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			79 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			79 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* Using kill for Communication
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   Copyright (C) 1991-2016 Free Software Foundation, Inc.
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   This program is free software; you can redistribute it and/or
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   modify it under the terms of the GNU General Public License
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   as published by the Free Software Foundation; either version 2
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   of the License, or (at your option) any later version.
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   This program is distributed in the hope that it will be useful,
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   but WITHOUT ANY WARRANTY; without even the implied warranty of
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   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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   GNU General Public License for more details.
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   You should have received a copy of the GNU General Public License
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   along with this program; if not, if not, see <http://www.gnu.org/licenses/>.
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*/
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/*@group*/
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#include <signal.h>
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#include <stdio.h>
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#include <sys/types.h>
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#include <unistd.h>
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/*@end group*/
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/* When a @code{SIGUSR1} signal arrives, set this variable.  */
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volatile sig_atomic_t usr_interrupt = 0;
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void
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synch_signal (int sig)
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{
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  usr_interrupt = 1;
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}
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/* The child process executes this function. */
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void
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child_function (void)
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{
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  /* Perform initialization. */
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  printf ("I'm here!!!  My pid is %d.\n", (int) getpid ());
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  /* Let parent know you're done. */
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  kill (getppid (), SIGUSR1);
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  /* Continue with execution. */
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  puts ("Bye, now....");
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  exit (0);
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}
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int
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main (void)
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{
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  struct sigaction usr_action;
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  sigset_t block_mask;
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  pid_t child_id;
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  /* Establish the signal handler. */
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  sigfillset (&block_mask);
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  usr_action.sa_handler = synch_signal;
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  usr_action.sa_mask = block_mask;
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  usr_action.sa_flags = 0;
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  sigaction (SIGUSR1, &usr_action, NULL);
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  /* Create the child process. */
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  child_id = fork ();
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  if (child_id == 0)
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    child_function ();		/* Does not return.  */
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/*@group*/
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  /* Busy wait for the child to send a signal. */
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  while (!usr_interrupt)
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    ;
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/*@end group*/
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  /* Now continue execution. */
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  puts ("That's all, folks!");
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  return 0;
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}
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