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			305 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			305 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* Copyright (C) 1995 Free Software Foundation
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| 
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|    The GNU C Library is free software; you can redistribute it and/or
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|    modify it under the terms of the GNU Lesser General Public
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|    License as published by the Free Software Foundation; either
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|    version 2.1 of the License, or (at your option) any later version.
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| 
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|    The GNU C Library is distributed in the hope that it will be useful,
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|    but WITHOUT ANY WARRANTY; without even the implied warranty of
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|    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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|    Lesser General Public License for more details.
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| 
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|    You should have received a copy of the GNU Lesser General Public
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|    License along with the GNU C Library; if not, see
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|    <http://www.gnu.org/licenses/>.  */
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| 
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| /*
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|  * This is derived from the Berkeley source:
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|  *	@(#)random.c	5.5 (Berkeley) 7/6/88
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|  * It was reworked for the GNU C Library by Roland McGrath.
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|  * Rewritten to use reentrant functions by Ulrich Drepper, 1995.
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|  */
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| 
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| /*
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|    Copyright (C) 1983 Regents of the University of California.
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|    All rights reserved.
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|  
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|    Redistribution and use in source and binary forms, with or without
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|    modification, are permitted provided that the following conditions
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|    are met:
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| 
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|    1. Redistributions of source code must retain the above copyright
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|       notice, this list of conditions and the following disclaimer.
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|    2. Redistributions in binary form must reproduce the above copyright
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|       notice, this list of conditions and the following disclaimer in the
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|       documentation and/or other materials provided with the distribution.
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|    4. Neither the name of the University nor the names of its contributors
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|       may be used to endorse or promote products derived from this software
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|       without specific prior written permission.
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|    
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|    THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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|    ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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|    IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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|    ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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|    FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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|    DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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|    OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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|    HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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|    LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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|    OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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|    SUCH DAMAGE.*/
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| 
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| #include <bits/libc-lock.h>
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| #include <limits.h>
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| #include <stddef.h>
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| #include <stdlib.h>
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| 
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| 
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| /* An improved random number generation package.  In addition to the standard
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|    rand()/srand() like interface, this package also has a special state info
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|    interface.  The initstate() routine is called with a seed, an array of
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|    bytes, and a count of how many bytes are being passed in; this array is
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|    then initialized to contain information for random number generation with
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|    that much state information.  Good sizes for the amount of state
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|    information are 32, 64, 128, and 256 bytes.  The state can be switched by
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|    calling the setstate() function with the same array as was initialized
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|    with initstate().  By default, the package runs with 128 bytes of state
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|    information and generates far better random numbers than a linear
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|    congruential generator.  If the amount of state information is less than
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|    32 bytes, a simple linear congruential R.N.G. is used.  Internally, the
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|    state information is treated as an array of longs; the zeroth element of
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|    the array is the type of R.N.G. being used (small integer); the remainder
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|    of the array is the state information for the R.N.G.  Thus, 32 bytes of
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|    state information will give 7 longs worth of state information, which will
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|    allow a degree seven polynomial.  (Note: The zeroth word of state
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|    information also has some other information stored in it; see setstate
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|    for details).  The random number generation technique is a linear feedback
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|    shift register approach, employing trinomials (since there are fewer terms
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|    to sum up that way).  In this approach, the least significant bit of all
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|    the numbers in the state table will act as a linear feedback shift register,
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|    and will have period 2^deg - 1 (where deg is the degree of the polynomial
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|    being used, assuming that the polynomial is irreducible and primitive).
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|    The higher order bits will have longer periods, since their values are
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|    also influenced by pseudo-random carries out of the lower bits.  The
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|    total period of the generator is approximately deg*(2**deg - 1); thus
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|    doubling the amount of state information has a vast influence on the
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|    period of the generator.  Note: The deg*(2**deg - 1) is an approximation
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|    only good for large deg, when the period of the shift register is the
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|    dominant factor.  With deg equal to seven, the period is actually much
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|    longer than the 7*(2**7 - 1) predicted by this formula.  */
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| 
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| 
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| 
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| /* For each of the currently supported random number generators, we have a
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|    break value on the amount of state information (you need at least this many
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|    bytes of state info to support this random number generator), a degree for
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|    the polynomial (actually a trinomial) that the R.N.G. is based on, and
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|    separation between the two lower order coefficients of the trinomial.  */
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| 
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| /* Linear congruential.  */
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| #define	TYPE_0		0
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| #define	BREAK_0		8
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| #define	DEG_0		0
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| #define	SEP_0		0
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| 
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| /* x**7 + x**3 + 1.  */
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| #define	TYPE_1		1
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| #define	BREAK_1		32
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| #define	DEG_1		7
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| #define	SEP_1		3
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| 
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| /* x**15 + x + 1.  */
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| #define	TYPE_2		2
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| #define	BREAK_2		64
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| #define	DEG_2		15
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| #define	SEP_2		1
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| 
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| /* x**31 + x**3 + 1.  */
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| #define	TYPE_3		3
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| #define	BREAK_3		128
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| #define	DEG_3		31
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| #define	SEP_3		3
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| 
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| /* x**63 + x + 1.  */
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| #define	TYPE_4		4
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| #define	BREAK_4		256
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| #define	DEG_4		63
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| #define	SEP_4		1
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| 
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| 
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| /* Array versions of the above information to make code run faster.
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|    Relies on fact that TYPE_i == i.  */
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| 
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| #define	MAX_TYPES	5	/* Max number of types above.  */
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| 
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| 
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| /* Initially, everything is set up as if from:
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| 	initstate(1, randtbl, 128);
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|    Note that this initialization takes advantage of the fact that srandom
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|    advances the front and rear pointers 10*rand_deg times, and hence the
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|    rear pointer which starts at 0 will also end up at zero; thus the zeroth
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|    element of the state information, which contains info about the current
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|    position of the rear pointer is just
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| 	(MAX_TYPES * (rptr - state)) + TYPE_3 == TYPE_3.  */
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| 
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| static int32_t randtbl[DEG_3 + 1] =
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|   {
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|     TYPE_3,
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| 
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|     -1726662223, 379960547, 1735697613, 1040273694, 1313901226,
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|     1627687941, -179304937, -2073333483, 1780058412, -1989503057,
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|     -615974602, 344556628, 939512070, -1249116260, 1507946756,
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|     -812545463, 154635395, 1388815473, -1926676823, 525320961,
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|     -1009028674, 968117788, -123449607, 1284210865, 435012392,
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|     -2017506339, -911064859, -370259173, 1132637927, 1398500161,
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|     -205601318,
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|   };
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| 
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| 
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| static struct random_data unsafe_state =
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|   {
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| /* FPTR and RPTR are two pointers into the state info, a front and a rear
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|    pointer.  These two pointers are always rand_sep places aparts, as they
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|    cycle through the state information.  (Yes, this does mean we could get
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|    away with just one pointer, but the code for random is more efficient
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|    this way).  The pointers are left positioned as they would be from the call:
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| 	initstate(1, randtbl, 128);
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|    (The position of the rear pointer, rptr, is really 0 (as explained above
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|    in the initialization of randtbl) because the state table pointer is set
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|    to point to randtbl[1] (as explained below).)  */
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| 
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|     .fptr = &randtbl[SEP_3 + 1],
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|     .rptr = &randtbl[1],
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| 
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| /* The following things are the pointer to the state information table,
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|    the type of the current generator, the degree of the current polynomial
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|    being used, and the separation between the two pointers.
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|    Note that for efficiency of random, we remember the first location of
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|    the state information, not the zeroth.  Hence it is valid to access
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|    state[-1], which is used to store the type of the R.N.G.
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|    Also, we remember the last location, since this is more efficient than
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|    indexing every time to find the address of the last element to see if
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|    the front and rear pointers have wrapped.  */
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| 
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|     .state = &randtbl[1],
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| 
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|     .rand_type = TYPE_3,
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|     .rand_deg = DEG_3,
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|     .rand_sep = SEP_3,
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| 
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|     .end_ptr = &randtbl[sizeof (randtbl) / sizeof (randtbl[0])]
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| };
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| 
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| /* POSIX.1c requires that there is mutual exclusion for the `rand' and
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|    `srand' functions to prevent concurrent calls from modifying common
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|    data.  */
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| __libc_lock_define_initialized (static, lock)
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| 
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| /* Initialize the random number generator based on the given seed.  If the
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|    type is the trivial no-state-information type, just remember the seed.
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|    Otherwise, initializes state[] based on the given "seed" via a linear
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|    congruential generator.  Then, the pointers are set to known locations
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|    that are exactly rand_sep places apart.  Lastly, it cycles the state
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|    information a given number of times to get rid of any initial dependencies
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|    introduced by the L.C.R.N.G.  Note that the initialization of randtbl[]
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|    for default usage relies on values produced by this routine.  */
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| void
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| __srandom (x)
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|      unsigned int x;
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| {
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|   __libc_lock_lock (lock);
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|   (void) __srandom_r (x, &unsafe_state);
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|   __libc_lock_unlock (lock);
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| }
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| 
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| weak_alias (__srandom, srandom)
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| weak_alias (__srandom, srand)
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| 
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| /* Initialize the state information in the given array of N bytes for
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|    future random number generation.  Based on the number of bytes we
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|    are given, and the break values for the different R.N.G.'s, we choose
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|    the best (largest) one we can and set things up for it.  srandom is
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|    then called to initialize the state information.  Note that on return
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|    from srandom, we set state[-1] to be the type multiplexed with the current
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|    value of the rear pointer; this is so successive calls to initstate won't
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|    lose this information and will be able to restart with setstate.
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|    Note: The first thing we do is save the current state, if any, just like
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|    setstate so that it doesn't matter when initstate is called.
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|    Returns a pointer to the old state.  */
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| char *
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| __initstate (seed, arg_state, n)
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|      unsigned int seed;
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|      char *arg_state;
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|      size_t n;
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| {
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|   int32_t *ostate;
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| 
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|   __libc_lock_lock (lock);
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| 
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|   ostate = &unsafe_state.state[-1];
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| 
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|   __initstate_r (seed, arg_state, n, &unsafe_state);
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| 
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|   __libc_lock_unlock (lock);
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| 
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|   return (char *) ostate;
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| }
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| 
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| weak_alias (__initstate, initstate)
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| 
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| /* Restore the state from the given state array.
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|    Note: It is important that we also remember the locations of the pointers
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|    in the current state information, and restore the locations of the pointers
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|    from the old state information.  This is done by multiplexing the pointer
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|    location into the zeroth word of the state information. Note that due
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|    to the order in which things are done, it is OK to call setstate with the
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|    same state as the current state
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|    Returns a pointer to the old state information.  */
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| char *
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| __setstate (arg_state)
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|      char *arg_state;
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| {
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|   int32_t *ostate;
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| 
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|   __libc_lock_lock (lock);
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| 
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|   ostate = &unsafe_state.state[-1];
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| 
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|   if (__setstate_r (arg_state, &unsafe_state) < 0)
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|     ostate = NULL;
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| 
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|   __libc_lock_unlock (lock);
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| 
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|   return (char *) ostate;
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| }
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| 
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| weak_alias (__setstate, setstate)
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| 
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| /* If we are using the trivial TYPE_0 R.N.G., just do the old linear
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|    congruential bit.  Otherwise, we do our fancy trinomial stuff, which is the
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|    same in all the other cases due to all the global variables that have been
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|    set up.  The basic operation is to add the number at the rear pointer into
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|    the one at the front pointer.  Then both pointers are advanced to the next
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|    location cyclically in the table.  The value returned is the sum generated,
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|    reduced to 31 bits by throwing away the "least random" low bit.
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|    Note: The code takes advantage of the fact that both the front and
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|    rear pointers can't wrap on the same call by not testing the rear
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|    pointer if the front one has wrapped.  Returns a 31-bit random number.  */
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| 
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| long int
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| __random ()
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| {
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|   int32_t retval;
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| 
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|   __libc_lock_lock (lock);
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| 
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|   (void) __random_r (&unsafe_state, &retval);
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| 
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|   __libc_lock_unlock (lock);
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| 
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|   return retval;
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| }
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| 
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| weak_alias (__random, random)
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