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			67 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			67 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include <obstack.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#define obstack_chunk_alloc verbose_malloc
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#define obstack_chunk_free verbose_free
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#define ALIGN_BOUNDARY 64
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#define ALIGN_MASK (ALIGN_BOUNDARY - 1)
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#define OBJECT_SIZE 1000
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static void *
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verbose_malloc (size_t size)
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{
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  void *buf = malloc (size);
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  printf ("malloc (%zu) => %p\n", size, buf);
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  return buf;
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}
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static void
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verbose_free (void *buf)
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{
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  printf ("free (%p)\n", buf);
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  free (buf);
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}
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static int
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do_test (void)
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{
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  int result = 0;
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  int align = 2;
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  while (align <= 64)
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    {
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      struct obstack obs;
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      int i;
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      int align_mask = align - 1;
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      printf ("\n Alignment mask: %d\n", align_mask);
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      obstack_init (&obs);
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      obstack_alignment_mask (&obs) = align_mask;
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      /* finish an empty object to take alignment into account */
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      obstack_finish (&obs);
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      /* let's allocate some objects and print their addresses */
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      for (i = 15; i > 0; --i)
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	{
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	  void *obj = obstack_alloc (&obs, OBJECT_SIZE);
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	  printf ("obstack_alloc (%u) => %p \t%s\n", OBJECT_SIZE, obj,
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		  ((uintptr_t) obj & align_mask) ? "(not aligned)" : "");
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	  result |= ((uintptr_t) obj & align_mask) != 0;
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	}
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      /* clean up */
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      obstack_free (&obs, 0);
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      align <<= 1;
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    }
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  return result;
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}
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#define TEST_FUNCTION do_test ()
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#include "../test-skeleton.c"
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