mirror of
				https://sourceware.org/git/glibc.git
				synced 2025-11-03 20:53:13 +03:00 
			
		
		
		
	1998-07-16 13:44 Ulrich Drepper <drepper@cygnus.com> * argp/argp-fmtstream.c: Fix warnings introduced in last change. * assert/assert-perr.c: Likewise. * assert/assert.c: Likewise. * gconv_conf.c: Likewise. * libio/iofputs_u.c: Likewise. * malloc/mtrace.c: Likewise. * malloc/obstack.c: Likewise. * misc/error.c: Likewise. * misc/syslog.c: Likewise. * stdio-common/asprintf.c: Likewise. * stdio-common/dprintf.c: Likewise. * stdio-common/getw.c: Likewise. * stdio-common/putw.c: Likewise. * stdio-common/snprintf.c: Likewise. * stdio-common/sprintf.c: Likewise. * stdio-common/sscanf.c: Likewise. * sunrpc/svc_simple.c: Likewise. * sysdeps/generic/abort.c: Likewise. * rt/aio_cancel.c: Don't define ECANCELED here. * sysdeps/unix/sysv/linux/bits/errno.h: Define ECANCELED correctly.
		
			
				
	
	
		
			597 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			597 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* obstack.c - subroutines used implicitly by object stack macros
 | 
						||
   Copyright (C) 1988,89,90,91,92,93,94,96,97,98 Free Software Foundation, Inc.
 | 
						||
 | 
						||
   This file is part of the GNU C Library.  Its master source is NOT part of
 | 
						||
   the C library, however.  The master source lives in /gd/gnu/lib.
 | 
						||
 | 
						||
   The GNU C Library is free software; you can redistribute it and/or
 | 
						||
   modify it under the terms of the GNU Library General Public License as
 | 
						||
   published by the Free Software Foundation; either version 2 of the
 | 
						||
   License, or (at your option) any later version.
 | 
						||
 | 
						||
   The GNU C Library is distributed in the hope that it will be useful,
 | 
						||
   but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
						||
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 | 
						||
   Library General Public License for more details.
 | 
						||
 | 
						||
   You should have received a copy of the GNU Library General Public
 | 
						||
   License along with the GNU C Library; see the file COPYING.LIB.  If not,
 | 
						||
   write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
 | 
						||
   Boston, MA 02111-1307, USA.  */
 | 
						||
 | 
						||
#ifdef HAVE_CONFIG_H
 | 
						||
#include <config.h>
 | 
						||
#endif
 | 
						||
 | 
						||
#include "obstack.h"
 | 
						||
 | 
						||
/* NOTE BEFORE MODIFYING THIS FILE: This version number must be
 | 
						||
   incremented whenever callers compiled using an old obstack.h can no
 | 
						||
   longer properly call the functions in this obstack.c.  */
 | 
						||
#define OBSTACK_INTERFACE_VERSION 1
 | 
						||
 | 
						||
/* Comment out all this code if we are using the GNU C Library, and are not
 | 
						||
   actually compiling the library itself, and the installed library
 | 
						||
   supports the same library interface we do.  This code is part of the GNU
 | 
						||
   C Library, but also included in many other GNU distributions.  Compiling
 | 
						||
   and linking in this code is a waste when using the GNU C library
 | 
						||
   (especially if it is a shared library).  Rather than having every GNU
 | 
						||
   program understand `configure --with-gnu-libc' and omit the object
 | 
						||
   files, it is simpler to just do this in the source for each such file.  */
 | 
						||
 | 
						||
#include <stdio.h>		/* Random thing to get __GNU_LIBRARY__.  */
 | 
						||
#if !defined (_LIBC) && defined (__GNU_LIBRARY__) && __GNU_LIBRARY__ > 1
 | 
						||
#include <gnu-versions.h>
 | 
						||
#if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION
 | 
						||
#define ELIDE_CODE
 | 
						||
#endif
 | 
						||
#endif
 | 
						||
 | 
						||
 | 
						||
#ifndef ELIDE_CODE
 | 
						||
 | 
						||
 | 
						||
#if defined (__STDC__) && __STDC__
 | 
						||
#define POINTER void *
 | 
						||
#else
 | 
						||
#define POINTER char *
 | 
						||
#endif
 | 
						||
 | 
						||
/* Determine default alignment.  */
 | 
						||
struct fooalign {char x; double d;};
 | 
						||
#define DEFAULT_ALIGNMENT  \
 | 
						||
  ((PTR_INT_TYPE) ((char *) &((struct fooalign *) 0)->d - (char *) 0))
 | 
						||
/* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT.
 | 
						||
   But in fact it might be less smart and round addresses to as much as
 | 
						||
   DEFAULT_ROUNDING.  So we prepare for it to do that.  */
 | 
						||
union fooround {long x; double d;};
 | 
						||
#define DEFAULT_ROUNDING (sizeof (union fooround))
 | 
						||
 | 
						||
/* When we copy a long block of data, this is the unit to do it with.
 | 
						||
   On some machines, copying successive ints does not work;
 | 
						||
   in such a case, redefine COPYING_UNIT to `long' (if that works)
 | 
						||
   or `char' as a last resort.  */
 | 
						||
#ifndef COPYING_UNIT
 | 
						||
#define COPYING_UNIT int
 | 
						||
#endif
 | 
						||
 | 
						||
 | 
						||
/* The functions allocating more room by calling `obstack_chunk_alloc'
 | 
						||
   jump to the handler pointed to by `obstack_alloc_failed_handler'.
 | 
						||
   This variable by default points to the internal function
 | 
						||
   `print_and_abort'.  */
 | 
						||
#if defined (__STDC__) && __STDC__
 | 
						||
static void print_and_abort (void);
 | 
						||
void (*obstack_alloc_failed_handler) (void) = print_and_abort;
 | 
						||
#else
 | 
						||
static void print_and_abort ();
 | 
						||
void (*obstack_alloc_failed_handler) () = print_and_abort;
 | 
						||
#endif
 | 
						||
 | 
						||
/* Exit value used when `print_and_abort' is used.  */
 | 
						||
#if defined __GNU_LIBRARY__ || defined HAVE_STDLIB_H
 | 
						||
#include <stdlib.h>
 | 
						||
#endif
 | 
						||
#ifndef EXIT_FAILURE
 | 
						||
#define EXIT_FAILURE 1
 | 
						||
#endif
 | 
						||
int obstack_exit_failure = EXIT_FAILURE;
 | 
						||
 | 
						||
/* The non-GNU-C macros copy the obstack into this global variable
 | 
						||
   to avoid multiple evaluation.  */
 | 
						||
 | 
						||
struct obstack *_obstack;
 | 
						||
 | 
						||
/* Define a macro that either calls functions with the traditional malloc/free
 | 
						||
   calling interface, or calls functions with the mmalloc/mfree interface
 | 
						||
   (that adds an extra first argument), based on the state of use_extra_arg.
 | 
						||
   For free, do not use ?:, since some compilers, like the MIPS compilers,
 | 
						||
   do not allow (expr) ? void : void.  */
 | 
						||
 | 
						||
#if defined (__STDC__) && __STDC__
 | 
						||
#define CALL_CHUNKFUN(h, size) \
 | 
						||
  (((h) -> use_extra_arg) \
 | 
						||
   ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \
 | 
						||
   : (*(struct _obstack_chunk *(*) (long)) (h)->chunkfun) ((size)))
 | 
						||
 | 
						||
#define CALL_FREEFUN(h, old_chunk) \
 | 
						||
  do { \
 | 
						||
    if ((h) -> use_extra_arg) \
 | 
						||
      (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \
 | 
						||
    else \
 | 
						||
      (*(void (*) (void *)) (h)->freefun) ((old_chunk)); \
 | 
						||
  } while (0)
 | 
						||
#else
 | 
						||
#define CALL_CHUNKFUN(h, size) \
 | 
						||
  (((h) -> use_extra_arg) \
 | 
						||
   ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \
 | 
						||
   : (*(struct _obstack_chunk *(*) ()) (h)->chunkfun) ((size)))
 | 
						||
 | 
						||
#define CALL_FREEFUN(h, old_chunk) \
 | 
						||
  do { \
 | 
						||
    if ((h) -> use_extra_arg) \
 | 
						||
      (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \
 | 
						||
    else \
 | 
						||
      (*(void (*) ()) (h)->freefun) ((old_chunk)); \
 | 
						||
  } while (0)
 | 
						||
#endif
 | 
						||
 | 
						||
 | 
						||
/* Initialize an obstack H for use.  Specify chunk size SIZE (0 means default).
 | 
						||
   Objects start on multiples of ALIGNMENT (0 means use default).
 | 
						||
   CHUNKFUN is the function to use to allocate chunks,
 | 
						||
   and FREEFUN the function to free them.
 | 
						||
 | 
						||
   Return nonzero if successful, zero if out of memory.
 | 
						||
   To recover from an out of memory error,
 | 
						||
   free up some memory, then call this again.  */
 | 
						||
 | 
						||
int
 | 
						||
_obstack_begin (h, size, alignment, chunkfun, freefun)
 | 
						||
     struct obstack *h;
 | 
						||
     int size;
 | 
						||
     int alignment;
 | 
						||
#if defined (__STDC__) && __STDC__
 | 
						||
     POINTER (*chunkfun) (long);
 | 
						||
     void (*freefun) (void *);
 | 
						||
#else
 | 
						||
     POINTER (*chunkfun) ();
 | 
						||
     void (*freefun) ();
 | 
						||
#endif
 | 
						||
{
 | 
						||
  register struct _obstack_chunk *chunk; /* points to new chunk */
 | 
						||
 | 
						||
  if (alignment == 0)
 | 
						||
    alignment = (int) DEFAULT_ALIGNMENT;
 | 
						||
  if (size == 0)
 | 
						||
    /* Default size is what GNU malloc can fit in a 4096-byte block.  */
 | 
						||
    {
 | 
						||
      /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
 | 
						||
	 Use the values for range checking, because if range checking is off,
 | 
						||
	 the extra bytes won't be missed terribly, but if range checking is on
 | 
						||
	 and we used a larger request, a whole extra 4096 bytes would be
 | 
						||
	 allocated.
 | 
						||
 | 
						||
	 These number are irrelevant to the new GNU malloc.  I suspect it is
 | 
						||
	 less sensitive to the size of the request.  */
 | 
						||
      int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
 | 
						||
		    + 4 + DEFAULT_ROUNDING - 1)
 | 
						||
		   & ~(DEFAULT_ROUNDING - 1));
 | 
						||
      size = 4096 - extra;
 | 
						||
    }
 | 
						||
 | 
						||
#if defined (__STDC__) && __STDC__
 | 
						||
  h->chunkfun = (struct _obstack_chunk * (*)(void *, long)) chunkfun;
 | 
						||
  h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
 | 
						||
#else
 | 
						||
  h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun;
 | 
						||
  h->freefun = freefun;
 | 
						||
#endif
 | 
						||
  h->chunk_size = size;
 | 
						||
  h->alignment_mask = alignment - 1;
 | 
						||
  h->use_extra_arg = 0;
 | 
						||
 | 
						||
  chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
 | 
						||
  if (!chunk)
 | 
						||
    (*obstack_alloc_failed_handler) ();
 | 
						||
  h->next_free = h->object_base = chunk->contents;
 | 
						||
  h->chunk_limit = chunk->limit
 | 
						||
    = (char *) chunk + h->chunk_size;
 | 
						||
  chunk->prev = 0;
 | 
						||
  /* The initial chunk now contains no empty object.  */
 | 
						||
  h->maybe_empty_object = 0;
 | 
						||
  h->alloc_failed = 0;
 | 
						||
  return 1;
 | 
						||
}
 | 
						||
 | 
						||
int
 | 
						||
_obstack_begin_1 (h, size, alignment, chunkfun, freefun, arg)
 | 
						||
     struct obstack *h;
 | 
						||
     int size;
 | 
						||
     int alignment;
 | 
						||
#if defined (__STDC__) && __STDC__
 | 
						||
     POINTER (*chunkfun) (POINTER, long);
 | 
						||
     void (*freefun) (POINTER, POINTER);
 | 
						||
#else
 | 
						||
     POINTER (*chunkfun) ();
 | 
						||
     void (*freefun) ();
 | 
						||
#endif
 | 
						||
     POINTER arg;
 | 
						||
{
 | 
						||
  register struct _obstack_chunk *chunk; /* points to new chunk */
 | 
						||
 | 
						||
  if (alignment == 0)
 | 
						||
    alignment = (int) DEFAULT_ALIGNMENT;
 | 
						||
  if (size == 0)
 | 
						||
    /* Default size is what GNU malloc can fit in a 4096-byte block.  */
 | 
						||
    {
 | 
						||
      /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
 | 
						||
	 Use the values for range checking, because if range checking is off,
 | 
						||
	 the extra bytes won't be missed terribly, but if range checking is on
 | 
						||
	 and we used a larger request, a whole extra 4096 bytes would be
 | 
						||
	 allocated.
 | 
						||
 | 
						||
	 These number are irrelevant to the new GNU malloc.  I suspect it is
 | 
						||
	 less sensitive to the size of the request.  */
 | 
						||
      int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
 | 
						||
		    + 4 + DEFAULT_ROUNDING - 1)
 | 
						||
		   & ~(DEFAULT_ROUNDING - 1));
 | 
						||
      size = 4096 - extra;
 | 
						||
    }
 | 
						||
 | 
						||
#if defined(__STDC__) && __STDC__
 | 
						||
  h->chunkfun = (struct _obstack_chunk * (*)(void *,long)) chunkfun;
 | 
						||
  h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
 | 
						||
#else
 | 
						||
  h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun;
 | 
						||
  h->freefun = freefun;
 | 
						||
#endif
 | 
						||
  h->chunk_size = size;
 | 
						||
  h->alignment_mask = alignment - 1;
 | 
						||
  h->extra_arg = arg;
 | 
						||
  h->use_extra_arg = 1;
 | 
						||
 | 
						||
  chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
 | 
						||
  if (!chunk)
 | 
						||
    (*obstack_alloc_failed_handler) ();
 | 
						||
  h->next_free = h->object_base = chunk->contents;
 | 
						||
  h->chunk_limit = chunk->limit
 | 
						||
    = (char *) chunk + h->chunk_size;
 | 
						||
  chunk->prev = 0;
 | 
						||
  /* The initial chunk now contains no empty object.  */
 | 
						||
  h->maybe_empty_object = 0;
 | 
						||
  h->alloc_failed = 0;
 | 
						||
  return 1;
 | 
						||
}
 | 
						||
 | 
						||
/* Allocate a new current chunk for the obstack *H
 | 
						||
   on the assumption that LENGTH bytes need to be added
 | 
						||
   to the current object, or a new object of length LENGTH allocated.
 | 
						||
   Copies any partial object from the end of the old chunk
 | 
						||
   to the beginning of the new one.  */
 | 
						||
 | 
						||
void
 | 
						||
_obstack_newchunk (h, length)
 | 
						||
     struct obstack *h;
 | 
						||
     int length;
 | 
						||
{
 | 
						||
  register struct _obstack_chunk *old_chunk = h->chunk;
 | 
						||
  register struct _obstack_chunk *new_chunk;
 | 
						||
  register long	new_size;
 | 
						||
  register long obj_size = h->next_free - h->object_base;
 | 
						||
  register long i;
 | 
						||
  long already;
 | 
						||
 | 
						||
  /* Compute size for new chunk.  */
 | 
						||
  new_size = (obj_size + length) + (obj_size >> 3) + 100;
 | 
						||
  if (new_size < h->chunk_size)
 | 
						||
    new_size = h->chunk_size;
 | 
						||
 | 
						||
  /* Allocate and initialize the new chunk.  */
 | 
						||
  new_chunk = CALL_CHUNKFUN (h, new_size);
 | 
						||
  if (!new_chunk)
 | 
						||
    (*obstack_alloc_failed_handler) ();
 | 
						||
  h->chunk = new_chunk;
 | 
						||
  new_chunk->prev = old_chunk;
 | 
						||
  new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size;
 | 
						||
 | 
						||
  /* Move the existing object to the new chunk.
 | 
						||
     Word at a time is fast and is safe if the object
 | 
						||
     is sufficiently aligned.  */
 | 
						||
  if (h->alignment_mask + 1 >= DEFAULT_ALIGNMENT)
 | 
						||
    {
 | 
						||
      for (i = obj_size / sizeof (COPYING_UNIT) - 1;
 | 
						||
	   i >= 0; i--)
 | 
						||
	((COPYING_UNIT *)new_chunk->contents)[i]
 | 
						||
	  = ((COPYING_UNIT *)h->object_base)[i];
 | 
						||
      /* We used to copy the odd few remaining bytes as one extra COPYING_UNIT,
 | 
						||
	 but that can cross a page boundary on a machine
 | 
						||
	 which does not do strict alignment for COPYING_UNITS.  */
 | 
						||
      already = obj_size / sizeof (COPYING_UNIT) * sizeof (COPYING_UNIT);
 | 
						||
    }
 | 
						||
  else
 | 
						||
    already = 0;
 | 
						||
  /* Copy remaining bytes one by one.  */
 | 
						||
  for (i = already; i < obj_size; i++)
 | 
						||
    new_chunk->contents[i] = h->object_base[i];
 | 
						||
 | 
						||
  /* If the object just copied was the only data in OLD_CHUNK,
 | 
						||
     free that chunk and remove it from the chain.
 | 
						||
     But not if that chunk might contain an empty object.  */
 | 
						||
  if (h->object_base == old_chunk->contents && ! h->maybe_empty_object)
 | 
						||
    {
 | 
						||
      new_chunk->prev = old_chunk->prev;
 | 
						||
      CALL_FREEFUN (h, old_chunk);
 | 
						||
    }
 | 
						||
 | 
						||
  h->object_base = new_chunk->contents;
 | 
						||
  h->next_free = h->object_base + obj_size;
 | 
						||
  /* The new chunk certainly contains no empty object yet.  */
 | 
						||
  h->maybe_empty_object = 0;
 | 
						||
}
 | 
						||
 | 
						||
/* Return nonzero if object OBJ has been allocated from obstack H.
 | 
						||
   This is here for debugging.
 | 
						||
   If you use it in a program, you are probably losing.  */
 | 
						||
 | 
						||
#if defined (__STDC__) && __STDC__
 | 
						||
/* Suppress -Wmissing-prototypes warning.  We don't want to declare this in
 | 
						||
   obstack.h because it is just for debugging.  */
 | 
						||
int _obstack_allocated_p (struct obstack *h, POINTER obj);
 | 
						||
#endif
 | 
						||
 | 
						||
int
 | 
						||
_obstack_allocated_p (h, obj)
 | 
						||
     struct obstack *h;
 | 
						||
     POINTER obj;
 | 
						||
{
 | 
						||
  register struct _obstack_chunk *lp;	/* below addr of any objects in this chunk */
 | 
						||
  register struct _obstack_chunk *plp;	/* point to previous chunk if any */
 | 
						||
 | 
						||
  lp = (h)->chunk;
 | 
						||
  /* We use >= rather than > since the object cannot be exactly at
 | 
						||
     the beginning of the chunk but might be an empty object exactly
 | 
						||
     at the end of an adjacent chunk.  */
 | 
						||
  while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj))
 | 
						||
    {
 | 
						||
      plp = lp->prev;
 | 
						||
      lp = plp;
 | 
						||
    }
 | 
						||
  return lp != 0;
 | 
						||
}
 | 
						||
 | 
						||
/* Free objects in obstack H, including OBJ and everything allocate
 | 
						||
   more recently than OBJ.  If OBJ is zero, free everything in H.  */
 | 
						||
 | 
						||
#undef obstack_free
 | 
						||
 | 
						||
/* This function has two names with identical definitions.
 | 
						||
   This is the first one, called from non-ANSI code.  */
 | 
						||
 | 
						||
void
 | 
						||
_obstack_free (h, obj)
 | 
						||
     struct obstack *h;
 | 
						||
     POINTER obj;
 | 
						||
{
 | 
						||
  register struct _obstack_chunk *lp;	/* below addr of any objects in this chunk */
 | 
						||
  register struct _obstack_chunk *plp;	/* point to previous chunk if any */
 | 
						||
 | 
						||
  lp = h->chunk;
 | 
						||
  /* We use >= because there cannot be an object at the beginning of a chunk.
 | 
						||
     But there can be an empty object at that address
 | 
						||
     at the end of another chunk.  */
 | 
						||
  while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj))
 | 
						||
    {
 | 
						||
      plp = lp->prev;
 | 
						||
      CALL_FREEFUN (h, lp);
 | 
						||
      lp = plp;
 | 
						||
      /* If we switch chunks, we can't tell whether the new current
 | 
						||
	 chunk contains an empty object, so assume that it may.  */
 | 
						||
      h->maybe_empty_object = 1;
 | 
						||
    }
 | 
						||
  if (lp)
 | 
						||
    {
 | 
						||
      h->object_base = h->next_free = (char *) (obj);
 | 
						||
      h->chunk_limit = lp->limit;
 | 
						||
      h->chunk = lp;
 | 
						||
    }
 | 
						||
  else if (obj != 0)
 | 
						||
    /* obj is not in any of the chunks! */
 | 
						||
    abort ();
 | 
						||
}
 | 
						||
 | 
						||
/* This function is used from ANSI code.  */
 | 
						||
 | 
						||
void
 | 
						||
obstack_free (h, obj)
 | 
						||
     struct obstack *h;
 | 
						||
     POINTER obj;
 | 
						||
{
 | 
						||
  register struct _obstack_chunk *lp;	/* below addr of any objects in this chunk */
 | 
						||
  register struct _obstack_chunk *plp;	/* point to previous chunk if any */
 | 
						||
 | 
						||
  lp = h->chunk;
 | 
						||
  /* We use >= because there cannot be an object at the beginning of a chunk.
 | 
						||
     But there can be an empty object at that address
 | 
						||
     at the end of another chunk.  */
 | 
						||
  while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj))
 | 
						||
    {
 | 
						||
      plp = lp->prev;
 | 
						||
      CALL_FREEFUN (h, lp);
 | 
						||
      lp = plp;
 | 
						||
      /* If we switch chunks, we can't tell whether the new current
 | 
						||
	 chunk contains an empty object, so assume that it may.  */
 | 
						||
      h->maybe_empty_object = 1;
 | 
						||
    }
 | 
						||
  if (lp)
 | 
						||
    {
 | 
						||
      h->object_base = h->next_free = (char *) (obj);
 | 
						||
      h->chunk_limit = lp->limit;
 | 
						||
      h->chunk = lp;
 | 
						||
    }
 | 
						||
  else if (obj != 0)
 | 
						||
    /* obj is not in any of the chunks! */
 | 
						||
    abort ();
 | 
						||
}
 | 
						||
 | 
						||
int
 | 
						||
_obstack_memory_used (h)
 | 
						||
     struct obstack *h;
 | 
						||
{
 | 
						||
  register struct _obstack_chunk* lp;
 | 
						||
  register int nbytes = 0;
 | 
						||
 | 
						||
  for (lp = h->chunk; lp != 0; lp = lp->prev)
 | 
						||
    {
 | 
						||
      nbytes += lp->limit - (char *) lp;
 | 
						||
    }
 | 
						||
  return nbytes;
 | 
						||
}
 | 
						||
 | 
						||
/* Define the error handler.  */
 | 
						||
#ifndef _
 | 
						||
# ifdef HAVE_LIBINTL_H
 | 
						||
#  include <libintl.h>
 | 
						||
#  ifndef _
 | 
						||
#   define _(Str) gettext (Str)
 | 
						||
#  endif
 | 
						||
# else
 | 
						||
#  define _(Str) (Str)
 | 
						||
# endif
 | 
						||
#endif
 | 
						||
#if defined _LIBC && defined USE_IN_LIBIO
 | 
						||
# include <libio/iolibio.h>
 | 
						||
# define fputs(s, f) _IO_fputs (s, f)
 | 
						||
#endif
 | 
						||
 | 
						||
static void
 | 
						||
print_and_abort ()
 | 
						||
{
 | 
						||
  fputs (_("memory exhausted\n"), stderr);
 | 
						||
  exit (obstack_exit_failure);
 | 
						||
}
 | 
						||
 | 
						||
#if 0
 | 
						||
/* These are now turned off because the applications do not use it
 | 
						||
   and it uses bcopy via obstack_grow, which causes trouble on sysV.  */
 | 
						||
 | 
						||
/* Now define the functional versions of the obstack macros.
 | 
						||
   Define them to simply use the corresponding macros to do the job.  */
 | 
						||
 | 
						||
#if defined (__STDC__) && __STDC__
 | 
						||
/* These function definitions do not work with non-ANSI preprocessors;
 | 
						||
   they won't pass through the macro names in parentheses.  */
 | 
						||
 | 
						||
/* The function names appear in parentheses in order to prevent
 | 
						||
   the macro-definitions of the names from being expanded there.  */
 | 
						||
 | 
						||
POINTER (obstack_base) (obstack)
 | 
						||
     struct obstack *obstack;
 | 
						||
{
 | 
						||
  return obstack_base (obstack);
 | 
						||
}
 | 
						||
 | 
						||
POINTER (obstack_next_free) (obstack)
 | 
						||
     struct obstack *obstack;
 | 
						||
{
 | 
						||
  return obstack_next_free (obstack);
 | 
						||
}
 | 
						||
 | 
						||
int (obstack_object_size) (obstack)
 | 
						||
     struct obstack *obstack;
 | 
						||
{
 | 
						||
  return obstack_object_size (obstack);
 | 
						||
}
 | 
						||
 | 
						||
int (obstack_room) (obstack)
 | 
						||
     struct obstack *obstack;
 | 
						||
{
 | 
						||
  return obstack_room (obstack);
 | 
						||
}
 | 
						||
 | 
						||
int (obstack_make_room) (obstack, length)
 | 
						||
     struct obstack *obstack;
 | 
						||
     int length;
 | 
						||
{
 | 
						||
  return obstack_make_room (obstack, length);
 | 
						||
}
 | 
						||
 | 
						||
void (obstack_grow) (obstack, pointer, length)
 | 
						||
     struct obstack *obstack;
 | 
						||
     POINTER pointer;
 | 
						||
     int length;
 | 
						||
{
 | 
						||
  obstack_grow (obstack, pointer, length);
 | 
						||
}
 | 
						||
 | 
						||
void (obstack_grow0) (obstack, pointer, length)
 | 
						||
     struct obstack *obstack;
 | 
						||
     POINTER pointer;
 | 
						||
     int length;
 | 
						||
{
 | 
						||
  obstack_grow0 (obstack, pointer, length);
 | 
						||
}
 | 
						||
 | 
						||
void (obstack_1grow) (obstack, character)
 | 
						||
     struct obstack *obstack;
 | 
						||
     int character;
 | 
						||
{
 | 
						||
  obstack_1grow (obstack, character);
 | 
						||
}
 | 
						||
 | 
						||
void (obstack_blank) (obstack, length)
 | 
						||
     struct obstack *obstack;
 | 
						||
     int length;
 | 
						||
{
 | 
						||
  obstack_blank (obstack, length);
 | 
						||
}
 | 
						||
 | 
						||
void (obstack_1grow_fast) (obstack, character)
 | 
						||
     struct obstack *obstack;
 | 
						||
     int character;
 | 
						||
{
 | 
						||
  obstack_1grow_fast (obstack, character);
 | 
						||
}
 | 
						||
 | 
						||
void (obstack_blank_fast) (obstack, length)
 | 
						||
     struct obstack *obstack;
 | 
						||
     int length;
 | 
						||
{
 | 
						||
  obstack_blank_fast (obstack, length);
 | 
						||
}
 | 
						||
 | 
						||
POINTER (obstack_finish) (obstack)
 | 
						||
     struct obstack *obstack;
 | 
						||
{
 | 
						||
  return obstack_finish (obstack);
 | 
						||
}
 | 
						||
 | 
						||
POINTER (obstack_alloc) (obstack, length)
 | 
						||
     struct obstack *obstack;
 | 
						||
     int length;
 | 
						||
{
 | 
						||
  return obstack_alloc (obstack, length);
 | 
						||
}
 | 
						||
 | 
						||
POINTER (obstack_copy) (obstack, pointer, length)
 | 
						||
     struct obstack *obstack;
 | 
						||
     POINTER pointer;
 | 
						||
     int length;
 | 
						||
{
 | 
						||
  return obstack_copy (obstack, pointer, length);
 | 
						||
}
 | 
						||
 | 
						||
POINTER (obstack_copy0) (obstack, pointer, length)
 | 
						||
     struct obstack *obstack;
 | 
						||
     POINTER pointer;
 | 
						||
     int length;
 | 
						||
{
 | 
						||
  return obstack_copy0 (obstack, pointer, length);
 | 
						||
}
 | 
						||
 | 
						||
#endif /* __STDC__ */
 | 
						||
 | 
						||
#endif /* 0 */
 | 
						||
 | 
						||
#endif	/* !ELIDE_CODE */
 |