mirror of
https://sourceware.org/git/glibc.git
synced 2025-08-07 06:43:00 +03:00
Update.
2004-01-24 Andreas Jaeger <aj@suse.de> * malloc/obstack.h: Import gnulib version. * malloc/obstack.c: Likewise.
This commit is contained in:
304
malloc/obstack.c
304
malloc/obstack.c
@@ -1,5 +1,6 @@
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/* obstack.c - subroutines used implicitly by object stack macros
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Copyright (C) 1988-1994, 1996-2001, 2002 Free Software Foundation, Inc.
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Copyright (C) 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1996, 1997,
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1998, 1999, 2000, 2001, 2002, 2003, 2004 Free Software Foundation, Inc.
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This file is part of the GNU C Library. Its master source is NOT part of
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the C library, however. The master source lives in /gd/gnu/lib.
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@@ -23,9 +24,9 @@
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#endif
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#ifdef _LIBC
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#include <obstack.h>
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# include <obstack.h>
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#else
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#include "obstack.h"
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# include "obstack.h"
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#endif
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/* NOTE BEFORE MODIFYING THIS FILE: This version number must be
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@@ -57,12 +58,6 @@
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#ifndef ELIDE_CODE
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# if defined __STDC__ && __STDC__
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# define POINTER void *
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# else
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# define POINTER char *
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# endif
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/* Determine default alignment. */
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struct fooalign {char x; double d;};
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# define DEFAULT_ALIGNMENT \
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@@ -88,22 +83,17 @@ union fooround {long x; double d;};
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abort gracefully or use longjump - but shouldn't return. This
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variable by default points to the internal function
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`print_and_abort'. */
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# if defined __STDC__ && __STDC__
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static void print_and_abort (void);
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void (*obstack_alloc_failed_handler) (void) = print_and_abort;
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# else
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static void print_and_abort ();
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void (*obstack_alloc_failed_handler) () = print_and_abort;
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# endif
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/* Exit value used when `print_and_abort' is used. */
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# if defined __GNU_LIBRARY__ || defined HAVE_STDLIB_H
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# include <stdlib.h>
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# endif
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# ifndef EXIT_FAILURE
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# define EXIT_FAILURE 1
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# endif
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# include <stdlib.h>
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# ifdef _LIBC
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int obstack_exit_failure = EXIT_FAILURE;
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# else
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# include "exitfail.h"
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# define obstack_exit_failure exit_failure
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# endif
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/* The non-GNU-C macros copy the obstack into this global variable
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to avoid multiple evaluation. */
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@@ -116,33 +106,18 @@ struct obstack *_obstack;
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For free, do not use ?:, since some compilers, like the MIPS compilers,
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do not allow (expr) ? void : void. */
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# if defined __STDC__ && __STDC__
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# define CALL_CHUNKFUN(h, size) \
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# define CALL_CHUNKFUN(h, size) \
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(((h) -> use_extra_arg) \
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? (*(h)->chunkfun) ((h)->extra_arg, (size)) \
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: (*(struct _obstack_chunk *(*) (long)) (h)->chunkfun) ((size)))
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# define CALL_FREEFUN(h, old_chunk) \
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# define CALL_FREEFUN(h, old_chunk) \
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do { \
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if ((h) -> use_extra_arg) \
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(*(h)->freefun) ((h)->extra_arg, (old_chunk)); \
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else \
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(*(void (*) (void *)) (h)->freefun) ((old_chunk)); \
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} while (0)
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# else
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# define CALL_CHUNKFUN(h, size) \
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(((h) -> use_extra_arg) \
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? (*(h)->chunkfun) ((h)->extra_arg, (size)) \
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: (*(struct _obstack_chunk *(*) ()) (h)->chunkfun) ((size)))
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# define CALL_FREEFUN(h, old_chunk) \
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do { \
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if ((h) -> use_extra_arg) \
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(*(h)->freefun) ((h)->extra_arg, (old_chunk)); \
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else \
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(*(void (*) ()) (h)->freefun) ((old_chunk)); \
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} while (0)
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# endif
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/* Initialize an obstack H for use. Specify chunk size SIZE (0 means default).
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@@ -154,17 +129,10 @@ struct obstack *_obstack;
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allocation fails. */
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int
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_obstack_begin (h, size, alignment, chunkfun, freefun)
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struct obstack *h;
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int size;
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int alignment;
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# if defined __STDC__ && __STDC__
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POINTER (*chunkfun) (long);
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void (*freefun) (void *);
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# else
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POINTER (*chunkfun) ();
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void (*freefun) ();
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# endif
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_obstack_begin (struct obstack *h,
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int size, int alignment,
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void *(*chunkfun) (long),
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void (*freefun) (void *))
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{
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register struct _obstack_chunk *chunk; /* points to new chunk */
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@@ -187,13 +155,8 @@ _obstack_begin (h, size, alignment, chunkfun, freefun)
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size = 4096 - extra;
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}
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# if defined __STDC__ && __STDC__
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h->chunkfun = (struct _obstack_chunk * (*)(void *, long)) chunkfun;
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h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
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# else
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h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun;
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h->freefun = freefun;
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# endif
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h->chunk_size = size;
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h->alignment_mask = alignment - 1;
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h->use_extra_arg = 0;
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@@ -212,18 +175,10 @@ _obstack_begin (h, size, alignment, chunkfun, freefun)
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}
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int
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_obstack_begin_1 (h, size, alignment, chunkfun, freefun, arg)
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struct obstack *h;
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int size;
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int alignment;
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# if defined __STDC__ && __STDC__
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POINTER (*chunkfun) (POINTER, long);
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void (*freefun) (POINTER, POINTER);
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# else
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POINTER (*chunkfun) ();
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void (*freefun) ();
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# endif
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POINTER arg;
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_obstack_begin_1 (struct obstack *h, int size, int alignment,
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void *(*chunkfun) (void *, long),
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void (*freefun) (void *, void *),
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void *arg)
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{
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register struct _obstack_chunk *chunk; /* points to new chunk */
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@@ -246,13 +201,8 @@ _obstack_begin_1 (h, size, alignment, chunkfun, freefun, arg)
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size = 4096 - extra;
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}
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# if defined __STDC__ && __STDC__
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h->chunkfun = (struct _obstack_chunk * (*)(void *,long)) chunkfun;
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h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
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# else
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h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun;
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h->freefun = freefun;
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# endif
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h->chunk_size = size;
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h->alignment_mask = alignment - 1;
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h->extra_arg = arg;
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@@ -278,9 +228,7 @@ _obstack_begin_1 (h, size, alignment, chunkfun, freefun, arg)
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to the beginning of the new one. */
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void
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_obstack_newchunk (h, length)
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struct obstack *h;
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int length;
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_obstack_newchunk (struct obstack *h, int length)
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{
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register struct _obstack_chunk *old_chunk = h->chunk;
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register struct _obstack_chunk *new_chunk;
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@@ -342,24 +290,20 @@ _obstack_newchunk (h, length)
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/* The new chunk certainly contains no empty object yet. */
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h->maybe_empty_object = 0;
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}
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#ifdef _LIBC
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# ifdef _LIBC
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libc_hidden_def (_obstack_newchunk)
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#endif
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# endif
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/* Return nonzero if object OBJ has been allocated from obstack H.
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This is here for debugging.
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If you use it in a program, you are probably losing. */
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# if defined __STDC__ && __STDC__
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/* Suppress -Wmissing-prototypes warning. We don't want to declare this in
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obstack.h because it is just for debugging. */
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int _obstack_allocated_p (struct obstack *h, POINTER obj);
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# endif
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int _obstack_allocated_p (struct obstack *h, void *obj);
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int
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_obstack_allocated_p (h, obj)
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struct obstack *h;
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POINTER obj;
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_obstack_allocated_p (struct obstack *h, void *obj)
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{
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register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
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register struct _obstack_chunk *plp; /* point to previous chunk if any */
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@@ -368,7 +312,7 @@ _obstack_allocated_p (h, obj)
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/* We use >= rather than > since the object cannot be exactly at
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the beginning of the chunk but might be an empty object exactly
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at the end of an adjacent chunk. */
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while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj))
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while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj))
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{
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plp = lp->prev;
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lp = plp;
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@@ -381,13 +325,8 @@ _obstack_allocated_p (h, obj)
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# undef obstack_free
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/* This function has two names with identical definitions.
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This is the first one, called from non-ANSI code. */
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void
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_obstack_free (h, obj)
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struct obstack *h;
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POINTER obj;
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obstack_free (struct obstack *h, void *obj)
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{
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register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
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register struct _obstack_chunk *plp; /* point to previous chunk if any */
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@@ -396,7 +335,7 @@ _obstack_free (h, obj)
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/* We use >= because there cannot be an object at the beginning of a chunk.
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But there can be an empty object at that address
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at the end of another chunk. */
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while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj))
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while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj))
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{
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plp = lp->prev;
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CALL_FREEFUN (h, lp);
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@@ -416,48 +355,14 @@ _obstack_free (h, obj)
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abort ();
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}
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/* This function is used from ANSI code. */
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#ifdef _LIBC
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strong_alias (_obstack_free, obstack_free)
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#else
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void
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obstack_free (h, obj)
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struct obstack *h;
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POINTER obj;
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{
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register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
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register struct _obstack_chunk *plp; /* point to previous chunk if any */
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lp = h->chunk;
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/* We use >= because there cannot be an object at the beginning of a chunk.
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But there can be an empty object at that address
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at the end of another chunk. */
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while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj))
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{
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plp = lp->prev;
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CALL_FREEFUN (h, lp);
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lp = plp;
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/* If we switch chunks, we can't tell whether the new current
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chunk contains an empty object, so assume that it may. */
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h->maybe_empty_object = 1;
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}
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if (lp)
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{
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h->object_base = h->next_free = (char *) (obj);
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h->chunk_limit = lp->limit;
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h->chunk = lp;
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}
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else if (obj != 0)
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/* obj is not in any of the chunks! */
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abort ();
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}
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#endif
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# ifdef _LIBC
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/* Older versions of libc used a function _obstack_free intended to be
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called by non-GCC compilers. */
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strong_alias (obstack_free, _obstack_free)
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# endif
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int
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_obstack_memory_used (h)
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struct obstack *h;
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_obstack_memory_used (struct obstack *h)
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{
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register struct _obstack_chunk* lp;
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register int nbytes = 0;
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@@ -470,16 +375,15 @@ _obstack_memory_used (h)
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}
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/* Define the error handler. */
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# ifndef _
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# if (HAVE_LIBINTL_H && ENABLE_NLS) || defined _LIBC
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# include <libintl.h>
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# ifndef _
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# define _(Str) gettext (Str)
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# endif
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# else
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# define _(Str) (Str)
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# endif
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# ifdef _LIBC
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# include <libintl.h>
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# else
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# include "gettext.h"
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# endif
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# ifndef _
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# define _(msgid) gettext (msgid)
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# endif
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# ifdef _LIBC
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# include <libio/iolibio.h>
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# endif
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@@ -493,7 +397,7 @@ _obstack_memory_used (h)
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static void
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__attribute__ ((noreturn))
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print_and_abort ()
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print_and_abort (void)
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{
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/* Don't change any of these strings. Yes, it would be possible to add
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the newline to the string and use fputs or so. But this must not
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@@ -508,127 +412,5 @@ print_and_abort ()
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fprintf (stderr, "%s\n", _("memory exhausted"));
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exit (obstack_exit_failure);
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}
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# if 0
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/* These are now turned off because the applications do not use it
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and it uses bcopy via obstack_grow, which causes trouble on sysV. */
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/* Now define the functional versions of the obstack macros.
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Define them to simply use the corresponding macros to do the job. */
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# if defined __STDC__ && __STDC__
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/* These function definitions do not work with non-ANSI preprocessors;
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they won't pass through the macro names in parentheses. */
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/* The function names appear in parentheses in order to prevent
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the macro-definitions of the names from being expanded there. */
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POINTER (obstack_base) (obstack)
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struct obstack *obstack;
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{
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return obstack_base (obstack);
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}
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POINTER (obstack_next_free) (obstack)
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struct obstack *obstack;
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{
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return obstack_next_free (obstack);
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}
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int (obstack_object_size) (obstack)
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struct obstack *obstack;
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{
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return obstack_object_size (obstack);
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}
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int (obstack_room) (obstack)
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struct obstack *obstack;
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{
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return obstack_room (obstack);
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}
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int (obstack_make_room) (obstack, length)
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struct obstack *obstack;
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int length;
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{
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return obstack_make_room (obstack, length);
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}
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void (obstack_grow) (obstack, data, length)
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struct obstack *obstack;
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const POINTER data;
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int length;
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{
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obstack_grow (obstack, data, length);
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}
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void (obstack_grow0) (obstack, data, length)
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struct obstack *obstack;
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const POINTER data;
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int length;
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{
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obstack_grow0 (obstack, data, length);
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}
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void (obstack_1grow) (obstack, character)
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struct obstack *obstack;
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int character;
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{
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obstack_1grow (obstack, character);
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}
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void (obstack_blank) (obstack, length)
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struct obstack *obstack;
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int length;
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{
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obstack_blank (obstack, length);
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}
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void (obstack_1grow_fast) (obstack, character)
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struct obstack *obstack;
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int character;
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{
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obstack_1grow_fast (obstack, character);
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}
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void (obstack_blank_fast) (obstack, length)
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struct obstack *obstack;
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int length;
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{
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obstack_blank_fast (obstack, length);
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}
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POINTER (obstack_finish) (obstack)
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struct obstack *obstack;
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{
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return obstack_finish (obstack);
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}
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POINTER (obstack_alloc) (obstack, length)
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struct obstack *obstack;
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int length;
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{
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return obstack_alloc (obstack, length);
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}
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POINTER (obstack_copy) (obstack, address, length)
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struct obstack *obstack;
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const POINTER address;
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int length;
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{
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return obstack_copy (obstack, address, length);
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}
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POINTER (obstack_copy0) (obstack, address, length)
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struct obstack *obstack;
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const POINTER address;
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int length;
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{
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return obstack_copy0 (obstack, address, length);
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}
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# endif /* __STDC__ */
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# endif /* 0 */
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#endif /* !ELIDE_CODE */
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