/* Compute sine of argument.
   Copyright (C) 2018-2019 Free Software Foundation, Inc.
   This file is part of the GNU C Library.
   The GNU C Library is free software; you can redistribute it and/or
   modify it under the terms of the GNU Lesser General Public
   License as published by the Free Software Foundation; either
   version 2.1 of the License, or (at your option) any later version.
   The GNU C Library is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
   Lesser General Public License for more details.
   You should have received a copy of the GNU Lesser General Public
   License along with the GNU C Library; if not, see
   .  */
#include 
#include 
#include 
#include 
#include "math_config.h"
#include "s_sincosf.h"
#ifndef SINF
# define SINF_FUNC __sinf
#else
# define SINF_FUNC SINF
#endif
/* Fast sinf implementation.  Worst-case ULP is 0.5607, maximum relative
   error is 0.5303 * 2^-23.  A single-step range reduction is used for
   small values.  Large inputs have their range reduced using fast integer
   arithmetic.
*/
float
SINF_FUNC (float y)
{
  double x = y;
  double s;
  int n;
  const sincos_t *p = &__sincosf_table[0];
  if (abstop12 (y) < abstop12 (pio4))
    {
      s = x * x;
      if (__glibc_unlikely (abstop12 (y) < abstop12 (0x1p-12f)))
      {
	/* Force underflow for tiny y.  */
	if (__glibc_unlikely (abstop12 (y) < abstop12 (0x1p-126f)))
	  math_force_eval ((float)s);
	return y;
      }
      return sinf_poly (x, s, p, 0);
    }
  else if (__glibc_likely (abstop12 (y) < abstop12 (120.0f)))
    {
      x = reduce_fast (x, p, &n);
      /* Setup the signs for sin and cos.  */
      s = p->sign[n & 3];
      if (n & 2)
	p = &__sincosf_table[1];
      return sinf_poly (x * s, x * x, p, n);
    }
  else if (abstop12 (y) < abstop12 (INFINITY))
    {
      uint32_t xi = asuint (y);
      int sign = xi >> 31;
      x = reduce_large (xi, &n);
      /* Setup signs for sin and cos - include original sign.  */
      s = p->sign[(n + sign) & 3];
      if ((n + sign) & 2)
	p = &__sincosf_table[1];
      return sinf_poly (x * s, x * x, p, n);
    }
  else
    return __math_invalidf (y);
}
#ifndef SINF
libm_alias_float (__sin, sin)
#endif