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	* include/stdlib.h: Add hidden_proto for qsort_t and adjust protoype for _quicksort. * stdlib/msort.c (qsort): Now a wrapper around qsort_r. (qsort_r): Renamed from qsort. Take additional parameter and pass it on as third parameter to compare function and _quicksort. * stdlib/qsort.c (_quicksort): Take additional parameter and pass on to the compare function. * stdlib/Versions [libc] (GLIBC_2.8): Add qsort_r. * Versions.def: Add GLIBC_2.8 for libc.
		
			
				
	
	
		
			251 lines
		
	
	
		
			8.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			251 lines
		
	
	
		
			8.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* Copyright (C) 1991,1992,1996,1997,1999,2004 Free Software Foundation, Inc.
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|    This file is part of the GNU C Library.
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|    Written by Douglas C. Schmidt (schmidt@ics.uci.edu).
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| 
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|    The GNU C Library is free software; you can redistribute it and/or
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|    modify it under the terms of the GNU Lesser General Public
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|    License as published by the Free Software Foundation; either
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|    version 2.1 of the License, or (at your option) any later version.
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| 
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|    The GNU C Library is distributed in the hope that it will be useful,
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|    but WITHOUT ANY WARRANTY; without even the implied warranty of
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|    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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|    Lesser General Public License for more details.
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| 
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|    You should have received a copy of the GNU Lesser General Public
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|    License along with the GNU C Library; if not, write to the Free
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|    Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
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|    02111-1307 USA.  */
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| 
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| /* If you consider tuning this algorithm, you should consult first:
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|    Engineering a sort function; Jon Bentley and M. Douglas McIlroy;
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|    Software - Practice and Experience; Vol. 23 (11), 1249-1265, 1993.  */
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| 
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| #include <alloca.h>
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| #include <limits.h>
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| #include <stdlib.h>
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| #include <string.h>
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| 
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| /* Byte-wise swap two items of size SIZE. */
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| #define SWAP(a, b, size)						      \
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|   do									      \
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|     {									      \
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|       register size_t __size = (size);					      \
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|       register char *__a = (a), *__b = (b);				      \
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|       do								      \
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| 	{								      \
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| 	  char __tmp = *__a;						      \
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| 	  *__a++ = *__b;						      \
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| 	  *__b++ = __tmp;						      \
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| 	} while (--__size > 0);						      \
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|     } while (0)
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| 
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| /* Discontinue quicksort algorithm when partition gets below this size.
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|    This particular magic number was chosen to work best on a Sun 4/260. */
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| #define MAX_THRESH 4
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| 
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| /* Stack node declarations used to store unfulfilled partition obligations. */
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| typedef struct
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|   {
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|     char *lo;
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|     char *hi;
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|   } stack_node;
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| 
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| /* The next 4 #defines implement a very fast in-line stack abstraction. */
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| /* The stack needs log (total_elements) entries (we could even subtract
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|    log(MAX_THRESH)).  Since total_elements has type size_t, we get as
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|    upper bound for log (total_elements):
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|    bits per byte (CHAR_BIT) * sizeof(size_t).  */
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| #define STACK_SIZE	(CHAR_BIT * sizeof(size_t))
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| #define PUSH(low, high)	((void) ((top->lo = (low)), (top->hi = (high)), ++top))
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| #define	POP(low, high)	((void) (--top, (low = top->lo), (high = top->hi)))
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| #define	STACK_NOT_EMPTY	(stack < top)
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| 
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| 
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| /* Order size using quicksort.  This implementation incorporates
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|    four optimizations discussed in Sedgewick:
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| 
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|    1. Non-recursive, using an explicit stack of pointer that store the
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|       next array partition to sort.  To save time, this maximum amount
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|       of space required to store an array of SIZE_MAX is allocated on the
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|       stack.  Assuming a 32-bit (64 bit) integer for size_t, this needs
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|       only 32 * sizeof(stack_node) == 256 bytes (for 64 bit: 1024 bytes).
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|       Pretty cheap, actually.
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| 
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|    2. Chose the pivot element using a median-of-three decision tree.
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|       This reduces the probability of selecting a bad pivot value and
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|       eliminates certain extraneous comparisons.
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| 
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|    3. Only quicksorts TOTAL_ELEMS / MAX_THRESH partitions, leaving
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|       insertion sort to order the MAX_THRESH items within each partition.
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|       This is a big win, since insertion sort is faster for small, mostly
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|       sorted array segments.
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| 
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|    4. The larger of the two sub-partitions is always pushed onto the
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|       stack first, with the algorithm then concentrating on the
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|       smaller partition.  This *guarantees* no more than log (total_elems)
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|       stack size is needed (actually O(1) in this case)!  */
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| 
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| void
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| _quicksort (void *const pbase, size_t total_elems, size_t size,
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| 	    __compar_d_fn_t cmp, void *arg)
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| {
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|   register char *base_ptr = (char *) pbase;
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| 
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|   const size_t max_thresh = MAX_THRESH * size;
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| 
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|   if (total_elems == 0)
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|     /* Avoid lossage with unsigned arithmetic below.  */
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|     return;
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| 
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|   if (total_elems > MAX_THRESH)
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|     {
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|       char *lo = base_ptr;
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|       char *hi = &lo[size * (total_elems - 1)];
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|       stack_node stack[STACK_SIZE];
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|       stack_node *top = stack;
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| 
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|       PUSH (NULL, NULL);
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| 
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|       while (STACK_NOT_EMPTY)
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|         {
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|           char *left_ptr;
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|           char *right_ptr;
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| 
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| 	  /* Select median value from among LO, MID, and HI. Rearrange
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| 	     LO and HI so the three values are sorted. This lowers the
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| 	     probability of picking a pathological pivot value and
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| 	     skips a comparison for both the LEFT_PTR and RIGHT_PTR in
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| 	     the while loops. */
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| 
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| 	  char *mid = lo + size * ((hi - lo) / size >> 1);
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| 
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| 	  if ((*cmp) ((void *) mid, (void *) lo, arg) < 0)
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| 	    SWAP (mid, lo, size);
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| 	  if ((*cmp) ((void *) hi, (void *) mid, arg) < 0)
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| 	    SWAP (mid, hi, size);
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| 	  else
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| 	    goto jump_over;
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| 	  if ((*cmp) ((void *) mid, (void *) lo, arg) < 0)
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| 	    SWAP (mid, lo, size);
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| 	jump_over:;
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| 
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| 	  left_ptr  = lo + size;
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| 	  right_ptr = hi - size;
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| 
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| 	  /* Here's the famous ``collapse the walls'' section of quicksort.
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| 	     Gotta like those tight inner loops!  They are the main reason
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| 	     that this algorithm runs much faster than others. */
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| 	  do
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| 	    {
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| 	      while ((*cmp) ((void *) left_ptr, (void *) mid, arg) < 0)
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| 		left_ptr += size;
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| 
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| 	      while ((*cmp) ((void *) mid, (void *) right_ptr, arg) < 0)
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| 		right_ptr -= size;
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| 
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| 	      if (left_ptr < right_ptr)
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| 		{
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| 		  SWAP (left_ptr, right_ptr, size);
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| 		  if (mid == left_ptr)
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| 		    mid = right_ptr;
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| 		  else if (mid == right_ptr)
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| 		    mid = left_ptr;
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| 		  left_ptr += size;
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| 		  right_ptr -= size;
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| 		}
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| 	      else if (left_ptr == right_ptr)
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| 		{
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| 		  left_ptr += size;
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| 		  right_ptr -= size;
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| 		  break;
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| 		}
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| 	    }
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| 	  while (left_ptr <= right_ptr);
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| 
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|           /* Set up pointers for next iteration.  First determine whether
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|              left and right partitions are below the threshold size.  If so,
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|              ignore one or both.  Otherwise, push the larger partition's
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|              bounds on the stack and continue sorting the smaller one. */
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| 
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|           if ((size_t) (right_ptr - lo) <= max_thresh)
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|             {
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|               if ((size_t) (hi - left_ptr) <= max_thresh)
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| 		/* Ignore both small partitions. */
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|                 POP (lo, hi);
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|               else
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| 		/* Ignore small left partition. */
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|                 lo = left_ptr;
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|             }
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|           else if ((size_t) (hi - left_ptr) <= max_thresh)
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| 	    /* Ignore small right partition. */
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|             hi = right_ptr;
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|           else if ((right_ptr - lo) > (hi - left_ptr))
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|             {
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| 	      /* Push larger left partition indices. */
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|               PUSH (lo, right_ptr);
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|               lo = left_ptr;
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|             }
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|           else
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|             {
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| 	      /* Push larger right partition indices. */
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|               PUSH (left_ptr, hi);
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|               hi = right_ptr;
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|             }
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|         }
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|     }
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| 
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|   /* Once the BASE_PTR array is partially sorted by quicksort the rest
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|      is completely sorted using insertion sort, since this is efficient
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|      for partitions below MAX_THRESH size. BASE_PTR points to the beginning
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|      of the array to sort, and END_PTR points at the very last element in
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|      the array (*not* one beyond it!). */
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| 
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| #define min(x, y) ((x) < (y) ? (x) : (y))
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| 
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|   {
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|     char *const end_ptr = &base_ptr[size * (total_elems - 1)];
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|     char *tmp_ptr = base_ptr;
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|     char *thresh = min(end_ptr, base_ptr + max_thresh);
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|     register char *run_ptr;
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| 
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|     /* Find smallest element in first threshold and place it at the
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|        array's beginning.  This is the smallest array element,
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|        and the operation speeds up insertion sort's inner loop. */
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| 
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|     for (run_ptr = tmp_ptr + size; run_ptr <= thresh; run_ptr += size)
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|       if ((*cmp) ((void *) run_ptr, (void *) tmp_ptr, arg) < 0)
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|         tmp_ptr = run_ptr;
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| 
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|     if (tmp_ptr != base_ptr)
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|       SWAP (tmp_ptr, base_ptr, size);
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| 
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|     /* Insertion sort, running from left-hand-side up to right-hand-side.  */
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| 
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|     run_ptr = base_ptr + size;
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|     while ((run_ptr += size) <= end_ptr)
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|       {
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| 	tmp_ptr = run_ptr - size;
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| 	while ((*cmp) ((void *) run_ptr, (void *) tmp_ptr, arg) < 0)
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| 	  tmp_ptr -= size;
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| 
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| 	tmp_ptr += size;
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|         if (tmp_ptr != run_ptr)
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|           {
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|             char *trav;
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| 
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| 	    trav = run_ptr + size;
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| 	    while (--trav >= run_ptr)
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|               {
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|                 char c = *trav;
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|                 char *hi, *lo;
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| 
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|                 for (hi = lo = trav; (lo -= size) >= tmp_ptr; hi = lo)
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|                   *hi = *lo;
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|                 *hi = c;
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|               }
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|           }
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|       }
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|   }
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| }
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