|    rand()/srand() like interface, this package also has a special state info
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|    interface.  The initstate() routine is called with a seed, an array of
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|    bytes, and a count of how many bytes are being passed in; this array is
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|    then initialized to contain information for random number generation with
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|    that much state information.  Good sizes for the amount of state
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|    information are 32, 64, 128, and 256 bytes.  The state can be switched by
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|    calling the setstate() function with the same array as was initialized
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|    with initstate().  By default, the package runs with 128 bytes of state
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|    information and generates far better random numbers than a linear
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|    congruential generator.  If the amount of state information is less than
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|    32 bytes, a simple linear congruential R.N.G. is used.  Internally, the
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|    state information is treated as an array of longs; the zeroth element of
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|    the array is the type of R.N.G. being used (small integer); the remainder
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|    of the array is the state information for the R.N.G.  Thus, 32 bytes of
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|    state information will give 7 longs worth of state information, which will
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|    allow a degree seven polynomial.  (Note: The zeroth word of state
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|    information also has some other information stored in it; see setstate
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|    for details).  The random number generation technique is a linear feedback
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|    shift register approach, employing trinomials (since there are fewer terms
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|    to sum up that way).  In this approach, the least significant bit of all
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|    the numbers in the state table will act as a linear feedback shift register,
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|    and will have period 2^deg - 1 (where deg is the degree of the polynomial
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|    being used, assuming that the polynomial is irreducible and primitive).
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|    The higher order bits will have longer periods, since their values are
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|    also influenced by pseudo-random carries out of the lower bits.  The
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|    total period of the generator is approximately deg*(2**deg - 1); thus
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|    doubling the amount of state information has a vast influence on the
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|    period of the generator.  Note: The deg*(2**deg - 1) is an approximation
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|    only good for large deg, when the period of the shift register is the
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|    dominant factor.  With deg equal to seven, the period is actually much
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|    longer than the 7*(2**7 - 1) predicted by this formula.  */
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| 
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| 
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| 
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| /* For each of the currently supported random number generators, we have a
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|    break value on the amount of state information (you need at least this many
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|    bytes of state info to support this random number generator), a degree for
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|    the polynomial (actually a trinomial) that the R.N.G. is based on, and
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|    separation between the two lower order coefficients of the trinomial.  */
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| 
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| /* Linear congruential.  */
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| #define	TYPE_0		0
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| #define	BREAK_0		8
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| #define	DEG_0		0
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| #define	SEP_0		0
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| 
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| /* x**7 + x**3 + 1.  */
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| #define	TYPE_1		1
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| #define	BREAK_1		32
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| #define	DEG_1		7
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| #define	SEP_1		3
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| 
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| /* x**15 + x + 1.  */
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| #define	TYPE_2		2
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| #define	BREAK_2		64
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| #define	DEG_2		15
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| #define	SEP_2		1
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| 
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| /* x**31 + x**3 + 1.  */
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| #define	TYPE_3		3
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| #define	BREAK_3		128
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| #define	DEG_3		31
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| #define	SEP_3		3
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| 
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| /* x**63 + x + 1.  */
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| #define	TYPE_4		4
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| #define	BREAK_4		256
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| #define	DEG_4		63
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| #define	SEP_4		1
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| 
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| 
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| /* Array versions of the above information to make code run faster.
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|    Relies on fact that TYPE_i == i.  */
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| 
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| #define	MAX_TYPES	5	/* Max number of types above.  */
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| 
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| struct random_poly_info
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| {
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|   int seps[MAX_TYPES];
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|   int degrees[MAX_TYPES];
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| };
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| 
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| static const struct random_poly_info random_poly_info =
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| {
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|   { SEP_0, SEP_1, SEP_2, SEP_3, SEP_4 },
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|   { DEG_0, DEG_1, DEG_2, DEG_3, DEG_4 }
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| };
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| 
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| 
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| 
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| 
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| /* Initialize the random number generator based on the given seed.  If the
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|    type is the trivial no-state-information type, just remember the seed.
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|    Otherwise, initializes state[] based on the given "seed" via a linear
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|    congruential generator.  Then, the pointers are set to known locations
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|    that are exactly rand_sep places apart.  Lastly, it cycles the state
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|    information a given number of times to get rid of any initial dependencies
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|    introduced by the L.C.R.N.G.  Note that the initialization of randtbl[]
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|    for default usage relies on values produced by this routine.  */
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| int
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| __srandom_r (unsigned int seed, struct random_data *buf)
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| {
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|   int type;
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|   int32_t *state;
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|   long int i;
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|   int32_t word;
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|   int32_t *dst;
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|   int kc;
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| 
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|   if (buf == NULL)
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|     goto fail;
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|   type = buf->rand_type;
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|   if ((unsigned int) type >= MAX_TYPES)
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|     goto fail;
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| 
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|   state = buf->state;
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|   /* We must make sure the seed is not 0.  Take arbitrarily 1 in this case.  */
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|   if (seed == 0)
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|     seed = 1;
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|   state[0] = seed;
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|   if (type == TYPE_0)
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|     goto done;
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| 
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|   dst = state;
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|   word = seed;
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|   kc = buf->rand_deg;
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|   for (i = 1; i < kc; ++i)
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|     {
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|       /* This does:
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| 	   state[i] = (16807 * state[i - 1]) % 2147483647;
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| 	 but avoids overflowing 31 bits.  */
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|       long int hi = word / 127773;
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|       long int lo = word % 127773;
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|       word = 16807 * lo - 2836 * hi;
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|       if (word < 0)
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| 	word += 2147483647;
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|       *++dst = word;
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|     }
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| 
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|   buf->fptr = &state[buf->rand_sep];
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|   buf->rptr = &state[0];
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|   kc *= 10;
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|   while (--kc >= 0)
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|     {
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|       int32_t discard;
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|       (void) __random_r (buf, &discard);
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|     }
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| 
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|  done:
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|   return 0;
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| 
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|  fail:
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|   return -1;
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| }
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| 
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| weak_alias (__srandom_r, srandom_r)
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| 
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| /* Initialize the state information in the given array of N bytes for
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|    future random number generation.  Based on the number of bytes we
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|    are given, and the break values for the different R.N.G.'s, we choose
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|    the best (largest) one we can and set things up for it.  srandom is
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|    then called to initialize the state information.  Note that on return
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|    from srandom, we set state[-1] to be the type multiplexed with the current
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|    value of the rear pointer; this is so successive calls to initstate won't
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|    lose this information and will be able to restart with setstate.
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|    Note: The first thing we do is save the current state, if any, just like
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|    setstate so that it doesn't matter when initstate is called.
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|    Returns 0 on success, non-zero on failure.  */
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| int
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| __initstate_r (unsigned int seed, char *arg_state, size_t n,
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| 	       struct random_data *buf)
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| {
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|   if (buf == NULL)
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|     goto fail;
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| 
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|   int32_t *old_state = buf->state;
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|   if (old_state != NULL)
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|     {
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|       int old_type = buf->rand_type;
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|       if (old_type == TYPE_0)
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| 	old_state[-1] = TYPE_0;
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|       else
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| 	old_state[-1] = (MAX_TYPES * (buf->rptr - old_state)) + old_type;
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|     }
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| 
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|   int type;
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|   if (n >= BREAK_3)
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|     type = n < BREAK_4 ? TYPE_3 : TYPE_4;
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|   else if (n < BREAK_1)
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|     {
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|       if (n < BREAK_0)
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| 	goto fail;
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| 
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|       type = TYPE_0;
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|     }
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|   else
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|     type = n < BREAK_2 ? TYPE_1 : TYPE_2;
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| 
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|   int degree = random_poly_info.degrees[type];
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|   int separation = random_poly_info.seps[type];
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| 
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|   buf->rand_type = type;
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|   buf->rand_sep = separation;
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|   buf->rand_deg = degree;
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|   int32_t *state = &((int32_t *) arg_state)[1];	/* First location.  */
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|   /* Must set END_PTR before srandom.  */
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|   buf->end_ptr = &state[degree];
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| 
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|   buf->state = state;
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| 
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|   __srandom_r (seed, buf);
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| 
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|   state[-1] = TYPE_0;
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|   if (type != TYPE_0)
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|     state[-1] = (buf->rptr - state) * MAX_TYPES + type;
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| 
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|   return 0;
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| 
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|  fail:
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|   __set_errno (EINVAL);
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|   return -1;
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| }
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| 
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| weak_alias (__initstate_r, initstate_r)
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| 
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| /* Restore the state from the given state array.
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|    Note: It is important that we also remember the locations of the pointers
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|    in the current state information, and restore the locations of the pointers
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|    from the old state information.  This is done by multiplexing the pointer
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|    location into the zeroth word of the state information. Note that due
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|    to the order in which things are done, it is OK to call setstate with the
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|    same state as the current state
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|    Returns 0 on success, non-zero on failure.  */
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| int
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| __setstate_r (char *arg_state, struct random_data *buf)
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| {
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|   int32_t *new_state = 1 + (int32_t *) arg_state;
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|   int type;
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|   int old_type;
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|   int32_t *old_state;
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|   int degree;
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|   int separation;
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| 
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|   if (arg_state == NULL || buf == NULL)
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|     goto fail;
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| 
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|   old_type = buf->rand_type;
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|   old_state = buf->state;
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|   if (old_type == TYPE_0)
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|     old_state[-1] = TYPE_0;
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|   else
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|     old_state[-1] = (MAX_TYPES * (buf->rptr - old_state)) + old_type;
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| 
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|   type = new_state[-1] % MAX_TYPES;
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|   if (type < TYPE_0 || type > TYPE_4)
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|     goto fail;
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| 
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|   buf->rand_deg = degree = random_poly_info.degrees[type];
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|   buf->rand_sep = separation = random_poly_info.seps[type];
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|   buf->rand_type = type;
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| 
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|   if (type != TYPE_0)
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|     {
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|       int rear = new_state[-1] / MAX_TYPES;
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|       buf->rptr = &new_state[rear];
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|       buf->fptr = &new_state[(rear + separation) % degree];
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|     }
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|   buf->state = new_state;
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|   /* Set end_ptr too.  */
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|   buf->end_ptr = &new_state[degree];
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| 
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|   return 0;
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| 
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|  fail:
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|   __set_errno (EINVAL);
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|   return -1;
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| }
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| 
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| weak_alias (__setstate_r, setstate_r)
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| 
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| /* If we are using the trivial TYPE_0 R.N.G., just do the old linear
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|    congruential bit.  Otherwise, we do our fancy trinomial stuff, which is the
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|    same in all the other cases due to all the global variables that have been
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|    set up.  The basic operation is to add the number at the rear pointer into
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|    the one at the front pointer.  Then both pointers are advanced to the next
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|    location cyclically in the table.  The value returned is the sum generated,
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|    reduced to 31 bits by throwing away the "least random" low bit.
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|    Note: The code takes advantage of the fact that both the front and
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|    rear pointers can't wrap on the same call by not testing the rear
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|    pointer if the front one has wrapped.  Returns a 31-bit random number.  */
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| 
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| int
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| __random_r (struct random_data *buf, int32_t *result)
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| {
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|   int32_t *state;
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| 
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|   if (buf == NULL || result == NULL)
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|     goto fail;
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| 
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|   state = buf->state;
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| 
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|   if (buf->rand_type == TYPE_0)
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|     {
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|       int32_t val = state[0];
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|       val = ((state[0] * 1103515245) + 12345) & 0x7fffffff;
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|       state[0] = val;
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|       *result = val;
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|     }
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|   else
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|     {
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|       int32_t *fptr = buf->fptr;
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|       int32_t *rptr = buf->rptr;
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|       int32_t *end_ptr = buf->end_ptr;
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|       int32_t val;
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| 
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|       val = *fptr += *rptr;
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|       /* Chucking least random bit.  */
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|       *result = (val >> 1) & 0x7fffffff;
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|       ++fptr;
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|       if (fptr >= end_ptr)
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| 	{
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| 	  fptr = state;
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| 	  ++rptr;
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| 	}
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|       else
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| 	{
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| 	  ++rptr;
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| 	  if (rptr >= end_ptr)
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| 	    rptr = state;
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| 	}
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|       buf->fptr = fptr;
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|       buf->rptr = rptr;
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|     }
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|   return 0;
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| 
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|  fail:
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|   __set_errno (EINVAL);
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|   return -1;
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| }
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| 
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| weak_alias (__random_r, random_r)
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