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			203 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			203 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* ABI compatibility for obsolete sigvec function from 4.2BSD.
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   Copyright (C) 1991-2020 Free Software Foundation, Inc.
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   This file is part of the GNU C Library.
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   The GNU C Library is free software; you can redistribute it and/or
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   modify it under the terms of the GNU Lesser General Public
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   License as published by the Free Software Foundation; either
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   version 2.1 of the License, or (at your option) any later version.
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   The GNU C Library is distributed in the hope that it will be useful,
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   but WITHOUT ANY WARRANTY; without even the implied warranty of
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   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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   Lesser General Public License for more details.
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   You should have received a copy of the GNU Lesser General Public
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   License along with the GNU C Library; if not, see
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   <https://www.gnu.org/licenses/>.  */
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#include <shlib-compat.h>
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#if SHLIB_COMPAT (libc, GLIBC_2_0, GLIBC_2_21)
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# include <signal.h>
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# include <errno.h>
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# include <stddef.h>
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/* These are the struct sigvec and SV_* bit definitions that
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   used to be in <signal.h>.  The whole interface now exists
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   solely for ABI compatibility, so it can just be here.  */
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struct sigvec
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  {
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    __sighandler_t sv_handler;	/* Signal handler.  */
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    int sv_mask;		/* Mask of signals to be blocked.  */
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    int sv_flags;		/* Flags (see below).  */
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  };
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# define SV_ONSTACK	(1 << 0)/* Take the signal on the signal stack.  */
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# define SV_INTERRUPT	(1 << 1)/* Do not restart system calls.  */
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# define SV_RESETHAND	(1 << 2)/* Reset handler to SIG_DFL on receipt.  */
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/* Include macros to convert between `sigset_t' and old-style mask. */
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# include <sigset-cvt-mask.h>
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# ifndef SA_RESETHAND
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/* When sigaction lacks the extension bit for it,
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   we use a wrapper handler to support SV_RESETHAND.  */
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struct sigvec_wrapper_data
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{
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  __sighandler_t sw_handler;
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  unsigned int sw_mask;
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};
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static void sigvec_wrapper_handler (int sig) __THROW;
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static struct sigvec_wrapper_data sigvec_wrapper_data[NSIG];
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# endif
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/* If VEC is non-NULL, set the handler for SIG to the `sv_handler' member
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   of VEC.  The signals in `sv_mask' will be blocked while the handler runs.
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   If the SV_RESETHAND bit is set in `sv_flags', the handler for SIG will be
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   reset to SIG_DFL before `sv_handler' is entered.  If OVEC is non-NULL,
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   it is filled in with the old information for SIG.  */
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int
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__sigvec (int sig,
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          const struct sigvec *vec,
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          struct sigvec *ovec)
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{
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  struct sigaction old;
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# ifndef SA_RESETHAND
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  if (vec == NULL || !(vec->sv_flags & SV_RESETHAND))
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# endif
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    {
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      struct sigaction new, *n;
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      if (vec == NULL)
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	n = NULL;
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      else
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	{
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	  __sighandler_t handler;
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	  unsigned int mask;
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	  unsigned int sv_flags;
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	  unsigned int sa_flags;
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	  handler = vec->sv_handler;
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	  mask = vec->sv_mask;
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	  sv_flags = vec->sv_flags;
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	  sa_flags = 0;
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	  if (sv_flags & SV_ONSTACK)
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	    {
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# ifdef SA_ONSTACK
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	      sa_flags |= SA_ONSTACK;
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# else
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	      __set_errno (ENOSYS);
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	      return -1;
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# endif
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	    }
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# ifdef SA_RESTART
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	  if (!(sv_flags & SV_INTERRUPT))
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	    sa_flags |= SA_RESTART;
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# endif
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# ifdef SA_RESETHAND
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	  if (sv_flags & SV_RESETHAND)
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	    sa_flags |= SA_RESETHAND;
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# endif
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	  n = &new;
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	  new.sa_handler = handler;
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	  if (sigset_set_old_mask (&new.sa_mask, mask) < 0)
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	    return -1;
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	  new.sa_flags = sa_flags;
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	}
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      if (__sigaction (sig, n, &old) < 0)
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	return -1;
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    }
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# ifndef SA_RESETHAND
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  else
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    {
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      __sighandler_t handler;
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      unsigned int mask;
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      struct sigvec_wrapper_data *data;
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      struct sigaction wrapper;
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      handler = vec->sv_handler;
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      mask = (unsigned int)vec->sv_mask;
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      data = &sigvec_wrapper_data[sig];
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      wrapper.sa_handler = sigvec_wrapper_handler;
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      /* FIXME: should we set wrapper.sa_mask, wrapper.sa_flags??  */
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      data->sw_handler = handler;
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      data->sw_mask = mask;
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      if (__sigaction (sig, &wrapper, &old) < 0)
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	return -1;
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    }
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# endif
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  if (ovec != NULL)
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    {
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      __sighandler_t handler;
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      unsigned int sv_flags;
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      unsigned int sa_flags;
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      unsigned int mask;
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      handler = old.sa_handler;
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      sv_flags = 0;
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      sa_flags = old.sa_flags;
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# ifndef SA_RESETHAND
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      if (handler == sigvec_wrapper_handler)
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	{
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	  handler = sigvec_wrapper_data[sig].sw_handler;
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	  /* should we use data->sw_mask?? */
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	  sv_flags |= SV_RESETHAND;
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	}
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# else
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     if (sa_flags & SA_RESETHAND)
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	sv_flags |= SV_RESETHAND;
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# endif
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      mask = sigset_get_old_mask (&old.sa_mask);
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# ifdef SA_ONSTACK
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     if (sa_flags & SA_ONSTACK)
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	sv_flags |= SV_ONSTACK;
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# endif
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# ifdef SA_RESTART
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     if (!(sa_flags & SA_RESTART))
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# endif
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	sv_flags |= SV_INTERRUPT;
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      ovec->sv_handler = handler;
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      ovec->sv_mask = (int)mask;
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      ovec->sv_flags = (int)sv_flags;
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    }
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  return 0;
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}
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compat_symbol (libc, __sigvec, sigvec, GLIBC_2_0);
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# ifndef SA_RESETHAND
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static void
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sigvec_wrapper_handler (int sig)
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{
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  struct sigvec_wrapper_data *data;
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  struct sigaction act;
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  int save;
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  __sighandler_t handler;
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  data = &sigvec_wrapper_data[sig];
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  act.sa_handler = SIG_DFL;
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  act.sa_flags = 0;
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  sigset_set_old_mask (&act.sa_mask, data->sw_mask);
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  handler = data->sw_handler;
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  save = errno;
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  (void) __sigaction (sig, &act, (struct sigaction *) NULL);
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  __set_errno (save);
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  (*handler) (sig);
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}
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# endif  /* No SA_RESETHAND.  */
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#endif  /* SHLIB_COMPAT */
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