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			179 lines
		
	
	
		
			6.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			179 lines
		
	
	
		
			6.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* Type-safe arrays which grow dynamically.  Shared definitions.
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   Copyright (C) 2017-2025 Free Software Foundation, Inc.
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   This file is part of the GNU C Library.
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   The GNU C Library is free software; you can redistribute it and/or
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   modify it under the terms of the GNU Lesser General Public
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   License as published by the Free Software Foundation; either
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   version 2.1 of the License, or (at your option) any later version.
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   The GNU C Library is distributed in the hope that it will be useful,
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   but WITHOUT ANY WARRANTY; without even the implied warranty of
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   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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   Lesser General Public License for more details.
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   You should have received a copy of the GNU Lesser General Public
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   License along with the GNU C Library; if not, see
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   <https://www.gnu.org/licenses/>.  */
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/* To use the dynarray facility, you need to include
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   <malloc/dynarray-skeleton.c> and define the parameter macros
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   documented in that file.
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   A minimal example which provides a growing list of integers can be
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   defined like this:
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     struct int_array
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     {
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       // Pointer to result array followed by its length,
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       // as required by DYNARRAY_FINAL_TYPE.
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       int *array;
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       size_t length;
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     };
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     #define DYNARRAY_STRUCT dynarray_int
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     #define DYNARRAY_ELEMENT int
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     #define DYNARRAY_PREFIX dynarray_int_
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     #define DYNARRAY_FINAL_TYPE struct int_array
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     #include <malloc/dynarray-skeleton.c>
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   To create a three-element array with elements 1, 2, 3, use this
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   code:
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     struct dynarray_int dyn;
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     dynarray_int_init (&dyn);
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     for (int i = 1; i <= 3; ++i)
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       {
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         int *place = dynarray_int_emplace (&dyn);
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         assert (place != NULL);
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         *place = i;
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       }
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     struct int_array result;
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     bool ok = dynarray_int_finalize (&dyn, &result);
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     assert (ok);
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     assert (result.length == 3);
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     assert (result.array[0] == 1);
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     assert (result.array[1] == 2);
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     assert (result.array[2] == 3);
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     free (result.array);
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   If the elements contain resources which must be freed, define
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   DYNARRAY_ELEMENT_FREE appropriately, like this:
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     struct str_array
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     {
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       char **array;
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       size_t length;
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     };
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     #define DYNARRAY_STRUCT dynarray_str
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     #define DYNARRAY_ELEMENT char *
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     #define DYNARRAY_ELEMENT_FREE(ptr) free (*ptr)
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     #define DYNARRAY_PREFIX dynarray_str_
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     #define DYNARRAY_FINAL_TYPE struct str_array
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     #include <malloc/dynarray-skeleton.c>
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   Compared to scratch buffers, dynamic arrays have the following
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   features:
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   - They have an element type, and are not just an untyped buffer of
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     bytes.
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   - When growing, previously stored elements are preserved.  (It is
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     expected that scratch_buffer_grow_preserve and
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     scratch_buffer_set_array_size eventually go away because all
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     current users are moved to dynamic arrays.)
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   - Scratch buffers have a more aggressive growth policy because
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     growing them typically means a retry of an operation (across an
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     NSS service module boundary), which is expensive.
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   - For the same reason, scratch buffers have a much larger initial
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     stack allocation.  */
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#ifndef _DYNARRAY_H
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#define _DYNARRAY_H
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#include <stdbool.h>
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#include <stddef.h>
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#include <string.h>
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struct dynarray_header
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{
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  size_t used;
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  size_t allocated;
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  void *array;
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};
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/* Marker used in the allocated member to indicate that an error was
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   encountered.  */
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static inline size_t
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__dynarray_error_marker (void)
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{
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  return -1;
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}
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/* Internal function.  See the has_failed function in
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   dynarray-skeleton.c.  */
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static inline bool
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__dynarray_error (struct dynarray_header *list)
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{
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  return list->allocated == __dynarray_error_marker ();
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}
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/* Internal function.  Enlarge the dynamically allocated area of the
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   array to make room for one more element.  SCRATCH is a pointer to
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   the scratch area (which is not heap-allocated and must not be
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   freed).  ELEMENT_SIZE is the size, in bytes, of one element.
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   Return false on failure, true on success.  */
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bool __libc_dynarray_emplace_enlarge (struct dynarray_header *,
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                                      void *scratch, size_t element_size);
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/* Internal function.  Enlarge the dynamically allocated area of the
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   array to make room for at least SIZE elements (which must be larger
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   than the existing used part of the dynamic array).  SCRATCH is a
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   pointer to the scratch area (which is not heap-allocated and must
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   not be freed).  ELEMENT_SIZE is the size, in bytes, of one element.
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   Return false on failure, true on success.  */
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bool __libc_dynarray_resize (struct dynarray_header *, size_t size,
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                             void *scratch, size_t element_size);
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/* Internal function.  Like __libc_dynarray_resize, but clear the new
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   part of the dynamic array.  */
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bool __libc_dynarray_resize_clear (struct dynarray_header *, size_t size,
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                                   void *scratch, size_t element_size);
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/* Internal type.  */
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struct dynarray_finalize_result
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{
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  void *array;
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  size_t length;
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};
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/* Internal function.  Copy the dynamically-allocated area to an
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   explicitly-sized heap allocation.  SCRATCH is a pointer to the
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   embedded scratch space.  ELEMENT_SIZE is the size, in bytes, of the
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   element type.  On success, true is returned, and pointer and length
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   are written to *RESULT.  On failure, false is returned.  The caller
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   has to take care of some of the memory management; this function is
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   expected to be called from dynarray-skeleton.c.  */
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bool __libc_dynarray_finalize (struct dynarray_header *list, void *scratch,
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                               size_t element_size,
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                               struct dynarray_finalize_result *result);
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/* Internal function.  Terminate the process after an index error.
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   SIZE is the number of elements of the dynamic array.  INDEX is the
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   lookup index which triggered the failure.  */
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_Noreturn void __libc_dynarray_at_failure (size_t size, size_t index);
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#ifndef _ISOMAC
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libc_hidden_proto (__libc_dynarray_emplace_enlarge)
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libc_hidden_proto (__libc_dynarray_resize)
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libc_hidden_proto (__libc_dynarray_resize_clear)
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libc_hidden_proto (__libc_dynarray_finalize)
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libc_hidden_proto (__libc_dynarray_at_failure)
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#endif
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#endif /* _DYNARRAY_H */
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