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			121 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			121 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Copyright (c) 1985 Regents of the University of California.
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 * All rights reserved.
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 *
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 * Redistribution and use in source and binary forms are permitted provided
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 * that: (1) source distributions retain this entire copyright notice and
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 * comment, and (2) distributions including binaries display the following
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 * acknowledgement:  ``This product includes software developed by the
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 * University of California, Berkeley and its contributors'' in the
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 * documentation or other materials provided with the distribution and in
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 * all advertising materials mentioning features or use of this software.
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 * Neither the name of the University nor the names of its contributors may
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 * be used to endorse or promote products derived from this software without
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 * specific prior written permission.
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 * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR IMPLIED
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 * WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED WARRANTIES OF
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 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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 */
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#include <ansidecl.h>
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#include <errno.h>
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#include <math.h>
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/* Return the square root of X.  */
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double
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DEFUN (sqrt, (x), double x)
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{
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  double q, s, b, r, t;
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  CONST double zero = 0.0;
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  int m, n, i;
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  /* sqrt (NaN) is NaN; sqrt (+-0) is +-0.  */
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  if (__isnan (x) || x == zero)
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    return x;
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  if (x < zero)
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    return zero / zero;
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  /* sqrt (Inf) is Inf.  */
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  if (__isinf (x))
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    return x;
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  /* Scale X to [1,4).  */
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  n = __logb (x);
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  x = __scalb (x, -n);
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  m = __logb (x);
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  if (m != 0)
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    /* Subnormal number.  */
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    x = __scalb (x, -m);
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  m += n;
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  n = m / 2;
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  if ((n + n) != m)
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    {
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      x *= 2;
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      --m;
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      n = m / 2;
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    }
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  /* Generate sqrt (X) bit by bit (accumulating in Q).  */
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  q = 1.0;
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  s = 4.0;
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  x -= 1.0;
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  r = 1;
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  for (i = 1; i <= 51; i++)
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    {
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      t = s + 1;
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      x *= 4;
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      r /= 2;
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      if (t <= x)
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	{
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	  s = t + t + 2, x -= t;
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	  q += r;
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	}
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      else
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	s *= 2;
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    }
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  /* Generate the last bit and determine the final rounding.  */
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  r /= 2;
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  x *= 4;
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  if (x == zero)
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    goto end;
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  (void) (100 + r);		/* Trigger inexact flag.  */
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  if (s < x)
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    {
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      q += r;
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      x -= s;
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      s += 2;
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      s *= 2;
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      x *= 4;
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      t = (x - s) - 5;
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      b = 1.0 + 3 * r / 4;
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      if (b == 1.0)
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	goto end;		/* B == 1: Round to zero.  */
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      b = 1.0 + r / 4;
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      if (b > 1.0)
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	t = 1;			/* B > 1: Round to +Inf.  */
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      if (t >= 0)
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	q += r;
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    }				/* Else round to nearest.  */
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  else
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    {
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      s *= 2;
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      x *= 4;
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      t = (x - s) - 1;
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      b = 1.0 + 3 * r / 4;
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      if (b == 1.0)
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	goto end;
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      b = 1.0 + r / 4;
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      if (b > 1.0)
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	t = 1;
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      if (t >= 0)
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	q += r;
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    }
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end:
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  return __scalb (q, n);
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}
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