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synced 2025-07-30 22:43:12 +03:00
Reformat malloc to gnu style.
This commit is contained in:
145
malloc/obstack.c
145
malloc/obstack.c
@ -42,7 +42,7 @@
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program understand `configure --with-gnu-libc' and omit the object
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files, it is simpler to just do this in the source for each such file. */
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#include <stdio.h> /* Random thing to get __GNU_LIBRARY__. */
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#include <stdio.h> /* Random thing to get __GNU_LIBRARY__. */
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#if !defined _LIBC && defined __GNU_LIBRARY__ && __GNU_LIBRARY__ > 1
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# include <gnu-versions.h>
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# if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION
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@ -78,10 +78,10 @@ struct fooalign
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But in fact it might be less smart and round addresses to as much as
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DEFAULT_ROUNDING. So we prepare for it to do that. */
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enum
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{
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DEFAULT_ALIGNMENT = offsetof (struct fooalign, u),
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DEFAULT_ROUNDING = sizeof (union fooround)
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};
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{
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DEFAULT_ALIGNMENT = offsetof (struct fooalign, u),
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DEFAULT_ROUNDING = sizeof (union fooround)
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};
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/* When we copy a long block of data, this is the unit to do it with.
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On some machines, copying successive ints does not work;
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@ -127,19 +127,19 @@ compat_symbol (libc, _obstack_compat, _obstack, GLIBC_2_0);
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do not allow (expr) ? void : void. */
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# define CALL_CHUNKFUN(h, size) \
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(((h) -> use_extra_arg) \
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? (*(h)->chunkfun) ((h)->extra_arg, (size)) \
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: (*(struct _obstack_chunk *(*) (long)) (h)->chunkfun) ((size)))
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(((h)->use_extra_arg) \
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? (*(h)->chunkfun)((h)->extra_arg, (size)) \
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: (*(struct _obstack_chunk *(*)(long))(h)->chunkfun)((size)))
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# define CALL_FREEFUN(h, old_chunk) \
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do { \
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if ((h) -> use_extra_arg) \
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(*(h)->freefun) ((h)->extra_arg, (old_chunk)); \
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else \
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(*(void (*) (void *)) (h)->freefun) ((old_chunk)); \
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} while (0)
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if ((h)->use_extra_arg) \
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(*(h)->freefun)((h)->extra_arg, (old_chunk)); \
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else \
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(*(void (*)(void *))(h)->freefun)((old_chunk)); \
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} while (0)
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/* Initialize an obstack H for use. Specify chunk size SIZE (0 means default).
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Objects start on multiples of ALIGNMENT (0 means use default).
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CHUNKFUN is the function to use to allocate chunks,
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@ -150,44 +150,44 @@ compat_symbol (libc, _obstack_compat, _obstack, GLIBC_2_0);
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int
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_obstack_begin (struct obstack *h,
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int size, int alignment,
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void *(*chunkfun) (long),
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void (*freefun) (void *))
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int size, int alignment,
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void *(*chunkfun)(long),
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void (*freefun)(void *))
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{
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struct _obstack_chunk *chunk; /* points to new chunk */
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if (alignment == 0)
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alignment = DEFAULT_ALIGNMENT;
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if (size == 0)
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/* Default size is what GNU malloc can fit in a 4096-byte block. */
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/* Default size is what GNU malloc can fit in a 4096-byte block. */
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{
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/* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
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Use the values for range checking, because if range checking is off,
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the extra bytes won't be missed terribly, but if range checking is on
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and we used a larger request, a whole extra 4096 bytes would be
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allocated.
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Use the values for range checking, because if range checking is off,
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the extra bytes won't be missed terribly, but if range checking is on
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and we used a larger request, a whole extra 4096 bytes would be
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allocated.
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These number are irrelevant to the new GNU malloc. I suspect it is
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less sensitive to the size of the request. */
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These number are irrelevant to the new GNU malloc. I suspect it is
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less sensitive to the size of the request. */
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int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
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+ 4 + DEFAULT_ROUNDING - 1)
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& ~(DEFAULT_ROUNDING - 1));
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+ 4 + DEFAULT_ROUNDING - 1)
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& ~(DEFAULT_ROUNDING - 1));
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size = 4096 - extra;
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}
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h->chunkfun = (struct _obstack_chunk * (*)(void *, long)) chunkfun;
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h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
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h->chunkfun = (struct _obstack_chunk * (*)(void *, long))chunkfun;
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h->freefun = (void (*)(void *, struct _obstack_chunk *))freefun;
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h->chunk_size = size;
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h->alignment_mask = alignment - 1;
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h->use_extra_arg = 0;
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chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
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chunk = h->chunk = CALL_CHUNKFUN (h, h->chunk_size);
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if (!chunk)
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(*obstack_alloc_failed_handler) ();
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(*obstack_alloc_failed_handler)();
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h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents,
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alignment - 1);
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alignment - 1);
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h->chunk_limit = chunk->limit
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= (char *) chunk + h->chunk_size;
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= (char *) chunk + h->chunk_size;
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chunk->prev = 0;
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/* The initial chunk now contains no empty object. */
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h->maybe_empty_object = 0;
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@ -197,45 +197,45 @@ _obstack_begin (struct obstack *h,
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int
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_obstack_begin_1 (struct obstack *h, int size, int alignment,
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void *(*chunkfun) (void *, long),
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void (*freefun) (void *, void *),
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void *arg)
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void *(*chunkfun)(void *, long),
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void (*freefun)(void *, void *),
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void *arg)
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{
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struct _obstack_chunk *chunk; /* points to new chunk */
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if (alignment == 0)
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alignment = DEFAULT_ALIGNMENT;
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if (size == 0)
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/* Default size is what GNU malloc can fit in a 4096-byte block. */
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/* Default size is what GNU malloc can fit in a 4096-byte block. */
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{
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/* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
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Use the values for range checking, because if range checking is off,
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the extra bytes won't be missed terribly, but if range checking is on
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and we used a larger request, a whole extra 4096 bytes would be
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allocated.
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Use the values for range checking, because if range checking is off,
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the extra bytes won't be missed terribly, but if range checking is on
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and we used a larger request, a whole extra 4096 bytes would be
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allocated.
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These number are irrelevant to the new GNU malloc. I suspect it is
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less sensitive to the size of the request. */
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These number are irrelevant to the new GNU malloc. I suspect it is
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less sensitive to the size of the request. */
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int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
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+ 4 + DEFAULT_ROUNDING - 1)
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& ~(DEFAULT_ROUNDING - 1));
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+ 4 + DEFAULT_ROUNDING - 1)
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& ~(DEFAULT_ROUNDING - 1));
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size = 4096 - extra;
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}
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h->chunkfun = (struct _obstack_chunk * (*)(void *,long)) chunkfun;
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h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
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h->chunkfun = (struct _obstack_chunk * (*)(void *, long))chunkfun;
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h->freefun = (void (*)(void *, struct _obstack_chunk *))freefun;
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h->chunk_size = size;
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h->alignment_mask = alignment - 1;
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h->extra_arg = arg;
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h->use_extra_arg = 1;
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chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
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chunk = h->chunk = CALL_CHUNKFUN (h, h->chunk_size);
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if (!chunk)
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(*obstack_alloc_failed_handler) ();
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(*obstack_alloc_failed_handler)();
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h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents,
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alignment - 1);
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alignment - 1);
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h->chunk_limit = chunk->limit
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= (char *) chunk + h->chunk_size;
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= (char *) chunk + h->chunk_size;
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chunk->prev = 0;
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/* The initial chunk now contains no empty object. */
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h->maybe_empty_object = 0;
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@ -254,7 +254,7 @@ _obstack_newchunk (struct obstack *h, int length)
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{
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struct _obstack_chunk *old_chunk = h->chunk;
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struct _obstack_chunk *new_chunk;
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long new_size;
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long new_size;
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long obj_size = h->next_free - h->object_base;
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long i;
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long already;
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@ -268,7 +268,7 @@ _obstack_newchunk (struct obstack *h, int length)
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/* Allocate and initialize the new chunk. */
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new_chunk = CALL_CHUNKFUN (h, new_size);
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if (!new_chunk)
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(*obstack_alloc_failed_handler) ();
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(*obstack_alloc_failed_handler)();
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h->chunk = new_chunk;
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new_chunk->prev = old_chunk;
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new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size;
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@ -283,12 +283,12 @@ _obstack_newchunk (struct obstack *h, int length)
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if (h->alignment_mask + 1 >= DEFAULT_ALIGNMENT)
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{
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for (i = obj_size / sizeof (COPYING_UNIT) - 1;
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i >= 0; i--)
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((COPYING_UNIT *)object_base)[i]
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= ((COPYING_UNIT *)h->object_base)[i];
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i >= 0; i--)
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((COPYING_UNIT *) object_base)[i]
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= ((COPYING_UNIT *) h->object_base)[i];
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/* We used to copy the odd few remaining bytes as one extra COPYING_UNIT,
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but that can cross a page boundary on a machine
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which does not do strict alignment for COPYING_UNITS. */
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but that can cross a page boundary on a machine
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which does not do strict alignment for COPYING_UNITS. */
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already = obj_size / sizeof (COPYING_UNIT) * sizeof (COPYING_UNIT);
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}
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else
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@ -300,10 +300,10 @@ _obstack_newchunk (struct obstack *h, int length)
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/* If the object just copied was the only data in OLD_CHUNK,
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free that chunk and remove it from the chain.
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But not if that chunk might contain an empty object. */
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if (! h->maybe_empty_object
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if (!h->maybe_empty_object
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&& (h->object_base
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== __PTR_ALIGN ((char *) old_chunk, old_chunk->contents,
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h->alignment_mask)))
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== __PTR_ALIGN ((char *) old_chunk, old_chunk->contents,
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h->alignment_mask)))
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{
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new_chunk->prev = old_chunk->prev;
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CALL_FREEFUN (h, old_chunk);
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@ -329,8 +329,8 @@ int _obstack_allocated_p (struct obstack *h, void *obj);
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int
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_obstack_allocated_p (struct obstack *h, void *obj)
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{
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struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
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struct _obstack_chunk *plp; /* point to previous chunk if any */
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struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
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struct _obstack_chunk *plp; /* point to previous chunk if any */
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lp = (h)->chunk;
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/* We use >= rather than > since the object cannot be exactly at
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@ -343,7 +343,7 @@ _obstack_allocated_p (struct obstack *h, void *obj)
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}
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return lp != 0;
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}
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/* Free objects in obstack H, including OBJ and everything allocate
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more recently than OBJ. If OBJ is zero, free everything in H. */
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@ -352,8 +352,8 @@ _obstack_allocated_p (struct obstack *h, void *obj)
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void
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obstack_free (struct obstack *h, void *obj)
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{
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struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
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struct _obstack_chunk *plp; /* point to previous chunk if any */
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struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
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struct _obstack_chunk *plp; /* point to previous chunk if any */
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lp = h->chunk;
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/* We use >= because there cannot be an object at the beginning of a chunk.
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@ -365,7 +365,7 @@ obstack_free (struct obstack *h, void *obj)
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CALL_FREEFUN (h, lp);
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lp = plp;
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/* If we switch chunks, we can't tell whether the new current
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chunk contains an empty object, so assume that it may. */
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chunk contains an empty object, so assume that it may. */
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h->maybe_empty_object = 1;
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}
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if (lp)
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@ -384,11 +384,11 @@ obstack_free (struct obstack *h, void *obj)
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called by non-GCC compilers. */
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strong_alias (obstack_free, _obstack_free)
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# endif
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int
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_obstack_memory_used (struct obstack *h)
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{
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struct _obstack_chunk* lp;
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struct _obstack_chunk *lp;
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int nbytes = 0;
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for (lp = h->chunk; lp != 0; lp = lp->prev)
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@ -397,7 +397,7 @@ _obstack_memory_used (struct obstack *h)
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}
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return nbytes;
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}
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/* Define the error handler. */
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# ifdef _LIBC
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# include <libintl.h>
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@ -429,11 +429,10 @@ print_and_abort (void)
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like this and the translation should be reused instead of creating
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a very similar string which requires a separate translation. */
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# ifdef _LIBC
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(void) __fxprintf (NULL, "%s\n", _("memory exhausted"));
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(void) __fxprintf (NULL, "%s\n", _ ("memory exhausted"));
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# else
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fprintf (stderr, "%s\n", _("memory exhausted"));
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fprintf (stderr, "%s\n", _ ("memory exhausted"));
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# endif
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exit (obstack_exit_failure);
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}
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#endif /* !ELIDE_CODE */
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#endif /* !ELIDE_CODE */
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