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			751 lines
		
	
	
		
			21 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			751 lines
		
	
	
		
			21 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* Copyright (C) 1995-2017 Free Software Foundation, Inc.
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   This file is part of the GNU C Library.
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   Contributed by Bernd Schmidt <crux@Pool.Informatik.RWTH-Aachen.DE>, 1997.
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   The GNU C Library is free software; you can redistribute it and/or
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   modify it under the terms of the GNU Lesser General Public
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   License as published by the Free Software Foundation; either
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   version 2.1 of the License, or (at your option) any later version.
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   The GNU C Library is distributed in the hope that it will be useful,
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   but WITHOUT ANY WARRANTY; without even the implied warranty of
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   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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   Lesser General Public License for more details.
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   You should have received a copy of the GNU Lesser General Public
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   License along with the GNU C Library; if not, see
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   <http://www.gnu.org/licenses/>.  */
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/* Tree search for red/black trees.
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   The algorithm for adding nodes is taken from one of the many "Algorithms"
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   books by Robert Sedgewick, although the implementation differs.
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   The algorithm for deleting nodes can probably be found in a book named
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   "Introduction to Algorithms" by Cormen/Leiserson/Rivest.  At least that's
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   the book that my professor took most algorithms from during the "Data
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   Structures" course...
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   Totally public domain.  */
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/* Red/black trees are binary trees in which the edges are colored either red
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   or black.  They have the following properties:
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   1. The number of black edges on every path from the root to a leaf is
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      constant.
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   2. No two red edges are adjacent.
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   Therefore there is an upper bound on the length of every path, it's
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   O(log n) where n is the number of nodes in the tree.  No path can be longer
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   than 1+2*P where P is the length of the shortest path in the tree.
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   Useful for the implementation:
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   3. If one of the children of a node is NULL, then the other one is red
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      (if it exists).
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   In the implementation, not the edges are colored, but the nodes.  The color
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   interpreted as the color of the edge leading to this node.  The color is
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   meaningless for the root node, but we color the root node black for
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   convenience.  All added nodes are red initially.
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   Adding to a red/black tree is rather easy.  The right place is searched
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   with a usual binary tree search.  Additionally, whenever a node N is
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   reached that has two red successors, the successors are colored black and
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   the node itself colored red.  This moves red edges up the tree where they
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   pose less of a problem once we get to really insert the new node.  Changing
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   N's color to red may violate rule 2, however, so rotations may become
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   necessary to restore the invariants.  Adding a new red leaf may violate
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   the same rule, so afterwards an additional check is run and the tree
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   possibly rotated.
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   Deleting is hairy.  There are mainly two nodes involved: the node to be
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   deleted (n1), and another node that is to be unchained from the tree (n2).
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   If n1 has a successor (the node with a smallest key that is larger than
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   n1), then the successor becomes n2 and its contents are copied into n1,
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   otherwise n1 becomes n2.
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   Unchaining a node may violate rule 1: if n2 is black, one subtree is
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   missing one black edge afterwards.  The algorithm must try to move this
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   error upwards towards the root, so that the subtree that does not have
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   enough black edges becomes the whole tree.  Once that happens, the error
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   has disappeared.  It may not be necessary to go all the way up, since it
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   is possible that rotations and recoloring can fix the error before that.
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   Although the deletion algorithm must walk upwards through the tree, we
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   do not store parent pointers in the nodes.  Instead, delete allocates a
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   small array of parent pointers and fills it while descending the tree.
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   Since we know that the length of a path is O(log n), where n is the number
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   of nodes, this is likely to use less memory.  */
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/* Tree rotations look like this:
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      A                C
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     / \              / \
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    B   C            A   G
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   / \ / \  -->     / \
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   D E F G         B   F
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                  / \
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                 D   E
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   In this case, A has been rotated left.  This preserves the ordering of the
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   binary tree.  */
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#include <assert.h>
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#include <stdalign.h>
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#include <stddef.h>
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#include <stdlib.h>
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#include <string.h>
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#include <search.h>
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/* Assume malloc returns naturally aligned (alignof (max_align_t))
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   pointers so we can use the low bits to store some extra info.  This
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   works for the left/right node pointers since they are not user
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   visible and always allocated by malloc.  The user provides the key
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   pointer and so that can point anywhere and doesn't have to be
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   aligned.  */
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#define USE_MALLOC_LOW_BIT 1
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#ifndef USE_MALLOC_LOW_BIT
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typedef struct node_t
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{
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  /* Callers expect this to be the first element in the structure - do not
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     move!  */
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  const void *key;
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  struct node_t *left_node;
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  struct node_t *right_node;
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  unsigned int is_red:1;
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} *node;
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#define RED(N) (N)->is_red
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#define SETRED(N) (N)->is_red = 1
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#define SETBLACK(N) (N)->is_red = 0
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#define SETNODEPTR(NP,P) (*NP) = (P)
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#define LEFT(N) (N)->left_node
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#define LEFTPTR(N) (&(N)->left_node)
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#define SETLEFT(N,L) (N)->left_node = (L)
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#define RIGHT(N) (N)->right_node
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#define RIGHTPTR(N) (&(N)->right_node)
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#define SETRIGHT(N,R) (N)->right_node = (R)
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#define DEREFNODEPTR(NP) (*(NP))
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#else /* USE_MALLOC_LOW_BIT */
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typedef struct node_t
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{
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  /* Callers expect this to be the first element in the structure - do not
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     move!  */
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  const void *key;
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  uintptr_t left_node; /* Includes whether the node is red in low-bit. */
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  uintptr_t right_node;
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} *node;
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#define RED(N) (node)((N)->left_node & ((uintptr_t) 0x1))
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#define SETRED(N) (N)->left_node |= ((uintptr_t) 0x1)
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#define SETBLACK(N) (N)->left_node &= ~((uintptr_t) 0x1)
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#define SETNODEPTR(NP,P) (*NP) = (node)((((uintptr_t)(*NP)) \
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					 & (uintptr_t) 0x1) | (uintptr_t)(P))
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#define LEFT(N) (node)((N)->left_node & ~((uintptr_t) 0x1))
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#define LEFTPTR(N) (node *)(&(N)->left_node)
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#define SETLEFT(N,L) (N)->left_node = (((N)->left_node & (uintptr_t) 0x1) \
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				       | (uintptr_t)(L))
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#define RIGHT(N) (node)((N)->right_node)
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#define RIGHTPTR(N) (node *)(&(N)->right_node)
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#define SETRIGHT(N,R) (N)->right_node = (uintptr_t)(R)
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#define DEREFNODEPTR(NP) (node)((uintptr_t)(*(NP)) & ~((uintptr_t) 0x1))
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#endif /* USE_MALLOC_LOW_BIT */
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typedef const struct node_t *const_node;
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#undef DEBUGGING
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#ifdef DEBUGGING
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/* Routines to check tree invariants.  */
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#define CHECK_TREE(a) check_tree(a)
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static void
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check_tree_recurse (node p, int d_sofar, int d_total)
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{
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  if (p == NULL)
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    {
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      assert (d_sofar == d_total);
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      return;
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    }
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  check_tree_recurse (LEFT(p), d_sofar + (LEFT(p) && !RED(LEFT(p))),
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		      d_total);
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  check_tree_recurse (RIGHT(p), d_sofar + (RIGHT(p) && !RED(RIGHT(p))),
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		      d_total);
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  if (LEFT(p))
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    assert (!(RED(LEFT(p)) && RED(p)));
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  if (RIGHT(p))
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    assert (!(RED(RIGHT(p)) && RED(p)));
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}
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static void
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check_tree (node root)
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{
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  int cnt = 0;
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  node p;
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  if (root == NULL)
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    return;
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  SETBLACK(root);
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  for(p = LEFT(root); p; p = LEFT(p))
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    cnt += !RED(p);
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  check_tree_recurse (root, 0, cnt);
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}
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#else
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#define CHECK_TREE(a)
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#endif
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/* Possibly "split" a node with two red successors, and/or fix up two red
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   edges in a row.  ROOTP is a pointer to the lowest node we visited, PARENTP
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   and GPARENTP pointers to its parent/grandparent.  P_R and GP_R contain the
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   comparison values that determined which way was taken in the tree to reach
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   ROOTP.  MODE is 1 if we need not do the split, but must check for two red
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   edges between GPARENTP and ROOTP.  */
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static void
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maybe_split_for_insert (node *rootp, node *parentp, node *gparentp,
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			int p_r, int gp_r, int mode)
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{
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  node root = DEREFNODEPTR(rootp);
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  node *rp, *lp;
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  node rpn, lpn;
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  rp = RIGHTPTR(root);
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  rpn = RIGHT(root);
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  lp = LEFTPTR(root);
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  lpn = LEFT(root);
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  /* See if we have to split this node (both successors red).  */
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  if (mode == 1
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      || ((rpn) != NULL && (lpn) != NULL && RED(rpn) && RED(lpn)))
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    {
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      /* This node becomes red, its successors black.  */
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      SETRED(root);
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      if (rpn)
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	SETBLACK(rpn);
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      if (lpn)
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	SETBLACK(lpn);
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      /* If the parent of this node is also red, we have to do
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	 rotations.  */
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      if (parentp != NULL && RED(DEREFNODEPTR(parentp)))
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	{
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	  node gp = DEREFNODEPTR(gparentp);
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	  node p = DEREFNODEPTR(parentp);
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	  /* There are two main cases:
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	     1. The edge types (left or right) of the two red edges differ.
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	     2. Both red edges are of the same type.
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	     There exist two symmetries of each case, so there is a total of
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	     4 cases.  */
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	  if ((p_r > 0) != (gp_r > 0))
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	    {
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	      /* Put the child at the top of the tree, with its parent
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		 and grandparent as successors.  */
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	      SETRED(p);
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	      SETRED(gp);
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	      SETBLACK(root);
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	      if (p_r < 0)
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		{
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		  /* Child is left of parent.  */
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		  SETLEFT(p,rpn);
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		  SETNODEPTR(rp,p);
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		  SETRIGHT(gp,lpn);
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		  SETNODEPTR(lp,gp);
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		}
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	      else
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		{
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		  /* Child is right of parent.  */
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		  SETRIGHT(p,lpn);
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		  SETNODEPTR(lp,p);
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		  SETLEFT(gp,rpn);
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		  SETNODEPTR(rp,gp);
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		}
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	      SETNODEPTR(gparentp,root);
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	    }
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	  else
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	    {
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	      SETNODEPTR(gparentp,p);
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	      /* Parent becomes the top of the tree, grandparent and
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		 child are its successors.  */
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	      SETBLACK(p);
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	      SETRED(gp);
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	      if (p_r < 0)
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		{
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		  /* Left edges.  */
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		  SETLEFT(gp,RIGHT(p));
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		  SETRIGHT(p,gp);
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		}
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	      else
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		{
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		  /* Right edges.  */
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		  SETRIGHT(gp,LEFT(p));
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		  SETLEFT(p,gp);
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		}
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	    }
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	}
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    }
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}
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/* Find or insert datum into search tree.
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   KEY is the key to be located, ROOTP is the address of tree root,
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   COMPAR the ordering function.  */
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void *
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__tsearch (const void *key, void **vrootp, __compar_fn_t compar)
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{
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  node q, root;
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  node *parentp = NULL, *gparentp = NULL;
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  node *rootp = (node *) vrootp;
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  node *nextp;
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  int r = 0, p_r = 0, gp_r = 0; /* No they might not, Mr Compiler.  */
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#ifdef USE_MALLOC_LOW_BIT
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  static_assert (alignof (max_align_t) > 1, "malloc must return aligned ptrs");
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#endif
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  if (rootp == NULL)
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    return NULL;
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  /* This saves some additional tests below.  */
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  root = DEREFNODEPTR(rootp);
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  if (root != NULL)
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    SETBLACK(root);
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  CHECK_TREE (root);
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  nextp = rootp;
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  while (DEREFNODEPTR(nextp) != NULL)
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    {
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      root = DEREFNODEPTR(rootp);
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      r = (*compar) (key, root->key);
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      if (r == 0)
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	return root;
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      maybe_split_for_insert (rootp, parentp, gparentp, p_r, gp_r, 0);
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      /* If that did any rotations, parentp and gparentp are now garbage.
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	 That doesn't matter, because the values they contain are never
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	 used again in that case.  */
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      nextp = r < 0 ? LEFTPTR(root) : RIGHTPTR(root);
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      if (DEREFNODEPTR(nextp) == NULL)
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	break;
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      gparentp = parentp;
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      parentp = rootp;
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      rootp = nextp;
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      gp_r = p_r;
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      p_r = r;
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    }
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  q = (struct node_t *) malloc (sizeof (struct node_t));
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  if (q != NULL)
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    {
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      /* Make sure the malloc implementation returns naturally aligned
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	 memory blocks when expected.  Or at least even pointers, so we
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	 can use the low bit as red/black flag.  Even though we have a
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	 static_assert to make sure alignof (max_align_t) > 1 there could
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	 be an interposed malloc implementation that might cause havoc by
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	 not obeying the malloc contract.  */
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#ifdef USE_MALLOC_LOW_BIT
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      assert (((uintptr_t) q & (uintptr_t) 0x1) == 0);
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#endif
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      SETNODEPTR(nextp,q);		/* link new node to old */
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      q->key = key;			/* initialize new node */
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      SETRED(q);
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      SETLEFT(q,NULL);
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      SETRIGHT(q,NULL);
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      if (nextp != rootp)
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	/* There may be two red edges in a row now, which we must avoid by
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	   rotating the tree.  */
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	maybe_split_for_insert (nextp, rootp, parentp, r, p_r, 1);
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    }
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  return q;
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}
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libc_hidden_def (__tsearch)
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weak_alias (__tsearch, tsearch)
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/* Find datum in search tree.
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   KEY is the key to be located, ROOTP is the address of tree root,
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   COMPAR the ordering function.  */
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void *
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__tfind (const void *key, void *const *vrootp, __compar_fn_t compar)
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{
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  node root;
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  node *rootp = (node *) vrootp;
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  if (rootp == NULL)
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    return NULL;
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  root = DEREFNODEPTR(rootp);
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  CHECK_TREE (root);
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  while (DEREFNODEPTR(rootp) != NULL)
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    {
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      root = DEREFNODEPTR(rootp);
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      int r;
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      r = (*compar) (key, root->key);
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      if (r == 0)
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	return root;
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      rootp = r < 0 ? LEFTPTR(root) : RIGHTPTR(root);
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    }
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  return NULL;
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}
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libc_hidden_def (__tfind)
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weak_alias (__tfind, tfind)
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/* Delete node with given key.
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   KEY is the key to be deleted, ROOTP is the address of the root of tree,
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   COMPAR the comparison function.  */
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void *
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__tdelete (const void *key, void **vrootp, __compar_fn_t compar)
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{
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  node p, q, r, retval;
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  int cmp;
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  node *rootp = (node *) vrootp;
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  node root, unchained;
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  /* Stack of nodes so we remember the parents without recursion.  It's
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     _very_ unlikely that there are paths longer than 40 nodes.  The tree
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     would need to have around 250.000 nodes.  */
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  int stacksize = 40;
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  int sp = 0;
 | 
						|
  node **nodestack = alloca (sizeof (node *) * stacksize);
 | 
						|
 | 
						|
  if (rootp == NULL)
 | 
						|
    return NULL;
 | 
						|
  p = DEREFNODEPTR(rootp);
 | 
						|
  if (p == NULL)
 | 
						|
    return NULL;
 | 
						|
 | 
						|
  CHECK_TREE (p);
 | 
						|
 | 
						|
  root = DEREFNODEPTR(rootp);
 | 
						|
  while ((cmp = (*compar) (key, root->key)) != 0)
 | 
						|
    {
 | 
						|
      if (sp == stacksize)
 | 
						|
	{
 | 
						|
	  node **newstack;
 | 
						|
	  stacksize += 20;
 | 
						|
	  newstack = alloca (sizeof (node *) * stacksize);
 | 
						|
	  nodestack = memcpy (newstack, nodestack, sp * sizeof (node *));
 | 
						|
	}
 | 
						|
 | 
						|
      nodestack[sp++] = rootp;
 | 
						|
      p = DEREFNODEPTR(rootp);
 | 
						|
      if (cmp < 0)
 | 
						|
	{
 | 
						|
	  rootp = LEFTPTR(p);
 | 
						|
	  root = LEFT(p);
 | 
						|
	}
 | 
						|
      else
 | 
						|
	{
 | 
						|
	  rootp = RIGHTPTR(p);
 | 
						|
	  root = RIGHT(p);
 | 
						|
	}
 | 
						|
      if (root == NULL)
 | 
						|
	return NULL;
 | 
						|
    }
 | 
						|
 | 
						|
  /* This is bogus if the node to be deleted is the root... this routine
 | 
						|
     really should return an integer with 0 for success, -1 for failure
 | 
						|
     and errno = ESRCH or something.  */
 | 
						|
  retval = p;
 | 
						|
 | 
						|
  /* We don't unchain the node we want to delete. Instead, we overwrite
 | 
						|
     it with its successor and unchain the successor.  If there is no
 | 
						|
     successor, we really unchain the node to be deleted.  */
 | 
						|
 | 
						|
  root = DEREFNODEPTR(rootp);
 | 
						|
 | 
						|
  r = RIGHT(root);
 | 
						|
  q = LEFT(root);
 | 
						|
 | 
						|
  if (q == NULL || r == NULL)
 | 
						|
    unchained = root;
 | 
						|
  else
 | 
						|
    {
 | 
						|
      node *parentp = rootp, *up = RIGHTPTR(root);
 | 
						|
      node upn;
 | 
						|
      for (;;)
 | 
						|
	{
 | 
						|
	  if (sp == stacksize)
 | 
						|
	    {
 | 
						|
	      node **newstack;
 | 
						|
	      stacksize += 20;
 | 
						|
	      newstack = alloca (sizeof (node *) * stacksize);
 | 
						|
	      nodestack = memcpy (newstack, nodestack, sp * sizeof (node *));
 | 
						|
	    }
 | 
						|
	  nodestack[sp++] = parentp;
 | 
						|
	  parentp = up;
 | 
						|
	  upn = DEREFNODEPTR(up);
 | 
						|
	  if (LEFT(upn) == NULL)
 | 
						|
	    break;
 | 
						|
	  up = LEFTPTR(upn);
 | 
						|
	}
 | 
						|
      unchained = DEREFNODEPTR(up);
 | 
						|
    }
 | 
						|
 | 
						|
  /* We know that either the left or right successor of UNCHAINED is NULL.
 | 
						|
     R becomes the other one, it is chained into the parent of UNCHAINED.  */
 | 
						|
  r = LEFT(unchained);
 | 
						|
  if (r == NULL)
 | 
						|
    r = RIGHT(unchained);
 | 
						|
  if (sp == 0)
 | 
						|
    SETNODEPTR(rootp,r);
 | 
						|
  else
 | 
						|
    {
 | 
						|
      q = DEREFNODEPTR(nodestack[sp-1]);
 | 
						|
      if (unchained == RIGHT(q))
 | 
						|
	SETRIGHT(q,r);
 | 
						|
      else
 | 
						|
	SETLEFT(q,r);
 | 
						|
    }
 | 
						|
 | 
						|
  if (unchained != root)
 | 
						|
    root->key = unchained->key;
 | 
						|
  if (!RED(unchained))
 | 
						|
    {
 | 
						|
      /* Now we lost a black edge, which means that the number of black
 | 
						|
	 edges on every path is no longer constant.  We must balance the
 | 
						|
	 tree.  */
 | 
						|
      /* NODESTACK now contains all parents of R.  R is likely to be NULL
 | 
						|
	 in the first iteration.  */
 | 
						|
      /* NULL nodes are considered black throughout - this is necessary for
 | 
						|
	 correctness.  */
 | 
						|
      while (sp > 0 && (r == NULL || !RED(r)))
 | 
						|
	{
 | 
						|
	  node *pp = nodestack[sp - 1];
 | 
						|
	  p = DEREFNODEPTR(pp);
 | 
						|
	  /* Two symmetric cases.  */
 | 
						|
	  if (r == LEFT(p))
 | 
						|
	    {
 | 
						|
	      /* Q is R's brother, P is R's parent.  The subtree with root
 | 
						|
		 R has one black edge less than the subtree with root Q.  */
 | 
						|
	      q = RIGHT(p);
 | 
						|
	      if (RED(q))
 | 
						|
		{
 | 
						|
		  /* If Q is red, we know that P is black. We rotate P left
 | 
						|
		     so that Q becomes the top node in the tree, with P below
 | 
						|
		     it.  P is colored red, Q is colored black.
 | 
						|
		     This action does not change the black edge count for any
 | 
						|
		     leaf in the tree, but we will be able to recognize one
 | 
						|
		     of the following situations, which all require that Q
 | 
						|
		     is black.  */
 | 
						|
		  SETBLACK(q);
 | 
						|
		  SETRED(p);
 | 
						|
		  /* Left rotate p.  */
 | 
						|
		  SETRIGHT(p,LEFT(q));
 | 
						|
		  SETLEFT(q,p);
 | 
						|
		  SETNODEPTR(pp,q);
 | 
						|
		  /* Make sure pp is right if the case below tries to use
 | 
						|
		     it.  */
 | 
						|
		  nodestack[sp++] = pp = LEFTPTR(q);
 | 
						|
		  q = RIGHT(p);
 | 
						|
		}
 | 
						|
	      /* We know that Q can't be NULL here.  We also know that Q is
 | 
						|
		 black.  */
 | 
						|
	      if ((LEFT(q) == NULL || !RED(LEFT(q)))
 | 
						|
		  && (RIGHT(q) == NULL || !RED(RIGHT(q))))
 | 
						|
		{
 | 
						|
		  /* Q has two black successors.  We can simply color Q red.
 | 
						|
		     The whole subtree with root P is now missing one black
 | 
						|
		     edge.  Note that this action can temporarily make the
 | 
						|
		     tree invalid (if P is red).  But we will exit the loop
 | 
						|
		     in that case and set P black, which both makes the tree
 | 
						|
		     valid and also makes the black edge count come out
 | 
						|
		     right.  If P is black, we are at least one step closer
 | 
						|
		     to the root and we'll try again the next iteration.  */
 | 
						|
		  SETRED(q);
 | 
						|
		  r = p;
 | 
						|
		}
 | 
						|
	      else
 | 
						|
		{
 | 
						|
		  /* Q is black, one of Q's successors is red.  We can
 | 
						|
		     repair the tree with one operation and will exit the
 | 
						|
		     loop afterwards.  */
 | 
						|
		  if (RIGHT(q) == NULL || !RED(RIGHT(q)))
 | 
						|
		    {
 | 
						|
		      /* The left one is red.  We perform the same action as
 | 
						|
			 in maybe_split_for_insert where two red edges are
 | 
						|
			 adjacent but point in different directions:
 | 
						|
			 Q's left successor (let's call it Q2) becomes the
 | 
						|
			 top of the subtree we are looking at, its parent (Q)
 | 
						|
			 and grandparent (P) become its successors. The former
 | 
						|
			 successors of Q2 are placed below P and Q.
 | 
						|
			 P becomes black, and Q2 gets the color that P had.
 | 
						|
			 This changes the black edge count only for node R and
 | 
						|
			 its successors.  */
 | 
						|
		      node q2 = LEFT(q);
 | 
						|
		      if (RED(p))
 | 
						|
			SETRED(q2);
 | 
						|
		      else
 | 
						|
			SETBLACK(q2);
 | 
						|
		      SETRIGHT(p,LEFT(q2));
 | 
						|
		      SETLEFT(q,RIGHT(q2));
 | 
						|
		      SETRIGHT(q2,q);
 | 
						|
		      SETLEFT(q2,p);
 | 
						|
		      SETNODEPTR(pp,q2);
 | 
						|
		      SETBLACK(p);
 | 
						|
		    }
 | 
						|
		  else
 | 
						|
		    {
 | 
						|
		      /* It's the right one.  Rotate P left. P becomes black,
 | 
						|
			 and Q gets the color that P had.  Q's right successor
 | 
						|
			 also becomes black.  This changes the black edge
 | 
						|
			 count only for node R and its successors.  */
 | 
						|
		      if (RED(p))
 | 
						|
			SETRED(q);
 | 
						|
		      else
 | 
						|
			SETBLACK(q);
 | 
						|
		      SETBLACK(p);
 | 
						|
 | 
						|
		      SETBLACK(RIGHT(q));
 | 
						|
 | 
						|
		      /* left rotate p */
 | 
						|
		      SETRIGHT(p,LEFT(q));
 | 
						|
		      SETLEFT(q,p);
 | 
						|
		      SETNODEPTR(pp,q);
 | 
						|
		    }
 | 
						|
 | 
						|
		  /* We're done.  */
 | 
						|
		  sp = 1;
 | 
						|
		  r = NULL;
 | 
						|
		}
 | 
						|
	    }
 | 
						|
	  else
 | 
						|
	    {
 | 
						|
	      /* Comments: see above.  */
 | 
						|
	      q = LEFT(p);
 | 
						|
	      if (RED(q))
 | 
						|
		{
 | 
						|
		  SETBLACK(q);
 | 
						|
		  SETRED(p);
 | 
						|
		  SETLEFT(p,RIGHT(q));
 | 
						|
		  SETRIGHT(q,p);
 | 
						|
		  SETNODEPTR(pp,q);
 | 
						|
		  nodestack[sp++] = pp = RIGHTPTR(q);
 | 
						|
		  q = LEFT(p);
 | 
						|
		}
 | 
						|
	      if ((RIGHT(q) == NULL || !RED(RIGHT(q)))
 | 
						|
		  && (LEFT(q) == NULL || !RED(LEFT(q))))
 | 
						|
		{
 | 
						|
		  SETRED(q);
 | 
						|
		  r = p;
 | 
						|
		}
 | 
						|
	      else
 | 
						|
		{
 | 
						|
		  if (LEFT(q) == NULL || !RED(LEFT(q)))
 | 
						|
		    {
 | 
						|
		      node q2 = RIGHT(q);
 | 
						|
		      if (RED(p))
 | 
						|
			SETRED(q2);
 | 
						|
		      else
 | 
						|
			SETBLACK(q2);
 | 
						|
		      SETLEFT(p,RIGHT(q2));
 | 
						|
		      SETRIGHT(q,LEFT(q2));
 | 
						|
		      SETLEFT(q2,q);
 | 
						|
		      SETRIGHT(q2,p);
 | 
						|
		      SETNODEPTR(pp,q2);
 | 
						|
		      SETBLACK(p);
 | 
						|
		    }
 | 
						|
		  else
 | 
						|
		    {
 | 
						|
		      if (RED(p))
 | 
						|
			SETRED(q);
 | 
						|
		      else
 | 
						|
			SETBLACK(q);
 | 
						|
		      SETBLACK(p);
 | 
						|
		      SETBLACK(LEFT(q));
 | 
						|
		      SETLEFT(p,RIGHT(q));
 | 
						|
		      SETRIGHT(q,p);
 | 
						|
		      SETNODEPTR(pp,q);
 | 
						|
		    }
 | 
						|
		  sp = 1;
 | 
						|
		  r = NULL;
 | 
						|
		}
 | 
						|
	    }
 | 
						|
	  --sp;
 | 
						|
	}
 | 
						|
      if (r != NULL)
 | 
						|
	SETBLACK(r);
 | 
						|
    }
 | 
						|
 | 
						|
  free (unchained);
 | 
						|
  return retval;
 | 
						|
}
 | 
						|
libc_hidden_def (__tdelete)
 | 
						|
weak_alias (__tdelete, tdelete)
 | 
						|
 | 
						|
 | 
						|
/* Walk the nodes of a tree.
 | 
						|
   ROOT is the root of the tree to be walked, ACTION the function to be
 | 
						|
   called at each node.  LEVEL is the level of ROOT in the whole tree.  */
 | 
						|
static void
 | 
						|
internal_function
 | 
						|
trecurse (const void *vroot, __action_fn_t action, int level)
 | 
						|
{
 | 
						|
  const_node root = (const_node) vroot;
 | 
						|
 | 
						|
  if (LEFT(root) == NULL && RIGHT(root) == NULL)
 | 
						|
    (*action) (root, leaf, level);
 | 
						|
  else
 | 
						|
    {
 | 
						|
      (*action) (root, preorder, level);
 | 
						|
      if (LEFT(root) != NULL)
 | 
						|
	trecurse (LEFT(root), action, level + 1);
 | 
						|
      (*action) (root, postorder, level);
 | 
						|
      if (RIGHT(root) != NULL)
 | 
						|
	trecurse (RIGHT(root), action, level + 1);
 | 
						|
      (*action) (root, endorder, level);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/* Walk the nodes of a tree.
 | 
						|
   ROOT is the root of the tree to be walked, ACTION the function to be
 | 
						|
   called at each node.  */
 | 
						|
void
 | 
						|
__twalk (const void *vroot, __action_fn_t action)
 | 
						|
{
 | 
						|
  const_node root = (const_node) vroot;
 | 
						|
 | 
						|
  CHECK_TREE ((node) root);
 | 
						|
 | 
						|
  if (root != NULL && action != NULL)
 | 
						|
    trecurse (root, action, 0);
 | 
						|
}
 | 
						|
libc_hidden_def (__twalk)
 | 
						|
weak_alias (__twalk, twalk)
 | 
						|
 | 
						|
 | 
						|
 | 
						|
/* The standardized functions miss an important functionality: the
 | 
						|
   tree cannot be removed easily.  We provide a function to do this.  */
 | 
						|
static void
 | 
						|
internal_function
 | 
						|
tdestroy_recurse (node root, __free_fn_t freefct)
 | 
						|
{
 | 
						|
  if (LEFT(root) != NULL)
 | 
						|
    tdestroy_recurse (LEFT(root), freefct);
 | 
						|
  if (RIGHT(root) != NULL)
 | 
						|
    tdestroy_recurse (RIGHT(root), freefct);
 | 
						|
  (*freefct) ((void *) root->key);
 | 
						|
  /* Free the node itself.  */
 | 
						|
  free (root);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
__tdestroy (void *vroot, __free_fn_t freefct)
 | 
						|
{
 | 
						|
  node root = (node) vroot;
 | 
						|
 | 
						|
  CHECK_TREE (root);
 | 
						|
 | 
						|
  if (root != NULL)
 | 
						|
    tdestroy_recurse (root, freefct);
 | 
						|
}
 | 
						|
weak_alias (__tdestroy, tdestroy)
 |