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Do not use HP_TIMING_NOW for random bits
This patch removes the HP_TIMING_BITS usage for fast random bits and replace with clock_gettime (CLOCK_MONOTONIC). It has unspecified starting time and nano-second accuracy, so its randomness is significantly better than gettimeofday. Althoug it should incur in more overhead (specially for architecture that support hp-timing), the symbol is also common implemented as a vDSO. Checked on aarch64-linux-gnu, x86_64-linux-gnu, and i686-linux-gnu. I also checked on a i686-gnu build. * include/random-bits.h: New file. * resolv/res_mkquery.c [HP_TIMING_AVAIL] (RANDOM_BITS, (__res_context_mkquery): Remove usage hp-timing usage and replace with random_bits. * resolv/res_send.c [HP_TIMING_AVAIL] (nameserver_offset): Likewise. * sysdeps/posix/tempname.c [HP_TIMING_AVAIL] (__gen_tempname): Likewise.
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@ -109,7 +109,7 @@
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#include <unistd.h>
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#include <kernel-features.h>
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#include <libc-diag.h>
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#include <hp-timing.h>
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#include <random-bits.h>
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#if PACKETSZ > 65536
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#define MAXPACKET PACKETSZ
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@ -309,15 +309,7 @@ nameserver_offset (struct __res_state *statp)
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if ((offset & 1) == 0)
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{
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/* Initialization is required. */
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#if HP_TIMING_AVAIL
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uint64_t ticks;
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HP_TIMING_NOW (ticks);
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offset = ticks;
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#else
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struct timeval tv;
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__gettimeofday (&tv, NULL);
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offset = ((tv.tv_sec << 8) ^ tv.tv_usec);
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#endif
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offset = random_bits ();
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/* The lowest bit is the most random. Preserve it. */
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offset <<= 1;
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