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* malloc/malloc.c (_int_realloc): Add parameter with old block
size. Remove duplicated test. Don't handle mmap'ed blocks here. Adjust all callers. * malloc/hooks.c (realloc_check): Adjust _int_realloc call.
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@ -358,7 +358,7 @@ realloc_check(oldmem, bytes, caller)
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if (top_check() >= 0) {
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INTERNAL_SIZE_T nb;
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checked_request2size(bytes + 1, nb);
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newmem = _int_realloc(&main_arena, oldp, nb);
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newmem = _int_realloc(&main_arena, oldp, oldsize, nb);
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}
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#if 0 /* Erase freed memory. */
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if(newmem)
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@ -501,7 +501,7 @@ free_starter(mem, caller) Void_t* mem; const Void_t *caller;
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then the hooks are reset to 0. */
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#define MALLOC_STATE_MAGIC 0x444c4541l
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#define MALLOC_STATE_VERSION (0*0x100l + 3l) /* major*0x100 + minor */
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#define MALLOC_STATE_VERSION (0*0x100l + 4l) /* major*0x100 + minor */
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struct malloc_save_state {
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long magic;
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@ -521,6 +521,10 @@ struct malloc_save_state {
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unsigned long mmapped_mem;
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unsigned long max_mmapped_mem;
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int using_malloc_checking;
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unsigned long max_fast;
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unsigned long arena_test;
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unsigned long arena_max;
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unsigned long narenas;
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};
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Void_t*
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@ -568,6 +572,12 @@ public_gET_STATe(void)
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ms->mmapped_mem = mp_.mmapped_mem;
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ms->max_mmapped_mem = mp_.max_mmapped_mem;
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ms->using_malloc_checking = using_malloc_checking;
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ms->max_fast = get_max_fast();
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#ifdef PER_THREAD
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ms->arena_test = mp_.arena_test;
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ms->arena_max = mp_.arena_max;
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ms->narenas = narenas;
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#endif
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(void)mutex_unlock(&main_arena.mutex);
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return (Void_t*)ms;
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}
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@ -587,7 +597,10 @@ public_sET_STATe(Void_t* msptr)
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(void)mutex_lock(&main_arena.mutex);
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/* There are no fastchunks. */
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clear_fastchunks(&main_arena);
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set_max_fast(DEFAULT_MXFAST);
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if (ms->version >= 4)
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set_max_fast(ms->max_fast);
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else
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set_max_fast(64); /* 64 used to be the value we always used. */
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for (i=0; i<NFASTBINS; ++i)
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fastbin (&main_arena, i) = 0;
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for (i=0; i<BINMAPSIZE; ++i)
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@ -663,6 +676,13 @@ public_sET_STATe(Void_t* msptr)
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using_malloc_checking = 0;
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}
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}
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if (ms->version >= 4) {
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#ifdef PER_THREAD
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mp_.arena_test = ms->arena_test;
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mp_.arena_max = ms->arena_max;
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narenas = ms->narenas;
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#endif
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}
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check_malloc_state(&main_arena);
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(void)mutex_unlock(&main_arena.mutex);
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